/// © 2015 Nathan Rugg | MIT /// See LICENSE for more details. /* jshint noarg:true, boss:true, unused:strict, strict:true, undef:true, noarg: true, forin:true, evil:true, newcap:false, -W041, -W021, worker:true, browser:true, node:true */ /* global setImmediate, setTimeout, window, onmessage */ /** xs */ ///NOTE: This is the master file that is used to generate lzma-c.js and lzma-d.js. /// Comments are used to determine which parts are to be removed. /// /// cs-ce (compression start-end) /// ds-de (decompression start-end) /// xs-xe (only in this file start-end) /// co (compression only) /// do (decompression only) /** xe */ var LZMA = (function () { "use strict"; var /** cs */ action_compress = 1, /** ce */ /** ds */ action_decompress = 2, /** de */ action_progress = 3, wait = typeof setImmediate == "function" ? setImmediate : setTimeout, __4294967296 = 4294967296, N1_longLit = [4294967295, -__4294967296], /** cs */ MIN_VALUE = [0, -9223372036854775808], /** ce */ P0_longLit = [0, 0], P1_longLit = [1, 0]; function update_progress(percent, cbn) { postMessage({ action: action_progress, cbn: cbn, result: percent }); } function initDim(len) { ///NOTE: This is MUCH faster than "new Array(len)" in newer versions of v8 (starting with Node.js 0.11.15, which uses v8 3.28.73). var a = []; a[len - 1] = undefined; return a; } function add(a, b) { return create(a[0] + b[0], a[1] + b[1]); } /** cs */ function and(a, b) { return makeFromBits(~~Math.max(Math.min(a[1] / __4294967296, 2147483647), -2147483648) & ~~Math.max(Math.min(b[1] / __4294967296, 2147483647), -2147483648), lowBits_0(a) & lowBits_0(b)); } /** ce */ function compare(a, b) { var nega, negb; if (a[0] == b[0] && a[1] == b[1]) { return 0; } nega = a[1] < 0; negb = b[1] < 0; if (nega && !negb) { return -1; } if (!nega && negb) { return 1; } if (sub(a, b)[1] < 0) { return -1; } return 1; } function create(valueLow, valueHigh) { var diffHigh, diffLow; valueHigh %= 1.8446744073709552E19; valueLow %= 1.8446744073709552E19; diffHigh = valueHigh % __4294967296; diffLow = Math.floor(valueLow / __4294967296) * __4294967296; valueHigh = valueHigh - diffHigh + diffLow; valueLow = valueLow - diffLow + diffHigh; while (valueLow < 0) { valueLow += __4294967296; valueHigh -= __4294967296; } while (valueLow > 4294967295) { valueLow -= __4294967296; valueHigh += __4294967296; } valueHigh = valueHigh % 1.8446744073709552E19; while (valueHigh > 9223372032559808512) { valueHigh -= 1.8446744073709552E19; } while (valueHigh < -9223372036854775808) { valueHigh += 1.8446744073709552E19; } return [valueLow, valueHigh]; } /** cs */ function eq(a, b) { return a[0] == b[0] && a[1] == b[1]; } /** ce */ function fromInt(value) { if (value >= 0) { return [value, 0]; } else { return [value + __4294967296, -__4294967296]; } } function lowBits_0(a) { if (a[0] >= 2147483648) { return ~~Math.max(Math.min(a[0] - __4294967296, 2147483647), -2147483648); } else { return ~~Math.max(Math.min(a[0], 2147483647), -2147483648); } } /** cs */ function makeFromBits(highBits, lowBits) { var high, low; high = highBits * __4294967296; low = lowBits; if (lowBits < 0) { low += __4294967296; } return [low, high]; } function pwrAsDouble(n) { if (n <= 30) { return 1 << n; } else { return pwrAsDouble(30) * pwrAsDouble(n - 30); } } function shl(a, n) { var diff, newHigh, newLow, twoToN; n &= 63; if (eq(a, MIN_VALUE)) { if (!n) { return a; } return P0_longLit; } if (a[1] < 0) { throw new Error("Neg"); } twoToN = pwrAsDouble(n); newHigh = a[1] * twoToN % 1.8446744073709552E19; newLow = a[0] * twoToN; diff = newLow - newLow % __4294967296; newHigh += diff; newLow -= diff; if (newHigh >= 9223372036854775807) { newHigh -= 1.8446744073709552E19; } return [newLow, newHigh]; } function shr(a, n) { var shiftFact; n &= 63; shiftFact = pwrAsDouble(n); return create(Math.floor(a[0] / shiftFact), a[1] / shiftFact); } function shru(a, n) { var sr; n &= 63; sr = shr(a, n); if (a[1] < 0) { sr = add(sr, shl([2, 0], 63 - n)); } return sr; } /** ce */ function sub(a, b) { return create(a[0] - b[0], a[1] - b[1]); } function $ByteArrayInputStream(this$static, buf) { this$static.buf = buf; this$static.pos = 0; this$static.count = buf.length; return this$static; } /** ds */ function $read(this$static) { if (this$static.pos >= this$static.count) return -1; return this$static.buf[this$static.pos++] & 255; } /** de */ /** cs */ function $read_0(this$static, buf, off, len) { if (this$static.pos >= this$static.count) return -1; len = Math.min(len, this$static.count - this$static.pos); arraycopy(this$static.buf, this$static.pos, buf, off, len); this$static.pos += len; return len; } /** ce */ function $ByteArrayOutputStream(this$static) { this$static.buf = initDim(32); this$static.count = 0; return this$static; } function $toByteArray(this$static) { var data = this$static.buf; data.length = this$static.count; return data; } /** cs */ function $write(this$static, b) { this$static.buf[this$static.count++] = b << 24 >> 24; } /** ce */ function $write_0(this$static, buf, off, len) { arraycopy(buf, off, this$static.buf, this$static.count, len); this$static.count += len; } /** cs */ function $getChars(this$static, srcBegin, srcEnd, dst, dstBegin) { var srcIdx; for (srcIdx = srcBegin; srcIdx < srcEnd; ++srcIdx) { dst[dstBegin++] = this$static.charCodeAt(srcIdx); } } /** ce */ function arraycopy(src, srcOfs, dest, destOfs, len) { for (var i = 0; i < len; ++i) { dest[destOfs + i] = src[srcOfs + i]; } } /** cs */ function $configure(this$static, encoder) { $SetDictionarySize_0(encoder, 1 << this$static.s); encoder._numFastBytes = this$static.f; $SetMatchFinder(encoder, this$static.m); /// lc is always 3 /// lp is always 0 /// pb is always 2 encoder._numLiteralPosStateBits = 0; encoder._numLiteralContextBits = 3; encoder._posStateBits = 2; ///this$static._posStateMask = (1 << pb) - 1; encoder._posStateMask = 3; } function $init(this$static, input, output, length_0, mode) { var encoder, i; if (compare(length_0, N1_longLit) < 0) throw new Error("invalid length " + length_0); this$static.length_0 = length_0; encoder = $Encoder({}); $configure(mode, encoder); encoder._writeEndMark = typeof LZMA.disableEndMark == "undefined"; $WriteCoderProperties(encoder, output); for (i = 0; i < 64; i += 8) $write(output, lowBits_0(shr(length_0, i)) & 255); this$static.chunker = (encoder._needReleaseMFStream = 0 , (encoder._inStream = input , encoder._finished = 0 , $Create_2(encoder) , encoder._rangeEncoder.Stream = output , $Init_4(encoder) , $FillDistancesPrices(encoder) , $FillAlignPrices(encoder) , encoder._lenEncoder._tableSize = encoder._numFastBytes + 1 - 2 , $UpdateTables(encoder._lenEncoder, 1 << encoder._posStateBits) , encoder._repMatchLenEncoder._tableSize = encoder._numFastBytes + 1 - 2 , $UpdateTables(encoder._repMatchLenEncoder, 1 << encoder._posStateBits) , encoder.nowPos64 = P0_longLit , undefined) , $Chunker_0({}, encoder)); } function $LZMAByteArrayCompressor(this$static, data, mode) { this$static.output = $ByteArrayOutputStream({}); $init(this$static, $ByteArrayInputStream({}, data), this$static.output, fromInt(data.length), mode); return this$static; } /** ce */ /** ds */ function $init_0(this$static, input, output) { var decoder, hex_length = "", i, properties = [], r, tmp_length; for (i = 0; i < 5; ++i) { r = $read(input); if (r == -1) throw new Error("truncated input"); properties[i] = r << 24 >> 24; } decoder = $Decoder({}); if (!$SetDecoderProperties(decoder, properties)) { throw new Error("corrupted input"); } for (i = 0; i < 64; i += 8) { r = $read(input); if (r == -1) throw new Error("truncated input"); r = r.toString(16); if (r.length == 1) r = "0" + r; hex_length = r + "" + hex_length; } /// Was the length set in the header (if it was compressed from a stream, the length is all f"s). if (/^0+$|^f+$/i.test(hex_length)) { /// The length is unknown, so set to -1. this$static.length_0 = N1_longLit; } else { ///NOTE: If there is a problem with the decoder because of the length, you can always set the length to -1 (N1_longLit) which means unknown. tmp_length = parseInt(hex_length, 16); /// If the length is too long to handle, just set it to unknown. if (tmp_length > 4294967295) { this$static.length_0 = N1_longLit; } else { this$static.length_0 = fromInt(tmp_length); } } this$static.chunker = $CodeInChunks(decoder, input, output, this$static.length_0); } function $LZMAByteArrayDecompressor(this$static, data) { this$static.output = $ByteArrayOutputStream({}); $init_0(this$static, $ByteArrayInputStream({}, data), this$static.output); return this$static; } /** de */ /** cs */ function $Create_4(this$static, keepSizeBefore, keepSizeAfter, keepSizeReserv) { var blockSize; this$static._keepSizeBefore = keepSizeBefore; this$static._keepSizeAfter = keepSizeAfter; blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv; if (this$static._bufferBase == null || this$static._blockSize != blockSize) { this$static._bufferBase = null; this$static._blockSize = blockSize; this$static._bufferBase = initDim(this$static._blockSize); } this$static._pointerToLastSafePosition = this$static._blockSize - keepSizeAfter; } function $GetIndexByte(this$static, index) { return this$static._bufferBase[this$static._bufferOffset + this$static._pos + index]; } function $GetMatchLen(this$static, index, distance, limit) { var i, pby; if (this$static._streamEndWasReached) { if (this$static._pos + index + limit > this$static._streamPos) { limit = this$static._streamPos - (this$static._pos + index); } } ++distance; pby = this$static._bufferOffset + this$static._pos + index; for (i = 0; i < limit && this$static._bufferBase[pby + i] == this$static._bufferBase[pby + i - distance]; ++i) { } return i; } function $GetNumAvailableBytes(this$static) { return this$static._streamPos - this$static._pos; } function $MoveBlock(this$static) { var i, numBytes, offset; offset = this$static._bufferOffset + this$static._pos - this$static._keepSizeBefore; if (offset > 0) { --offset; } numBytes = this$static._bufferOffset + this$static._streamPos - offset; for (i = 0; i < numBytes; ++i) { this$static._bufferBase[i] = this$static._bufferBase[offset + i]; } this$static._bufferOffset -= offset; } function $MovePos_1(this$static) { var pointerToPostion; ++this$static._pos; if (this$static._pos > this$static._posLimit) { pointerToPostion = this$static._bufferOffset + this$static._pos; if (pointerToPostion > this$static._pointerToLastSafePosition) { $MoveBlock(this$static); } $ReadBlock(this$static); } } function $ReadBlock(this$static) { var numReadBytes, pointerToPostion, size; if (this$static._streamEndWasReached) return; while (1) { size = -this$static._bufferOffset + this$static._blockSize - this$static._streamPos; if (!size) return; numReadBytes = $read_0(this$static._stream, this$static._bufferBase, this$static._bufferOffset + this$static._streamPos, size); if (numReadBytes == -1) { this$static._posLimit = this$static._streamPos; pointerToPostion = this$static._bufferOffset + this$static._posLimit; if (pointerToPostion > this$static._pointerToLastSafePosition) { this$static._posLimit = this$static._pointerToLastSafePosition - this$static._bufferOffset; } this$static._streamEndWasReached = 1; return; } this$static._streamPos += numReadBytes; if (this$static._streamPos >= this$static._pos + this$static._keepSizeAfter) { this$static._posLimit = this$static._streamPos - this$static._keepSizeAfter; } } } function $ReduceOffsets(this$static, subValue) { this$static._bufferOffset += subValue; this$static._posLimit -= subValue; this$static._pos -= subValue; this$static._streamPos -= subValue; } var CrcTable = (function () { var i, j, r, CrcTable = []; for (i = 0; i < 256; ++i) { r = i; for (j = 0; j < 8; ++j) if ((r & 1) != 0) { r = r >>> 1 ^ -306674912; } else { r >>>= 1; } CrcTable[i] = r; } return CrcTable; }()); function $Create_3(this$static, historySize, keepAddBufferBefore, matchMaxLen, keepAddBufferAfter) { var cyclicBufferSize, hs, windowReservSize; if (historySize < 1073741567) { this$static._cutValue = 16 + (matchMaxLen >> 1); windowReservSize = ~~((historySize + keepAddBufferBefore + matchMaxLen + keepAddBufferAfter) / 2) + 256; $Create_4(this$static, historySize + keepAddBufferBefore, matchMaxLen + keepAddBufferAfter, windowReservSize); this$static._matchMaxLen = matchMaxLen; cyclicBufferSize = historySize + 1; if (this$static._cyclicBufferSize != cyclicBufferSize) { this$static._son = initDim((this$static._cyclicBufferSize = cyclicBufferSize) * 2); } hs = 65536; if (this$static.HASH_ARRAY) { hs = historySize - 1; hs |= hs >> 1; hs |= hs >> 2; hs |= hs >> 4; hs |= hs >> 8; hs >>= 1; hs |= 65535; if (hs > 16777216) hs >>= 1; this$static._hashMask = hs; ++hs; hs += this$static.kFixHashSize; } if (hs != this$static._hashSizeSum) { this$static._hash = initDim(this$static._hashSizeSum = hs); } } } function $GetMatches(this$static, distances) { var count, cur, curMatch, curMatch2, curMatch3, cyclicPos, delta, hash2Value, hash3Value, hashValue, len, len0, len1, lenLimit, matchMinPos, maxLen, offset, pby1, ptr0, ptr1, temp; if (this$static._pos + this$static._matchMaxLen <= this$static._streamPos) { lenLimit = this$static._matchMaxLen; } else { lenLimit = this$static._streamPos - this$static._pos; if (lenLimit < this$static.kMinMatchCheck) { $MovePos_0(this$static); return 0; } } offset = 0; matchMinPos = this$static._pos > this$static._cyclicBufferSize?this$static._pos - this$static._cyclicBufferSize:0; cur = this$static._bufferOffset + this$static._pos; maxLen = 1; hash2Value = 0; hash3Value = 0; if (this$static.HASH_ARRAY) { temp = CrcTable[this$static._bufferBase[cur] & 255] ^ this$static._bufferBase[cur + 1] & 255; hash2Value = temp & 1023; temp ^= (this$static._bufferBase[cur + 2] & 255) << 8; hash3Value = temp & 65535; hashValue = (temp ^ CrcTable[this$static._bufferBase[cur + 3] & 255] << 5) & this$static._hashMask; } else { hashValue = this$static._bufferBase[cur] & 255 ^ (this$static._bufferBase[cur + 1] & 255) << 8; } curMatch = this$static._hash[this$static.kFixHashSize + hashValue] || 0; if (this$static.HASH_ARRAY) { curMatch2 = this$static._hash[hash2Value] || 0; curMatch3 = this$static._hash[1024 + hash3Value] || 0; this$static._hash[hash2Value] = this$static._pos; this$static._hash[1024 + hash3Value] = this$static._pos; if (curMatch2 > matchMinPos) { if (this$static._bufferBase[this$static._bufferOffset + curMatch2] == this$static._bufferBase[cur]) { distances[offset++] = maxLen = 2; distances[offset++] = this$static._pos - curMatch2 - 1; } } if (curMatch3 > matchMinPos) { if (this$static._bufferBase[this$static._bufferOffset + curMatch3] == this$static._bufferBase[cur]) { if (curMatch3 == curMatch2) { offset -= 2; } distances[offset++] = maxLen = 3; distances[offset++] = this$static._pos - curMatch3 - 1; curMatch2 = curMatch3; } } if (offset != 0 && curMatch2 == curMatch) { offset -= 2; maxLen = 1; } } this$static._hash[this$static.kFixHashSize + hashValue] = this$static._pos; ptr0 = (this$static._cyclicBufferPos << 1) + 1; ptr1 = this$static._cyclicBufferPos << 1; len0 = len1 = this$static.kNumHashDirectBytes; if (this$static.kNumHashDirectBytes != 0) { if (curMatch > matchMinPos) { if (this$static._bufferBase[this$static._bufferOffset + curMatch + this$static.kNumHashDirectBytes] != this$static._bufferBase[cur + this$static.kNumHashDirectBytes]) { distances[offset++] = maxLen = this$static.kNumHashDirectBytes; distances[offset++] = this$static._pos - curMatch - 1; } } } count = this$static._cutValue; while (1) { if (curMatch <= matchMinPos || count-- == 0) { this$static._son[ptr0] = this$static._son[ptr1] = 0; break; } delta = this$static._pos - curMatch; cyclicPos = (delta <= this$static._cyclicBufferPos?this$static._cyclicBufferPos - delta:this$static._cyclicBufferPos - delta + this$static._cyclicBufferSize) << 1; pby1 = this$static._bufferOffset + curMatch; len = len0 < len1?len0:len1; if (this$static._bufferBase[pby1 + len] == this$static._bufferBase[cur + len]) { while (++len != lenLimit) { if (this$static._bufferBase[pby1 + len] != this$static._bufferBase[cur + len]) { break; } } if (maxLen < len) { distances[offset++] = maxLen = len; distances[offset++] = delta - 1; if (len == lenLimit) { this$static._son[ptr1] = this$static._son[cyclicPos]; this$static._son[ptr0] = this$static._son[cyclicPos + 1]; break; } } } if ((this$static._bufferBase[pby1 + len] & 255) < (this$static._bufferBase[cur + len] & 255)) { this$static._son[ptr1] = curMatch; ptr1 = cyclicPos + 1; curMatch = this$static._son[ptr1]; len1 = len; } else { this$static._son[ptr0] = curMatch; ptr0 = cyclicPos; curMatch = this$static._son[ptr0]; len0 = len; } } $MovePos_0(this$static); return offset; } function $Init_5(this$static) { this$static._bufferOffset = 0; this$static._pos = 0; this$static._streamPos = 0; this$static._streamEndWasReached = 0; $ReadBlock(this$static); this$static._cyclicBufferPos = 0; $ReduceOffsets(this$static, -1); } function $MovePos_0(this$static) { var subValue; if (++this$static._cyclicBufferPos >= this$static._cyclicBufferSize) { this$static._cyclicBufferPos = 0; } $MovePos_1(this$static); if (this$static._pos == 1073741823) { subValue = this$static._pos - this$static._cyclicBufferSize; $NormalizeLinks(this$static._son, this$static._cyclicBufferSize * 2, subValue); $NormalizeLinks(this$static._hash, this$static._hashSizeSum, subValue); $ReduceOffsets(this$static, subValue); } } ///NOTE: This is only called after reading one whole gigabyte. function $NormalizeLinks(items, numItems, subValue) { var i, value; for (i = 0; i < numItems; ++i) { value = items[i] || 0; if (value <= subValue) { value = 0; } else { value -= subValue; } items[i] = value; } } function $SetType(this$static, numHashBytes) { this$static.HASH_ARRAY = numHashBytes > 2; if (this$static.HASH_ARRAY) { this$static.kNumHashDirectBytes = 0; this$static.kMinMatchCheck = 4; this$static.kFixHashSize = 66560; } else { this$static.kNumHashDirectBytes = 2; this$static.kMinMatchCheck = 3; this$static.kFixHashSize = 0; } } function $Skip(this$static, num) { var count, cur, curMatch, cyclicPos, delta, hash2Value, hash3Value, hashValue, len, len0, len1, lenLimit, matchMinPos, pby1, ptr0, ptr1, temp; do { if (this$static._pos + this$static._matchMaxLen <= this$static._streamPos) { lenLimit = this$static._matchMaxLen; } else { lenLimit = this$static._streamPos - this$static._pos; if (lenLimit < this$static.kMinMatchCheck) { $MovePos_0(this$static); continue; } } matchMinPos = this$static._pos > this$static._cyclicBufferSize?this$static._pos - this$static._cyclicBufferSize:0; cur = this$static._bufferOffset + this$static._pos; if (this$static.HASH_ARRAY) { temp = CrcTable[this$static._bufferBase[cur] & 255] ^ this$static._bufferBase[cur + 1] & 255; hash2Value = temp & 1023; this$static._hash[hash2Value] = this$static._pos; temp ^= (this$static._bufferBase[cur + 2] & 255) << 8; hash3Value = temp & 65535; this$static._hash[1024 + hash3Value] = this$static._pos; hashValue = (temp ^ CrcTable[this$static._bufferBase[cur + 3] & 255] << 5) & this$static._hashMask; } else { hashValue = this$static._bufferBase[cur] & 255 ^ (this$static._bufferBase[cur + 1] & 255) << 8; } curMatch = this$static._hash[this$static.kFixHashSize + hashValue]; this$static._hash[this$static.kFixHashSize + hashValue] = this$static._pos; ptr0 = (this$static._cyclicBufferPos << 1) + 1; ptr1 = this$static._cyclicBufferPos << 1; len0 = len1 = this$static.kNumHashDirectBytes; count = this$static._cutValue; while (1) { if (curMatch <= matchMinPos || count-- == 0) { this$static._son[ptr0] = this$static._son[ptr1] = 0; break; } delta = this$static._pos - curMatch; cyclicPos = (delta <= this$static._cyclicBufferPos?this$static._cyclicBufferPos - delta:this$static._cyclicBufferPos - delta + this$static._cyclicBufferSize) << 1; pby1 = this$static._bufferOffset + curMatch; len = len0 < len1?len0:len1; if (this$static._bufferBase[pby1 + len] == this$static._bufferBase[cur + len]) { while (++len != lenLimit) { if (this$static._bufferBase[pby1 + len] != this$static._bufferBase[cur + len]) { break; } } if (len == lenLimit) { this$static._son[ptr1] = this$static._son[cyclicPos]; this$static._son[ptr0] = this$static._son[cyclicPos + 1]; break; } } if ((this$static._bufferBase[pby1 + len] & 255) < (this$static._bufferBase[cur + len] & 255)) { this$static._son[ptr1] = curMatch; ptr1 = cyclicPos + 1; curMatch = this$static._son[ptr1]; len1 = len; } else { this$static._son[ptr0] = curMatch; ptr0 = cyclicPos; curMatch = this$static._son[ptr0]; len0 = len; } } $MovePos_0(this$static); } while (--num != 0); } /** ce */ /** ds */ function $CopyBlock(this$static, distance, len) { var pos = this$static._pos - distance - 1; if (pos < 0) { pos += this$static._windowSize; } for (; len != 0; --len) { if (pos >= this$static._windowSize) { pos = 0; } this$static._buffer[this$static._pos++] = this$static._buffer[pos++]; if (this$static._pos >= this$static._windowSize) { $Flush_0(this$static); } } } function $Create_5(this$static, windowSize) { if (this$static._buffer == null || this$static._windowSize != windowSize) { this$static._buffer = initDim(windowSize); } this$static._windowSize = windowSize; this$static._pos = 0; this$static._streamPos = 0; } function $Flush_0(this$static) { var size = this$static._pos - this$static._streamPos; if (!size) { return; } $write_0(this$static._stream, this$static._buffer, this$static._streamPos, size); if (this$static._pos >= this$static._windowSize) { this$static._pos = 0; } this$static._streamPos = this$static._pos; } function $GetByte(this$static, distance) { var pos = this$static._pos - distance - 1; if (pos < 0) { pos += this$static._windowSize; } return this$static._buffer[pos]; } function $PutByte(this$static, b) { this$static._buffer[this$static._pos++] = b; if (this$static._pos >= this$static._windowSize) { $Flush_0(this$static); } } function $ReleaseStream(this$static) { $Flush_0(this$static); this$static._stream = null; } /** de */ function GetLenToPosState(len) { len -= 2; if (len < 4) { return len; } return 3; } function StateUpdateChar(index) { if (index < 4) { return 0; } if (index < 10) { return index - 3; } return index - 6; } /** cs */ function $Chunker_0(this$static, encoder) { this$static.encoder = encoder; this$static.decoder = null; this$static.alive = 1; return this$static; } /** ce */ /** ds */ function $Chunker(this$static, decoder) { this$static.decoder = decoder; this$static.encoder = null; this$static.alive = 1; return this$static; } /** de */ function $processChunk(this$static) { if (!this$static.alive) { throw new Error("bad state"); } if (this$static.encoder) { /// do:throw new Error("No encoding"); /** cs */ $processEncoderChunk(this$static); /** ce */ } else { /// co:throw new Error("No decoding"); /** ds */ $processDecoderChunk(this$static); /** de */ } return this$static.alive; } /** ds */ function $processDecoderChunk(this$static) { var result = $CodeOneChunk(this$static.decoder); if (result == -1) { throw new Error("corrupted input"); } this$static.inBytesProcessed = N1_longLit; this$static.outBytesProcessed = this$static.decoder.nowPos64; if (result || compare(this$static.decoder.outSize, P0_longLit) >= 0 && compare(this$static.decoder.nowPos64, this$static.decoder.outSize) >= 0) { $Flush_0(this$static.decoder.m_OutWindow); $ReleaseStream(this$static.decoder.m_OutWindow); this$static.decoder.m_RangeDecoder.Stream = null; this$static.alive = 0; } } /** de */ /** cs */ function $processEncoderChunk(this$static) { $CodeOneBlock(this$static.encoder, this$static.encoder.processedInSize, this$static.encoder.processedOutSize, this$static.encoder.finished); this$static.inBytesProcessed = this$static.encoder.processedInSize[0]; if (this$static.encoder.finished[0]) { $ReleaseStreams(this$static.encoder); this$static.alive = 0; } } /** ce */ /** ds */ function $CodeInChunks(this$static, inStream, outStream, outSize) { this$static.m_RangeDecoder.Stream = inStream; $ReleaseStream(this$static.m_OutWindow); this$static.m_OutWindow._stream = outStream; $Init_1(this$static); this$static.state = 0; this$static.rep0 = 0; this$static.rep1 = 0; this$static.rep2 = 0; this$static.rep3 = 0; this$static.outSize = outSize; this$static.nowPos64 = P0_longLit; this$static.prevByte = 0; return $Chunker({}, this$static); } function $CodeOneChunk(this$static) { var decoder2, distance, len, numDirectBits, posSlot, posState; posState = lowBits_0(this$static.nowPos64) & this$static.m_PosStateMask; if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsMatchDecoders, (this$static.state << 4) + posState)) { decoder2 = $GetDecoder(this$static.m_LiteralDecoder, lowBits_0(this$static.nowPos64), this$static.prevByte); if (this$static.state < 7) { this$static.prevByte = $DecodeNormal(decoder2, this$static.m_RangeDecoder); } else { this$static.prevByte = $DecodeWithMatchByte(decoder2, this$static.m_RangeDecoder, $GetByte(this$static.m_OutWindow, this$static.rep0)); } $PutByte(this$static.m_OutWindow, this$static.prevByte); this$static.state = StateUpdateChar(this$static.state); this$static.nowPos64 = add(this$static.nowPos64, P1_longLit); } else { if ($DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepDecoders, this$static.state)) { len = 0; if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG0Decoders, this$static.state)) { if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRep0LongDecoders, (this$static.state << 4) + posState)) { this$static.state = this$static.state < 7?9:11; len = 1; } } else { if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG1Decoders, this$static.state)) { distance = this$static.rep1; } else { if (!$DecodeBit(this$static.m_RangeDecoder, this$static.m_IsRepG2Decoders, this$static.state)) { distance = this$static.rep2; } else { distance = this$static.rep3; this$static.rep3 = this$static.rep2; } this$static.rep2 = this$static.rep1; } this$static.rep1 = this$static.rep0; this$static.rep0 = distance; } if (!len) { len = $Decode(this$static.m_RepLenDecoder, this$static.m_RangeDecoder, posState) + 2; this$static.state = this$static.state < 7?8:11; } } else { this$static.rep3 = this$static.rep2; this$static.rep2 = this$static.rep1; this$static.rep1 = this$static.rep0; len = 2 + $Decode(this$static.m_LenDecoder, this$static.m_RangeDecoder, posState); this$static.state = this$static.state < 7?7:10; posSlot = $Decode_0(this$static.m_PosSlotDecoder[GetLenToPosState(len)], this$static.m_RangeDecoder); if (posSlot >= 4) { numDirectBits = (posSlot >> 1) - 1; this$static.rep0 = (2 | posSlot & 1) << numDirectBits; if (posSlot < 14) { this$static.rep0 += ReverseDecode(this$static.m_PosDecoders, this$static.rep0 - posSlot - 1, this$static.m_RangeDecoder, numDirectBits); } else { this$static.rep0 += $DecodeDirectBits(this$static.m_RangeDecoder, numDirectBits - 4) << 4; this$static.rep0 += $ReverseDecode(this$static.m_PosAlignDecoder, this$static.m_RangeDecoder); if (this$static.rep0 < 0) { if (this$static.rep0 == -1) { return 1; } return -1; } } } else this$static.rep0 = posSlot; } if (compare(fromInt(this$static.rep0), this$static.nowPos64) >= 0 || this$static.rep0 >= this$static.m_DictionarySizeCheck) { return -1; } $CopyBlock(this$static.m_OutWindow, this$static.rep0, len); this$static.nowPos64 = add(this$static.nowPos64, fromInt(len)); this$static.prevByte = $GetByte(this$static.m_OutWindow, 0); } return 0; } function $Decoder(this$static) { this$static.m_OutWindow = {}; this$static.m_RangeDecoder = {}; this$static.m_IsMatchDecoders = initDim(192); this$static.m_IsRepDecoders = initDim(12); this$static.m_IsRepG0Decoders = initDim(12); this$static.m_IsRepG1Decoders = initDim(12); this$static.m_IsRepG2Decoders = initDim(12); this$static.m_IsRep0LongDecoders = initDim(192); this$static.m_PosSlotDecoder = initDim(4); this$static.m_PosDecoders = initDim(114); this$static.m_PosAlignDecoder = $BitTreeDecoder({}, 4); this$static.m_LenDecoder = $Decoder$LenDecoder({}); this$static.m_RepLenDecoder = $Decoder$LenDecoder({}); this$static.m_LiteralDecoder = {}; for (var i = 0; i < 4; ++i) { this$static.m_PosSlotDecoder[i] = $BitTreeDecoder({}, 6); } return this$static; } function $Init_1(this$static) { this$static.m_OutWindow._streamPos = 0; this$static.m_OutWindow._pos = 0; InitBitModels(this$static.m_IsMatchDecoders); InitBitModels(this$static.m_IsRep0LongDecoders); InitBitModels(this$static.m_IsRepDecoders); InitBitModels(this$static.m_IsRepG0Decoders); InitBitModels(this$static.m_IsRepG1Decoders); InitBitModels(this$static.m_IsRepG2Decoders); InitBitModels(this$static.m_PosDecoders); $Init_0(this$static.m_LiteralDecoder); for (var i = 0; i < 4; ++i) { InitBitModels(this$static.m_PosSlotDecoder[i].Models); } $Init(this$static.m_LenDecoder); $Init(this$static.m_RepLenDecoder); InitBitModels(this$static.m_PosAlignDecoder.Models); $Init_8(this$static.m_RangeDecoder); } function $SetDecoderProperties(this$static, properties) { var dictionarySize, i, lc, lp, pb, remainder, val; if (properties.length < 5) return 0; val = properties[0] & 255; lc = val % 9; remainder = ~~(val / 9); lp = remainder % 5; pb = ~~(remainder / 5); dictionarySize = 0; for (i = 0; i < 4; ++i) { dictionarySize += (properties[1 + i] & 255) << i * 8; } ///NOTE: If the input is bad, it might call for an insanely large dictionary size, which would crash the script. if (dictionarySize > 99999999 || !$SetLcLpPb(this$static, lc, lp, pb)) { return 0; } return $SetDictionarySize(this$static, dictionarySize); } function $SetDictionarySize(this$static, dictionarySize) { if (dictionarySize < 0) { return 0; } if (this$static.m_DictionarySize != dictionarySize) { this$static.m_DictionarySize = dictionarySize; this$static.m_DictionarySizeCheck = Math.max(this$static.m_DictionarySize, 1); $Create_5(this$static.m_OutWindow, Math.max(this$static.m_DictionarySizeCheck, 4096)); } return 1; } function $SetLcLpPb(this$static, lc, lp, pb) { if (lc > 8 || lp > 4 || pb > 4) { return 0; } $Create_0(this$static.m_LiteralDecoder, lp, lc); var numPosStates = 1 << pb; $Create(this$static.m_LenDecoder, numPosStates); $Create(this$static.m_RepLenDecoder, numPosStates); this$static.m_PosStateMask = numPosStates - 1; return 1; } function $Create(this$static, numPosStates) { for (; this$static.m_NumPosStates < numPosStates; ++this$static.m_NumPosStates) { this$static.m_LowCoder[this$static.m_NumPosStates] = $BitTreeDecoder({}, 3); this$static.m_MidCoder[this$static.m_NumPosStates] = $BitTreeDecoder({}, 3); } } function $Decode(this$static, rangeDecoder, posState) { if (!$DecodeBit(rangeDecoder, this$static.m_Choice, 0)) { return $Decode_0(this$static.m_LowCoder[posState], rangeDecoder); } var symbol = 8; if (!