src/ds/gx/software.c (view raw)
1/* Copyright (c) 2013-2017 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include <mgba/internal/ds/gx/software.h>
7
8#include <mgba-util/memory.h>
9#include "gba/renderers/software-private.h"
10
11DEFINE_VECTOR(DSGXSoftwarePolygonList, struct DSGXSoftwarePolygon);
12DEFINE_VECTOR(DSGXSoftwareEdgeList, struct DSGXSoftwareEdge);
13DEFINE_VECTOR(DSGXSoftwareSpanList, struct DSGXSoftwareSpan);
14
15static void DSGXSoftwareRendererInit(struct DSGXRenderer* renderer);
16static void DSGXSoftwareRendererReset(struct DSGXRenderer* renderer);
17static void DSGXSoftwareRendererDeinit(struct DSGXRenderer* renderer);
18static void DSGXSoftwareRendererInvalidateTex(struct DSGXRenderer* renderer, int slot);
19static void DSGXSoftwareRendererSetRAM(struct DSGXRenderer* renderer, struct DSGXVertex* verts, struct DSGXPolygon* polys, unsigned polyCount, bool wSort);
20static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int y);
21static void DSGXSoftwareRendererGetScanline(struct DSGXRenderer* renderer, int y, const color_t** output);
22
23static void _expandColor(uint16_t c15, uint8_t* r, uint8_t* g, uint8_t* b) {
24 *r = ((c15 << 1) & 0x3E) | 1;
25 *g = ((c15 >> 4) & 0x3E) | 1;
26 *b = ((c15 >> 9) & 0x3E) | 1;
27}
28
29static color_t _finishColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
30#ifndef COLOR_16_BIT
31 color_t rgba = (r << 2) & 0xFC;
32 rgba |= (g << 10) & 0xFC00;
33 rgba |= (b << 18) & 0xFC0000;
34 rgba |= (a << 26) & 0xF8000000;
35 return rgba;
36#else
37#error Unsupported color depth
38#endif
39}
40
41static unsigned _mix32(int weightA, unsigned colorA, int weightB, unsigned colorB) {
42 unsigned c = 0;
43 unsigned a, b;
44#ifdef COLOR_16_BIT
45#error Unsupported color depth
46#else
47 a = colorA & 0xFF;
48 b = colorB & 0xFF;
49 c |= ((a * weightA + b * weightB) / 32) & 0x1FF;
50 if (c & 0x00000100) {
51 c = 0x000000FF;
52 }
53
54 a = colorA & 0xFF00;
55 b = colorB & 0xFF00;
56 c |= ((a * weightA + b * weightB) / 32) & 0x1FF00;
57 if (c & 0x00010000) {
58 c = (c & 0x000000FF) | 0x0000FF00;
59 }
60
61 a = colorA & 0xFF0000;
62 b = colorB & 0xFF0000;
63 c |= ((a * weightA + b * weightB) / 32) & 0x1FF0000;
64 if (c & 0x01000000) {
65 c = (c & 0x0000FFFF) | 0x00FF0000;
66 }
67#endif
68 return c;
69}
70
71static unsigned _mixTexels(int weightA, unsigned colorA, int weightB, unsigned colorB) {
72 unsigned c = 0;
73 unsigned a, b;
74 a = colorA & 0x7C1F;
75 b = colorB & 0x7C1F;
76 a |= (colorA & 0x3E0) << 16;
77 b |= (colorB & 0x3E0) << 16;
78 c = ((a * weightA + b * weightB) / 8);
79 if (c & 0x04000000) {
80 c = (c & ~0x07E00000) | 0x03E00000;
81 }
82 if (c & 0x0020) {
83 c = (c & ~0x003F) | 0x001F;
84 }
85 if (c & 0x8000) {
86 c = (c & ~0xF800) | 0x7C00;
87 }
88 c = (c & 0x7C1F) | ((c >> 16) & 0x03E0);
89 return c;
90}
91
