all repos — mgba @ 02020369d13abe9f332564a8b8a730770ac64849

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "libretro.h"
  7
  8#include "util/common.h"
  9
 10#include "gba/renderers/video-software.h"
 11#include "gba/serialize.h"
 12#include "gba/context/context.h"
 13#include "util/circle-buffer.h"
 14#include "util/vfs.h"
 15
 16#define SAMPLES 1024
 17#define RUMBLE_PWM 35
 18
 19#define SOLAR_SENSOR_LEVEL "mgba_solar_sensor_level"
 20
 21static retro_environment_t environCallback;
 22static retro_video_refresh_t videoCallback;
 23static retro_audio_sample_batch_t audioCallback;
 24static retro_input_poll_t inputPollCallback;
 25static retro_input_state_t inputCallback;
 26static retro_log_printf_t logCallback;
 27static retro_set_rumble_state_t rumbleCallback;
 28
 29static void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
 30
 31static void _postAudioBuffer(struct GBAAVStream*, struct GBAAudio* audio);
 32static void _postVideoFrame(struct GBAAVStream*, struct GBAVideoRenderer* renderer);
 33static void _setRumble(struct GBARumble* rumble, int enable);
 34static uint8_t _readLux(struct GBALuminanceSource* lux);
 35static void _updateLux(struct GBALuminanceSource* lux);
 36
 37static struct GBAContext context;
 38static struct GBAVideoSoftwareRenderer renderer;
 39static void* data;
 40static void* savedata;
 41static struct GBAAVStream stream;
 42static int rumbleLevel;
 43static struct CircleBuffer rumbleHistory;
 44static struct GBARumble rumble;
 45static struct GBALuminanceSource lux;
 46static int luxLevel;
 47
 48unsigned retro_api_version(void) {
 49   return RETRO_API_VERSION;
 50}
 51
 52void retro_set_environment(retro_environment_t env) {
 53	environCallback = env;
 54
 55	struct retro_variable vars[] = {
 56		{ SOLAR_SENSOR_LEVEL, "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
 57		{ 0, 0 }
 58	};
 59
 60	environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
 61}
 62
 63void retro_set_video_refresh(retro_video_refresh_t video) {
 64	videoCallback = video;
 65}
 66
 67void retro_set_audio_sample(retro_audio_sample_t audio) {
 68	UNUSED(audio);
 69}
 70
 71void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
 72	audioCallback = audioBatch;
 73}
 74
 75void retro_set_input_poll(retro_input_poll_t inputPoll) {
 76	inputPollCallback = inputPoll;
 77}
 78
 79void retro_set_input_state(retro_input_state_t input) {
 80	inputCallback = input;
 81}
 82
 83void retro_get_system_info(struct retro_system_info* info) {
 84   info->need_fullpath = false;
 85   info->valid_extensions = "gba";
 86   info->library_version = projectVersion;
 87   info->library_name = projectName;
 88   info->block_extract = false;
 89}
 90
 91void retro_get_system_av_info(struct retro_system_av_info* info) {
 92   info->geometry.base_width = VIDEO_HORIZONTAL_PIXELS;
 93   info->geometry.base_height = VIDEO_VERTICAL_PIXELS;
 94   info->geometry.max_width = VIDEO_HORIZONTAL_PIXELS;
 95   info->geometry.max_height = VIDEO_VERTICAL_PIXELS;
 96   info->timing.fps =  GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH;
 97   info->timing.sample_rate = 32768;
 98}
 99
100void retro_init(void) {
101	enum retro_pixel_format fmt;
102#ifdef COLOR_16_BIT
103#ifdef COLOR_5_6_5
104	fmt = RETRO_PIXEL_FORMAT_RGB565;
105#else
106#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
107	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
108#endif
109#else
110#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
111	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
112#endif
113	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
114
115	struct retro_input_descriptor inputDescriptors[] = {
116		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
117		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
118		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
119		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
120		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
121		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
122		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
123		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
124		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
125		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
126		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
127		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" }
128	};
129	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
130
131	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
