src/platform/qt/CoreController.h (view raw)
1/* Copyright (c) 2013-2017 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#pragma once
7
8#include <QByteArray>
9#include <QList>
10#include <QMutex>
11#include <QObject>
12#include <QSize>
13
14#include "VFileDevice.h"
15
16#include <functional>
17#include <memory>
18
19#include <mgba/core/core.h>
20#include <mgba/core/interface.h>
21#include <mgba/core/thread.h>
22#include <mgba/core/cache-set.h>
23
24#ifdef M_CORE_GB
25#include <mgba/internal/gb/sio/printer.h>
26#endif
27
28#ifdef M_CORE_GBA
29#include <mgba/gba/interface.h>
30#endif
31
32struct mCore;
33
34namespace QGBA {
35
36class ConfigController;
37class InputController;
38class LogController;
39class MultiplayerController;
40class Override;
41
42class CoreController : public QObject {
43Q_OBJECT
44
45public:
46 static const bool VIDEO_SYNC = false;
47 static const bool AUDIO_SYNC = true;
48
49 enum class Feature {
50 OPENGL = mCORE_FEATURE_OPENGL,
51 };
52
53 class Interrupter {
54 public:
55 Interrupter(CoreController*, bool fromThread = false);
56 Interrupter(std::shared_ptr<CoreController>, bool fromThread = false);
57 Interrupter(const Interrupter&);
58 ~Interrupter();
59
60 private:
61 CoreController* m_parent;
62 };
63
64 CoreController(mCore* core, QObject* parent = nullptr);
65 ~CoreController();
66
67 mCoreThread* thread() { return &m_threadContext; }
68
69 const color_t* drawContext();
70
71 bool isPaused();
72 bool hasStarted();
73
74 mPlatform platform() const;
75 QSize screenDimensions() const;
76 bool supportsFeature(Feature feature) const { return m_threadContext.core->supportsFeature(m_threadContext.core, static_cast<mCoreFeature>(feature)); }
77 bool hardwareAccelerated() const { return m_hwaccel; }
78
79 void loadConfig(ConfigController*);
80
81 mCheatDevice* cheatDevice() { return m_threadContext.core->cheatDevice(m_threadContext.core); }
82
83#ifdef USE_DEBUGGERS
84 mDebugger* debugger() { return m_threadContext.core->debugger; }
85 void setDebugger(mDebugger*);
86#endif
87
88 void setMultiplayerController(MultiplayerController*);
89 void clearMultiplayerController();
90 MultiplayerController* multiplayerController() { return m_multiplayer; }
91
92 mCacheSet* graphicCaches();
93 int stateSlot() const { return m_stateSlot; }
94
95 void setOverride(std::unique_ptr<Override> override);
96 Override* override() { return m_override.get(); }
97
98 void setInputController(InputController*);
99 void setLogger(LogController*);
100
101 bool audioSync() const { return m_audioSync; }
102 bool videoSync() const { return m_videoSync; }
103
104public slots:
105 void start();
106 void stop();
107 void reset();
108 void setPaused(bool paused);
109 void frameAdvance();
110 void setSync(bool enable);
111
112 void setRewinding(bool);
113 void rewind(int count = 0);
114
115 void setFastForward(bool);
116 void forceFastForward(bool);
117
118 void loadState(int slot = 0);
119 void loadState(const QString& path);
120 void saveState(int slot = 0);
121 void saveState(const QString& path);
122 void loadBackupState();
123 void saveBackupState();
124
125 void loadSave(const QString&, bool temporary);
126 void loadPatch(const QString&);
127 void replaceGame(const QString&);
128 void yankPak();
129
130 void addKey(int key);
131 void clearKey(int key);
132 void setAutofire(int key, bool enable);
133
134#ifdef USE_PNG
135 void screenshot();
136#endif
137
138 void setRealTime();
139 void setFixedTime(const QDateTime& time);
140 void setFakeEpoch(const QDateTime& time);
141
142 void importSharkport(const QString& path);
143 void exportSharkport(const QString& path);
144
145#ifdef M_CORE_GB
146 void attachPrinter();
147 void detachPrinter();
148 void endPrint();
149#endif
150
151#ifdef M_CORE_GBA
152 void attachBattleChipGate();
153 void detachBattleChipGate();
154 void setBattleChipId(uint16_t id);
155 void setBattleChipFlavor(int flavor);
156#endif
157
158 void setAVStream(mAVStream*);
159 void clearAVStream();
160
161 void clearOverride();
162
163 void startVideoLog(const QString& path);
164 void endVideoLog();
165
166 void setFramebufferHandle(int fb);
167
168signals:
169 void started();
170 void paused();
171 void unpaused();
172 void stopping();
173 void crashed(const QString& errorMessage);
174 void failed();
175 void frameAvailable();
176 void didReset();
177 void stateLoaded();
178 void rewound();
179
180 void rewindChanged(bool);
181 void fastForwardChanged(bool);
182
183 void unimplementedBiosCall(int);
184 void statusPosted(const QString& message);
185 void logPosted(int level, int category, const QString& log);
186
187 void imagePrinted(const QImage&);
188
189private:
190 void updateKeys();
191 int updateAutofire();
192 void finishFrame();
193
194 void updateFastForward();
195
196 mCoreThread m_threadContext{};
197
198 bool m_patched = false;
199
200 QByteArray m_buffers[2];
201 QByteArray* m_activeBuffer;
202 QByteArray m_completeBuffer;
203 bool m_hwaccel = false;
204
205 std::unique_ptr<mCacheSet> m_cacheSet;
206 std::unique_ptr<Override> m_override;
207
208 QList<std::function<void()>> m_resetActions;
209 QList<std::function<void()>> m_frameActions;
210 QMutex m_mutex;
211
212 int m_activeKeys = 0;
213 bool m_autofire[32] = {};
214 int m_autofireStatus[32] = {};
215 int m_autofireThreshold = 1;
216
217 VFileDevice m_backupLoadState;
218 QByteArray m_backupSaveState{nullptr};
219 int m_stateSlot = 1;
220 QString m_statePath;
221 int m_loadStateFlags;
222 int m_saveStateFlags;
223
224 bool m_audioSync = AUDIO_SYNC;
225 bool m_videoSync = VIDEO_SYNC;
226
227 bool m_autosave;
228 bool m_autoload;
229 int m_autosaveCounter;
230
231 int m_fastForward = false;
232 int m_fastForwardForced = false;
233 int m_fastForwardVolume = -1;
234 int m_fastForwardMute = -1;
235 float m_fastForwardRatio = -1.f;
236 float m_fpsTarget;
237
238 InputController* m_inputController = nullptr;
239 LogController* m_log = nullptr;
240 MultiplayerController* m_multiplayer = nullptr;
241
242 mVideoLogContext* m_vl = nullptr;
243 VFile* m_vlVf = nullptr;
244
245#ifdef M_CORE_GB
246 struct QGBPrinter {
247 GBPrinter d;
248 CoreController* parent;
249 } m_printer;
250#endif
251
252#ifdef M_CORE_GBA
253 GBASIOBattlechipGate m_battlechip;
254#endif
255};
256
257}