data/main.py (view raw)
1from data.states.main_menu import main_menu
2from data.states.town import town
3from data.states.castle import castle
4from data.states import shop
5from data.states.house import house
6from data.states.overworld import overworld
7from data.states.brother_house import brother_house
8from . import setup, tools
9from . import constants as c
10
11
12TOWN = 'town'
13MAIN_MENU = 'main menu'
14CASTLE = 'castle'
15HOUSE = 'house'
16INN = 'Inn'
17ARMOR_SHOP = 'armor shop'
18WEAPON_SHOP = 'weapon shop'
19MAGIC_SHOP = 'magic shop'
20POTION_SHOP = 'potion shop'
21PLAYER_MENU = 'player menu'
22OVERWORLD = 'overworld'
23BROTHER_HOUSE = 'brother_house'
24
25
26def main():
27 """Add states to control here"""
28 run_it = tools.Control(setup.ORIGINAL_CAPTION)
29 state_dict = {TOWN: town.Town(),
30 MAIN_MENU: main_menu.Menu(),
31 CASTLE: castle.Castle(),
32 HOUSE: house.House(),
33 INN: shop.Inn(),
34 ARMOR_SHOP: shop.ArmorShop(),
35 WEAPON_SHOP: shop.WeaponShop(),
36 MAGIC_SHOP: shop.MagicShop(),
37 POTION_SHOP: shop.PotionShop(),
38 OVERWORLD: overworld.Overworld(),
39 BROTHER_HOUSE: brother_house.House()
40 }
41
42 run_it.setup_states(state_dict, c.MAIN_MENU)
43 run_it.main()