92static color_t _lookupColor(struct DSGXSoftwareRenderer* renderer, struct DSGXSoftwareEndpoint* ep, struct DSGXSoftwarePolygon* poly) {
93 if (!poly->texBase && poly->texFormat) {
94 return 0;
95 }
96 // TODO: Optimize
97 uint16_t texel;
98
99 int16_t s = ep->s >> 4;
100 int16_t t = ep->t >> 4;
101 if (!DSGXTexParamsIsSRepeat(poly->poly->texParams)) {
102 if (s < 0) {
103 s = 0;
104 } else if (s >= poly->texW) {
105 s = poly->texW - 1;
106 }
107 } else if (DSGXTexParamsIsSMirror(poly->poly->texParams)) {
108 if (s & poly->texW) {
109 s = poly->texW - s - 1;
110 }
111 s &= poly->texW - 1;
112 } else {
113 s &= poly->texW - 1;
114 }
115 if (!DSGXTexParamsIsTRepeat(poly->poly->texParams)) {
116 if (t < 0) {
117 t = 0;
118 } else if (t >= poly->texH) {
119 t = poly->texW - 1;
120 }
121 } else if (DSGXTexParamsIsTMirror(poly->poly->texParams)) {
122 if (t & poly->texH) {
123 t = poly->texH - t - 1;
124 }
125 t &= poly->texH - 1;
126 } else {
127 t &= poly->texH - 1;
128 }
129
130 uint16_t texelCoord = s + t * poly->texW;
131 uint8_t ta = 0x1F;
132 uint8_t pa = DSGXPolygonAttrsGetAlpha(poly->poly->polyParams);
133 if (pa) {
134 pa = (pa << 1) + 1;
135 }
136 switch (poly->texFormat) {
137 case 0:
138 default:
139 return _finishColor(ep->cr, ep->cg, ep->cb, pa);
140 case 1:
141 texel = ((uint8_t*) poly->texBase)[texelCoord];
142 ta = (texel >> 5) & 0x7;
143 ta = (ta << 2) + (ta >> 1);
144 texel &= 0x1F;
145 break;
146 case 2:
147 texel = ((uint8_t*) poly->texBase)[texelCoord >> 2];
148 if (texelCoord & 0x3) {
149 texel >>= 2 * texel & 3;
150 }
151 texel &= 0x3;
152 break;
153 case 3:
154 texel = ((uint8_t*) poly->texBase)[texelCoord >> 1];
155 if (texelCoord & 0x1) {
156 texel >>= 4;
157 }
158 texel &= 0xF;
159 break;
160 case 4:
161 texel = ((uint8_t*) poly->texBase)[texelCoord];
162 break;
163 case 5:
164 texelCoord = (s & ~3) + (t & 3) + (t >> 2) * poly->texW;
165 texel = ((uint8_t*) poly->texBase)[texelCoord];
166 texel >>= (s & 3) * 2;
167 texel &= 3;
168 break;
169 case 6:
170 texel = ((uint8_t*) poly->texBase)[texelCoord];
171 ta = (texel >> 3) & 0x1F;
172 texel &= 0x7;
173 break;
174 case 7:
175 return _finishColor(0x3F, 0x3F, 0x3F, pa);
176 }
177 uint8_t r, g, b;
178 unsigned wr, wg, wb, wa;
179 if (poly->texFormat == 5) {
180 // TODO: Slot 2 uses upper half
181 uint16_t half = DSGXTexParamsGetVRAMBase(poly->poly->texParams) & 0x8000;
182 uint32_t slot1Base = (DSGXTexParamsGetVRAMBase(poly->poly->texParams) << 1) + (texelCoord >> 2) + half;
183 uint16_t texel2 = renderer->d.tex[1][slot1Base];
184 uint16_t texel2Base = (texel2 & 0x3FFF) << 1;
185 int a = 0x8;
186 int b = 0;
187 switch (texel2 >> 14) {
188 case 0:
189 if (texel == 3) {
190 ta = 0;
191 }
192 texel = poly->palBase[texel + texel2Base];
193 break;
194 case 1:
195 if (texel == 3) {
196 ta = 0;
197 }
198 if (texel != 2) {
