src/platform/test/perf-main.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "core/config.h"
7#include "gba/core.h"
8#include "gba/gba.h"
9#include "gba/renderers/video-software.h"
10#include "gba/serialize.h"
11
12#include "feature/commandline.h"
13#include "util/socket.h"
14#include "util/string.h"
15#include "util/vfs.h"
16
17#ifdef _3DS
18#include <3ds.h>
19#endif
20
21#include <errno.h>
22#include <fcntl.h>
23#include <signal.h>
24#include <inttypes.h>
25#include <sys/time.h>
26
27#define PERF_OPTIONS "DF:L:NPS:"
28#define PERF_USAGE \
29 "\nBenchmark options:\n" \
30 " -F FRAMES Run for the specified number of FRAMES before exiting\n" \
31 " -N Disable video rendering entirely\n" \
32 " -P CSV output, useful for parsing\n" \
33 " -S SEC Run for SEC in-game seconds before exiting\n" \
34 " -L FILE Load a savestate when starting the test\n" \
35 " -D Act as a server"
36
37struct PerfOpts {
38 bool noVideo;
39 bool csv;
40 unsigned duration;
41 unsigned frames;
42 char* savestate;
43 bool server;
44};
45
46#ifdef _3DS
47extern bool allocateRomBuffer(void);
48FS_Archive sdmcArchive;
49#endif
50
51static void _mPerfRunloop(struct mCore* context, int* frames, bool quiet);
52static void _mPerfShutdown(int signal);
53static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg);
54static void _log(struct mLogger*, int, enum mLogLevel, const char*, va_list);
55static bool _mPerfRunCore(const char* fname, const struct mArguments*, const struct PerfOpts*);
56static bool _mPerfRunServer(const char* listen, const struct mArguments*, const struct PerfOpts*);
57
58static bool _dispatchExiting = false;
59static struct VFile* _savestate = 0;
60static void* _outputBuffer = NULL;
61static Socket _socket = INVALID_SOCKET;
62
63int main(int argc, char** argv) {
64#ifdef _3DS
65 UNUSED(_mPerfShutdown);
66 gfxInitDefault();
67 osSetSpeedupEnable(true);
68 consoleInit(GFX_BOTTOM, NULL);
69 if (!allocateRomBuffer()) {
70 return 1;
71 }
72 FSUSER_OpenArchive(&sdmcArchive, ARCHIVE_SDMC, fsMakePath(PATH_EMPTY, ""));
73#else
74 signal(SIGINT, _mPerfShutdown);
75#endif
76 int didFail = 0;
77
78 struct mLogger logger = { .log = _log };
79 mLogSetDefaultLogger(&logger);
80
81 struct PerfOpts perfOpts = { false, false, 0, 0, 0, false };
82 struct mSubParser subparser = {
83 .usage = PERF_USAGE,
84 .parse = _parsePerfOpts,
85 .extraOptions = PERF_OPTIONS,
86 .opts = &perfOpts
87 };
88
89 struct mArguments args = {};
90 bool parsed = parseArguments(&args, argc, argv, &subparser);
91 if (!args.fname) {
92 parsed = false;
93 }
94 if (!parsed || args.showHelp) {
95 usage(argv[0], PERF_USAGE);
96 didFail = !parsed;
97 goto cleanup;
98 }
99
100 if (args.showVersion) {
101 version(argv[0]);
102 goto cleanup;
103 }
104
105 if (perfOpts.savestate) {
106 _savestate = VFileOpen(perfOpts.savestate, O_RDONLY);
107 free(perfOpts.savestate);
108 }
109
110 _outputBuffer = malloc(256 * 256 * 4);
111 if (perfOpts.csv) {
112 puts("game_code,frames,duration,renderer");
113 }
114 if (perfOpts.server) {
115 didFail = !_mPerfRunServer(args.fname, &args, &perfOpts);
116 } else {
117 didFail = !_mPerfRunCore(args.fname, &args, &perfOpts);
118 }
119 free(_outputBuffer);
120
121 if (_savestate) {
122 _savestate->close(_savestate);
123 }
124 cleanup:
125 freeArguments(&args);
126
127#ifdef _3DS
128 gfxExit();
129 acExit();
130#endif
131
132 return didFail;
133}
134
135bool _mPerfRunCore(const char* fname, const struct mArguments* args, const struct PerfOpts* perfOpts) {
136 struct mCore* core = mCoreFind(fname);
137 if (!core) {
138 return false;
139 }
140
141 // TODO: Put back debugger
142 char gameCode[9] = { 0 };
143
144 core->init(core);
145 if (!perfOpts->noVideo) {
146 core->setVideoBuffer(core, _outputBuffer, 256);
147 }
148 mCoreLoadFile(core, fname);
149 mCoreConfigInit(&core->config, "perf");
150 mCoreConfigLoad(&core->config);
151
152 struct mCoreOptions opts = {};
153 mCoreConfigMap(&core->config, &opts);
154 opts.audioSync = false;
155 opts.videoSync = false;
156 applyArguments(args, NULL, &core->config);
157 mCoreConfigLoadDefaults(&core->config, &opts);
