all repos — mgba @ 0496691c9b0a767cf92dd50dbfec38f38e67439b

mGBA Game Boy Advance Emulator

src/gba/gba.h (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#ifndef GBA_H
  7#define GBA_H
  8
  9#include "util/common.h"
 10
 11#include "arm.h"
 12#include "debugger/debugger.h"
 13
 14#include "gba/memory.h"
 15#include "gba/video.h"
 16#include "gba/audio.h"
 17#include "gba/sio.h"
 18
 19extern const uint32_t GBA_ARM7TDMI_FREQUENCY;
 20
 21enum GBAIRQ {
 22	IRQ_VBLANK = 0x0,
 23	IRQ_HBLANK = 0x1,
 24	IRQ_VCOUNTER = 0x2,
 25	IRQ_TIMER0 = 0x3,
 26	IRQ_TIMER1 = 0x4,
 27	IRQ_TIMER2 = 0x5,
 28	IRQ_TIMER3 = 0x6,
 29	IRQ_SIO = 0x7,
 30	IRQ_DMA0 = 0x8,
 31	IRQ_DMA1 = 0x9,
 32	IRQ_DMA2 = 0xA,
 33	IRQ_DMA3 = 0xB,
 34	IRQ_KEYPAD = 0xC,
 35	IRQ_GAMEPAK = 0xD
 36};
 37
 38enum GBALogLevel {
 39	GBA_LOG_FATAL = 0x01,
 40	GBA_LOG_ERROR = 0x02,
 41	GBA_LOG_WARN = 0x04,
 42	GBA_LOG_INFO = 0x08,
 43	GBA_LOG_DEBUG = 0x10,
 44	GBA_LOG_STUB = 0x20,
 45
 46	GBA_LOG_GAME_ERROR = 0x100,
 47	GBA_LOG_SWI = 0x200,
 48	GBA_LOG_STATUS = 0x400,
 49	GBA_LOG_SIO = 0x800,
 50
 51	GBA_LOG_ALL = 0xF3F,
 52};
 53
 54enum GBAKey {
 55	GBA_KEY_A = 0,
 56	GBA_KEY_B = 1,
 57	GBA_KEY_SELECT = 2,
 58	GBA_KEY_START = 3,
 59	GBA_KEY_RIGHT = 4,
 60	GBA_KEY_LEFT = 5,
 61	GBA_KEY_UP = 6,
 62	GBA_KEY_DOWN = 7,
 63	GBA_KEY_R = 8,
 64	GBA_KEY_L = 9,
 65	GBA_KEY_MAX,
 66	GBA_KEY_NONE = -1
 67};
 68
 69enum GBAComponent {
 70	GBA_COMPONENT_DEBUGGER,
 71	GBA_COMPONENT_CHEAT_DEVICE,
 72	GBA_COMPONENT_MAX
 73};
 74
 75enum GBAIdleLoopOptimization {
 76	IDLE_LOOP_IGNORE = -1,
 77	IDLE_LOOP_REMOVE = 0,
 78	IDLE_LOOP_DETECT
 79};
 80
 81enum {
 82	SP_BASE_SYSTEM = 0x03007F00,
 83	SP_BASE_IRQ = 0x03007FA0,
 84	SP_BASE_SUPERVISOR = 0x03007FE0
 85};
 86
 87struct GBA;
 88struct GBARotationSource;
 89struct GBAThread;
 90struct Patch;
 91struct VFile;
 92
 93typedef void (*GBALogHandler)(struct GBAThread*, enum GBALogLevel, const char* format, va_list args);
 94
 95struct GBAAVStream {
 96	void (*postVideoFrame)(struct GBAAVStream*, struct GBAVideoRenderer* renderer);
 97	void (*postAudioFrame)(struct GBAAVStream*, int16_t left, int16_t right);
 98	void (*postAudioBuffer)(struct GBAAVStream*, struct GBAAudio*);
 99};
100
101struct GBATimer {
102	uint16_t reload;
103	uint16_t oldReload;
104	int32_t lastEvent;
105	int32_t nextEvent;
106	int32_t overflowInterval;
107	unsigned prescaleBits : 4;
108	unsigned countUp : 1;
109	unsigned doIrq : 1;
110	unsigned enable : 1;
111};
112
113struct GBA {
114	struct ARMComponent d;
115
116	struct ARMCore* cpu;
117	struct GBAMemory memory;
118	struct GBAVideo video;
119	struct GBAAudio audio;
120	struct GBASIO sio;
121
122	struct GBASync* sync;
123
124	struct ARMDebugger* debugger;
125
126	uint32_t bus;
127	bool performingDMA;
128
129	int timersEnabled;
130	struct GBATimer timers[4];