199 texel = poly->palBase[texel + texel2Base];
200 } else {
201 texel = poly->palBase[texel2Base];
202 texel2 = poly->palBase[texel2Base + 1];
203 a = 4;
204 b = 4;
205 }
206 break;
207 case 2:
208 texel = poly->palBase[texel + texel2Base];
209 break;
210 case 3:
211 switch (texel) {
212 case 0:
213 case 1:
214 texel = poly->palBase[texel + texel2Base];
215 break;
216 case 2:
217 texel = poly->palBase[texel2Base];
218 texel2 = poly->palBase[texel2Base + 1];
219 a = 5;
220 b = 3;
221 break;
222 case 3:
223 texel = poly->palBase[texel2Base];
224 texel2 = poly->palBase[texel2Base + 1];
225 a = 3;
226 b = 5;
227 break;
228 }
229 break;
230 }
231 if (b) {
232 texel = _mixTexels(a, texel, b, texel2);
233 }
234 } else {
235 if (poly->texFormat < 5 && poly->texFormat > 1 && DSGXTexParamsIs0Transparent(poly->poly->texParams) && !texel) {
236 return 0;
237 }
238 texel = poly->palBase[texel];
239 }
240 _expandColor(texel, &r, &g, &b);
241 if (ta) {
242 ta = (ta << 1) + 1;
243 }
244 switch (poly->blendFormat) {
245 default:
246 // TODO: Alpha
247 return _finishColor(r, g, b, pa);
248 case 1:
249 wr = (r * ta + ep->cr * (63 - ta)) >> 6;
250 wg = (g * ta + ep->cg * (63 - ta)) >> 6;
251 wb = (b * ta + ep->cb * (63 - ta)) >> 6;
252 return _finishColor(wr, wg, wb, pa);
253 case 0:
254 wr = ((r + 1) * (ep->cr + 1) - 1) >> 6;
255 wg = ((g + 1) * (ep->cg + 1) - 1) >> 6;
256 wb = ((b + 1) * (ep->cb + 1) - 1) >> 6;
257 wa = ((ta + 1) * (pa + 1) - 1) >> 6;
258 return _finishColor(wr, wg, wb, wa);
259 }
260}
261
262static inline int32_t _interpolate(int32_t x0, int32_t x1, int64_t w0, int64_t w1, int64_t w, int32_t qr) {
263 // 32-bit -> 96-bit
264 int64_t x0b = (w0 & 0xFFFFFFFF) * x0;
265 int64_t x0t = (w0 >> 32) * x0;
266 int64_t x1b = (w1 & 0xFFFFFFFF) * x1;
267 int64_t x1t = (w1 >> 32) * x1;
268 // 96-bit -> 64-bit
269 int64_t xx0 = (x0t << 32) + x0b;
270 int64_t xx1 = (x1t << 32) + x1b;
271 xx1 -= xx0;
272 xx1 >>= 12;
273
274 int64_t qrb = xx1 * qr;
275 qrb += xx0;
276
277 return qrb / w;
278}
279
280static inline int32_t _divideBy(int64_t x, int32_t recip) {
281 int64_t x0 = (x & 0xFFFFFFFF) * recip;
282 int64_t x1 = (x >> 32) * recip;
283 x1 += x0 >> 32;
284 return x1 >> 31;
285}
286
287static bool _edgeToSpan(struct DSGXSoftwareSpan* span, const struct DSGXSoftwareEdge* edge, int index, int32_t y) {
288 int32_t height = edge->y1 - edge->y0;
289 int64_t yw = y - edge->y0;
290 if (!height) {
291 return false;
292 }
293 // Clamp to bounds
294 if (yw < 0) {
295 return false;
296 } else if (yw > height) {
297 return false;
298 }
299
300 span->ep[index].x = (((int64_t) (edge->x1 - edge->x0) * yw) / height) + edge->x0;
301
302 if (index) {
303 if (span->ep[0].x == span->ep[index].x) {
304 return false;
305 }
306 if (span->ep[0].x > span->ep[index].x) {
307 int32_t temp = span->ep[index].x;
