all repos — mgba @ 08f10b2d73b3a17db1284acdd15e3b9f4ef964c1

mGBA Game Boy Advance Emulator

src/platform/qt/CoreController.cpp (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "CoreController.h"
  7
  8#include "ConfigController.h"
  9#include "InputController.h"
 10#include "LogController.h"
 11#include "MultiplayerController.h"
 12#include "Override.h"
 13
 14#include <QDateTime>
 15#include <QMutexLocker>
 16
 17#include <mgba/core/serialize.h>
 18#include <mgba/feature/video-logger.h>
 19#ifdef M_CORE_GBA
 20#include <mgba/internal/gba/gba.h>
 21#include <mgba/internal/gba/renderers/cache-set.h>
 22#include <mgba/internal/gba/sharkport.h>
 23#endif
 24#ifdef M_CORE_GB
 25#include <mgba/internal/gb/gb.h>
 26#include <mgba/internal/gb/renderers/cache-set.h>
 27#endif
 28#include <mgba-util/math.h>
 29#include <mgba-util/vfs.h>
 30
 31#define AUTOSAVE_GRANULARITY 600
 32
 33using namespace QGBA;
 34
 35CoreController::CoreController(mCore* core, QObject* parent)
 36	: QObject(parent)
 37	, m_saveStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC)
 38	, m_loadStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_RTC)
 39{
 40	m_threadContext.core = core;
 41	m_threadContext.userData = this;
 42
 43	QSize size(256, 512);
 44	m_buffers[0].resize(size.width() * size.height() * sizeof(color_t));
 45	m_buffers[1].resize(size.width() * size.height() * sizeof(color_t));
 46	m_buffers[0].fill(0xFF);
 47	m_buffers[1].fill(0xFF);
 48	m_activeBuffer = &m_buffers[0];
 49	m_completeBuffer = m_buffers[0];
 50
 51	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), size.width());
 52
 53	m_resetActions.append([this]() {
 54		if (m_autoload) {
 55			mCoreLoadState(m_threadContext.core, 0, m_loadStateFlags);
 56		}
 57	});
 58
 59	m_threadContext.startCallback = [](mCoreThread* context) {
 60		CoreController* controller = static_cast<CoreController*>(context->userData);
 61
 62		switch (context->core->platform(context->core)) {
 63#ifdef M_CORE_GBA
 64		case PLATFORM_GBA:
 65			context->core->setPeripheral(context->core, mPERIPH_GBA_LUMINANCE, controller->m_inputController->luminance());
 66			break;
 67#endif
 68		default:
 69			break;
 70		}
 71
 72		controller->updateFastForward();
 73
 74		if (controller->m_multiplayer) {
 75			controller->m_multiplayer->attachGame(controller);
 76		}
 77
 78		QMetaObject::invokeMethod(controller, "started");
 79	};
 80
 81	m_threadContext.resetCallback = [](mCoreThread* context) {
 82		CoreController* controller = static_cast<CoreController*>(context->userData);
 83		for (auto action : controller->m_resetActions) {
 84			action();
 85		}
 86
 87		if (controller->m_override) {
 88			controller->m_override->identify(context->core);
 89			controller->m_override->apply(context->core);
 90		}
 91
 92		controller->m_resetActions.clear();
 93
 94		controller->m_activeBuffer = &controller->m_buffers[0];
 95		context->core->setVideoBuffer(context->core, reinterpret_cast<color_t*>(controller->m_activeBuffer->data()), controller->screenDimensions().width());
 96
 97		controller->finishFrame();
 98	};
 99
100	m_threadContext.frameCallback = [](mCoreThread* context) {
101		CoreController* controller = static_cast<CoreController*>(context->userData);
102
103		if (controller->m_autosaveCounter == AUTOSAVE_GRANULARITY) {
104			if (controller->m_autosave) {
105				mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
106			}
107			controller->m_autosaveCounter = 0;
108		}
109		++controller->m_autosaveCounter;
110
111		controller->finishFrame();
112	};
113
114	m_threadContext.cleanCallback = [](mCoreThread* context) {
115		CoreController* controller = static_cast<CoreController*>(context->userData);
116
117		if (controller->m_autosave) {
118			mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
119		}
120
121		controller->clearMultiplayerController();
122		QMetaObject::invokeMethod(controller, "stopping");
123	};
124
125	m_threadContext.pauseCallback = [](mCoreThread* context) {
