all repos — mgba @ 08b78cb468d97102d896c68a07a25f705faaebc7

mGBA Game Boy Advance Emulator

src/platform/qt/MultiplayerController.h (view raw)

 1/* Copyright (c) 2013-2015 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef QGBA_MULTIPLAYER_CONTROLLER
 7#define QGBA_MULTIPLAYER_CONTROLLER
 8
 9#include <QMutex>
10#include <QList>
11#include <QObject>
12
13extern "C" {
14#include "gba/sio/lockstep.h"
15}
16
17namespace QGBA {
18
19class GameController;
20
21class MultiplayerController : public QObject {
22Q_OBJECT
23
24public:
25	MultiplayerController();
26	~MultiplayerController();
27
28	bool attachGame(GameController*);
29	void detachGame(GameController*);
30
31	int attached();
32	int playerId(GameController*);
33
34signals:
35	void gameAttached();
36	void gameDetached();
37
38private:
39	struct Player {
40		GameController* controller;
41		GBASIOLockstepNode* node;
42		int awake;
43		int32_t cyclesPosted;
44		unsigned waitMask;
45	};
46	GBASIOLockstep m_lockstep;
47	QList<Player> m_players;
48	QMutex m_lock;
49};
50
51}
52#endif