308 span->ep[index] = span->ep[0];
309 span->ep[0].x = temp;
310 index = 0;
311 }
312 }
313
314 int64_t w0 = 0x7FFFFFFFFFFFFFFF / edge->w0;
315 int64_t w1 = 0x7FFFFFFFFFFFFFFF / edge->w1;
316 int64_t w = w1 - w0;
317
318 // Losslessly interpolate two 64-bit values
319 int64_t wb = (w & 0xFFFFFFFF) * yw;
320 int64_t wt = (w >> 32) * yw;
321 int64_t div = wt / height;
322 int64_t rem = wt % height;
323 w = div << 32;
324 wb += rem << 32;
325 div = wb / height;
326 w += div;
327 w += w0;
328
329 span->ep[index].w = 0x7FFFFFFFFFFFFFFF / w;
330 span->ep[index].wRecip = w;
331 int32_t qr = (yw << 12) / height;
332
333 span->ep[index].z = _interpolate(edge->z0, edge->z1, w0, w1, w, qr);
334 span->ep[index].cr = _interpolate(edge->cr0, edge->cr1, w0, w1, w, qr);
335 span->ep[index].cg = _interpolate(edge->cg0, edge->cg1, w0, w1, w, qr);
336 span->ep[index].cb = _interpolate(edge->cb0, edge->cb1, w0, w1, w, qr);
337 span->ep[index].s = _interpolate(edge->s0, edge->s1, w0, w1, w, qr);
338 span->ep[index].t = _interpolate(edge->t0, edge->t1, w0, w1, w, qr);
339
340 return true;
341}
342
343static void _createStep(struct DSGXSoftwareSpan* span) {
344 int32_t width = (span->ep[1].x - span->ep[0].x) >> 12;
345
346 span->ep[0].stepW = span->ep[0].wRecip;
347 span->ep[0].stepZ = span->ep[0].z * span->ep[0].wRecip;
348 span->ep[0].stepR = span->ep[0].cr * span->ep[0].wRecip;
349 span->ep[0].stepG = span->ep[0].cg * span->ep[0].wRecip;
350 span->ep[0].stepB = span->ep[0].cb * span->ep[0].wRecip;
351 span->ep[0].stepS = span->ep[0].s * span->ep[0].wRecip;
352 span->ep[0].stepT = span->ep[0].t * span->ep[0].wRecip;
353
354 span->ep[1].stepW = span->ep[1].wRecip;
355 span->ep[1].stepZ = span->ep[1].z * span->ep[1].wRecip;
356 span->ep[1].stepR = span->ep[1].cr * span->ep[1].wRecip;
357 span->ep[1].stepG = span->ep[1].cg * span->ep[1].wRecip;
358 span->ep[1].stepB = span->ep[1].cb * span->ep[1].wRecip;
359 span->ep[1].stepS = span->ep[1].s * span->ep[1].wRecip;
360 span->ep[1].stepT = span->ep[1].t * span->ep[1].wRecip;
361
362 if (!width) {
363 return;
364 }
365 span->step.stepW = (span->ep[1].stepW - span->ep[0].stepW) / width;
366 span->step.stepZ = (span->ep[1].stepZ - span->ep[0].stepZ) / width;
367 span->step.stepR = (span->ep[1].stepR - span->ep[0].stepR) / width;
368 span->step.stepG = (span->ep[1].stepG - span->ep[0].stepG) / width;
369 span->step.stepB = (span->ep[1].stepB - span->ep[0].stepB) / width;
370 span->step.stepS = (span->ep[1].stepS - span->ep[0].stepS) / width;
371 span->step.stepT = (span->ep[1].stepT - span->ep[0].stepT) / width;
372}
373
374static void _stepEndpoint(struct DSGXSoftwareSpan* span) {
375 span->ep[0].wRecip += span->step.stepW;
376 span->ep[0].w = (0x7FFFFFFFFFFFFFFF / span->ep[0].wRecip) + 1;
377
378 span->ep[0].stepZ += span->step.stepZ;
379 span->ep[0].z = _divideBy(span->ep[0].stepZ, span->ep[0].w);