$DecodeBit(rangeDecoder, this$static.m_Choice, 1)) { symbol += $Decode_0(this$static.m_MidCoder[posState], rangeDecoder); } else { symbol += 8 + $Decode_0(this$static.m_HighCoder, rangeDecoder); } return symbol; } function $Decoder$LenDecoder(this$static) { this$static.m_Choice = initDim(2); this$static.m_LowCoder = initDim(16); this$static.m_MidCoder = initDim(16); this$static.m_HighCoder = $BitTreeDecoder({}, 8); this$static.m_NumPosStates = 0; return this$static; } function $Init(this$static) { InitBitModels(this$static.m_Choice); for (var posState = 0; posState < this$static.m_NumPosStates; ++posState) { InitBitModels(this$static.m_LowCoder[posState].Models); InitBitModels(this$static.m_MidCoder[posState].Models); } InitBitModels(this$static.m_HighCoder.Models); } function $Create_0(this$static, numPosBits, numPrevBits) { var i, numStates; if (this$static.m_Coders != null && this$static.m_NumPrevBits == numPrevBits && this$static.m_NumPosBits == numPosBits) return; this$static.m_NumPosBits = numPosBits; this$static.m_PosMask = (1 << numPosBits) - 1; this$static.m_NumPrevBits = numPrevBits; numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits; this$static.m_Coders = initDim(numStates); for (i = 0; i < numStates; ++i) this$static.m_Coders[i] = $Decoder$LiteralDecoder$Decoder2({}); } function $GetDecoder(this$static, pos, prevByte) { return this$static.m_Coders[((pos & this$static.m_PosMask) << this$static.m_NumPrevBits) + ((prevByte & 255) >>> 8 - this$static.m_NumPrevBits)]; } function $Init_0(this$static) { var i, numStates; numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits; for (i = 0; i < numStates; ++i) { InitBitModels(this$static.m_Coders[i].m_Decoders); } } function $DecodeNormal(this$static, rangeDecoder) { var symbol = 1; do { symbol = symbol << 1 | $DecodeBit(rangeDecoder, this$static.m_Decoders, symbol); } while (symbol < 256); return symbol << 24 >> 24; } function $DecodeWithMatchByte(this$static, rangeDecoder, matchByte) { var bit, matchBit, symbol = 1; do { matchBit = matchByte >> 7 & 1; matchByte <<= 1; bit = $DecodeBit(rangeDecoder, this$static.m_Decoders, (1 + matchBit << 8) + symbol); symbol = symbol << 1 | bit; if (matchBit != bit) { while (symbol < 256) { symbol = symbol << 1 | $DecodeBit(rangeDecoder, this$static.m_Decoders, symbol); } break; } } while (symbol < 256); return symbol << 24 >> 24; } function $Decoder$LiteralDecoder$Decoder2(this$static) { this$static.m_Decoders = initDim(768); return this$static; } /** de */ /** cs */ var g_FastPos = (function () { var j, k, slotFast, c = 2, g_FastPos = [0, 1]; for (slotFast = 2; slotFast < 22; ++slotFast) { k = 1 << (slotFast >> 1) - 1; for (j = 0; j < k; ++j , ++c) g_FastPos[c] = slotFast << 24 >> 24; } return g_FastPos; }()); function $Backward(this$static, cur) { var backCur, backMem, posMem, posPrev; this$static._optimumEndIndex = cur; posMem = this$static._optimum[cur].PosPrev; backMem = this$static._optimum[cur].BackPrev; do { if (this$static._optimum[cur].Prev1IsChar) { $MakeAsChar(this$static._optimum[posMem]); this$static._optimum[posMem].PosPrev = posMem - 1; if (this$static._optimum[cur].Prev2) { this$static._optimum[posMem - 1].Prev1IsChar = 0; this$static._optimum[posMem - 1].PosPrev = this$static._optimum[cur].PosPrev2; this$static._optimum[posMem - 1].BackPrev = this$static._optimum[cur].BackPrev2; } } posPrev = posMem; backCur = backMem; backMem = this$static._optimum[posPrev].BackPrev; posMem = this$static._optimum[posPrev].PosPrev; this$static._optimum[posPrev].BackPrev = backCur; this$static._optimum[posPrev].PosPrev = cur; cur = posPrev; } while (cur > 0); this$static.backRes = this$static._optimum[0].BackPrev; this$static._optimumCurrentIndex = this$static._optimum[0].PosPrev; return this$static._optimumCurrentIndex; } function $BaseInit(this$static) { this$static._state = 0; this$static._previousByte = 0; for (var i = 0; i < 4; ++i) { this$static._repDistances[i] = 0; } } function $CodeOneBlock(this$static, inSize, outSize, finished) { var baseVal, complexState, curByte, distance, footerBits, i, len, lenToPosState, matchByte, pos, posReduced, posSlot, posState, progressPosValuePrev, subCoder; inSize[0] = P0_longLit; outSize[0] = P0_longLit; finished[0] = 1; if (this$static._inStream) { this$static._matchFinder._stream = this$static._inStream; $Init_5(this$static._matchFinder); this$static._needReleaseMFStream = 1; this$static._inStream = null; } if (this$static._finished) { return; } this$static._finished = 1; progressPosValuePrev = this$static.nowPos64; if (eq(this$static.nowPos64, P0_longLit)) { if (!$GetNumAvailableBytes(this$static._matchFinder)) { $Flush(this$static, lowBits_0(this$static.nowPos64)); return; } $ReadMatchDistances(this$static); posState = lowBits_0(this$static.nowPos64) & this$static._posStateMask; $Encode_3(this$static._rangeEncoder, this$static._isMatch, (this$static._state << 4) + posState, 0); this$static._state = StateUpdateChar(this$static._state); curByte = $GetIndexByte(this$static._matchFinder, -this$static._additionalOffset); $Encode_1($GetSubCoder(this$static._literalEncoder, lowBits_0(this$static.nowPos64), this$static._previousByte), this$static._rangeEncoder, curByte); this$static._previousByte = curByte; --this$static._additionalOffset; this$static.nowPos64 = add(this$static.nowPos64, P1_longLit); } if (!$GetNumAvailableBytes(this$static._matchFinder)) { $Flush(this$static, lowBits_0(this$static.nowPos64)); return; } while (1) { len = $GetOptimum(this$static, lowBits_0(this$static.nowPos64)); pos = this$static.backRes; posState = lowBits_0(this$static.nowPos64) & this$static._posStateMask; complexState = (this$static._state << 4) + posState; if (len == 1 && pos == -1) { $Encode_3(this$static._rangeEncoder, this$static._isMatch, complexState, 0); curByte = $GetIndexByte(this$static._matchFinder, -this$static._additionalOffset); subCoder = $GetSubCoder(this$static._literalEncoder, lowBits_0(this$static.nowPos64), this$static._previousByte); if (this$static._state < 7) { $Encode_1(subCoder, this$static._rangeEncoder, curByte); } else { matchByte = $GetIndexByte(this$static._matchFinder, -this$static._repDistances[0] - 1 - this$static._additionalOffset); $EncodeMatched(subCoder, this$static._rangeEncoder, matchByte, curByte); } this$static._previousByte = curByte; this$static._state = StateUpdateChar(this$static._state); } else { $Encode_3(this$static._rangeEncoder, this$static._isMatch, complexState, 1); if (pos < 4) { $Encode_3(this$static._rangeEncoder, this$static._isRep, this$static._state, 1); if (!pos) { $Encode_3(this$static._rangeEncoder, this$static._isRepG0, this$static._state, 0); if (len == 1) { $Encode_3(this$static._rangeEncoder, this$static._isRep0Long, complexState, 0); } else { $Encode_3(this$static._rangeEncoder, this$static._isRep0Long, complexState, 1); } } else { $Encode_3(this$static._rangeEncoder, this$static._isRepG0, this$static._state, 1); if (pos == 1) { $Encode_3(this$static._rangeEncoder, this$static._isRepG1, this$static._state, 0); } else { $Encode_3(this$static._rangeEncoder, this$static._isRepG1, this$static._state, 1); $Encode_3(this$static._rangeEncoder, this$static._isRepG2, this$static._state, pos - 2); } } if (len == 1) { this$static._state = this$static._state < 7?9:11; } else { $Encode_0(this$static._repMatchLenEncoder, this$static._rangeEncoder, len - 2, posState); this$static._state = this$static._state < 7?8:11; } distance = this$static._repDistances[pos]; if (pos != 0) { for (i = pos; i >= 1; --i) { this$static._repDistances[i] = this$static._repDistances[i - 1]; } this$static._repDistances[0] = distance; } } else { $Encode_3(this$static._rangeEncoder, this$static._isRep, this$static._state, 0); this$static._state = this$static._state < 7?7:10; $Encode_0(this$static._lenEncoder, this$static._rangeEncoder, len - 2, posState); pos -= 4; posSlot = GetPosSlot(pos); lenToPosState = GetLenToPosState(len); $Encode_2(this$static._posSlotEncoder[lenToPosState], this$static._rangeEncoder, posSlot); if (posSlot >= 4) { footerBits = (posSlot >> 1) - 1; baseVal = (2 | posSlot & 1) << footerBits; posReduced = pos - baseVal; if (posSlot < 14) { ReverseEncode(this$static._posEncoders, baseVal - posSlot - 1, this$static._rangeEncoder, footerBits, posReduced); } else { $EncodeDirectBits(this$static._rangeEncoder, posReduced >> 4, footerBits - 4); $ReverseEncode(this$static._posAlignEncoder, this$static._rangeEncoder, posReduced & 15); ++this$static._alignPriceCount; } } distance = pos; for (i = 3; i >= 1; --i) { this$static._repDistances[i] = this$static._repDistances[i - 1]; } this$static._repDistances[0] = distance; ++this$static._matchPriceCount; } this$static._previousByte = $GetIndexByte(this$static._matchFinder, len - 1 - this$static._additionalOffset); } this$static._additionalOffset -= len; this$static.nowPos64 = add(this$static.nowPos64, fromInt(len)); if (!this$static._additionalOffset) { if (this$static._matchPriceCount >= 128) { $FillDistancesPrices(this$static); } if (this$static._alignPriceCount >= 16) { $FillAlignPrices(this$static); } inSize[0] = this$static.nowPos64; outSize[0] = $GetProcessedSizeAdd(this$static._rangeEncoder); if (!