#ifndef QGBA_AUDIO_DEVICE #define QGBA_AUDIO_DEVICE #include #include #include #include struct GBAAudio; namespace QGBA { class AudioThread : public QThread { Q_OBJECT public: AudioThread(QObject* parent = 0); void setInput(GBAAudio* input); public slots: void shutdown(); protected: void run(); private: GBAAudio* m_input; QAudioOutput* m_audioOutput; }; class AudioDevice : public QIODevice { Q_OBJECT public: AudioDevice(GBAAudio* audio, QObject* parent = 0); void setFormat(const QAudioFormat& format); protected: virtual qint64 readData(char* data, qint64 maxSize); virtual qint64 writeData(const char* data, qint64 maxSize); private: GBAAudio* m_audio; float m_drift; float m_ratio; }; } #endif