380
381 span->ep[0].stepR += span->step.stepR;
382 span->ep[0].cr = _divideBy(span->ep[0].stepR, span->ep[0].w);
383
384 span->ep[0].stepG += span->step.stepG;
385 span->ep[0].cg = _divideBy(span->ep[0].stepG, span->ep[0].w);
386
387 span->ep[0].stepB += span->step.stepB;
388 span->ep[0].cb = _divideBy(span->ep[0].stepB, span->ep[0].w);
389
390 span->ep[0].stepS += span->step.stepS;
391 span->ep[0].s = _divideBy(span->ep[0].stepS, span->ep[0].w);
392
393 span->ep[0].stepT += span->step.stepT;
394 span->ep[0].t = _divideBy(span->ep[0].stepT, span->ep[0].w);
395}
396
397void DSGXSoftwareRendererCreate(struct DSGXSoftwareRenderer* renderer) {
398 renderer->d.init = DSGXSoftwareRendererInit;
399 renderer->d.reset = DSGXSoftwareRendererReset;
400 renderer->d.deinit = DSGXSoftwareRendererDeinit;
401 renderer->d.invalidateTex = DSGXSoftwareRendererInvalidateTex;
402 renderer->d.setRAM = DSGXSoftwareRendererSetRAM;
403 renderer->d.drawScanline = DSGXSoftwareRendererDrawScanline;
404 renderer->d.getScanline = DSGXSoftwareRendererGetScanline;
405}
406
407static void DSGXSoftwareRendererInit(struct DSGXRenderer* renderer) {
408 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
409 DSGXSoftwarePolygonListInit(&softwareRenderer->activePolys, DS_GX_POLYGON_BUFFER_SIZE / 4);
410 DSGXSoftwareEdgeListInit(&softwareRenderer->activeEdges, DS_GX_POLYGON_BUFFER_SIZE);
411 DSGXSoftwareSpanListInit(&softwareRenderer->activeSpans, DS_GX_POLYGON_BUFFER_SIZE / 2);
412 softwareRenderer->bucket = anonymousMemoryMap(sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
413 softwareRenderer->scanlineCache = anonymousMemoryMap(sizeof(color_t) * DS_VIDEO_VERTICAL_PIXELS * DS_VIDEO_HORIZONTAL_PIXELS);
414}
415
416static void DSGXSoftwareRendererReset(struct DSGXRenderer* renderer) {
417 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
418 softwareRenderer->flushPending = false;
419}
420
421static void DSGXSoftwareRendererDeinit(struct DSGXRenderer* renderer) {
422 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
423 DSGXSoftwarePolygonListDeinit(&softwareRenderer->activePolys);
424 DSGXSoftwareEdgeListDeinit(&softwareRenderer->activeEdges);
425 DSGXSoftwareSpanListDeinit(&softwareRenderer->activeSpans);
426 mappedMemoryFree(softwareRenderer->bucket, sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
427 mappedMemoryFree(softwareRenderer->scanlineCache, sizeof(color_t) * DS_VIDEO_VERTICAL_PIXELS * DS_VIDEO_HORIZONTAL_PIXELS);
428}
429
430static void DSGXSoftwareRendererInvalidateTex(struct DSGXRenderer* renderer, int slot) {
431 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
432 // TODO
433}
434
435static void DSGXSoftwareRendererSetRAM(struct DSGXRenderer* renderer, struct DSGXVertex* verts, struct DSGXPolygon* polys, unsigned polyCount, bool wSort) {
