Gardening.py (view raw)
1import random, os, time, datetime
2from Constants import *
3
4water_duration = 3_600 * 24 # 86_400s (24h)
5death_duration = 5 * water_duration
6stage_factors = (1, 3, 10, 20, 30)
7indicator_squares = 10
8mutation_rarity = 1_000_000 # Increase this # to make mutation rarer (chance 1 out of x each second)
9max_plant_rarity = 256.0
10
11class Plant(object):
12 # This is your plant!
13 def __init__(self, owner, generation=1):
14 # Constructor
15 self.points = 0 # one point per second
16 self.life_stages = tuple(st * water_duration for st in stage_factors)
17 self.stage = 0
18 self.mutation = 0
19 self.species = random.randint(0, len(species_list) - 1)
20 self.color = random.randint(0, len(color_list) - 1)
21 self.name = plant_names[random.randint(0, len(plant_names) - 1)]
22 self.rarity = self.rarity_check()
23 self.generation = generation
24 self.generation_bonus = 1 + (0.2 * (generation - 1))
25 self.dead = False
26 self.owner = owner.id
27 self.owner_name = owner.full_name
28 self.age_days = 0
29 self.start_time = int(time.time())
30 self.last_update = self.start_time
31 self.last_water = self.start_time - water_duration
32 self.last_water_user = owner.id
33 self.last_water_name = ""
34
35 def update(self):
36 now = int(time.time())
37 water_delta = now - self.last_water
38 if water_delta > death_duration:
39 self.dead = True
40 return
41 self.age_days = round((now - self.start_time) / water_duration)
42
43 increase = min(water_delta, water_duration) - min(self.last_update - self.last_water, water_duration)
44
45 if increase != 0:
46 self.points += increase
47 self.mutate_check(increase)
48
49 stages = tuple(th / self.generation_bonus for th in self.life_stages) # bonus is applied to stage thresholds
50 count = 0
51 closest = None
52 delta = self.points
53
54 for n in stages:
55 if (n <= delta and (closest is None or (delta - n) < (delta - closest))):
56 closest = n
57 count += 1
58
59 self.stage = count
60 self.last_update = now
61
62 def parse_plant(self):
63 # Converts plant data to human-readable format
64 output = ""
65 if self.stage >= 3:
66 output += rarity_list[self.rarity] + " "
67 if self.mutation != 0:
68 output += mutation_list[self.mutation] + " "
69 if self.stage >= 4:
70 output += color_list[self.color] + " "
71 output += stage_list[self.stage] + " "
72 if self.stage >= 2:
73 output += species_list[self.species] + " "
74 return output.strip()
75
76 def rarity_check(self):
77 # Generate plant rarity
78 rare_seed = random.randint(1,max_plant_rarity)
79 common_range = round((2.0 / 3) * max_plant_rarity)
80 uncommon_range = round((2.0 / 3) * (max_plant_rarity - common_range))
81 rare_range = round((2.0 / 3) * (max_plant_rarity - common_range - uncommon_range))
82 legendary_range = round((2.0 / 3) * (max_plant_rarity - common_range - uncommon_range - rare_range))
83
84 common_max = common_range
85 uncommon_max = common_max + uncommon_range
86 rare_max = uncommon_max + rare_range
87 legendary_max = rare_max + legendary_range
88 godly_max = max_plant_rarity
89
90 if 0 <= rare_seed <= common_max:
91 return 0
92 elif common_max < rare_seed <= uncommon_max:
93 return 1
94 elif uncommon_max < rare_seed <= rare_max:
95 return 2
96 elif rare_max < rare_seed <= legendary_max:
97 return 3
98 elif legendary_max < rare_seed <= godly_max:
99 return 4
100
101 def mutate_check(self, increase):
102 # Create plant mutation
103 mutation_seed = mutation_rarity if increase >= mutation_rarity else random.randint(increase, mutation_rarity)
104 if mutation_seed == mutation_rarity:
105 # mutation gained!
106 mutation = random.randint(0, len(mutation_list) - 1)
107 if self.mutation == 0:
108 self.mutation = mutation
109 return True
110 else:
111 return False
112
113 def water(self, who):
114 if not self.dead:
115 self.last_water = int(time.time())
116 self.last_water_user = who.id
117 self.last_water_name = who.full_name
118
119 def start_over(self, owner):
120 next_generation = self.generation if self.dead else self.generation + 1
121 self.__init__(owner, next_generation)
122
123 def get_water(self):
124 water_delta = int(time.time()) - self.last_water
125 water_left_pct = max(0, 1 - (water_delta/water_duration))
126 water_left = int(round(water_left_pct * indicator_squares))
127 return f"|{water_left * '█'}{' ' * (indicator_squares - water_left)}| {str(round(water_left_pct * 100))}%"
128
129 def get_filename(self):
130 if self.dead == True: return 'rip.txt'
131 if datetime.date.today().month == 10 and datetime.date.today().day == 31: return 'jackolantern.txt'
132 if self.stage == 0: return 'seed.txt'
133 if self.stage == 1: return 'seedling.txt'
134 if self.stage == 2: return species_list[self.species]+'1.txt'
135 if self.stage == 3 or self.stage == 5: return species_list[self.species]+'2.txt'
136 if self.stage == 4: return species_list[self.species]+'3.txt'
137 return "template.txt"
138
139 def get_art(self):
140 filename = self.get_filename()
141 # Prints ASCII art from file
142 this_dir = os.path.join(os.path.dirname(os.path.realpath(__file__)), "art")
143 this_filename = os.path.join(this_dir, filename)
144 this_file = open(this_filename,"r")
145 this_string = this_file.read()
146 this_file.close()
147 return this_string
148
149 def get_description(self):
150 output_text = ""
151 this_species = species_list[self.species]
152 this_color = color_list[self.color]
153 this_stage = self.stage
154
155 if self.dead:
156 this_stage = 99
157 try:
158 description_num = random.randint(0,len(stage_descriptions[this_stage]) - 1)
159 except KeyError as e:
160 print(e)
161 description_num = 0
162 # If not fully grown
163 if this_stage <= 4:
164 # Growth hint
165 if this_stage >= 1:
166 last_growth_at = self.life_stages[this_stage - 1]
167 else:
168 last_growth_at = 0
169 ticks_since_last = self.points - last_growth_at
170 ticks_between_stage = self.life_stages[this_stage] - last_growth_at
171 if ticks_since_last >= ticks_between_stage * 0.8:
172 output_text += "You notice your plant looks different.\n"
173
174 output_text += get_stage_description(this_stage, description_num, this_species, this_color) + "\n"
175
176 # if seedling
177 if this_stage == 1:
178 species_options = [species_list[self.species],
179 species_list[(self.species + 3) % len(species_list)],
180 species_list[(self.species - 3) % len(species_list)]]
181 random.shuffle(species_options)
182 output_text += f"It could be a(n) {species_options[0]}, {species_options[1]} or {species_options[2]}.\n"
183 # if young plant
184 if this_stage == 2:
185 if self.rarity >= 2:
186 output_text += "You feel like your plant is special.\n"
187 # if mature plant
188 if this_stage == 3:
189 color_options = [color_list[self.color],
190 color_list[(self.color + 3) % len(color_list)],
191 color_list[(self.color - 3) % len(color_list)]]
192 random.shuffle(color_options)
193 output_text += f"You can see the first hints of {color_options[0]}, {color_options[1]}, or {color_options[2]}.\n"
194
195 return output_text