126		CoreController* controller = static_cast<CoreController*>(context->userData);
127
128		QMetaObject::invokeMethod(controller, "paused");
129	};
130
131	m_threadContext.unpauseCallback = [](mCoreThread* context) {
132		CoreController* controller = static_cast<CoreController*>(context->userData);
133
134		QMetaObject::invokeMethod(controller, "unpaused");
135	};
136
137	m_threadContext.logger.d.log = [](mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
138		mThreadLogger* logContext = reinterpret_cast<mThreadLogger*>(logger);
139		mCoreThread* context = logContext->p;
140
141		static const char* savestateMessage = "State %i saved";
142		static const char* loadstateMessage = "State %i loaded";
143		static const char* savestateFailedMessage = "State %i failed to load";
144		static int biosCat = -1;
145		static int statusCat = -1;
146		if (!context) {
147			return;
148		}
149		CoreController* controller = static_cast<CoreController*>(context->userData);
150		QString message;
151		if (biosCat < 0) {
152			biosCat = mLogCategoryById("gba.bios");
153		}
154		if (statusCat < 0) {
155			statusCat = mLogCategoryById("core.status");
156		}
157#ifdef M_CORE_GBA
158		if (level == mLOG_STUB && category == biosCat) {
159			va_list argc;
160			va_copy(argc, args);
161			int immediate = va_arg(argc, int);
162			va_end(argc);
163			QMetaObject::invokeMethod(controller, "unimplementedBiosCall", Q_ARG(int, immediate));
164		} else
165#endif
166		if (category == statusCat) {
167			// Slot 0 is reserved for suspend points
168			if (strncmp(loadstateMessage, format, strlen(loadstateMessage)) == 0) {
169				va_list argc;
170				va_copy(argc, args);
171				int slot = va_arg(argc, int);
172				va_end(argc);
173				if (slot == 0) {
174					format = "Loaded suspend state";
175				}
176			} else if (strncmp(savestateFailedMessage, format, strlen(savestateFailedMessage)) == 0 || strncmp(savestateMessage, format, strlen(savestateMessage)) == 0) {
177				va_list argc;
178				va_copy(argc, args);
179				int slot = va_arg(argc, int);
180				va_end(argc);
181				if (slot == 0) {
182					return;
183				}
184			}
185			message = QString().vsprintf(format, args);
186			QMetaObject::invokeMethod(controller, "statusPosted", Q_ARG(const QString&, message));
187		}
188		message = QString().vsprintf(format, args);
189		QMetaObject::invokeMethod(controller, "logPosted", Q_ARG(int, level), Q_ARG(int, category), Q_ARG(const QString&, message));
190		if (level == mLOG_FATAL) {
191			QMetaObject::invokeMethod(controller, "crashed", Q_ARG(const QString&, QString().vsprintf(format, args)));
192		}
193	};
194}
195
196CoreController::~CoreController() {
197	endVideoLog();
198	stop();
199	disconnect();
200
201	mCoreThreadJoin(&m_threadContext);
202
203	if (m_cacheSet) {
204		mCacheSetDeinit(m_cacheSet.get());
205		m_cacheSet.reset();
206	}
207
208	mCoreConfigDeinit(&m_threadContext.core->config);
209	m_threadContext.core->deinit(m_threadContext.core);
210}
211
212const color_t* CoreController::drawContext() {
213	QMutexLocker locker(&m_mutex);
214	return reinterpret_cast<const color_t*>(m_completeBuffer.constData());
215}
216
217bool CoreController::isPaused() {
218	return mCoreThreadIsPaused(&m_threadContext);
219}
220
221bool CoreController::hasStarted() {
222	return mCoreThreadHasStarted(&m_threadContext);
223}
224
225mPlatform CoreController::platform() const {
226	return m_threadContext.core->platform(m_threadContext.core);
227}
228
229QSize CoreController::screenDimensions() const {
230	unsigned width, height;
231	m_threadContext.core->desiredVideoDimensions(m_threadContext.core, &width, &height);
232
233	return QSize(width, height);
234}
235
236void CoreController::loadConfig(ConfigController* config) {
237	Interrupter interrupter(this);
238	m_loadStateFlags = config->getOption("loadStateExtdata", m_loadStateFlags).toInt();
239	m_saveStateFlags = config->getOption("saveStateExtdata", m_saveStateFlags).toInt();