436 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
437
438 softwareRenderer->flushPending = true;
439 softwareRenderer->wSort = wSort;
440 softwareRenderer->verts = verts;
441 DSGXSoftwarePolygonListClear(&softwareRenderer->activePolys);
442 DSGXSoftwareEdgeListClear(&softwareRenderer->activeEdges);
443 unsigned i;
444 for (i = 0; i < polyCount; ++i) {
445 struct DSGXSoftwarePolygon* poly = DSGXSoftwarePolygonListAppend(&softwareRenderer->activePolys);
446 struct DSGXSoftwareEdge* edge = DSGXSoftwareEdgeListAppend(&softwareRenderer->activeEdges);
447 poly->poly = &polys[i];
448 poly->texFormat = DSGXTexParamsGetFormat(poly->poly->texParams);
449 poly->blendFormat = DSGXPolygonAttrsGetMode(poly->poly->polyParams);
450 poly->texW = 8 << DSGXTexParamsGetSSize(poly->poly->texParams);
451 poly->texH = 8 << DSGXTexParamsGetTSize(poly->poly->texParams);
452 if (!renderer->tex[DSGXTexParamsGetVRAMBase(poly->poly->texParams) >> VRAM_BLOCK_OFFSET]) {
453 poly->texBase = NULL;
454 poly->palBase = NULL;
455 } else {
456 switch (poly->texFormat) {
457 case 0:
458 case 7:
459 poly->texBase = NULL;
460 poly->palBase = NULL;
461 break;
462 case 2:
463 poly->texBase = &renderer->tex[DSGXTexParamsGetVRAMBase(poly->poly->texParams) >> VRAM_BLOCK_OFFSET][(DSGXTexParamsGetVRAMBase(poly->poly->texParams) << 2) & 0xFFFF];
464 poly->palBase = &renderer->texPal[poly->poly->palBase >> 11][(poly->poly->palBase << 2) & 0x1FFF];
465 break;
466 default:
467 poly->texBase = &renderer->tex[DSGXTexParamsGetVRAMBase(poly->poly->texParams) >> VRAM_BLOCK_OFFSET][(DSGXTexParamsGetVRAMBase(poly->poly->texParams) << 2) & 0xFFFF];
468 poly->palBase = &renderer->texPal[poly->poly->palBase >> 10][(poly->poly->palBase << 3) & 0x1FFF];
469 break;
470 }
471 }
472 edge->polyId = i;
473
474 struct DSGXVertex* v0 = &verts[poly->poly->vertIds[0]];
475 struct DSGXVertex* v1;
476
477 int32_t v0x = (v0->vx + v0->vw) * (int64_t) (renderer->viewportWidth << 12) / (v0->vw * 2) + (renderer->viewportX << 12);
478 int32_t v0y = (-v0->vy + v0->vw) * (int64_t) (renderer->viewportHeight << 12) / (v0->vw * 2) + (renderer->viewportY << 12);
479
480 int v;
481 for (v = 1; v < poly->poly->verts; ++v) {
482 v1 = &verts[poly->poly->vertIds[v]];
483 int32_t v1x = (v1->vx + v1->vw) * (int64_t) (renderer->viewportWidth << 12) / (v1->vw * 2) + (renderer->viewportX << 12);
484 int32_t v1y = (-v1->vy + v1->vw) * (int64_t) (renderer->viewportHeight << 12) / (v1->vw * 2) + (renderer->viewportY << 12);
485
486 if (v0y <= v1y) {
487 edge->y0 = v0y;
488 edge->x0 = v0x;
489 edge->z0 = v0->vz;
490 edge->w0 = v0->vw;
491 _expandColor(v0->color, &edge->cr0, &edge->cg0, &edge->cb0);
492 edge->s0 = v0->vs;
493 edge->t0 = v0->vt;
494
495 edge->y1 = v1y;
496 edge->x1 = v1x;
497 edge->z1 = v1->vz;
498 edge->w1 = v1->vw;
499 _expandColor(v1->color, &edge->cr1, &edge->cg1, &edge->cb1);
