all repos — mgba @ 0f68dbc832db31915d31a6e13438e566083dfb42

mGBA Game Boy Advance Emulator

src/debugger/memory-debugger.c (view raw)

 1#include "memory-debugger.h"
 2
 3#include "debugger.h"
 4
 5#include <string.h>
 6
 7static void ARMDebuggerShim_store32(struct ARMMemory*, uint32_t address, int32_t value, int* cycleCounter);
 8static void ARMDebuggerShim_store16(struct ARMMemory*, uint32_t address, int16_t value, int* cycleCounter);
 9static void ARMDebuggerShim_store8(struct ARMMemory*, uint32_t address, int8_t value, int* cycleCounter);
10static void ARMDebuggerShim_setActiveRegion(struct ARMMemory* memory, uint32_t address);
11
12#define CREATE_SHIM(NAME, RETURN, TYPES, ARGS...) \
13	static RETURN ARMDebuggerShim_ ## NAME TYPES { \
14		struct DebugMemoryShim* debugMemory = (struct DebugMemoryShim*) memory; \
15		return debugMemory->original->NAME(debugMemory->original, ARGS); \
16	}
17
18CREATE_SHIM(load32, int32_t, (struct ARMMemory* memory, uint32_t address, int* cycleCounter), address, cycleCounter)
19CREATE_SHIM(load16, int16_t, (struct ARMMemory* memory, uint32_t address, int* cycleCounter), address, cycleCounter)
20CREATE_SHIM(loadU16, uint16_t, (struct ARMMemory* memory, uint32_t address, int* cycleCounter), address, cycleCounter)
21CREATE_SHIM(load8, int8_t, (struct ARMMemory* memory, uint32_t address, int* cycleCounter), address, cycleCounter)
22CREATE_SHIM(loadU8, uint8_t, (struct ARMMemory* memory, uint32_t address, int* cycleCounter), address, cycleCounter)
23CREATE_SHIM(waitMultiple, int, (struct ARMMemory* memory, uint32_t startAddress, int count), startAddress, count)
24
25static int _checkWatchpoints(struct DebugBreakpoint* watchpoints, uint32_t address, int width) {
26	width -= 1;
27	for (; watchpoints; watchpoints = watchpoints->next) {
28		if (!((watchpoints->address ^ address) & ~width)) {
29			return 1;
30		}
31	}
32	return 0;
33}
34
35void ARMDebuggerInstallMemoryShim(struct ARMDebugger* debugger) {
36	debugger->memoryShim.original = debugger->cpu->memory;
37	memcpy(&debugger->memoryShim.d, debugger->cpu->memory, sizeof(struct ARMMemory));
38	debugger->memoryShim.d.store32 = ARMDebuggerShim_store32;
39	debugger->memoryShim.d.store16 = ARMDebuggerShim_store16;
40	debugger->memoryShim.d.store8 = ARMDebuggerShim_store8;
41	debugger->memoryShim.d.load32 = ARMDebuggerShim_load32;
42	debugger->memoryShim.d.load16 = ARMDebuggerShim_load16;
43	debugger->memoryShim.d.loadU16 = ARMDebuggerShim_loadU16;
44	debugger->memoryShim.d.load8 = ARMDebuggerShim_load8;
45	debugger->memoryShim.d.loadU8 = ARMDebuggerShim_loadU8;
46	debugger->memoryShim.d.setActiveRegion = ARMDebuggerShim_setActiveRegion;
47	debugger->memoryShim.d.waitMultiple = ARMDebuggerShim_waitMultiple;
48	debugger->cpu->memory = &debugger->memoryShim.d;
49}
50
51void ARMDebuggerShim_store32(struct ARMMemory* memory, uint32_t address, int32_t value, int* cycleCounter) {
52	struct DebugMemoryShim* debugMemory = (struct DebugMemoryShim*) memory;
53	if (_checkWatchpoints(debugMemory->watchpoints, address, 4)) {
54		ARMDebuggerEnter(debugMemory->p, DEBUGGER_ENTER_WATCHPOINT);
55	}
56	debugMemory->original->store32(debugMemory->original, address, value, cycleCounter);
57}
58
59void ARMDebuggerShim_store16(struct ARMMemory* memory, uint32_t address, int16_t value, int* cycleCounter) {
60	struct DebugMemoryShim* debugMemory = (struct DebugMemoryShim*) memory;
61	if (_checkWatchpoints(debugMemory->watchpoints, address, 2)) {
62		ARMDebuggerEnter(debugMemory->p, DEBUGGER_ENTER_WATCHPOINT);
63	}
64	debugMemory->original->store16(debugMemory->original, address, value, cycleCounter);
65}
66
67void ARMDebuggerShim_store8(struct ARMMemory* memory, uint32_t address, int8_t value, int* cycleCounter) {
68	struct DebugMemoryShim* debugMemory = (struct DebugMemoryShim*) memory;
69	if (_checkWatchpoints(debugMemory->watchpoints, address, 1)) {
70		ARMDebuggerEnter(debugMemory->p, DEBUGGER_ENTER_WATCHPOINT);
71	}
72	debugMemory->original->store8(debugMemory->original, address, value, cycleCounter);
73}
74
75void ARMDebuggerShim_setActiveRegion(struct ARMMemory* memory, uint32_t address) {
76	struct DebugMemoryShim* debugMemory = (struct DebugMemoryShim*) memory;
77	debugMemory->original->setActiveRegion(debugMemory->original, address);
78	memory->activeRegion = debugMemory->original->activeRegion;
79	memory->activeMask = debugMemory->original->activeMask;
80	memory->activePrefetchCycles32 = debugMemory->original->activePrefetchCycles32;
81	memory->activePrefetchCycles16 = debugMemory->original->activePrefetchCycles16;
82	memory->activeNonseqCycles32 = debugMemory->original->activeNonseqCycles32;
83	memory->activeNonseqCycles16 = debugMemory->original->activeNonseqCycles16;
84}