$GetNumAvailableBytes(this$static._matchFinder)) { $Flush(this$static, lowBits_0(this$static.nowPos64)); return; } if (compare(sub(this$static.nowPos64, progressPosValuePrev), [4096, 0]) >= 0) { this$static._finished = 0; finished[0] = 0; return; } } } } function $Create_2(this$static) { var bt, numHashBytes; if (!this$static._matchFinder) { bt = {}; numHashBytes = 4; if (!this$static._matchFinderType) { numHashBytes = 2; } $SetType(bt, numHashBytes); this$static._matchFinder = bt; } $Create_1(this$static._literalEncoder, this$static._numLiteralPosStateBits, this$static._numLiteralContextBits); if (this$static._dictionarySize == this$static._dictionarySizePrev && this$static._numFastBytesPrev == this$static._numFastBytes) { return; } $Create_3(this$static._matchFinder, this$static._dictionarySize, 4096, this$static._numFastBytes, 274); this$static._dictionarySizePrev = this$static._dictionarySize; this$static._numFastBytesPrev = this$static._numFastBytes; } function $Encoder(this$static) { var i; this$static._repDistances = initDim(4); this$static._optimum = []; this$static._rangeEncoder = {}; this$static._isMatch = initDim(192); this$static._isRep = initDim(12); this$static._isRepG0 = initDim(12); this$static._isRepG1 = initDim(12); this$static._isRepG2 = initDim(12); this$static._isRep0Long = initDim(192); this$static._posSlotEncoder = []; this$static._posEncoders = initDim(114); this$static._posAlignEncoder = $BitTreeEncoder({}, 4); this$static._lenEncoder = $Encoder$LenPriceTableEncoder({}); this$static._repMatchLenEncoder = $Encoder$LenPriceTableEncoder({}); this$static._literalEncoder = {}; this$static._matchDistances = []; this$static._posSlotPrices = []; this$static._distancesPrices = []; this$static._alignPrices = initDim(16); this$static.reps = initDim(4); this$static.repLens = initDim(4); this$static.processedInSize = [P0_longLit]; this$static.processedOutSize = [P0_longLit]; this$static.finished = [0]; this$static.properties = initDim(5); this$static.tempPrices = initDim(128); this$static._longestMatchLength = 0; this$static._matchFinderType = 1; this$static._numDistancePairs = 0; this$static._numFastBytesPrev = -1; this$static.backRes = 0; for (i = 0; i < 4096; ++i) { this$static._optimum[i] = {}; } for (i = 0; i < 4; ++i) { this$static._posSlotEncoder[i] = $BitTreeEncoder({}, 6); } return this$static; } function $FillAlignPrices(this$static) { for (var i = 0; i < 16; ++i) { this$static._alignPrices[i] = $ReverseGetPrice(this$static._posAlignEncoder, i); } this$static._alignPriceCount = 0; } function $FillDistancesPrices(this$static) { var baseVal, encoder, footerBits, i, lenToPosState, posSlot, st, st2; for (i = 4; i < 128; ++i) { posSlot = GetPosSlot(i); footerBits = (posSlot >> 1) - 1; baseVal = (2 | posSlot & 1) << footerBits; this$static.tempPrices[i] = ReverseGetPrice(this$static._posEncoders, baseVal - posSlot - 1, footerBits, i - baseVal); } for (lenToPosState = 0; lenToPosState < 4; ++lenToPosState) { encoder = this$static._posSlotEncoder[lenToPosState]; st = lenToPosState << 6; for (posSlot = 0; posSlot < this$static._distTableSize; ++posSlot) { this$static._posSlotPrices[st + posSlot] = $GetPrice_1(encoder, posSlot); } for (posSlot = 14; posSlot < this$static._distTableSize; ++posSlot) { this$static._posSlotPrices[st + posSlot] += (posSlot >> 1) - 1 - 4 << 6; } st2 = lenToPosState * 128; for (i = 0; i < 4; ++i) { this$static._distancesPrices[st2 + i] = this$static._posSlotPrices[st + i]; } for (; i < 128; ++i) { this$static._distancesPrices[st2 + i] = this$static._posSlotPrices[st + GetPosSlot(i)] + this$static.tempPrices[i]; } } this$static._matchPriceCount = 0; } function $Flush(this$static, nowPos) { $ReleaseMFStream(this$static); $WriteEndMarker(this$static, nowPos & this$static._posStateMask); for (var i = 0; i < 5; ++i) { $ShiftLow(this$static._rangeEncoder); } } function $GetOptimum(this$static, position) { var cur, curAnd1Price, curAndLenCharPrice, curAndLenPrice, curBack, curPrice, currentByte, distance, i, len, lenEnd, lenMain, lenRes, lenTest, lenTest2, lenTestTemp, matchByte, matchPrice, newLen, nextIsChar, nextMatchPrice, nextOptimum, nextRepMatchPrice, normalMatchPrice, numAvailableBytes, numAvailableBytesFull, numDistancePairs, offs, offset, opt, optimum, pos, posPrev, posState, posStateNext, price_4, repIndex, repLen, repMatchPrice, repMaxIndex, shortRepPrice, startLen, state, state2, t, price, price_0, price_1, price_2, price_3; if (this$static._optimumEndIndex != this$static._optimumCurrentIndex) { lenRes = this$static._optimum[this$static._optimumCurrentIndex].PosPrev - this$static._optimumCurrentIndex; this$static.backRes = this$static._optimum[this$static._optimumCurrentIndex].BackPrev; this$static._optimumCurrentIndex = this$static._optimum[this$static._optimumCurrentIndex].PosPrev; return lenRes; } this$static._optimumCurrentIndex = this$static._optimumEndIndex = 0; if (this$static._longestMatchWasFound) { lenMain = this$static._longestMatchLength; this$static._longestMatchWasFound = 0; } else { lenMain = $ReadMatchDistances(this$static); } numDistancePairs = this$static._numDistancePairs; numAvailableBytes = $GetNumAvailableBytes(this$static._matchFinder) + 1; if (numAvailableBytes < 2) { this$static.backRes = -1; return 1; } if (numAvailableBytes > 273) { numAvailableBytes = 273; } repMaxIndex = 0; for (i = 0; i < 4; ++i) { this$static.reps[i] = this$static._repDistances[i]; this$static.repLens[i] = $GetMatchLen(this$static._matchFinder, -1, this$static.reps[i], 273); if (this$static.repLens[i] > this$static.repLens[repMaxIndex]) { repMaxIndex = i; } } if (this$static.repLens[repMaxIndex] >= this$static._numFastBytes) { this$static.backRes = repMaxIndex; lenRes = this$static.repLens[repMaxIndex]; $MovePos(this$static, lenRes - 1); return lenRes; } if (lenMain >= this$static._numFastBytes) { this$static.backRes = this$static._matchDistances[numDistancePairs - 1] + 4; $MovePos(this$static, lenMain - 1); return lenMain; } currentByte = $GetIndexByte(this$static._matchFinder, -1); matchByte = $GetIndexByte(this$static._matchFinder, -this$static._repDistances[0] - 1 - 1); if (lenMain < 2 && currentByte != matchByte && this$static.repLens[repMaxIndex] < 2) { this$static.backRes = -1; return 1; } this$static._optimum[0].State = this$static._state; posState = position & this$static._posStateMask; this$static._optimum[1].Price = ProbPrices[this$static._isMatch[(this$static._state << 4) + posState] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position, this$static._previousByte), this$static._state >= 7, matchByte, currentByte); $MakeAsChar(this$static._optimum[1]); matchPrice = ProbPrices[2048 - this$static._isMatch[(this$static._state << 4) + posState] >>> 2]; repMatchPrice = matchPrice + ProbPrices[2048 - this$static._isRep[this$static._state] >>> 2]; if (matchByte == currentByte) { shortRepPrice = repMatchPrice + $GetRepLen1Price(this$static, this$static._state, posState); if (shortRepPrice < this$static._optimum[1].Price) { this$static._optimum[1].Price = shortRepPrice; $MakeAsShortRep(this$static._optimum[1]); } } lenEnd = lenMain >= this$static.repLens[repMaxIndex]?lenMain:this$static.repLens[repMaxIndex]; if (lenEnd < 2) { this$static.backRes = this$static._optimum[1].BackPrev; return 1; } this$static._optimum[1].PosPrev = 0; this$static._optimum[0].Backs0 = this$static.reps[0]; this$static._optimum[0].Backs1 = this$static.reps[1]; this$static._optimum[0].Backs2 = this$static.reps[2]; this$static._optimum[0].Backs3 = this$static.reps[3]; len = lenEnd; do { this$static._optimum[len--].Price = 268435455; } while (len >= 2); for (i = 0; i < 4; ++i) { repLen = this$static.repLens[i]; if (repLen < 2) { continue; } price_4 = repMatchPrice + $GetPureRepPrice(this$static, i, this$static._state, posState); do { curAndLenPrice = price_4 + $GetPrice(this$static._repMatchLenEncoder, repLen - 2, posState); optimum = this$static._optimum[repLen]; if (curAndLenPrice < optimum.Price) { optimum.Price = curAndLenPrice; optimum.PosPrev = 0; optimum.BackPrev = i; optimum.Prev1IsChar = 0; } } while (--repLen >= 2); } normalMatchPrice = matchPrice + ProbPrices[this$static._isRep[this$static._state] >>> 2]; len = this$static.repLens[0] >= 2?this$static.repLens[0] + 1:2; if (len <= lenMain) { offs = 0; while (len > this$static._matchDistances[offs]) { offs += 2; } for (;; ++len) { distance = this$static._matchDistances[offs + 1]; curAndLenPrice = normalMatchPrice + $GetPosLenPrice(this$static, distance, len, posState); optimum = this$static._optimum[len]; if (curAndLenPrice < optimum.Price) { optimum.Price = curAndLenPrice; optimum.PosPrev = 0; optimum.BackPrev = distance + 4; optimum.Prev1IsChar = 0; } if (len == this$static._matchDistances[offs]) { offs += 2; if (offs == numDistancePairs) { break; } } } } cur = 0; while (1) { ++cur; if (cur == lenEnd) { return $Backward(this$static, cur); } newLen = $ReadMatchDistances(this$static); numDistancePairs = this$static._numDistancePairs; if (newLen >= this$static._numFastBytes) { this$static._longestMatchLength = newLen; this$static._longestMatchWasFound = 1; return $Backward(this$static, cur); } ++position; posPrev = this$static._optimum[cur].PosPrev; if (this$static._optimum[cur].Prev1IsChar) { --posPrev; if (this$static._optimum[cur].Prev2) { state = this$static._optimum[this$static._optimum[cur].PosPrev2].State; if (this$static._optimum[cur].BackPrev2 < 4) { state = (state < 7) ? 8 : 11; } else { state = (state < 7) ? 7 : 10; } } else { state = this$static._optimum[posPrev].State; } state = StateUpdateChar(state); } else { state = this$static._optimum[posPrev].State; } if (posPrev == cur - 1) { if (!this$static._optimum[cur].BackPrev) { state = state < 7?9:11; } else { state = StateUpdateChar(state); } } else { if (this$static._optimum[cur].Prev1IsChar && this$static._optimum[cur].Prev2) { posPrev = this$static._optimum[cur].PosPrev2; pos = this$static._optimum[cur].BackPrev2; state = state < 7?8:11; } else { pos = this$static._optimum[cur].BackPrev; if (pos < 4) { state = state < 7?8:11; } else { state = state < 7?7:10; } } opt = this$static._optimum[posPrev]; if (pos < 4) { if (!pos) { this$static.reps[0] = opt.Backs0; this$static.reps[1] = opt.Backs1; this$static.reps[2] = opt.Backs2; this$static.reps[3] = opt.Backs3; } else if (pos == 1) { this$static.reps[0] = opt.Backs1; this$static.reps[1] = opt.Backs0; this$static.reps[2] = opt.Backs2; this$static.reps[3] = opt.Backs3; } else if (pos == 2) { this$static.reps[0] = opt.Backs2; this$static.reps[1] = opt.Backs0; this$static.reps[2] = opt.Backs1; this$static.reps[3] = opt.Backs3; } else { this$static.reps[0] = opt.Backs3; this$static.reps[1] = opt.Backs0; this$static.reps[2] = opt.Backs1; this$static.reps[3] = opt.Backs2; } } else { this$static.reps[0] = pos - 4; this$static.reps[1] = opt.Backs0; this$static.reps[2] = opt.Backs1; this$static.reps[3] = opt.Backs2; } } this$static._optimum[cur].State = state; this$static._optimum[cur].Backs0 = this$static.reps[0]; this$static._optimum[cur].Backs1 = this$static.reps[1]; this$static._optimum[cur].Backs2 = this$static.reps[2]; this$static._optimum[cur].Backs3 = this$static.reps[3]; curPrice = this$static._optimum[cur].Price; currentByte = $GetIndexByte(this$static._matchFinder, -1); matchByte = $GetIndexByte(this$static._matchFinder, -this$static.reps[0] - 1 - 1); posState = position & this$static._posStateMask; curAnd1Price = curPrice + ProbPrices[this$static._isMatch[(state << 4) + posState] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position, $GetIndexByte(this$static._matchFinder, -2)), state >= 7, matchByte, currentByte); nextOptimum = this$static._optimum[cur + 1]; nextIsChar = 0; if (curAnd1Price < nextOptimum.Price) { nextOptimum.Price = curAnd1Price; nextOptimum.PosPrev = cur; nextOptimum.BackPrev = -1; nextOptimum.Prev1IsChar = 0; nextIsChar = 1; } matchPrice = curPrice + ProbPrices[2048 - this$static._isMatch[(state << 4) + posState] >>> 2]; repMatchPrice = matchPrice + ProbPrices[2048 - this$static._isRep[state] >>> 2]; if (matchByte == currentByte && !