240	m_fastForwardRatio = config->getOption("fastForwardRatio", m_fastForwardRatio).toFloat();
241	m_videoSync = config->getOption("videoSync", m_videoSync).toInt();
242	m_audioSync = config->getOption("audioSync", m_audioSync).toInt();
243	m_fpsTarget = config->getOption("fpsTarget").toFloat();
244	m_autosave = config->getOption("autosave", false).toInt();
245	m_autoload = config->getOption("autoload", true).toInt();
246	m_autofireThreshold = config->getOption("autofireThreshold", m_autofireThreshold).toInt();
247	m_fastForwardVolume = config->getOption("fastForwardVolume", -1).toInt();
248	m_fastForwardMute = config->getOption("fastForwardMute", -1).toInt();
249	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "volume");
250	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "mute");
251	mCoreLoadForeignConfig(m_threadContext.core, config->config());
252	if (hasStarted()) {
253		updateFastForward();
254		mCoreThreadRewindParamsChanged(&m_threadContext);
255	}
256}
257
258#ifdef USE_DEBUGGERS
259void CoreController::setDebugger(mDebugger* debugger) {
260	Interrupter interrupter(this);
261	if (debugger) {
262		mDebuggerAttach(debugger, m_threadContext.core);
263	} else {
264		m_threadContext.core->detachDebugger(m_threadContext.core);
265	}
266}
267#endif
268
269void CoreController::setMultiplayerController(MultiplayerController* controller) {
270	if (controller == m_multiplayer) {
271		return;
272	}
273	clearMultiplayerController();
274	m_multiplayer = controller;
275	if (!mCoreThreadHasStarted(&m_threadContext)) {
276		return;
277	}
278	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* thread) {
279		CoreController* controller = static_cast<CoreController*>(thread->userData);
280		controller->m_multiplayer->attachGame(controller);
281	});
282}
283
284void CoreController::clearMultiplayerController() {
285	if (!m_multiplayer) {
286		return;
287	}
288	m_multiplayer->detachGame(this);
289	m_multiplayer = nullptr;
290}
291
292mCacheSet* CoreController::graphicCaches() {
293	if (m_cacheSet) {
294		return m_cacheSet.get();
295	}
296	Interrupter interrupter(this);
297	switch (platform()) {
298#ifdef M_CORE_GBA
299	case PLATFORM_GBA: {
300		GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
301		m_cacheSet = std::make_unique<mCacheSet>();
302		GBAVideoCacheInit(m_cacheSet.get());
303		GBAVideoCacheAssociate(m_cacheSet.get(), &gba->video);
304		break;
305	}
306#endif
307#ifdef M_CORE_GB
308	case PLATFORM_GB: {
309		GB* gb = static_cast<GB*>(m_threadContext.core->board);
310		m_cacheSet = std::make_unique<mCacheSet>();
311		GBVideoCacheInit(m_cacheSet.get());
312		GBVideoCacheAssociate(m_cacheSet.get(), &gb->video);
313		break;
314	}
315#endif
316	default:
317		return nullptr;
318	}
319	return m_cacheSet.get();
320}
321
322void CoreController::setOverride(std::unique_ptr<Override> override) {
323	Interrupter interrupter(this);
324	m_override = std::move(override);
325	m_override->identify(m_threadContext.core);
326}
327
328void CoreController::setInputController(InputController* inputController) {
329	m_inputController = inputController;
330	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_ROTATION, m_inputController->rotationSource());
331	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_RUMBLE, m_inputController->rumble());
332	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_IMAGE_SOURCE, m_inputController->imageSource());
333}
334
335void CoreController::setLogger(LogController* logger) {
336	disconnect(m_log);
337	m_log = logger;
338	m_threadContext.logger.d.filter = logger->filter();
339	connect(this, &CoreController::logPosted, m_log, &LogController::postLog);
340}
341
342void CoreController::start() {
343	if (!m_patched) {
344		mCoreAutoloadPatch(m_threadContext.core);
345	}
346	if (!mCoreThreadStart(&m_threadContext)) {
347		emit failed();
348		emit stopping();
349	}
350}
351
352void CoreController::stop() {
353	setSync(false);
