all repos — mgba @ 02116415d18be3b9d9924730fcc16de195ba996f

mGBA Game Boy Advance Emulator

src/platform/windows/memory.c (view raw)

 1#include "util/memory.h"
 2
 3#include <Windows.h>
 4
 5void* anonymousMemoryMap(size_t size) {
 6	return VirtualAlloc(NULL, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
 7}
 8
 9void mappedMemoryFree(void* memory, size_t size) {
10	UNUSED(size);
11	// size is not useful here because we're freeing the memory, not decommitting it
12	VirtualFree(memory, 0, MEM_RELEASE);
13}