132
133	struct retro_rumble_interface rumbleInterface;
134	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
135		rumbleCallback = rumbleInterface.set_rumble_state;
136		CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
137		rumble.setRumble = _setRumble;
138	} else {
139		rumbleCallback = 0;
140	}
141
142	luxLevel = 0;
143	lux.readLuminance = _readLux;
144	lux.sample = _updateLux;
145	_updateLux(&lux);
146
147	struct retro_log_callback log;
148	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
149		logCallback = log.log;
150	} else {
151		logCallback = 0;
152	}
153
154	stream.postAudioFrame = 0;
155	stream.postAudioBuffer = _postAudioBuffer;
156	stream.postVideoFrame = _postVideoFrame;
157
158	GBAContextInit(&context, 0);
159	struct GBAOptions opts = {
160		.useBios = true,
161		.logLevel = 0,
162		.idleOptimization = IDLE_LOOP_REMOVE
163	};
164	GBAConfigLoadDefaults(&context.config, &opts);
165	context.gba->logHandler = GBARetroLog;
166	context.gba->stream = &stream;
167	if (rumbleCallback) {
168		context.gba->rumble = &rumble;
169	}
170	context.gba->luminanceSource = &lux;
171
172	const char* sysDir = 0;
173	if (environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir)) {
174		char biosPath[PATH_MAX];
175		snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, "gba_bios.bin");
176		struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
177		if (bios) {
178			GBAContextLoadBIOSFromVFile(&context, bios);
179		}
180	}
181
182	GBAVideoSoftwareRendererCreate(&renderer);
183	renderer.outputBuffer = malloc(256 * VIDEO_VERTICAL_PIXELS * BYTES_PER_PIXEL);
184	renderer.outputBufferStride = 256;
185	context->renderer = &renderer.d;
186
187	GBAAudioResizeBuffer(&context.gba->audio, SAMPLES);
188
189#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
190	blip_set_rates(context.gba->audio.left,  GBA_ARM7TDMI_FREQUENCY, 32768);
191	blip_set_rates(context.gba->audio.right, GBA_ARM7TDMI_FREQUENCY, 32768);
192#endif
193}
194
195void retro_deinit(void) {
196	GBAContextDeinit(&context);
197}
198
199void retro_run(void) {
200	uint16_t keys;
201	inputPollCallback();
202
203	keys = 0;
204	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
205	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
206	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
207	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
208	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
209	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
210	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
211	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
212	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
213	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
214
215	static bool wasAdjustingLux = false;
216	if (wasAdjustingLux) {
217		wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
218		                  inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
219	} else {
220		if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
221			++luxLevel;
222			if (luxLevel > 10) {
223				luxLevel = 10;
224			}
225			wasAdjustingLux = true;
226		} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
227			--luxLevel;
228			if (luxLevel < 0) {
229				luxLevel = 0;
230			}
231			wasAdjustingLux = true;
232		}
233	}
234
235	GBAContextFrame(&context, keys);
236}
237
238void retro_reset(void) {
239	ARMReset(context.cpu);
240
241	if (rumbleCallback) {
242		CircleBufferClear(&rumbleHistory);
243	}
244}
245
246bool retro_load_game(const struct retro_game_info* game) {
247	struct VFile* rom;
248	if (game->data) {
249		data = malloc(game->size);
250		memcpy(data, game->data, game->size);
251		rom = VFileFromMemory(data, game->size);
252	} else {
253		data = 0;
254		rom = VFileOpen(game->path, O_RDONLY);
255	}
256	if (!rom) {
257		return false;
258	}
259	if (!GBAIsROM(rom)) {
260		rom->close(rom);
261		free(data);
262		return false;
263	}
264
265	savedata = malloc(SIZE_CART_FLASH1M);
266	struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
267
268	GBAContextLoadROMFromVFile(&context, rom, save);
269	GBAContextStart(&context);
270	return true;
271}
272
273void retro_unload_game(void) {
274	GBAContextStop(&context);
275	free(data);
276	data = 0;
277	free(savedata);
278	savedata = 0;
279	CircleBufferDeinit(&rumbleHistory);
280}
281
282size_t retro_serialize_size(void) {
283	return sizeof(struct GBASerializedState);
284}
285
286bool retro_serialize(void* data, size_t size) {
287	if (size != retro_serialize_size()) {