354#ifdef USE_DEBUGGERS
355	setDebugger(nullptr);
356#endif
357	setPaused(false);
358	mCoreThreadEnd(&m_threadContext);
359	emit stopping();
360}
361
362void CoreController::reset() {
363	bool wasPaused = isPaused();
364	setPaused(false);
365	Interrupter interrupter(this);
366	mCoreThreadReset(&m_threadContext);
367	if (wasPaused) {
368		setPaused(true);
369	}
370}
371
372void CoreController::setPaused(bool paused) {
373	if (paused == isPaused()) {
374		return;
375	}
376	if (paused) {
377		QMutexLocker locker(&m_mutex);
378		m_frameActions.append([this]() {
379			mCoreThreadPauseFromThread(&m_threadContext);
380		});
381	} else {
382		mCoreThreadUnpause(&m_threadContext);
383	}
384}
385
386void CoreController::frameAdvance() {
387	QMutexLocker locker(&m_mutex);
388	m_frameActions.append([this]() {
389		mCoreThreadPauseFromThread(&m_threadContext);
390	});
391	setPaused(false);
392}
393
394void CoreController::setSync(bool sync) {
395	if (sync) {
396		m_threadContext.impl->sync.audioWait = m_audioSync;
397		m_threadContext.impl->sync.videoFrameWait = m_videoSync;
398	} else {
399		m_threadContext.impl->sync.audioWait = false;
400		m_threadContext.impl->sync.videoFrameWait = false;
401	}
402}
403
404void CoreController::setRewinding(bool rewind) {
405	if (!m_threadContext.core->opts.rewindEnable) {
406		return;
407	}
408	if (rewind && m_multiplayer && m_multiplayer->attached() > 1) {
409		return;
410	}
411
412	if (rewind && isPaused()) {
413		setPaused(false);
414		// TODO: restore autopausing
415	}
416	mCoreThreadSetRewinding(&m_threadContext, rewind);
417}
418
419void CoreController::rewind(int states) {
420	{
421		Interrupter interrupter(this);
422		if (!states) {
423			states = INT_MAX;
424		}
425		for (int i = 0; i < states; ++i) {
426			if (!mCoreRewindRestore(&m_threadContext.impl->rewind, m_threadContext.core)) {
427				break;
428			}
429		}
430	}
431	emit frameAvailable();
432	emit rewound();
433}
434
435void CoreController::setFastForward(bool enable) {
436	m_fastForward = enable;
437	updateFastForward();
438}
439
440void CoreController::forceFastForward(bool enable) {
441	m_fastForwardForced = enable;
442	updateFastForward();
443}
444
445void CoreController::loadState(int slot) {
446	if (slot > 0 && slot != m_stateSlot) {
447		m_stateSlot = slot;
448		m_backupSaveState.clear();
449	}
450	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
451		CoreController* controller = static_cast<CoreController*>(context->userData);
452		if (!controller->m_backupLoadState.isOpen()) {
453			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
454		}
455		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
456		if (mCoreLoadState(context->core, controller->m_stateSlot, controller->m_loadStateFlags)) {
457			emit controller->frameAvailable();
458			emit controller->stateLoaded();
459		}
460	});
461}
462
463void CoreController::loadState(const QString& path) {
464	m_statePath = path;
465	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
466		CoreController* controller = static_cast<CoreController*>(context->userData);
467		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
468		if (!vf) {
469			return;
470		}
471		if (!controller->m_backupLoadState.isOpen()) {
472			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
473		}
474		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
475		if (mCoreLoadStateNamed(context->core, vf, controller->m_loadStateFlags)) {
476			emit controller->frameAvailable();
477			emit controller->stateLoaded();
478		}
479		vf->close(vf);
480	});
481}
482
483void CoreController::saveState(int slot) {
484	if (slot > 0) {
485		m_stateSlot = slot;
486	}
487	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
488		CoreController* controller = static_cast<CoreController*>(context->userData);
489		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, false);
490		if (vf) {
491			controller->m_backupSaveState.resize(vf->size(vf));