(nextOptimum.PosPrev < cur && !nextOptimum.BackPrev)) { shortRepPrice = repMatchPrice + (ProbPrices[this$static._isRepG0[state] >>> 2] + ProbPrices[this$static._isRep0Long[(state << 4) + posState] >>> 2]); if (shortRepPrice <= nextOptimum.Price) { nextOptimum.Price = shortRepPrice; nextOptimum.PosPrev = cur; nextOptimum.BackPrev = 0; nextOptimum.Prev1IsChar = 0; nextIsChar = 1; } } numAvailableBytesFull = $GetNumAvailableBytes(this$static._matchFinder) + 1; numAvailableBytesFull = 4095 - cur < numAvailableBytesFull?4095 - cur:numAvailableBytesFull; numAvailableBytes = numAvailableBytesFull; if (numAvailableBytes < 2) { continue; } if (numAvailableBytes > this$static._numFastBytes) { numAvailableBytes = this$static._numFastBytes; } if (!nextIsChar && matchByte != currentByte) { t = Math.min(numAvailableBytesFull - 1, this$static._numFastBytes); lenTest2 = $GetMatchLen(this$static._matchFinder, 0, this$static.reps[0], t); if (lenTest2 >= 2) { state2 = StateUpdateChar(state); posStateNext = position + 1 & this$static._posStateMask; nextRepMatchPrice = curAnd1Price + ProbPrices[2048 - this$static._isMatch[(state2 << 4) + posStateNext] >>> 2] + ProbPrices[2048 - this$static._isRep[state2] >>> 2]; offset = cur + 1 + lenTest2; while (lenEnd < offset) { this$static._optimum[++lenEnd].Price = 268435455; } curAndLenPrice = nextRepMatchPrice + (price = $GetPrice(this$static._repMatchLenEncoder, lenTest2 - 2, posStateNext) , price + $GetPureRepPrice(this$static, 0, state2, posStateNext)); optimum = this$static._optimum[offset]; if (curAndLenPrice < optimum.Price) { optimum.Price = curAndLenPrice; optimum.PosPrev = cur + 1; optimum.BackPrev = 0; optimum.Prev1IsChar = 1; optimum.Prev2 = 0; } } } startLen = 2; for (repIndex = 0; repIndex < 4; ++repIndex) { lenTest = $GetMatchLen(this$static._matchFinder, -1, this$static.reps[repIndex], numAvailableBytes); if (lenTest < 2) { continue; } lenTestTemp = lenTest; do { while (lenEnd < cur + lenTest) { this$static._optimum[++lenEnd].Price = 268435455; } curAndLenPrice = repMatchPrice + (price_0 = $GetPrice(this$static._repMatchLenEncoder, lenTest - 2, posState) , price_0 + $GetPureRepPrice(this$static, repIndex, state, posState)); optimum = this$static._optimum[cur + lenTest]; if (curAndLenPrice < optimum.Price) { optimum.Price = curAndLenPrice; optimum.PosPrev = cur; optimum.BackPrev = repIndex; optimum.Prev1IsChar = 0; } } while (--lenTest >= 2); lenTest = lenTestTemp; if (!repIndex) { startLen = lenTest + 1; } if (lenTest < numAvailableBytesFull) { t = Math.min(numAvailableBytesFull - 1 - lenTest, this$static._numFastBytes); lenTest2 = $GetMatchLen(this$static._matchFinder, lenTest, this$static.reps[repIndex], t); if (lenTest2 >= 2) { state2 = state < 7?8:11; posStateNext = position + lenTest & this$static._posStateMask; curAndLenCharPrice = repMatchPrice + (price_1 = $GetPrice(this$static._repMatchLenEncoder, lenTest - 2, posState) , price_1 + $GetPureRepPrice(this$static, repIndex, state, posState)) + ProbPrices[this$static._isMatch[(state2 << 4) + posStateNext] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position + lenTest, $GetIndexByte(this$static._matchFinder, lenTest - 1 - 1)), 1, $GetIndexByte(this$static._matchFinder, lenTest - 1 - (this$static.reps[repIndex] + 1)), $GetIndexByte(this$static._matchFinder, lenTest - 1)); state2 = StateUpdateChar(state2); posStateNext = position + lenTest + 1 & this$static._posStateMask; nextMatchPrice = curAndLenCharPrice + ProbPrices[2048 - this$static._isMatch[(state2 << 4) + posStateNext] >>> 2]; nextRepMatchPrice = nextMatchPrice + ProbPrices[2048 - this$static._isRep[state2] >>> 2]; offset = lenTest + 1 + lenTest2; while (lenEnd < cur + offset) { this$static._optimum[++lenEnd].Price = 268435455; } curAndLenPrice = nextRepMatchPrice + (price_2 = $GetPrice(this$static._repMatchLenEncoder, lenTest2 - 2, posStateNext) , price_2 + $GetPureRepPrice(this$static, 0, state2, posStateNext)); optimum = this$static._optimum[cur + offset]; if (curAndLenPrice < optimum.Price) { optimum.Price = curAndLenPrice; optimum.PosPrev = cur + lenTest + 1; optimum.BackPrev = 0; optimum.Prev1IsChar = 1; optimum.Prev2 = 1; optimum.PosPrev2 = cur; optimum.BackPrev2 = repIndex; } } } } if (newLen > numAvailableBytes) { newLen = numAvailableBytes; for (numDistancePairs = 0; newLen > this$static._matchDistances[numDistancePairs]; numDistancePairs += 2) {} this$static._matchDistances[numDistancePairs] = newLen; numDistancePairs += 2; } if (newLen >= startLen) { normalMatchPrice = matchPrice + ProbPrices[this$static._isRep[state] >>> 2]; while (lenEnd < cur + newLen) { this$static._optimum[++lenEnd].Price = 268435455; } offs = 0; while (startLen > this$static._matchDistances[offs]) { offs += 2; } for (lenTest = startLen;; ++lenTest) { curBack = this$static._matchDistances[offs + 1]; curAndLenPrice = normalMatchPrice + $GetPosLenPrice(this$static, curBack, lenTest, posState); optimum = this$static._optimum[cur + lenTest]; if (curAndLenPrice < optimum.Price) { optimum.Price = curAndLenPrice; optimum.PosPrev = cur; optimum.BackPrev = curBack + 4; optimum.Prev1IsChar = 0; } if (lenTest == this$static._matchDistances[offs]) { if (lenTest < numAvailableBytesFull) { t = Math.min(numAvailableBytesFull - 1 - lenTest, this$static._numFastBytes); lenTest2 = $GetMatchLen(this$static._matchFinder, lenTest, curBack, t); if (lenTest2 >= 2) { state2 = state < 7?7:10; posStateNext = position + lenTest & this$static._posStateMask; curAndLenCharPrice = curAndLenPrice + ProbPrices[this$static._isMatch[(state2 << 4) + posStateNext] >>> 2] + $GetPrice_0($GetSubCoder(this$static._literalEncoder, position + lenTest, $GetIndexByte(this$static._matchFinder, lenTest - 1 - 1)), 1, $GetIndexByte(this$static._matchFinder, lenTest - (curBack + 1) - 1), $GetIndexByte(this$static._matchFinder, lenTest - 1)); state2 = StateUpdateChar(state2); posStateNext = position + lenTest + 1 & this$static._posStateMask; nextMatchPrice = curAndLenCharPrice + ProbPrices[2048 - this$static._isMatch[(state2 << 4) + posStateNext] >>> 2]; nextRepMatchPrice = nextMatchPrice + ProbPrices[2048 - this$static._isRep[state2] >>> 2]; offset = lenTest + 1 + lenTest2; while (lenEnd < cur + offset) { this$static._optimum[++lenEnd].Price = 268435455; } curAndLenPrice = nextRepMatchPrice + (price_3 = $GetPrice(this$static._repMatchLenEncoder, lenTest2 - 2, posStateNext) , price_3 + $GetPureRepPrice(this$static, 0, state2, posStateNext)); optimum = this$static._optimum[cur + offset]; if (curAndLenPrice < optimum.Price) { optimum.Price = curAndLenPrice; optimum.PosPrev = cur + lenTest + 1; optimum.BackPrev = 0; optimum.Prev1IsChar = 1; optimum.Prev2 = 1; optimum.PosPrev2 = cur; optimum.BackPrev2 = curBack + 4; } } } offs += 2; if (offs == numDistancePairs) break; } } } } } function $GetPosLenPrice(this$static, pos, len, posState) { var price, lenToPosState = GetLenToPosState(len); if (pos < 128) { price = this$static._distancesPrices[lenToPosState * 128 + pos]; } else { price = this$static._posSlotPrices[(lenToPosState << 6) + GetPosSlot2(pos)] + this$static._alignPrices[pos & 15]; } return price + $GetPrice(this$static._lenEncoder, len - 2, posState); } function $GetPureRepPrice(this$static, repIndex, state, posState) { var price; if (!repIndex) { price = ProbPrices[this$static._isRepG0[state] >>> 2]; price += ProbPrices[2048 - this$static._isRep0Long[(state << 4) + posState] >>> 2]; } else { price = ProbPrices[2048 - this$static._isRepG0[state] >>> 2]; if (repIndex == 1) { price += ProbPrices[this$static._isRepG1[state] >>> 2]; } else { price += ProbPrices[2048 - this$static._isRepG1[state] >>> 2]; price += GetPrice(this$static._isRepG2[state], repIndex - 2); } } return price; } function $GetRepLen1Price(this$static, state, posState) { return ProbPrices[this$static._isRepG0[state] >>> 2] + ProbPrices[this$static._isRep0Long[(state << 4) + posState] >>> 2]; } function $Init_4(this$static) { $BaseInit(this$static); $Init_9(this$static._rangeEncoder); InitBitModels(this$static._isMatch); InitBitModels(this$static._isRep0Long); InitBitModels(this$static._isRep); InitBitModels(this$static._isRepG0); InitBitModels(this$static._isRepG1); InitBitModels(this$static._isRepG2); InitBitModels(this$static._posEncoders); $Init_3(this$static._literalEncoder); for (var i = 0; i < 4; ++i) { InitBitModels(this$static._posSlotEncoder[i].Models); } $Init_2(this$static._lenEncoder, 1 << this$static._posStateBits); $Init_2(this$static._repMatchLenEncoder, 1 << this$static._posStateBits); InitBitModels(this$static._posAlignEncoder.Models); this$static._longestMatchWasFound = 0; this$static._optimumEndIndex = 0; this$static._optimumCurrentIndex = 0; this$static._additionalOffset = 0; } function $MovePos(this$static, num) { if (num > 0) { $Skip(this$static._matchFinder, num); this$static._additionalOffset += num; } } function $ReadMatchDistances(this$static) { var lenRes = 0; this$static._numDistancePairs = $GetMatches(this$static._matchFinder, this$static._matchDistances); if (this$static._numDistancePairs > 0) { lenRes = this$static._matchDistances[this$static._numDistancePairs - 2]; if (lenRes == this$static._numFastBytes) lenRes += $GetMatchLen(this$static._matchFinder, lenRes - 1, this$static._matchDistances[this$static._numDistancePairs - 1], 273 - lenRes); } ++this$static._additionalOffset; return lenRes; } function $ReleaseMFStream(this$static) { if (this$static._matchFinder && this$static._needReleaseMFStream) { this$static._matchFinder._stream = null; this$static._needReleaseMFStream = 0; } } function $ReleaseStreams(this$static) { $ReleaseMFStream(this$static); this$static._rangeEncoder.Stream = null; } function $SetDictionarySize_0(this$static, dictionarySize) { this$static._dictionarySize = dictionarySize; for (var dicLogSize = 0; dictionarySize > 1 << dicLogSize; ++dicLogSize) {} this$static._distTableSize = dicLogSize * 2; } function $SetMatchFinder(this$static, matchFinderIndex) { var matchFinderIndexPrev = this$static._matchFinderType; this$static._matchFinderType = matchFinderIndex; if (this$static._matchFinder && matchFinderIndexPrev != this$static._matchFinderType) { this$static._dictionarySizePrev = -1; this$static._matchFinder = null; } } function $WriteCoderProperties(this$static, outStream) { this$static.properties[0] = (this$static._posStateBits * 5 + this$static._numLiteralPosStateBits) * 9 + this$static._numLiteralContextBits << 24 >> 24; for (var i = 0; i < 4; ++i) { this$static.properties[1 + i] = this$static._dictionarySize >> 8 * i << 24 >> 24; } $write_0(outStream, this$static.properties, 0, 5); } function $WriteEndMarker(this$static, posState) { if (!this$static._writeEndMark) { return; } $Encode_3(this$static._rangeEncoder, this$static._isMatch, (this$static._state << 4) + posState, 1); $Encode_3(this$static._rangeEncoder, this$static._isRep, this$static._state, 0); this$static._state = this$static._state < 7?7:10; $Encode_0(this$static._lenEncoder, this$static._rangeEncoder, 0, posState); var lenToPosState = GetLenToPosState(2); $Encode_2(this$static._posSlotEncoder[lenToPosState], this$static._rangeEncoder, 63); $EncodeDirectBits(this$static._rangeEncoder, 67108863, 26); $ReverseEncode(this$static._posAlignEncoder, this$static._rangeEncoder, 15); } function GetPosSlot(pos) { if (pos < 2048) { return g_FastPos[pos]; } if (pos < 2097152) { return g_FastPos[pos >> 10] + 20; } return g_FastPos[pos >> 20] + 40; } function GetPosSlot2(pos) { if (pos < 131072) { return g_FastPos[pos >> 6] + 12; } if (pos < 134217728) { return g_FastPos[pos >> 16] + 32; } return g_FastPos[pos >> 26] + 52; } function $Encode(this$static, rangeEncoder, symbol, posState) { if (symbol < 8) { $Encode_3(rangeEncoder, this$static._choice, 0, 0); $Encode_2(this$static._lowCoder[posState], rangeEncoder, symbol); } else { symbol -= 8; $Encode_3(rangeEncoder, this$static._choice, 0, 1); if (symbol < 8) { $Encode_3(rangeEncoder, this$static._choice, 1, 0); $Encode_2(this$static._midCoder[posState], rangeEncoder, symbol); } else { $Encode_3(rangeEncoder, this$static._choice, 1, 1); $Encode_2(this$static._highCoder, rangeEncoder, symbol - 8); } } } function $Encoder$LenEncoder(this$static) { this$static._choice = initDim(2); this$static._lowCoder = initDim(16); this$static._midCoder = initDim(16); this$static._highCoder = $BitTreeEncoder({}, 8); for (var posState = 0; posState < 16; ++posState) { this$static._lowCoder[posState] = $BitTreeEncoder({}, 3); this$static._midCoder[posState] = $BitTreeEncoder({}, 3); } return this$static; } function $Init_2(this$static, numPosStates) { InitBitModels(this$static._choice); for (var posState = 0; posState < numPosStates; ++posState) { InitBitModels(this$static._lowCoder[posState].Models); InitBitModels(this$static._midCoder[posState].Models); } InitBitModels(this$static._highCoder.Models); } function $SetPrices(this$static, posState, numSymbols, prices, st) { var a0, a1, b0, b1, i; a0 = ProbPrices[this$static._choice[0] >>> 2]; a1 = ProbPrices[2048 - this$static._choice[0] >>> 2]; b0 = a1 + ProbPrices[this$static._choice[1] >>> 2]; b1 = a1 + ProbPrices[2048 - this$static._choice[1] >>> 2]; i = 0; for (i = 0; i < 8; ++i) { if (i >= numSymbols) return; prices[st + i] = a0 + $GetPrice_1(this$static._lowCoder[posState], i); } for (; i < 16; ++i) { if (i >= numSymbols) return; prices[st + i] = b0 + $GetPrice_1(this$static._midCoder[posState], i - 8); } for (; i < numSymbols; ++i) { prices[st + i] = b1 + $GetPrice_1(this$static._highCoder, i - 8 - 8); } } function $Encode_0(this$static, rangeEncoder, symbol, posState) { $Encode(this$static, rangeEncoder, symbol, posState); if (--this$static._counters[posState] == 0) { $SetPrices(this$static, posState, this$static._tableSize, this$static._prices, posState * 272); this$static._counters[posState] = this$static._tableSize; } } function $Encoder$LenPriceTableEncoder(this$static) { $Encoder$LenEncoder(this$static); this$static._prices = []; this$static._counters = []; return this$static; } function $GetPrice(this$static, symbol, posState) { return this$static._prices[posState * 272 + symbol]; } function $UpdateTables(this$static, numPosStates) { for (var posState = 0; posState < numPosStates; ++posState) { $SetPrices(this$static, posState, this$static._tableSize, this$static._prices, posState * 272); this$static._counters[posState] = this$static._tableSize; } } function $Create_1(this$static, numPosBits, numPrevBits) { var i, numStates; if (this$static.m_Coders != null && this$static.m_NumPrevBits == numPrevBits && this$static.m_NumPosBits == numPosBits) { return; } this$static.m_NumPosBits = numPosBits; this$static.m_PosMask = (1 << numPosBits) - 1; this$static.m_NumPrevBits = numPrevBits; numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits; this$static.m_Coders = initDim(numStates); for (i = 0; i < numStates; ++i) { this$static.m_Coders[i] = $Encoder$LiteralEncoder$Encoder2({}); } } function $GetSubCoder(this$static, pos, prevByte) { return this$static.m_Coders[((pos & this$static.m_PosMask) << this$static.m_NumPrevBits) + ((prevByte & 255) >>> 8 - this$static.m_NumPrevBits)]; } function $Init_3(this$static) { var i, numStates = 1 << this$static.m_NumPrevBits + this$static.m_NumPosBits; for (i = 0; i < numStates; ++i) { InitBitModels(this$static.m_Coders[i].m_Encoders); } } function $Encode_1(this$static, rangeEncoder, symbol) { var bit, i, context = 1; for (i = 7; i >= 0; --i) { bit = symbol >> i & 1; $Encode_3(rangeEncoder, this$static.m_Encoders, context, bit); context = context << 1 | bit; } } function $EncodeMatched(this$static, rangeEncoder, matchByte, symbol) { var bit, i, matchBit, state, same = 1, context = 1; for (i = 7; i >= 0; --i) { bit = symbol >> i & 1; state = context; if (same) { matchBit = matchByte >> i & 1; state += 1 + matchBit << 8; same = matchBit == bit; } $Encode_3(rangeEncoder, this$static.m_Encoders, state, bit); context = context << 1 | bit; } } function $Encoder$LiteralEncoder$Encoder2(this$static) { this$static.m_Encoders = initDim(768); return this$static; } function $GetPrice_0(this$static, matchMode, matchByte, symbol) { var bit, context = 1, i = 7, matchBit, price = 0; if (matchMode) { for (; i >= 0; --i) { matchBit = matchByte >> i & 1; bit = symbol >> i & 1; price += GetPrice(this$static.m_Encoders[(1 + matchBit << 8) + context], bit); context = context << 1 | bit; if (matchBit != bit) { --i; break; } } } for (; i >= 0; --i) { bit = symbol >> i & 1; price += GetPrice(this$static.m_Encoders[context], bit); context = context << 1 | bit; } return price; } function $MakeAsChar(this$static) { this$static.BackPrev = -1; this$static.Prev1IsChar = 0; } function $MakeAsShortRep(this$static) { this$static.BackPrev = 0; this$static.Prev1IsChar = 0; } /** ce */ /** ds */ function $BitTreeDecoder(this$static, numBitLevels) { this$static.NumBitLevels = numBitLevels; this$static.Models = initDim(1 << numBitLevels); return this$static; } function $Decode_0(this$static, rangeDecoder) { var bitIndex, m = 1; for (bitIndex = this$static.NumBitLevels; bitIndex != 0; --bitIndex) { m = (m << 1) + $DecodeBit(rangeDecoder, this$static.Models, m); } return m - (1 << this$static.NumBitLevels); } function $ReverseDecode(this$static, rangeDecoder) { var bit, bitIndex, m = 1, symbol = 0; for (bitIndex = 0; bitIndex < this$static.NumBitLevels; ++bitIndex) { bit = $DecodeBit(rangeDecoder, this$static.Models, m); m <<= 1; m += bit; symbol |= bit << bitIndex; } return symbol; } function ReverseDecode(Models, startIndex, rangeDecoder, NumBitLevels) { var bit, bitIndex, m = 1, symbol = 0; for (bitIndex = 0; bitIndex < NumBitLevels; ++bitIndex) { bit = $DecodeBit(rangeDecoder, Models, startIndex + m); m <<= 1; m += bit; symbol |= bit << bitIndex; } return symbol; } /** de */ /** cs */ function $BitTreeEncoder(this$static, numBitLevels) { this$static.NumBitLevels = numBitLevels; this$static.Models = initDim(1 << numBitLevels); return this$static; } function $Encode_2(this$static, rangeEncoder, symbol) { var bit, bitIndex, m = 1; for (bitIndex = this$static.NumBitLevels; bitIndex != 0;) { --bitIndex; bit = symbol >>> bitIndex & 1; $Encode_3(rangeEncoder, this$static.Models, m, bit); m = m << 1 | bit; } } function $GetPrice_1(this$static, symbol) { var bit, bitIndex, m = 1, price = 0; for (bitIndex = this$static.NumBitLevels; bitIndex != 0;) { --bitIndex; bit = symbol >>> bitIndex & 1; price += GetPrice(this$static.Models[m], bit); m = (m << 1) + bit; } return price; } function $ReverseEncode(this$static, rangeEncoder, symbol) { var bit, i, m = 1; for (i = 0; i < this$static.NumBitLevels; ++i) { bit = symbol & 1; $Encode_3(rangeEncoder, this$static.Models, m, bit); m = m << 1 | bit; symbol >>= 1; } } function $ReverseGetPrice(this$static, symbol) { var bit, i, m = 1, price = 0; for (i = this$static.NumBitLevels; i != 0; --i) { bit = symbol & 1; symbol >>>= 1; price += GetPrice(this$static.Models[m], bit); m = m << 1 | bit; } return price; } function ReverseEncode(Models, startIndex, rangeEncoder, NumBitLevels, symbol) { var bit, i, m = 1; for (i = 0; i < NumBitLevels; ++i) { bit = symbol & 1; $Encode_3(rangeEncoder, Models, startIndex + m, bit); m = m << 1 | bit; symbol >>= 1; } } function ReverseGetPrice(Models, startIndex, NumBitLevels, symbol) { var bit, i, m = 1, price = 0; for (i = NumBitLevels; i != 0; --i) { bit = symbol & 1; symbol >>>= 1; price += ProbPrices[((Models[startIndex + m] - bit ^ -bit) & 2047) >>> 2]; m = m << 1 | bit; } return price; } /** ce */ /** ds */ function $DecodeBit(this$static, probs, index) { var newBound, prob = probs[index]; newBound = (this$static.Range >>> 11) * prob; if ((this$static.Code ^ -2147483648) < (newBound ^ -2147483648)) { this$static.Range = newBound; probs[index] = prob + (2048 - prob >>> 5) << 16 >> 16; if (!(this$static.Range & -16777216)) { this$static.Code = this$static.Code << 8 | $read(this$static.Stream); this$static.Range <<= 8; } return 0; } else { this$static.Range -= newBound; this$static.Code -= newBound; probs[index] = prob - (prob >>> 5) << 16 >> 16; if (!(this$static.Range & -16777216)) { this$static.Code = this$static.Code << 8 | $read(this$static.Stream); this$static.Range <<= 8; } return 1; } } function $DecodeDirectBits(this$static, numTotalBits) { var i, t, result = 0; for (i = numTotalBits; i != 0; --i) { this$static.Range >>>= 1; t = this$static.Code - this$static.Range >>> 31; this$static.Code -= this$static.Range & t - 1; result = result << 1 | 1 - t; if (!