all repos — disgord @ main

A simple Discord bot in Go.

src/music/queue.go (view raw)

  1package music
  2
  3import (
  4	"os"
  5
  6	"github.com/BiRabittoh/disgord/src/mylog"
  7	"github.com/bwmarrin/discordgo"
  8	"github.com/kkdai/youtube/v2"
  9)
 10
 11var logger = mylog.NewLogger(os.Stdin, "music", mylog.DEBUG)
 12
 13type Queue struct {
 14	nowPlaying  *youtube.Video
 15	items       []*youtube.Video
 16	audioStream *Audio
 17	vc          *discordgo.VoiceConnection
 18}
 19
 20// queues stores all guild queues
 21var queues = map[string]*Queue{}
 22
 23// GetOrCreateQueue fetches or creates a new queue for the guild
 24func GetOrCreateQueue(vc *discordgo.VoiceConnection) (q *Queue) {
 25	q, ok := queues[vc.GuildID]
 26	if !ok {
 27		q = &Queue{vc: vc}
 28		queues[vc.GuildID] = q
 29		return
 30	}
 31
 32	if q.vc.Ready == false {
 33		q.vc = vc
 34	}
 35	return
 36}
 37
 38// GetQueue returns either nil or the queue for the requested guild
 39func GetQueue(guildID string) *Queue {
 40	q, ok := queues[guildID]
 41	if ok {
 42		return q
 43	}
 44	return nil
 45}
 46
 47// AddVideo adds a new video to the queue
 48func (q *Queue) AddVideo(video *youtube.Video) {
 49	q.items = append(q.items, video)
 50	if q.nowPlaying == nil {
 51		q.PlayNext()
 52	}
 53}
 54
 55// AddVideos adds a list of videos to the queue
 56func (q *Queue) AddVideos(videos []*youtube.Video) {
 57	q.items = append(q.items, videos...)
 58	if q.nowPlaying == nil {
 59		q.PlayNext()
 60	}
 61}
 62
 63// PlayNext starts playing the next video in the queue
 64func (q *Queue) PlayNext() (err error) {
 65	if q.audioStream != nil {
 66		q.audioStream.Stop()
 67	}
 68
 69	if len(q.items) == 0 {
 70		q.nowPlaying = nil
 71		return q.vc.Disconnect()
 72	}
 73
 74	q.nowPlaying = q.items[0]
 75	q.items = q.items[1:]
 76
 77	formats := q.nowPlaying.Formats.WithAudioChannels()
 78	if len(formats) == 0 {
 79		logger.Debug("no formats with audio channels available for video " + q.nowPlaying.ID)
 80		return q.PlayNext()
 81	}
 82
 83	q.audioStream, err = NewAudio(formats[0].URL, q.vc)
 84	if err != nil {
 85		return
 86	}
 87
 88	q.audioStream.Monitor(func() { q.PlayNext() })
 89	return
 90}
 91
 92// Stop stops the player and clears the queue
 93func (q *Queue) Stop() error {
 94	q.Clear()
 95	q.nowPlaying = nil
 96	q.audioStream.Stop()
 97	return q.vc.Disconnect()
 98}
 99
100// Pause pauses the player
101func (q *Queue) Pause() {
102	q.audioStream.Pause()
103}
104
105// Resume resumes the player
106func (q *Queue) Resume() {
107	q.audioStream.Resume()
108}
109
110// Clear clears the video queue
111func (q *Queue) Clear() {
112	q.items = []*youtube.Video{}
113}
114
115// Videos returns all videos in the queue including the now playing one
116func (q *Queue) Videos() []*youtube.Video {
117	if q.nowPlaying != nil {
118		return append([]*youtube.Video{q.nowPlaying}, q.items...)
119	}
120	return q.items
121}
122
123func (q *Queue) VoiceChannelID() string {
124	return q.vc.ChannelID
125}