/* Copyright (c) 2013-2016 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "ObjView.h" #include "GBAApp.h" #include #include extern "C" { #include "gba/gba.h" #ifdef M_CORE_GB #include "gb/gb.h" #include "gb/io.h" #endif } using namespace QGBA; ObjView::ObjView(GameController* controller, QWidget* parent) : AssetView(controller, parent) , m_controller(controller) , m_tileStatus{} , m_objId(0) , m_objInfo{} { m_ui.setupUi(this); m_ui.tile->setController(controller); const QFont font = QFontDatabase::systemFont(QFontDatabase::FixedFont); m_ui.x->setFont(font); m_ui.y->setFont(font); m_ui.w->setFont(font); m_ui.h->setFont(font); m_ui.address->setFont(font); m_ui.priority->setFont(font); m_ui.palette->setFont(font); m_ui.transform->setFont(font); m_ui.mode->setFont(font); connect(m_ui.tiles, SIGNAL(indexPressed(int)), this, SLOT(translateIndex(int))); connect(m_ui.objId, SIGNAL(valueChanged(int)), this, SLOT(selectObj(int))); connect(m_ui.magnification, static_cast(&QSpinBox::valueChanged), [this]() { updateTiles(true); }); } void ObjView::selectObj(int obj) { m_objId = obj; updateTiles(true); } void ObjView::translateIndex(int index) { unsigned x = index % m_objInfo.width; unsigned y = index / m_objInfo.width; m_ui.tile->selectIndex(x + y * m_objInfo.stride + m_tileOffset); } #ifdef M_CORE_GBA void ObjView::updateTilesGBA(bool force) { const GBA* gba = static_cast(m_controller->thread()->core->board); const GBAObj* obj = &gba->video.oam.obj[m_objId]; unsigned shape = GBAObjAttributesAGetShape(obj->a); unsigned size = GBAObjAttributesBGetSize(obj->b); unsigned width = GBAVideoObjSizes[shape * 4 + size][0]; unsigned height = GBAVideoObjSizes[shape * 4 + size][1]; unsigned tile = GBAObjAttributesCGetTile(obj->c); ObjInfo newInfo{ tile, width / 8, height / 8, width / 8 }; m_ui.tiles->setTileCount(width * height / 64); m_ui.tiles->setMinimumSize(QSize(width, height) * m_ui.magnification->value()); unsigned palette = GBAObjAttributesCGetPalette(obj->c); GBARegisterDISPCNT dispcnt = gba->memory.io[0]; // FIXME: Register name can't be imported due to namespacing issues if (!GBARegisterDISPCNTIsObjCharacterMapping(dispcnt)) { newInfo.stride = 0x20 >> (GBAObjAttributesAGet256Color(obj->a)); }; if (newInfo != m_objInfo) { force = true; } m_objInfo = newInfo; int i = 0; if (GBAObjAttributesAIs256Color(obj->a)) { m_ui.palette->setText("256-color"); mTileCacheSetPalette(m_tileCache.get(), 1); m_ui.tile->setPalette(0); m_ui.tile->setPaletteSet(1, 1024, 1536); tile /= 2; unsigned t = tile + i; for (int y = 0; y < height / 8; ++y) { for (int x = 0; x < width / 8; ++x, ++i, ++t) { const uint16_t* data = mTileCacheGetTileIfDirty(m_tileCache.get(), &m_tileStatus[32 * t], t + 1024, 1); if (data) { m_ui.tiles->setTile(i, data); } else if (force) { m_ui.tiles->setTile(i, mTileCacheGetTile(m_tileCache.get(), t + 1024, 1)); } } t += newInfo.stride - width / 8; } tile += 1024; } else { m_ui.palette->setText(QString::number(palette)); mTileCacheSetPalette(m_tileCache.get(), 0); m_ui.tile->setPalette(palette); m_ui.tile->setPaletteSet(0, 2048, 3072); unsigned t = tile + i; for (int y = 0; y < height / 8; ++y) { for (int x = 0; x < width / 8; ++x, ++i, ++t) { const uint16_t* data = mTileCacheGetTileIfDirty(m_tileCache.get(), &m_tileStatus[32 * t], t + 2048, palette + 16); if (data) { m_ui.tiles->setTile(i, data); } else if (force) { m_ui.tiles->setTile(i, mTileCacheGetTile(m_tileCache.get(), t + 2048, palette + 16)); } } t += newInfo.stride - width / 8; } tile += 2048; } m_tileOffset = tile; m_ui.x->setText(QString::number(GBAObjAttributesBGetX(obj->b))); m_ui.y->setText(QString::number(GBAObjAttributesAGetY(obj->a))); m_ui.w->setText(QString::number(width)); m_ui.h->setText(QString::number(height)); m_ui.address->setText(tr("0x%0").arg(BASE_OAM + m_objId * sizeof(*obj), 8, 16, QChar('0'))); m_ui.priority->setText(QString::number(GBAObjAttributesCGetPriority(obj->c))); m_ui.flippedH->setChecked(GBAObjAttributesBIsHFlip(obj->b)); m_ui.flippedV->setChecked(GBAObjAttributesBIsVFlip(obj->b)); m_ui.enabled->setChecked(!GBAObjAttributesAIsDisable(obj->a) || GBAObjAttributesAIsTransformed(obj->a)); m_ui.doubleSize->setChecked(GBAObjAttributesAIsDoubleSize(obj->a) && GBAObjAttributesAIsTransformed(obj->a)); m_ui.mosaic->setChecked(GBAObjAttributesAIsMosaic(obj->a)); if (GBAObjAttributesAIsTransformed(obj->a)) { m_ui.transform->setText(QString::number(GBAObjAttributesBGetMatIndex(obj->b))); } else { m_ui.transform->setText(tr("Off")); } switch (GBAObjAttributesAGetMode(obj->a)) { case OBJ_MODE_NORMAL: m_ui.mode->setText(tr("Normal")); break; case OBJ_MODE_SEMITRANSPARENT: m_ui.mode->setText(tr("Trans")); break; case OBJ_MODE_OBJWIN: m_ui.mode->setText(tr("OBJWIN")); break; default: m_ui.mode->setText(tr("Invalid")); break; } } #endif #ifdef M_CORE_GB void ObjView::updateTilesGB(bool force) { const GB* gb = static_cast(m_controller->thread()->core->board); const GBObj* obj = &gb->video.oam.obj[m_objId]; unsigned width = 8; unsigned height = 8; GBRegisterLCDC lcdc = gb->memory.io[REG_LCDC]; if (GBRegisterLCDCIsObjSize(lcdc)) { height = 16; } unsigned tile = obj->tile; ObjInfo newInfo{ tile, 1, height / 8, 1 }; if (newInfo != m_objInfo) { force = true; } m_objInfo = newInfo; m_ui.tiles->setTileCount(width * height / 64); m_ui.tiles->setMinimumSize(QSize(width, height) * m_ui.magnification->value()); int palette = 0; if (gb->model >= GB_MODEL_CGB) { if (GBObjAttributesIsBank(obj->attr)) { tile += 512; } palette = GBObjAttributesGetCGBPalette(obj->attr); } else { palette = GBObjAttributesGetPalette(obj->attr); } int i = 0; m_ui.palette->setText(QString::number(palette)); mTileCacheSetPalette(m_tileCache.get(), 0); m_ui.tile->setPalette(palette + 8); m_ui.tile->setPaletteSet(0, 512, 1024); for (int y = 0; y < height / 8; ++y, ++i) { unsigned t = tile + i; const uint16_t* data = mTileCacheGetTileIfDirty(m_tileCache.get(), &m_tileStatus[16 * t], t, palette + 8); if (data) { m_ui.tiles->setTile(i, data); } else if (force) { m_ui.tiles->setTile(i, mTileCacheGetTile(m_tileCache.get(), t, palette + 8)); } } m_tileOffset = tile; m_ui.x->setText(QString::number(obj->x)); m_ui.y->setText(QString::number(obj->y)); m_ui.w->setText(QString::number(width)); m_ui.h->setText(QString::number(height)); m_ui.address->setText(tr("0x%0").arg(GB_BASE_OAM + m_objId * sizeof(*obj), 4, 16, QChar('0'))); m_ui.priority->setText(QString::number(GBObjAttributesGetPriority(obj->attr))); m_ui.flippedH->setChecked(GBObjAttributesIsXFlip(obj->attr)); m_ui.flippedV->setChecked(GBObjAttributesIsYFlip(obj->attr)); m_ui.enabled->setChecked(obj->y != 0 && obj->y < 160); m_ui.doubleSize->setChecked(false); m_ui.mosaic->setChecked(false); m_ui.transform->setText(tr("N/A")); m_ui.mode->setText(tr("N/A")); } #endif bool ObjView::ObjInfo::operator!=(const ObjInfo& other) { return other.tile != tile || other.width != width || other.height != height || other.stride != stride; }