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mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _midHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 35static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 36
 37static uint16_t _zeroes[0x2000] = {0};
 38
 39MGBA_EXPORT const int GBAVideoObjSizes[16][2] = {
 40	{ 8, 8 },
 41	{ 16, 16 },
 42	{ 32, 32 },
 43	{ 64, 64 },
 44	{ 16, 8 },
 45	{ 32, 8 },
 46	{ 32, 16 },
 47	{ 64, 32 },
 48	{ 8, 16 },
 49	{ 8, 32 },
 50	{ 16, 32 },
 51	{ 32, 64 },
 52	{ 0, 0 },
 53	{ 0, 0 },
 54	{ 0, 0 },
 55	{ 0, 0 },
 56};
 57
 58static struct GBAVideoRenderer dummyRenderer = {
 59	.init = GBAVideoDummyRendererInit,
 60	.reset = GBAVideoDummyRendererReset,
 61	.deinit = GBAVideoDummyRendererDeinit,
 62	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 63	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 64	.writePalette = GBAVideoDummyRendererWritePalette,
 65	.writeOAM = GBAVideoDummyRendererWriteOAM,
 66	.drawScanline = GBAVideoDummyRendererDrawScanline,
 67	.finishFrame = GBAVideoDummyRendererFinishFrame,
 68	.getPixels = GBAVideoDummyRendererGetPixels,
 69	.putPixels = GBAVideoDummyRendererPutPixels,
 70};
 71
 72void GBAVideoInit(struct GBAVideo* video) {
 73	video->renderer = &dummyRenderer;
 74	video->renderer->cache = NULL;
 75	video->vram = anonymousMemoryMap(SIZE_VRAM);
 76	video->frameskip = 0;
 77	video->event.name = "GBA Video";
 78	video->event.callback = NULL;
 79	video->event.context = video;
 80	video->event.priority = 8;
 81}
 82
 83void GBAVideoReset(struct GBAVideo* video) {
 84	int32_t nextEvent = VIDEO_HDRAW_LENGTH;
 85	if (video->p->memory.fullBios) {
 86		video->vcount = 0;
 87	} else {
 88		// TODO: Verify exact scanline on hardware
 89		video->vcount = 0x7E;
 90		nextEvent = 170;
 91	}
 92	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 93
 94	video->event.callback = _startHblank;
 95	mTimingSchedule(&video->p->timing, &video->event, nextEvent);
 96
 97	video->frameCounter = 0;
 98	video->frameskipCounter = 0;
 99
100	memset(video->renderer->vramBG, 0, sizeof(video->renderer->vramBG));
101	video->renderer->vramBG[0] = &video->vram[0x0000];
102	video->renderer->vramBG[1] = &video->vram[0x2000];
103	video->renderer->vramBG[2] = &video->vram[0x4000];
104	video->renderer->vramBG[3] = &video->vram[0x6000];
105	memset(video->renderer->vramOBJ, 0, sizeof(video->renderer->vramOBJ));
106	video->renderer->vramOBJ[0] = &video->vram[0x8000];
107	video->renderer->vramOBJ[1] = &video->vram[0xA000];
108	video->renderer->vramOBJ[2] = _zeroes;
109	video->renderer->vramOBJ[3] = _zeroes;
110	video->shouldStall = 0;
111
112	memset(video->palette, 0, sizeof(video->palette));
113	memset(video->oam.raw, 0, sizeof(video->oam.raw));
114
115	video->renderer->reset(video->renderer);
116}
117
118void GBAVideoDeinit(struct GBAVideo* video) {
119	video->renderer->deinit(video->renderer);
120	mappedMemoryFree(video->vram, SIZE_VRAM);
121}
122
123void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
124	video->renderer->deinit(video->renderer);
125	renderer->cache = video->renderer->cache;
126	video->renderer = renderer;
127	renderer->palette = video->palette;
128	memset(renderer->vramBG, 0, sizeof(renderer->vramBG));
129	renderer->vramBG[0] = &video->vram[0x0000];
130	renderer->vramBG[1] = &video->vram[0x2000];
131	renderer->vramBG[2] = &video->vram[0x4000];
132	renderer->vramBG[3] = &video->vram[0x6000];
133	memset(renderer->vramOBJ, 0, sizeof(renderer->vramOBJ));
134	renderer->vramOBJ[0] = &video->vram[0x8000];
135	renderer->vramOBJ[1] = &video->vram[0xA000];
136	renderer->vramOBJ[2] = _zeroes;
137	renderer->vramOBJ[3] = _zeroes;
138	renderer->oam = &video->oam;
139	video->renderer->init(video->renderer);
140}
141
142void _midHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
143	struct GBAVideo* video = context;
144	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
145	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
146	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
147	video->event.callback = _startHdraw;
148	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_FLIP - cyclesLate);
149}
150
151void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
152	struct GBAVideo* video = context;
153	video->event.callback = _startHblank;
154	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
155
156	++video->vcount;
157	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
158		video->vcount = 0;
159	}
160	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
161
162	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
163		video->renderer->drawScanline(video->renderer, video->vcount);
164		video->shouldStall = 1;
165	}
166
167	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
168	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
169		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
170		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
171			GBARaiseIRQ(video->p, IRQ_VCOUNTER, cyclesLate);
172		}
173	} else {
174		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
175	}
176	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
177
178	// Note: state may be recorded during callbacks, so ensure it is consistent!