492			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
493			vf->close(vf);
494		}
495		mCoreSaveState(context->core, controller->m_stateSlot, controller->m_saveStateFlags);
496	});
497}
498
499void CoreController::saveState(const QString& path) {
500	m_statePath = path;
501	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
502		CoreController* controller = static_cast<CoreController*>(context->userData);
503		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
504		if (vf) {
505			controller->m_backupSaveState.resize(vf->size(vf));
506			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
507			vf->close(vf);
508		}
509		vf = VFileDevice::open(controller->m_statePath, O_WRONLY | O_CREAT | O_TRUNC);
510		if (!vf) {
511			return;
512		}
513		mCoreSaveStateNamed(context->core, vf, controller->m_saveStateFlags);
514		vf->close(vf);
515	});
516}
517
518void CoreController::loadBackupState() {
519	if (!m_backupLoadState.isOpen()) {
520		return;
521	}
522
523	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
524		CoreController* controller = static_cast<CoreController*>(context->userData);
525		controller->m_backupLoadState.seek(0);
526		if (mCoreLoadStateNamed(context->core, controller->m_backupLoadState, controller->m_loadStateFlags)) {
527			mLOG(STATUS, INFO, "Undid state load");
528			controller->frameAvailable();
529			controller->stateLoaded();
530		}
531		controller->m_backupLoadState.close();
532	});
533}
534
535void CoreController::saveBackupState() {
536	if (m_backupSaveState.isEmpty()) {
537		return;
538	}
539
540	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
541		CoreController* controller = static_cast<CoreController*>(context->userData);
542		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, true);
543		if (vf) {
544			vf->write(vf, controller->m_backupSaveState.constData(), controller->m_backupSaveState.size());
545			vf->close(vf);
546			mLOG(STATUS, INFO, "Undid state save");
547		}
548		controller->m_backupSaveState.clear();
549	});
550}
551
552void CoreController::loadSave(const QString& path, bool temporary) {
553	m_resetActions.append([this, path, temporary]() {
554		VFile* vf = VFileDevice::open(path, temporary ? O_RDONLY : O_RDWR);
555		if (!vf) {
556			LOG(QT, ERROR) << tr("Failed to open save file: %1").arg(path);
557			return;
558		}
559
560		if (temporary) {
561			m_threadContext.core->loadTemporarySave(m_threadContext.core, vf);
562		} else {
563			m_threadContext.core->loadSave(m_threadContext.core, vf);
564		}
565	});
566	reset();
567}
568
569void CoreController::loadPatch(const QString& patchPath) {
570	Interrupter interrupter(this);
571	VFile* patch = VFileDevice::open(patchPath, O_RDONLY);
572	if (patch) {
573		m_threadContext.core->loadPatch(m_threadContext.core, patch);
574		m_patched = true;
575		patch->close(patch);
576	}
577	if (mCoreThreadHasStarted(&m_threadContext)) {
578		reset();
579	}
580}
581
582void CoreController::replaceGame(const QString& path) {
583	QFileInfo info(path);
584	if (!info.isReadable()) {
585		LOG(QT, ERROR) << tr("Failed to open game file: %1").arg(path);
586		return;
587	}
588	QString fname = info.canonicalFilePath();
589	Interrupter interrupter(this);
590	mDirectorySetDetachBase(&m_threadContext.core->dirs);
591	mCoreLoadFile(m_threadContext.core, fname.toUtf8().constData());
592}
593
594void CoreController::yankPak() {
595#ifdef M_CORE_GBA
596	if (platform() != PLATFORM_GBA) {
597		return;
598	}
599	Interrupter interrupter(this);
600	GBAYankROM(static_cast<GBA*>(m_threadContext.core->board));
601#endif
602}
603
604void CoreController::addKey(int key) {
605	m_activeKeys |= 1 << key;
606}
607
608void CoreController::clearKey(int key) {
609	m_activeKeys &= ~(1 << key);
610}
611
612void CoreController::setAutofire(int key, bool enable) {
613	if (key >= 32 || key < 0) {
614		return;
615	}
616
617	m_autofire[key] = enable;
618	m_autofireStatus[key] = 0;
619}
620
621#ifdef USE_PNG
622void CoreController::screenshot() {
