all repos — m12-patcher @ 400aec49d6e545b8892141998a171faeed28bcac

tools/alt/m1_uncensor_us.asm (view raw)

 1//==========================================================================================================
 2// THIS FILE MAKES VARIOUS CHANGES TO THE MOTHER 1+2 ROM TO UNCENSOR STUFF IN THE MOTHER 1 PORTION
 3// IT ONLY UNCENSORS GRAPHICS, ANY TEXT CHANGES WILL NEED TO BE MANUALLY DONE WITH THE GAME'S TEXT FILES
 4//==========================================================================================================
 5
 6// insert original Mother 1 enemy graphics
 7// org $8F67880; incbin m1_restoration_gfx_enemies.bin
 8
 9// insert original Mother 1 map tile graphics
10// org $8F2B9A0; incbin m1_restoration_gfx_maptiles.bin
11
12// insert original Mother 1 map tile palettes - might not be necessary
13// org $8F3C190; incbin m1_restoration_gfx_map_palettes.bin
14
15// insert original Mother 1 sprite graphics
16// org $8F339A0; incbin m1_restoration_gfx_sprites.bin
17
18// replace some ending graphics with the original sprites
19org $8F60F3C; incbin m1_restoration_gfx_ending.bin
20
21// fix cross in church
22// org $8F50214; db $5A,$5B,$5C,$5D,$5E,$7F,$7F,$7F
23// org $8F501E6; db $06
24// org $8F501EA; db $00
25// org $8F501EE; db $3F
26// fix cross in church in ending, note that this modifies data in a file we've included earlier in
27// a previously empty area, so if that file gets moved, then these addresses will need to change too.
28// org $8FEB1A3; db $1C,$1D
29// org $8FEB1B7; db $1E,$3F
30// org $8FEB1CB; db $3F
31// org $8FEB282; db $00
32// org $8FEB287; db $00