all repos — mgba @ 0383c82b469e7ca38832f66d07418cd890ea68a5

mGBA Game Boy Advance Emulator

include/mgba/internal/lr35902/debugger/debugger.h (view raw)

 1/* Copyright (c) 2013-2016 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef LR35902_DEBUGGER_H
 7#define LR35902_DEBUGGER_H
 8
 9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#include <mgba/debugger/debugger.h>
14
15#include <mgba/internal/lr35902/lr35902.h>
16#include <mgba-util/vector.h>
17
18struct ParseTree;
19struct LR35902DebugBreakpoint {
20	uint16_t address;
21	int segment;
22	struct ParseTree* condition;
23};
24
25struct LR35902DebugWatchpoint {
26	uint16_t address;
27	int segment;
28	enum mWatchpointType type;
29};
30
31struct LR35902Segment {
32	uint16_t start;
33	uint16_t end;
34	const char* name;
35};
36
37DECLARE_VECTOR(LR35902DebugBreakpointList, struct LR35902DebugBreakpoint);
38DECLARE_VECTOR(LR35902DebugWatchpointList, struct LR35902DebugWatchpoint);
39
40struct LR35902Debugger {
41	struct mDebuggerPlatform d;
42	struct LR35902Core* cpu;
43
44	struct LR35902DebugBreakpointList breakpoints;
45	struct LR35902DebugWatchpointList watchpoints;
46	struct LR35902Memory originalMemory;
47
48	const struct LR35902Segment* segments;
49};
50
51struct mDebuggerPlatform* LR35902DebuggerPlatformCreate(void);
52
53CXX_GUARD_END
54
55#endif