623	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
624		mCoreTakeScreenshot(context->core);
625	});
626}
627#endif
628
629void CoreController::setRealTime() {
630	m_threadContext.core->rtc.override = RTC_NO_OVERRIDE;
631}
632
633void CoreController::setFixedTime(const QDateTime& time) {
634	m_threadContext.core->rtc.override = RTC_FIXED;
635	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
636}
637
638void CoreController::setFakeEpoch(const QDateTime& time) {
639	m_threadContext.core->rtc.override = RTC_FAKE_EPOCH;
640	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
641}
642
643void CoreController::importSharkport(const QString& path) {
644#ifdef M_CORE_GBA
645	if (platform() != PLATFORM_GBA) {
646		return;
647	}
648	VFile* vf = VFileDevice::open(path, O_RDONLY);
649	if (!vf) {
650		LOG(QT, ERROR) << tr("Failed to open snapshot file for reading: %1").arg(path);
651		return;
652	}
653	Interrupter interrupter(this);
654	GBASavedataImportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf, false);
655	vf->close(vf);
656#endif
657}
658
659void CoreController::exportSharkport(const QString& path) {
660#ifdef M_CORE_GBA
661	if (platform() != PLATFORM_GBA) {
662		return;
663	}
664	VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
665	if (!vf) {
666		LOG(QT, ERROR) << tr("Failed to open snapshot file for writing: %1").arg(path);
667		return;
668	}
669	Interrupter interrupter(this);
670	GBASavedataExportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf);
671	vf->close(vf);
672#endif
673}
674
675void CoreController::attachPrinter() {
676#ifdef M_CORE_GB
677	if (platform() != PLATFORM_GB) {
678		return;
679	}
680	GB* gb = static_cast<GB*>(m_threadContext.core->board);
681	clearMultiplayerController();
682	GBPrinterCreate(&m_printer.d);
683	m_printer.parent = this;
684	m_printer.d.print = [](GBPrinter* printer, int height, const uint8_t* data) {
685		QGBPrinter* qPrinter = reinterpret_cast<QGBPrinter*>(printer);
686		QImage image(GB_VIDEO_HORIZONTAL_PIXELS, height, QImage::Format_Indexed8);
687		QVector<QRgb> colors;
688		colors.append(qRgb(0xF8, 0xF8, 0xF8));
689		colors.append(qRgb(0xA8, 0xA8, 0xA8));
690		colors.append(qRgb(0x50, 0x50, 0x50));
691		colors.append(qRgb(0x00, 0x00, 0x00));
692		image.setColorTable(colors);
693		for (int y = 0; y < height; ++y) {
694			for (int x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; x += 4) {
695				uint8_t byte = data[(x + y * GB_VIDEO_HORIZONTAL_PIXELS) / 4];
696				image.setPixel(x + 0, y, (byte & 0xC0) >> 6);
697				image.setPixel(x + 1, y, (byte & 0x30) >> 4);
698				image.setPixel(x + 2, y, (byte & 0x0C) >> 2);
699				image.setPixel(x + 3, y, (byte & 0x03) >> 0);
700			}
701		}
702		QMetaObject::invokeMethod(qPrinter->parent, "imagePrinted", Q_ARG(const QImage&, image));
703	};
704	Interrupter interrupter(this);
705	GBSIOSetDriver(&gb->sio, &m_printer.d.d);
706#endif
707}
708
709void CoreController::detachPrinter() {
710#ifdef M_CORE_GB
711	if (platform() != PLATFORM_GB) {
712		return;
713	}
714	Interrupter interrupter(this);
715	GB* gb = static_cast<GB*>(m_threadContext.core->board);
716	GBPrinterDonePrinting(&m_printer.d);
717	GBSIOSetDriver(&gb->sio, nullptr);
718#endif
719}
720
721void CoreController::endPrint() {
722#ifdef M_CORE_GB
723	if (platform() != PLATFORM_GB) {
724		return;
725	}
726	Interrupter interrupter(this);
727	GBPrinterDonePrinting(&m_printer.d);
728#endif
729}
730
731void CoreController::setAVStream(mAVStream* stream) {
732	Interrupter interrupter(this);
733	m_threadContext.core->setAVStream(m_threadContext.core, stream);
734}
735
736void CoreController::clearAVStream() {
737	Interrupter interrupter(this);
738	m_threadContext.core->setAVStream(m_threadContext.core, nullptr);
739}
740
741void CoreController::clearOverride() {
742	m_override.reset();
743}
744
745void CoreController::startVideoLog(const QString& path) {
746	if (m_vl) {
747		return;
748	}
749