288		return false;
289	}
290	GBASerialize(context.gba, data);
291	return true;
292}
293
294bool retro_unserialize(const void* data, size_t size) {
295	if (size != retro_serialize_size()) {
296		return false;
297	}
298	GBADeserialize(context.gba, data);
299	return true;
300}
301
302void retro_cheat_reset(void) {
303	// TODO: Cheats
304}
305
306void retro_cheat_set(unsigned index, bool enabled, const char* code) {
307	// TODO: Cheats
308	UNUSED(index);
309	UNUSED(enabled);
310	UNUSED(code);
311}
312
313unsigned retro_get_region(void) {
314	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
315}
316
317void retro_set_controller_port_device(unsigned port, unsigned device) {
318	UNUSED(port);
319	UNUSED(device);
320}
321
322bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
323	UNUSED(game_type);
324	UNUSED(info);
325	UNUSED(num_info);
326	return false;
327}
328
329void* retro_get_memory_data(unsigned id) {
330	if (id != RETRO_MEMORY_SAVE_RAM) {
331		return 0;
332	}
333	return savedata;
334}
335
336size_t retro_get_memory_size(unsigned id) {
337	if (id != RETRO_MEMORY_SAVE_RAM) {
338		return 0;
339	}
340	switch (context.gba->memory.savedata.type) {
341	case SAVEDATA_AUTODETECT:
342	case SAVEDATA_FLASH1M:
343		return SIZE_CART_FLASH1M;
344	case SAVEDATA_FLASH512:
345		return SIZE_CART_FLASH512;
346	case SAVEDATA_EEPROM:
347		return SIZE_CART_EEPROM;
348	case SAVEDATA_SRAM:
349		return SIZE_CART_SRAM;
350	case SAVEDATA_FORCE_NONE:
351		return 0;
352	}
353	return 0;
354}
355
356void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
357	UNUSED(thread);
358	if (!logCallback) {
359		return;
360	}
361
362	char message[128];
363	vsnprintf(message, sizeof(message), format, args);
364
365	enum retro_log_level retroLevel = RETRO_LOG_INFO;
366	switch (level) {
367	case GBA_LOG_ALL:
368	case GBA_LOG_ERROR:
369	case GBA_LOG_FATAL:
370		retroLevel = RETRO_LOG_ERROR;
371		break;
372	case GBA_LOG_WARN:
373		retroLevel = RETRO_LOG_WARN;
374		break;
375	case GBA_LOG_INFO:
376	case GBA_LOG_GAME_ERROR:
377	case GBA_LOG_SWI:
378	case GBA_LOG_STATUS:
379		retroLevel = RETRO_LOG_INFO;
380		break;
381	case GBA_LOG_DEBUG:
382	case GBA_LOG_STUB:
383	case GBA_LOG_SIO:
384		retroLevel = RETRO_LOG_DEBUG;
385		break;
386	}
387	logCallback(retroLevel, "%s\n", message);
388}
389
390static void _postAudioBuffer(struct GBAAVStream* stream, struct GBAAudio* audio) {
391	UNUSED(stream);
392	int16_t samples[SAMPLES * 2];
393#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
394	blip_read_samples(audio->left, samples, SAMPLES, true);
395	blip_read_samples(audio->right, samples + 1, SAMPLES, true);
396#else
397	int16_t samplesR[SAMPLES];
398	GBAAudioCopy(audio, &samples[SAMPLES], samplesR, SAMPLES);
399	size_t i;
400	for (i = 0; i < SAMPLES; ++i) {
401		samples[i * 2] = samples[SAMPLES + i];
402		samples[i * 2 + 1] = samplesR[i];
403	}
404#endif
405	audioCallback(samples, SAMPLES);
406}
407
408static void _postVideoFrame(struct GBAAVStream* stream, struct GBAVideoRenderer* renderer) {
409	UNUSED(stream);
410	const void* pixels;
411	unsigned stride;
412	renderer->getPixels(renderer, &stride, &pixels);
413	videoCallback(pixels, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, BYTES_PER_PIXEL * stride);
414}
415
416static void _setRumble(struct GBARumble* rumble, int enable) {
417	UNUSED(rumble);
418	if (!rumbleCallback) {
419		return;
420	}
421	rumbleLevel += enable;
422	if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
423		int8_t oldLevel;
424		CircleBufferRead8(&rumbleHistory, &oldLevel);
425		rumbleLevel -= oldLevel;
426	}
427	CircleBufferWrite8(&rumbleHistory, enable);
428	rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
429}
430
431static void _updateLux(struct GBALuminanceSource* lux) {
432	UNUSED(lux);
433	struct retro_variable var = {
434		.key = SOLAR_SENSOR_LEVEL,
435		.value = 0
436	};
437
438	bool updated = false;
439	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
440		return;
441	}
442	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
443		return;
444	}
445
446	char* end;
447	int newLuxLevel = strtol(var.value, &end, 10);
448	if (!*end) {
449		if (newLuxLevel > 10) {
450			luxLevel = 10;
451		} else if (newLuxLevel < 0) {
452			luxLevel = 0;
453		} else {
454			luxLevel = newLuxLevel;
455		}
456	}
457}
458
459static uint8_t _readLux(struct GBALuminanceSource* lux) {
460	UNUSED(lux);
461	int value = 0x16;
462	if (luxLevel > 0) {
463		value += GBA_LUX_LEVELS[luxLevel - 1];
464	}
465	return 0xFF - value;
466}