data/main.py (view raw)
1from data.states.main_menu import main_menu
2from data.states import shop, levels, battle
3from . import setup, tools
4from . import constants as c
5
6
7TOWN = 'town'
8MAIN_MENU = 'main menu'
9CASTLE = 'castle'
10HOUSE = 'house'
11INN = 'Inn'
12ARMOR_SHOP = 'armor shop'
13WEAPON_SHOP = 'weapon shop'
14MAGIC_SHOP = 'magic shop'
15POTION_SHOP = 'potion shop'
16PLAYER_MENU = 'player menu'
17OVERWORLD = 'overworld'
18BROTHER_HOUSE = 'brotherhouse'
19BATTLE = 'battle'
20
21
22def main():
23 """Add states to control here"""
24 run_it = tools.Control(setup.ORIGINAL_CAPTION)
25 state_dict = {MAIN_MENU: main_menu.Menu(),
26 TOWN: levels.LevelState(TOWN),
27 CASTLE: levels.LevelState(CASTLE),
28 HOUSE: levels.LevelState(HOUSE),
29 OVERWORLD: levels.LevelState(OVERWORLD, True),
30 BROTHER_HOUSE: levels.LevelState(BROTHER_HOUSE),
31 INN: shop.Inn(),
32 ARMOR_SHOP: shop.ArmorShop(),
33 WEAPON_SHOP: shop.WeaponShop(),
34 MAGIC_SHOP: shop.MagicShop(),
35 POTION_SHOP: shop.PotionShop(),
36 BATTLE: battle.Battle()
37 }
38
39 run_it.setup_states(state_dict, c.MAIN_MENU)
40 run_it.main()