179	switch (video->vcount) {
180	case 0:
181		GBAFrameStarted(video->p);
182		break;
183	case GBA_VIDEO_VERTICAL_PIXELS:
184		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
185		if (video->frameskipCounter <= 0) {
186			video->renderer->finishFrame(video->renderer);
187		}
188		GBADMARunVblank(video->p, -cyclesLate);
189		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
190			GBARaiseIRQ(video->p, IRQ_VBLANK, cyclesLate);
191		}
192		GBAFrameEnded(video->p);
193		mCoreSyncPostFrame(video->p->sync);
194		--video->frameskipCounter;
195		if (video->frameskipCounter < 0) {
196			video->frameskipCounter = video->frameskip;
197		}
198		++video->frameCounter;
199		video->p->earlyExit = true;
200		break;
201	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
202		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
203		break;
204	}
205}
206
207void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
208	struct GBAVideo* video = context;
209	video->event.callback = _midHblank;
210	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - VIDEO_HBLANK_FLIP - cyclesLate);
211
212	// Begin Hblank
213	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
214	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
215
216	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
217		GBADMARunHblank(video->p, -cyclesLate);
218	}
219	if (video->vcount >= 2 && video->vcount < GBA_VIDEO_VERTICAL_PIXELS + 2) {
220		GBADMARunDisplayStart(video->p, -cyclesLate);
221	}
222	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
223		GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate);
224	}
225	video->shouldStall = 0;
226	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
227}
228
229void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
230	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
231	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
232	// TODO: Does a VCounter IRQ trigger on write?
233}
234
235static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
236	UNUSED(renderer);
237	// Nothing to do
238}
239
240static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
241	UNUSED(renderer);
242	// Nothing to do
243}
244
245static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
246	UNUSED(renderer);
247	// Nothing to do
248}
249
250static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
251	if (renderer->cache) {
252		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
253	}
254	switch (address) {
255	case REG_DISPCNT:
256		value &= 0xFFF7;
257		break;
258	case REG_BG0CNT:
259	case REG_BG1CNT:
260		value &= 0xDFFF;
261		break;
262	case REG_BG2CNT:
263	case REG_BG3CNT:
264		value &= 0xFFFF;
265		break;
266	case REG_BG0HOFS:
267	case REG_BG0VOFS:
268	case REG_BG1HOFS:
269	case REG_BG1VOFS:
270	case REG_BG2HOFS:
271	case REG_BG2VOFS:
272	case REG_BG3HOFS:
273	case REG_BG3VOFS:
274		value &= 0x01FF;
275		break;
276	case REG_BLDCNT:
277		value &= 0x3FFF;
278		break;
279	case REG_BLDALPHA:
280		value &= 0x1F1F;
281		break;
282	case REG_WININ:
283	case REG_WINOUT:
284		value &= 0x3F3F;
285		break;
286	default:
287		break;
288	}
289	return value;
290}
291
292static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
293	if (renderer->cache) {
294		mCacheSetWriteVRAM(renderer->cache, address);
295	}
296}
297
298static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
299	if (renderer->cache) {
300		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
301	}
302}
303
304static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
305	UNUSED(renderer);
306	UNUSED(oam);
307	// Nothing to do
308}
309
310static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
311	UNUSED(renderer);
312	UNUSED(y);
313	// Nothing to do
314}
315
316static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
317	UNUSED(renderer);
318	// Nothing to do
319}
320
321static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
322	UNUSED(renderer);
323	UNUSED(stride);
324	UNUSED(pixels);
325	// Nothing to do
326}
327
328static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
329	UNUSED(renderer);
330	UNUSED(stride);
331	UNUSED(pixels);
332	// Nothing to do
333}
334
335void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
336	memcpy(state->vram, video->vram, SIZE_VRAM);
337	memcpy(state->oam, video->oam.raw, SIZE_OAM);
338	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
339	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
340	int32_t flags = 0;
341	if (video->event.callback == _startHdraw) {
342		flags = GBASerializedVideoFlagsSetMode(flags, 1);
343	} else if (video->event.callback == _startHblank) {
344		flags = GBASerializedVideoFlagsSetMode(flags, 2);
345	} else if (video->event.callback == _midHblank) {
346		flags = GBASerializedVideoFlagsSetMode(flags, 3);
347	}
348	STORE_32(flags, 0, &state->video.flags);
349	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
350}
351
352void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
353	memcpy(video->vram, state->vram, SIZE_VRAM);
354	uint16_t value;
355	int i;
356	for (i = 0; i < SIZE_OAM; i += 2) {
357		LOAD_16(value, i, state->oam);
358		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
359	}
360	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
361		LOAD_16(value, i, state->pram);
362		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
363	}
364	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
365
366	video->shouldStall = 0;
367	int32_t flags;
368	LOAD_32(flags, 0, &state->video.flags);
369	GBARegisterDISPSTAT dispstat = state->io[REG_DISPSTAT >> 1];
370	switch (GBASerializedVideoFlagsGetMode(flags)) {
371	case 0:
372		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
373			video->event.callback = _startHdraw;
374		} else {
375			video->event.callback = _startHblank;
376		}
377		break;
378	case 1:
379		video->event.callback = _startHdraw;
380		break;
381	case 2:
382		video->event.callback = _startHblank;
383		video->shouldStall = 1;
384		break;
385	case 3:
386		video->event.callback = _midHblank;
387		break;
388	}
389	uint32_t when;
390	LOAD_32(when, 0, &state->video.nextEvent);
391	mTimingSchedule(&video->p->timing, &video->event, when);
392
393	LOAD_16(video->vcount, REG_VCOUNT, state->io);
394	video->renderer->reset(video->renderer);
395}