500 edge->s1 = v1->vs;
501 edge->t1 = v1->vt;
502 } else {
503 edge->y0 = v1y;
504 edge->x0 = v1x;
505 edge->z0 = v1->vz;
506 edge->w0 = v1->vw;
507 _expandColor(v1->color, &edge->cr0, &edge->cg0, &edge->cb0);
508 edge->s0 = v1->vs;
509 edge->t0 = v1->vt;
510
511 edge->y1 = v0y;
512 edge->x1 = v0x;
513 edge->z1 = v0->vz;
514 edge->w1 = v0->vw;
515 _expandColor(v0->color, &edge->cr1, &edge->cg1, &edge->cb1);
516 edge->s1 = v0->vs;
517 edge->t1 = v0->vt;
518 }
519
520 edge = DSGXSoftwareEdgeListAppend(&softwareRenderer->activeEdges);
521 edge->polyId = i;
522 v0 = v1;
523 v0x = v1x;
524 v0y = v1y;
525 }
526
527 v1 = &verts[poly->poly->vertIds[0]];
528 int32_t v1x = (v1->vx + v1->vw) * (int64_t) (renderer->viewportWidth << 12) / (v1->vw * 2) + (renderer->viewportX << 12);
529 int32_t v1y = (-v1->vy + v1->vw) * (int64_t) (renderer->viewportHeight << 12) / (v1->vw * 2) + (renderer->viewportY << 12);
530
531 if (v0y <= v1y) {
532 edge->y0 = v0y;
533 edge->x0 = v0x;
534 edge->z0 = v0->vz;
535 edge->w0 = v0->vw;
536 _expandColor(v0->color, &edge->cr0, &edge->cg0, &edge->cb0);
537 edge->s0 = v0->vs;
538 edge->t0 = v0->vt;
539
540 edge->y1 = v1y;
541 edge->x1 = v1x;
542 edge->z1 = v1->vz;
543 edge->w1 = v1->vw;
544 _expandColor(v1->color, &edge->cr1, &edge->cg1, &edge->cb1);
545 edge->s1 = v1->vs;
546 edge->t1 = v1->vt;
547 } else {
548 edge->y0 = v1y;
549 edge->x0 = v1x;
550 edge->z0 = v1->vz;
551 edge->w0 = v1->vw;
552 _expandColor(v1->color, &edge->cr0, &edge->cg0, &edge->cb0);
553 edge->s0 = v1->vs;
554 edge->t0 = v1->vt;
555
556 edge->y1 = v0y;
557 edge->x1 = v0x;
558 edge->z1 = v0->vz;
559 edge->w1 = v0->vw;
560 _expandColor(v0->color, &edge->cr1, &edge->cg1, &edge->cb1);
561 edge->s1 = v0->vs;
562 edge->t1 = v0->vt;
563 }
564 }
565}
566
567static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int y) {
568 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
569 if (!softwareRenderer->flushPending) {
570 return;
571 }
572 DSGXSoftwareSpanListClear(&softwareRenderer->activeSpans);
573 memset(softwareRenderer->bucket, 0, sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
574 size_t i;
575 for (i = 0; i < DSGXSoftwareEdgeListSize(&softwareRenderer->activeEdges); ++i) {
576 struct DSGXSoftwareEdge* edge = DSGXSoftwareEdgeListGetPointer(&softwareRenderer->activeEdges, i);
577 if (edge->y1 < (y << 12)) {
578 continue;
579 } else if (edge->y0 > (y << 12)) {
580 continue;
581 }
582
583 unsigned poly = edge->polyId;
584 struct DSGXSoftwareSpan* span = softwareRenderer->bucket[poly];
585 if (span && !span->ep[1].w) {
586 if (_edgeToSpan(span, edge, 1, y << 12)) {
587 _createStep(span);
588 softwareRenderer->bucket[poly] = NULL;
589 }
590 } else if (!span) {
591 span = DSGXSoftwareSpanListAppend(&softwareRenderer->activeSpans);
592 memset(&span->ep[1], 0, sizeof(span->ep[1]));
