//========================================================================================================== // THIS FILE MAKES VARIOUS CHANGES TO THE MOTHER 1+2 ROM TO UNCENSOR STUFF IN THE MOTHER 1 PORTION // IT ONLY UNCENSORS GRAPHICS, ANY TEXT CHANGES WILL NEED TO BE MANUALLY DONE WITH THE GAME'S TEXT FILES //========================================================================================================== // insert original Mother 1 enemy graphics // org $8F67880; incbin m1_restoration_gfx_enemies.bin // insert original Mother 1 map tile graphics // org $8F2B9A0; incbin m1_restoration_gfx_maptiles.bin // insert original Mother 1 map tile palettes - might not be necessary // org $8F3C190; incbin m1_restoration_gfx_map_palettes.bin // insert original Mother 1 sprite graphics // org $8F339A0; incbin m1_restoration_gfx_sprites.bin // replace some ending graphics with the original sprites org $8F60F3C; incbin m1_restoration_gfx_ending.bin // fix cross in church // org $8F50214; db $5A,$5B,$5C,$5D,$5E,$7F,$7F,$7F // org $8F501E6; db $06 // org $8F501EA; db $00 // org $8F501EE; db $3F // fix cross in church in ending, note that this modifies data in a file we've included earlier in // a previously empty area, so if that file gets moved, then these addresses will need to change too. // org $8FEB1A3; db $1C,$1D // org $8FEB1B7; db $1E,$3F // org $8FEB1CB; db $3F // org $8FEB282; db $00 // org $8FEB287; db $00