(this$static.Range & -16777216)) { this$static.Code = this$static.Code << 8 | $read(this$static.Stream); this$static.Range <<= 8; } } return result; } function $Init_8(this$static) { this$static.Code = 0; this$static.Range = -1; for (var i = 0; i < 5; ++i) { this$static.Code = this$static.Code << 8 | $read(this$static.Stream); } } /** de */ function InitBitModels(probs) { for (var i = probs.length - 1; i >= 0; --i) { probs[i] = 1024; } } /** cs */ var ProbPrices = (function () { var end, i, j, start, ProbPrices = []; for (i = 8; i >= 0; --i) { start = 1 << 9 - i - 1; end = 1 << 9 - i; for (j = start; j < end; ++j) { ProbPrices[j] = (i << 6) + (end - j << 6 >>> 9 - i - 1); } } return ProbPrices; }()); function $Encode_3(this$static, probs, index, symbol) { var newBound, prob = probs[index]; newBound = (this$static.Range >>> 11) * prob; if (!symbol) { this$static.Range = newBound; probs[index] = prob + (2048 - prob >>> 5) << 16 >> 16; } else { this$static.Low = add(this$static.Low, and(fromInt(newBound), [4294967295, 0])); this$static.Range -= newBound; probs[index] = prob - (prob >>> 5) << 16 >> 16; } if (!(this$static.Range & -16777216)) { this$static.Range <<= 8; $ShiftLow(this$static); } } function $EncodeDirectBits(this$static, v, numTotalBits) { for (var i = numTotalBits - 1; i >= 0; --i) { this$static.Range >>>= 1; if ((v >>> i & 1) == 1) { this$static.Low = add(this$static.Low, fromInt(this$static.Range)); } if (!(this$static.Range & -16777216)) { this$static.Range <<= 8; $ShiftLow(this$static); } } } function $GetProcessedSizeAdd(this$static) { return add(add(fromInt(this$static._cacheSize), this$static._position), [4, 0]); } function $Init_9(this$static) { this$static._position = P0_longLit; this$static.Low = P0_longLit; this$static.Range = -1; this$static._cacheSize = 1; this$static._cache = 0; } function $ShiftLow(this$static) { var temp, LowHi = lowBits_0(shru(this$static.Low, 32)); if (LowHi != 0 || compare(this$static.Low, [4278190080, 0]) < 0) { this$static._position = add(this$static._position, fromInt(this$static._cacheSize)); temp = this$static._cache; do { $write(this$static.Stream, temp + LowHi); temp = 255; } while (--this$static._cacheSize != 0); this$static._cache = lowBits_0(this$static.Low) >>> 24; } ++this$static._cacheSize; this$static.Low = shl(and(this$static.Low, [16777215, 0]), 8); } function GetPrice(Prob, symbol) { return ProbPrices[((Prob - symbol ^ -symbol) & 2047) >>> 2]; } /** ce */ /** ds */ function decode(utf) { var i = 0, j = 0, x, y, z, l = utf.length, buf = [], charCodes = []; for (; i < l; ++i, ++j) { x = utf[i] & 255; if (!(x & 128)) { if (!x) { /// It appears that this is binary data, so it cannot be converted to a string, so just send it back. return utf; } charCodes[j] = x; } else if ((x & 224) == 192) { if (i + 1 >= l) { /// It appears that this is binary data, so it cannot be converted to a string, so just send it back. return utf; } y = utf[++i] & 255; if ((y & 192) != 128) { /// It appears that this is binary data, so it cannot be converted to a string, so just send it back. return utf; } charCodes[j] = ((x & 31) << 6) | (y & 63); } else if ((x & 240) == 224) { if (i + 2 >= l) { /// It appears that this is binary data, so it cannot be converted to a string, so just send it back. return utf; } y = utf[++i] & 255; if ((y & 192) != 128) { /// It appears that this is binary data, so it cannot be converted to a string, so just send it back. return utf; } z = utf[++i] & 255; if ((z & 192) != 128) { /// It appears that this is binary data, so it cannot be converted to a string, so just send it back. return utf; } charCodes[j] = ((x & 15) << 12) | ((y & 63) << 6) | (z & 63); } else { /// It appears that this is binary data, so it cannot be converted to a string, so just send it back. return utf; } if (j == 16383) { buf.push(String.fromCharCode.apply(String, charCodes)); j = -1; } } if (j > 0) { charCodes.length = j; buf.push(String.fromCharCode.apply(String, charCodes)); } return buf.join(""); } /** de */ /** cs */ function encode(s) { var ch, chars = [], data, elen = 0, i, l = s.length; /// Be able to handle binary arrays and buffers. if (typeof s == "object") { return s; } else { $getChars(s, 0, l, chars, 0); } /// Add extra spaces in the array to break up the unicode symbols. for (i = 0; i < l; ++i) { ch = chars[i]; if (ch >= 1 && ch <= 127) { ++elen; } else if (!ch || ch >= 128 && ch <= 2047) { elen += 2; } else { elen += 3; } } data = []; elen = 0; for (i = 0; i < l; ++i) { ch = chars[i]; if (ch >= 1 && ch <= 127) { data[elen++] = ch << 24 >> 24; } else if (!ch || ch >= 128 && ch <= 2047) { data[elen++] = (192 | ch >> 6 & 31) << 24 >> 24; data[elen++] = (128 | ch & 63) << 24 >> 24; } else { data[elen++] = (224 | ch >> 12 & 15) << 24 >> 24; data[elen++] = (128 | ch >> 6 & 63) << 24 >> 24; data[elen++] = (128 | ch & 63) << 24 >> 24; } } return data; } /** ce */ function toDouble(a) { return a[1] + a[0]; } /** cs */ function compress(str, mode, on_finish, on_progress) { var this$static = {}, percent, cbn, /// A callback number should be supplied instead of on_finish() if we are using Web Workers. sync = typeof on_finish == "undefined" && typeof on_progress == "undefined"; if (typeof on_finish != "function") { cbn = on_finish; on_finish = on_progress = 0; } on_progress = on_progress || function(percent) { if (typeof cbn == "undefined") return; return update_progress(percent, cbn); }; on_finish = on_finish || function(res, err) { if (typeof cbn == "undefined") return; return postMessage({ action: action_compress, cbn: cbn, result: res, error: err }); }; if (sync) { this$static.c = $LZMAByteArrayCompressor({}, encode(str), get_mode_obj(mode)); while ($processChunk(this$static.c.chunker)); return $toByteArray(this$static.c.output); } try { this$static.c = $LZMAByteArrayCompressor({}, encode(str), get_mode_obj(mode)); on_progress(0); } catch (err) { return on_finish(null, err); } function do_action() { try { var res, start = (new Date()).getTime(); while ($processChunk(this$static.c.chunker)) { percent = toDouble(this$static.c.chunker.inBytesProcessed) / toDouble(this$static.c.length_0); /// If about 200 miliseconds have passed, update the progress. if ((new Date()).getTime() - start > 200) { on_progress(percent); wait(do_action, 0); return 0; } } on_progress(1); res = $toByteArray(this$static.c.output); /// delay so we don’t catch errors from the on_finish handler wait(on_finish.bind(null, res), 0); } catch (err) { on_finish(null, err); } } ///NOTE: We need to wait to make sure it is always async. wait(do_action, 0); } /** ce */ /** ds */ function decompress(byte_arr, on_finish, on_progress) { var this$static = {}, percent, cbn, /// A callback number should be supplied instead of on_finish() if we are using Web Workers. has_progress, len, sync = typeof on_finish == "undefined" && typeof on_progress == "undefined"; if (typeof on_finish != "function") { cbn = on_finish; on_finish = on_progress = 0; } on_progress = on_progress || function(percent) { if (typeof cbn == "undefined") return; return update_progress(has_progress ? percent : -1, cbn); }; on_finish = on_finish || function(res, err) { if (typeof cbn == "undefined") return; return postMessage({ action: action_decompress, cbn: cbn, result: res, error: err }); }; if (sync) { this$static.d = $LZMAByteArrayDecompressor({}, byte_arr); while ($processChunk(this$static.d.chunker)); return decode($toByteArray(this$static.d.output)); } try { this$static.d = $LZMAByteArrayDecompressor({}, byte_arr); len = toDouble(this$static.d.length_0); ///NOTE: If the data was created via a stream, it will not have a length value, and therefore we can't calculate the progress. has_progress = len > -1; on_progress(0); } catch (err) { return on_finish(null, err); } function do_action() { try { var res, i = 0, start = (new Date()).getTime(); while ($processChunk(this$static.d.chunker)) { if (++i % 1000 == 0 && (new Date()).getTime() - start > 200) { if (has_progress) { percent = toDouble(this$static.d.chunker.decoder.nowPos64) / len; /// If about 200 miliseconds have passed, update the progress. on_progress(percent); } ///NOTE: This allows other code to run, like the browser to update. wait(do_action, 0); return 0; } } on_progress(1); res = decode($toByteArray(this$static.d.output)); /// delay so we don’t catch errors from the on_finish handler wait(on_finish.bind(null, res), 0); } catch (err) { on_finish(null, err); } } ///NOTE: We need to wait to make sure it is always async. wait(do_action, 0); } /** de */ /** cs */ var get_mode_obj = (function () { /// s is dictionarySize /// f is fb /// m is matchFinder ///NOTE: Because some values are always the same, they have been removed. /// lc is always 3 /// lp is always 0 /// pb is always 2 var modes = [ {s: 16, f: 64, m: 0}, {s: 20, f: 64, m: 0}, {s: 19, f: 64, m: 1}, {s: 20, f: 64, m: 1}, {s: 21, f: 128, m: 1}, {s: 22, f: 128, m: 1}, {s: 23, f: 128, m: 1}, {s: 24, f: 255, m: 1}, {s: 25, f: 255, m: 1} ]; return function (mode) { return modes[mode - 1] || modes[6]; }; }()); /** ce */ /// If we're in a Web Worker, create the onmessage() communication channel. ///NOTE: This seems to be the most reliable way to detect this. if (typeof onmessage != "undefined" && (typeof window == "undefined" || typeof window.document == "undefined")) { (function () { /* jshint -W020 */ /// Create the global onmessage function. onmessage = function (e) { if (e && e.data) { /** xs */ if (e.data.action == action_decompress) { LZMA.decompress(e.data.data, e.data.cbn); } else if (e.data.action == action_compress) { LZMA.compress(e.data.data, e.data.mode, e.data.cbn); } /** xe */ /// co:if (e.data.action == action_compress) { /// co: LZMA.compress(e.data.data, e.data.mode, e.data.cbn); /// co:} /// do:if (e.data.action == action_decompress) { /// do: LZMA.decompress(e.data.data, e.data.cbn); /// do:} } }; }()); } return { /** xs */ compress: compress, decompress: decompress, /** xe */ /// co:compress: compress /// do:decompress: decompress }; }()); /// This is used by browsers that do not support web workers (and possibly Node.js). this.LZMA = this.LZMA_WORKER = LZMA;