include/mgba/internal/gba/renderers/common.h (view raw)
1/* Copyright (c) 2013-2019 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_RENDERER_COMMON_H
7#define GBA_RENDERER_COMMON_H
8
9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#include <mgba/internal/gba/video.h>
14
15struct GBAVideoRendererSprite {
16 struct GBAObj obj;
17 int16_t y;
18 int16_t endY;
19 int16_t cycles;
20 int8_t index;
21};
22
23int GBAVideoRendererCleanOAM(struct GBAObj* oam, struct GBAVideoRendererSprite* sprites, int offsetY);
24
25CXX_GUARD_END
26
27#endif