131
132	int springIRQ;
133	uint32_t biosChecksum;
134	int* keySource;
135	struct GBARotationSource* rotationSource;
136	struct GBALuminanceSource* luminanceSource;
137	struct GBARTCSource* rtcSource;
138	struct GBARumble* rumble;
139
140	struct GBARRContext* rr;
141	void* pristineRom;
142	size_t pristineRomSize;
143	size_t yankedRomSize;
144	uint32_t romCrc32;
145	struct VFile* romVf;
146	struct VFile* biosVf;
147
148	const char* activeFile;
149
150	GBALogHandler logHandler;
151	enum GBALogLevel logLevel;
152	struct GBAAVStream* stream;
153
154	enum GBAIdleLoopOptimization idleOptimization;
155	uint32_t idleLoop;
156	uint32_t lastJump;
157	bool haltPending;
158	int idleDetectionStep;
159	int idleDetectionFailures;
160	int32_t cachedRegisters[16];
161	bool taintedRegisters[16];
162
163	bool realisticTiming;
164};
165
166struct GBACartridge {
167	uint32_t entry;
168	uint8_t logo[156];
169	char title[12];
170	uint32_t id;
171	uint16_t maker;
172	uint8_t type;
173	uint8_t unit;
174	uint8_t device;
175	uint8_t reserved[7];
176	uint8_t version;
177	uint8_t checksum;
178	// And ROM data...
179};
180
181void GBACreate(struct GBA* gba);
182void GBADestroy(struct GBA* gba);
183
184void GBAReset(struct ARMCore* cpu);
185void GBASkipBIOS(struct ARMCore* cpu);
186
187void GBATimerUpdateRegister(struct GBA* gba, int timer);
188void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t value);
189void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t value);
190
191void GBAWriteIE(struct GBA* gba, uint16_t value);
192void GBAWriteIME(struct GBA* gba, uint16_t value);
193void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq);
194void GBATestIRQ(struct ARMCore* cpu);
195void GBAHalt(struct GBA* gba);
196
197void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger);
198void GBADetachDebugger(struct GBA* gba);
199
200void GBASetBreakpoint(struct GBA* gba, struct ARMComponent* component, uint32_t address, enum ExecutionMode mode,
201                      uint32_t* opcode);
202void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
203
204void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname);
205void GBAYankROM(struct GBA* gba);
206void GBAUnloadROM(struct GBA* gba);
207void GBALoadBIOS(struct GBA* gba, struct VFile* vf);
208void GBAApplyPatch(struct GBA* gba, struct Patch* patch);
209
210bool GBAIsROM(struct VFile* vf);
211bool GBAIsBIOS(struct VFile* vf);
212void GBAGetGameCode(struct GBA* gba, char* out);
213void GBAGetGameTitle(struct GBA* gba, char* out);
214
215void GBAFrameStarted(struct GBA* gba);
216void GBAFrameEnded(struct GBA* gba);
217
218ATTRIBUTE_FORMAT(printf, 3, 4)
219void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...);
220
221ATTRIBUTE_FORMAT(printf, 3, 4)
222void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...);
223
224#endif