158 mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
159 mCoreLoadConfig(core);
160
161 core->reset(core);
162 if (_savestate) {
163 mCoreLoadStateNamed(core, _savestate, 0);
164 }
165
166 core->getGameCode(core, gameCode);
167
168 int frames = perfOpts->frames;
169 if (!frames) {
170 frames = perfOpts->duration * 60;
171 }
172 struct timeval tv;
173 gettimeofday(&tv, 0);
174 uint64_t start = 1000000LL * tv.tv_sec + tv.tv_usec;
175 _mPerfRunloop(core, &frames, perfOpts->csv);
176 gettimeofday(&tv, 0);
177 uint64_t end = 1000000LL * tv.tv_sec + tv.tv_usec;
178 uint64_t duration = end - start;
179
180 core->deinit(core);
181
182 float scaledFrames = frames * 1000000.f;
183 if (perfOpts->csv) {
184 char buffer[256];
185 const char* rendererName;
186 if (perfOpts->noVideo) {
187 rendererName = "none";
188 } else {
189 rendererName = "software";
190 }
191 snprintf(buffer, sizeof(buffer), "%s,%i,%" PRIu64 ",%s\n", gameCode, frames, duration, rendererName);
192 printf("%s", buffer);
193 if (_socket != INVALID_SOCKET) {
194 SocketSend(_socket, buffer, strlen(buffer));
195 }
196 } else {
197 printf("%u frames in %" PRIu64 " microseconds: %g fps (%gx)\n", frames, duration, scaledFrames / duration, scaledFrames / (duration * 60.f));
198 }
199
200 mCoreConfigFreeOpts(&opts);
201 mCoreConfigDeinit(&core->config);
202 return true;
203}
204
205static void _mPerfRunloop(struct mCore* core, int* frames, bool quiet) {
206 struct timeval lastEcho;
207 gettimeofday(&lastEcho, 0);
208 int duration = *frames;
209 *frames = 0;
210 int lastFrames = 0;
211 while (!_dispatchExiting) {
212 core->runFrame(core);
213 ++*frames;
214 ++lastFrames;
215 if (!quiet) {
216 struct timeval currentTime;
217 long timeDiff;
218 gettimeofday(¤tTime, 0);
219 timeDiff = currentTime.tv_sec - lastEcho.tv_sec;
220 timeDiff *= 1000;
221 timeDiff += (currentTime.tv_usec - lastEcho.tv_usec) / 1000;
222 if (timeDiff >= 1000) {
223 printf("\033[2K\rCurrent FPS: %g (%gx)", lastFrames / (timeDiff / 1000.0f), lastFrames / (float) (60 * (timeDiff / 1000.0f)));
224 fflush(stdout);
225 lastEcho = currentTime;
226 lastFrames = 0;
227 }
228 }
229 if (duration > 0 && *frames == duration) {
230 break;
231 }
232 }
233 if (!quiet) {
234 printf("\033[2K\r");
235 }
236}
237
238static bool _mPerfRunServer(const char* listen, const struct mArguments* args, const struct PerfOpts* perfOpts) {
239 SocketSubsystemInit();
240 Socket server = SocketOpenTCP(7216, NULL);
241 if (SOCKET_FAILED(server)) {
242 SocketSubsystemDeinit();
243 return false;
244 }
245 if (SOCKET_FAILED(SocketListen(server, 0))) {
246 SocketClose(server);
247 SocketSubsystemDeinit();
248 return false;
249 }
250 _socket = SocketAccept(server, NULL);
251 if (perfOpts->csv) {
252 const char* header = "game_code,frames,duration,renderer\n";
253 SocketSend(_socket, header, strlen(header));
254 }
255 char path[PATH_MAX];
256 while (SocketRecv(_socket, path, sizeof(path)) > 0) {
257 char* nl = strchr(path, '\n');
258 if (nl == path) {
259 break;
260 }
261 if (nl) {
262 nl[0] = '\0';
263 }
264 if (!_mPerfRunCore(path, args, perfOpts)) {
265 break;
266 }
267 }
268 SocketClose(_socket);
269 SocketClose(server);
270 SocketSubsystemDeinit();
271 return true;
272}
273
274static void _mPerfShutdown(int signal) {
275 UNUSED(signal);
276 _dispatchExiting = true;
277 SocketClose(_socket);
278}
279
280static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg) {
281 struct PerfOpts* opts = parser->opts;
282 errno = 0;
283 switch (option) {
284 case 'D':
285 opts->server = true;
286 return true;
287 case 'F':
288 opts->frames = strtoul(arg, 0, 10);
289 return !errno;
290 case 'N':
291 opts->noVideo = true;
292 return true;
293 case 'P':
294 opts->csv = true;
295 return true;
296 case 'S':
297 opts->duration = strtoul(arg, 0, 10);
298 return !errno;
299 case 'L':
300 opts->savestate = strdup(arg);
301 return true;
302 default:
303 return false;
304 }
305}
306
307static void _log(struct mLogger* log, int category, enum mLogLevel level, const char* format, va_list args) {
308 UNUSED(log);
309 UNUSED(category);
310 UNUSED(level);
311 UNUSED(format);
312 UNUSED(args);
313}