593 span->poly = DSGXSoftwarePolygonListGetPointer(&softwareRenderer->activePolys, poly);
594 if (!_edgeToSpan(span, edge, 0, y << 12)) {
595 // Horizontal line
596 DSGXSoftwareSpanListShift(&softwareRenderer->activeSpans, DSGXSoftwareSpanListSize(&softwareRenderer->activeSpans) - 1, 1);
597 } else {
598 softwareRenderer->bucket[poly] = span;
599 }
600 }
601 }
602
603 color_t* scanline = &softwareRenderer->scanlineCache[DS_VIDEO_HORIZONTAL_PIXELS * y];
604 memset(scanline, 0, sizeof(color_t) * DS_VIDEO_HORIZONTAL_PIXELS);
605 for (i = 0; i < DS_VIDEO_HORIZONTAL_PIXELS; i += 4) {
606 softwareRenderer->depthBuffer[i] = INT32_MAX;
607 softwareRenderer->depthBuffer[i + 1] = INT32_MAX;
608 softwareRenderer->depthBuffer[i + 2] = INT32_MAX;
609 softwareRenderer->depthBuffer[i + 3] = INT32_MAX;
610 }
611
612 for (i = 0; i < DSGXSoftwareSpanListSize(&softwareRenderer->activeSpans); ++i) {
613 struct DSGXSoftwareSpan* span = DSGXSoftwareSpanListGetPointer(&softwareRenderer->activeSpans, i);
614
615 int32_t x = span->ep[0].x >> 12;
616 if (x < 0) {
617 x = 0;
618 }
619 for (; x < (span->ep[1].x >> 12) && x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
620 color_t color = _lookupColor(softwareRenderer, &span->ep[0], span->poly);
621 _stepEndpoint(span);
622 unsigned a = color >> 27;
623 unsigned current = scanline[x];
624 unsigned b = current >> 27;
625 unsigned ab = a;
626 if (b > ab) {
627 ab = b;
628 }
629 if (a == 0x1F) {
630 if (softwareRenderer->wSort) {
631 if (span->ep[0].w < softwareRenderer->depthBuffer[x]) {
632 softwareRenderer->depthBuffer[x] = span->ep[0].w;
633 scanline[x] = color;
634 }
635 } else {
636 if (span->ep[0].z < softwareRenderer->depthBuffer[x]) {
637 softwareRenderer->depthBuffer[x] = span->ep[0].z;
638 scanline[x] = color;
639 }
640 }
641 } else if (a) {
642 // TODO: Disable alpha?
643 if (b) {
644 color = _mix32(a, color, 0x1F - a, current);
645 color |= ab << 27;
646 }
647 if (softwareRenderer->wSort) {
648 if (span->ep[0].w < softwareRenderer->depthBuffer[x]) {
649 if (DSGXPolygonAttrsIsUpdateDepth(span->poly->poly->polyParams)) {
650 softwareRenderer->depthBuffer[x] = span->ep[0].w;
651 }
652 scanline[x] = color;
653 }
654 } else {
655 if (span->ep[0].z < softwareRenderer->depthBuffer[x]) {
656 if (DSGXPolygonAttrsIsUpdateDepth(span->poly->poly->polyParams)) {
657 softwareRenderer->depthBuffer[x] = span->ep[0].z;
658 }
659 scanline[x] = color;
660 }
661 }
662 }
663 }
664 }
665
666 if (y == DS_VIDEO_VERTICAL_PIXELS - 1) {
667 softwareRenderer->flushPending = false;
668 }
669}
670
671static void DSGXSoftwareRendererGetScanline(struct DSGXRenderer* renderer, int y, const color_t** output) {
672 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
673 *output = &softwareRenderer->scanlineCache[DS_VIDEO_HORIZONTAL_PIXELS * y];
674}