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scripts/CodeMirror/mode/apl/index.html (view raw)

 1<!doctype html>
 2
 3<title>CodeMirror: APL mode</title>
 4<meta charset="utf-8"/>
 5<link rel=stylesheet href="../../doc/docs.css">
 6
 7<link rel="stylesheet" href="../../lib/codemirror.css">
 8<script src="../../lib/codemirror.js"></script>
 9<script src="../../addon/edit/matchbrackets.js"></script>
10<script src="./apl.js"></script>
11<style>
12	.CodeMirror { border: 2px inset #dee; }
13    </style>
14<div id=nav>
15  <a href="https://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png" alt=""></a>
16
17  <ul>
18    <li><a href="../../index.html">Home</a>
19    <li><a href="../../doc/manual.html">Manual</a>
20    <li><a href="https://github.com/codemirror/codemirror">Code</a>
21  </ul>
22  <ul>
23    <li><a href="../index.html">Language modes</a>
24    <li><a class=active href="#">APL</a>
25  </ul>
26</div>
27
28<article>
29<h2>APL mode</h2>
30<form><textarea id="code" name="code">
31⍝ Conway's game of life
32
33⍝ This example was inspired by the impressive demo at
34⍝ http://www.youtube.com/watch?v=a9xAKttWgP4
35
36⍝ Create a matrix:
37⍝     0 1 1
38⍝     1 1 0
39⍝     0 1 0
40creature ← (3 3 ⍴ ⍳ 9) ∈ 1 2 3 4 7   ⍝ Original creature from demo
41creature ← (3 3 ⍴ ⍳ 9) ∈ 1 3 6 7 8   ⍝ Glider
42
43⍝ Place the creature on a larger board, near the centre
44board ← ¯1 ⊖ ¯2 ⌽ 5 7 ↑ creature
45
46⍝ A function to move from one generation to the next
47life ← {∨/ 1 ⍵ ∧ 3 4 = ⊂+/ +⌿ 1 0 ¯1 ∘.⊖ 1 0 ¯1 ⌽¨ ⊂⍵}
48
49⍝ Compute n-th generation and format it as a
50⍝ character matrix
51gen ← {' #'[(life ⍣ ⍵) board]}
52
53⍝ Show first three generations
54(gen 1) (gen 2) (gen 3)
55</textarea></form>
56
57    <script>
58      var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
59        lineNumbers: true,
60        matchBrackets: true,
61        mode: "text/apl"
62      });
63    </script>
64
65    <p>Simple mode that tries to handle APL as well as it can.</p>
66    <p>It attempts to label functions/operators based upon
67    monadic/dyadic usage (but this is far from fully fleshed out).
68    This means there are meaningful classnames so hover states can
69    have popups etc.</p>
70
71    <p><strong>MIME types defined:</strong> <code>text/apl</code> (APL code)</p>
72  </article>