src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2017 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_WINDOW
7#define QGBA_WINDOW
8
9#include <QDateTime>
10#include <QList>
11#include <QMainWindow>
12#include <QTimer>
13
14#include <functional>
15#include <memory>
16
17#include <mgba/core/thread.h>
18
19#include "InputController.h"
20#include "LoadSaveState.h"
21#include "LogController.h"
22struct mArguments;
23
24namespace QGBA {
25
26class AudioProcessor;
27class ConfigController;
28class CoreController;
29class CoreManager;
30class DebuggerConsoleController;
31class Display;
32class GDBController;
33class GIFView;
34class LibraryController;
35class LogView;
36class OverrideView;
37class SensorView;
38class ShaderSelector;
39class ShortcutController;
40class VideoView;
41class WindowBackground;
42
43class Window : public QMainWindow {
44Q_OBJECT
45
46public:
47 Window(CoreManager* manager, ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
48 virtual ~Window();
49
50 std::shared_ptr<CoreController> controller() { return m_controller; }
51
52 void setConfig(ConfigController*);
53 void argumentsPassed(mArguments*);
54
55 void resizeFrame(const QSize& size);
56
57 void updateMultiplayerStatus(bool canOpenAnother) { m_multiWindow->setEnabled(canOpenAnother); }
58
59signals:
60 void startDrawing();
61 void shutdown();
62 void paused(bool);
63
64public slots:
65 void setController(CoreController* controller, const QString& fname);
66 void selectROM();
67#ifdef USE_SQLITE3
68 void selectROMInArchive();
69 void addDirToLibrary();
70#endif
71 void selectSave(bool temporary);
72 void selectPatch();
73 void enterFullScreen();
74 void exitFullScreen();
75 void toggleFullScreen();
76 void loadConfig();
77 void reloadConfig();
78 void saveConfig();
79
80 void loadCamImage();
81
82 void replaceROM();
83
84 void multiplayerChanged();
85
86 void importSharkport();
87 void exportSharkport();
88
89 void openSettingsWindow();
90
91 void startVideoLog();
92
93#ifdef USE_DEBUGGERS
94 void consoleOpen();
95#endif
96
97#ifdef USE_FFMPEG
98 void openVideoWindow();
99#endif
100
101#ifdef USE_MAGICK
102 void openGIFWindow();
103#endif
104
105#ifdef USE_GDB_STUB
106 void gdbOpen();
107#endif
108
109protected:
110 virtual void keyPressEvent(QKeyEvent* event) override;
111 virtual void keyReleaseEvent(QKeyEvent* event) override;
112 virtual void resizeEvent(QResizeEvent*) override;
113 virtual void showEvent(QShowEvent*) override;
114 virtual void closeEvent(QCloseEvent*) override;
115 virtual void focusInEvent(QFocusEvent*) override;
116 virtual void focusOutEvent(QFocusEvent*) override;
117 virtual void dragEnterEvent(QDragEnterEvent*) override;
118 virtual void dropEvent(QDropEvent*) override;
119 virtual void mouseDoubleClickEvent(QMouseEvent*) override;
120
121private slots:
122 void gameStarted();
123 void gameStopped();
124 void gameCrashed(const QString&);
125 void gameFailed();
126 void unimplementedBiosCall(int);
127
128 void reloadAudioDriver();
129 void reloadDisplayDriver();
130
131 void tryMakePortable();
132 void mustRestart();
133
134 void recordFrame();
135 void showFPS();
136 void focusCheck();
137
138private:
139 static const int FPS_TIMER_INTERVAL = 2000;
140 static const int FRAME_LIST_SIZE = 120;
141
142 void setupMenu(QMenuBar*);
143 void openStateWindow(LoadSave);
144
145 void attachWidget(QWidget* widget);
146 void detachWidget(QWidget* widget);
147
148 void appendMRU(const QString& fname);
149 void updateMRU();
150
151 void openView(QWidget* widget);
152
153 template <typename T, typename... A> std::function<void()> openTView(A... arg);
154 template <typename T, typename... A> std::function<void()> openControllerTView(A... arg);
155
156 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
157 QAction* addHiddenAction(QMenu* menu, QAction* action, const QString& name);
158
159 void updateTitle(float fps = -1);
160
161 QString getFilters() const;
162 QString getFiltersArchive() const;
163
164 CoreManager* m_manager;
165 std::shared_ptr<CoreController> m_controller;
166 std::unique_ptr<AudioProcessor> m_audioProcessor;
167
168 std::unique_ptr<Display> m_display;
169 int m_savedScale;
170 // TODO: Move these to a new class
171 QList<QAction*> m_gameActions;
172 QList<QAction*> m_nonMpActions;
173#ifdef M_CORE_GBA
174 QList<QAction*> m_gbaActions;
175#endif
176 QAction* m_multiWindow;
177 QMap<int, QAction*> m_frameSizes;
178 LogController m_log{0};
179 LogView* m_logView;
180#ifdef USE_DEBUGGERS
181 DebuggerConsoleController* m_console = nullptr;
182#endif
183 LoadSaveState* m_stateWindow = nullptr;
184 WindowBackground* m_screenWidget;
185 QPixmap m_logo{":/res/mgba-1024.png"};
186 ConfigController* m_config;
187 InputController m_inputController;
188 QList<QDateTime> m_frameList;
189 QTimer m_fpsTimer;
190 QList<QString> m_mruFiles;
191 QMenu* m_mruMenu = nullptr;
192 QMenu* m_videoLayers;
193 QMenu* m_audioChannels;
194 ShortcutController* m_shortcutController;
195 std::unique_ptr<ShaderSelector> m_shaderView;
196 bool m_fullscreenOnStart = false;
197 QTimer m_focusCheck;
198 bool m_autoresume = false;
199 bool m_wasOpened = false;
200 QString m_pendingPatch;
201
202 bool m_hitUnimplementedBiosCall;
203
204 std::unique_ptr<OverrideView> m_overrideView;
205 std::unique_ptr<SensorView> m_sensorView;
206
207#ifdef USE_FFMPEG
208 VideoView* m_videoView = nullptr;
209#endif
210
211#ifdef USE_MAGICK
212 GIFView* m_gifView = nullptr;
213#endif
214
215#ifdef USE_GDB_STUB
216 GDBController* m_gdbController = nullptr;
217#endif
218
219#ifdef USE_SQLITE3
220 LibraryController* m_libraryView;
221#endif
222};
223
224class WindowBackground : public QLabel {
225Q_OBJECT
226
227public:
228 WindowBackground(QWidget* parent = 0);
229
230 void setSizeHint(const QSize& size);
231 virtual QSize sizeHint() const override;
232 void setDimensions(int width, int height);
233 void setLockIntegerScaling(bool lock);
234 void setLockAspectRatio(bool lock);
235
236protected:
237 virtual void paintEvent(QPaintEvent*) override;
238
239private:
240 QSize m_sizeHint;
241 int m_aspectWidth;
242 int m_aspectHeight;
243 bool m_lockAspectRatio;
244 bool m_lockIntegerScaling;
245};
246
247}
248
249#endif