750	Interrupter interrupter(this);
751	m_vl = mVideoLogContextCreate(m_threadContext.core);
752	m_vlVf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
753	mVideoLogContextSetOutput(m_vl, m_vlVf);
754	mVideoLogContextWriteHeader(m_vl, m_threadContext.core);
755}
756
757void CoreController::endVideoLog() {
758	if (!m_vl) {
759		return;
760	}
761
762	Interrupter interrupter(this);
763	mVideoLogContextDestroy(m_threadContext.core, m_vl);
764	if (m_vlVf) {
765		m_vlVf->close(m_vlVf);
766		m_vlVf = nullptr;
767	}
768	m_vl = nullptr;
769}
770
771void CoreController::updateKeys() {
772	int activeKeys = m_activeKeys | updateAutofire() | m_inputController->pollEvents();
773	m_threadContext.core->setKeys(m_threadContext.core, activeKeys);
774}
775
776int CoreController::updateAutofire() {
777	int active = 0;
778	for (int k = 0; k < 32; ++k) {
779		if (!m_autofire[k]) {
780			continue;
781		}
782		++m_autofireStatus[k];
783		if (m_autofireStatus[k] >= 2 * m_autofireThreshold) {
784			m_autofireStatus[k] = 0;
785		} else if (m_autofireStatus[k] >= m_autofireThreshold) {
786			active |= 1 << k;
787		}
788	}
789	return active;
790}
791
792void CoreController::finishFrame() {
793	QMutexLocker locker(&m_mutex);
794	memcpy(m_completeBuffer.data(), m_activeBuffer->constData(), m_activeBuffer->size());
795
796	// TODO: Generalize this to triple buffering?
797	m_activeBuffer = &m_buffers[0];
798	if (m_activeBuffer == m_completeBuffer) {
799		m_activeBuffer = &m_buffers[1];
800	}
801	// Copy contents to avoid issues when doing frameskip
802	memcpy(m_activeBuffer->data(), m_completeBuffer.constData(), m_activeBuffer->size());
803	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), screenDimensions().width());
804
805	for (auto& action : m_frameActions) {
806		action();
807	}
808	m_frameActions.clear();
809	updateKeys();
810
811	QMetaObject::invokeMethod(this, "frameAvailable");
812}
813
814void CoreController::updateFastForward() {
815	if (m_fastForward || m_fastForwardForced) {
816		if (m_fastForwardVolume >= 0) {
817			m_threadContext.core->opts.volume = m_fastForwardVolume;
818		}
819		if (m_fastForwardMute >= 0) {
820			m_threadContext.core->opts.mute = m_fastForwardMute;
821		}
822		if (m_fastForwardRatio > 0) {
823			m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardRatio;
824		} else {
825			setSync(false);
826		}
827	} else {
828		if (!mCoreConfigGetIntValue(&m_threadContext.core->config, "volume", &m_threadContext.core->opts.volume)) {
829			m_threadContext.core->opts.volume = 0x100;
830		}
831		int fakeBool = 0;
832		mCoreConfigGetIntValue(&m_threadContext.core->config, "mute", &fakeBool);
833		m_threadContext.core->opts.mute = fakeBool;
834		m_threadContext.impl->sync.fpsTarget = m_fpsTarget;
835		setSync(true);
836	}
837	// XXX: Have a way of just updating opts
838	m_threadContext.core->loadConfig(m_threadContext.core, &m_threadContext.core->config);
839}
840
841CoreController::Interrupter::Interrupter(CoreController* parent, bool fromThread)
842	: m_parent(parent)
843{
844	if (!m_parent->thread()->impl) {
845		return;
846	}
847	if (!fromThread) {
848		mCoreThreadInterrupt(m_parent->thread());
849	} else {
850		mCoreThreadInterruptFromThread(m_parent->thread());
851	}
852}
853
854CoreController::Interrupter::Interrupter(std::shared_ptr<CoreController> parent, bool fromThread)
855	: m_parent(parent.get())
856{
857	if (!m_parent->thread()->impl) {
858		return;
859	}
860	if (!fromThread) {
861		mCoreThreadInterrupt(m_parent->thread());
862	} else {
863		mCoreThreadInterruptFromThread(m_parent->thread());
864	}
865}
866
867CoreController::Interrupter::Interrupter(const Interrupter& other)
868	: m_parent(other.m_parent)
869{
870	if (!m_parent->thread()->impl) {
871		return;
872	}
873	mCoreThreadInterrupt(m_parent->thread());
874}
875
876CoreController::Interrupter::~Interrupter() {
877	if (!m_parent->thread()->impl) {
878		return;
879	}
880	mCoreThreadContinue(m_parent->thread());
881}