all repos — mgba @ 0fa6da495d80052b4231e84fd843e5010cf5c2c5

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "libretro.h"
  7
  8#include "util/common.h"
  9
 10#include "core/core.h"
 11#include "core/version.h"
 12#ifdef M_CORE_GB
 13#include "gb/core.h"
 14#include "gb/gb.h"
 15#endif
 16#ifdef M_CORE_GBA
 17#include "gba/cheats.h"
 18#include "gba/core.h"
 19#include "gba/serialize.h"
 20#endif
 21#include "util/circle-buffer.h"
 22#include "util/memory.h"
 23#include "util/vfs.h"
 24
 25#define SAMPLES 1024
 26#define RUMBLE_PWM 35
 27
 28static retro_environment_t environCallback;
 29static retro_video_refresh_t videoCallback;
 30static retro_audio_sample_batch_t audioCallback;
 31static retro_input_poll_t inputPollCallback;
 32static retro_input_state_t inputCallback;
 33static retro_log_printf_t logCallback;
 34static retro_set_rumble_state_t rumbleCallback;
 35
 36static void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args);
 37
 38static void _postAudioBuffer(struct mAVStream*, blip_t* left, blip_t* right);
 39static void _setRumble(struct mRumble* rumble, int enable);
 40static uint8_t _readLux(struct GBALuminanceSource* lux);
 41static void _updateLux(struct GBALuminanceSource* lux);
 42
 43static struct mCore* core;
 44static void* outputBuffer;
 45static void* data;
 46static size_t dataSize;
 47static void* savedata;
 48static struct mAVStream stream;
 49static int rumbleLevel;
 50static struct CircleBuffer rumbleHistory;
 51static struct mRumble rumble;
 52static struct GBALuminanceSource lux;
 53static int luxLevel;
 54static struct mLogger logger;
 55
 56static void _reloadSettings(void) {
 57	struct mCoreOptions opts = {
 58		.useBios = true,
 59		.volume = 0x100,
 60	};
 61
 62	struct retro_variable var;
 63
 64	var.key = "mgba_use_bios";
 65	var.value = 0;
 66	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 67		opts.useBios = strcmp(var.value, "ON") == 0;
 68	}
 69
 70	var.key = "mgba_skip_bios";
 71	var.value = 0;
 72	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 73		opts.skipBios = strcmp(var.value, "ON") == 0;
 74	}
 75
 76	var.key = "mgba_idle_optimization";
 77	var.value = 0;
 78	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 79		if (strcmp(var.value, "Don't Remove") == 0) {
 80			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "ignore");
 81		} else if (strcmp(var.value, "Remove Known") == 0) {
 82			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "remove");
 83		} else if (strcmp(var.value, "Detect and Remove") == 0) {
 84			mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
 85		}
 86	}
 87
 88	mCoreConfigLoadDefaults(&core->config, &opts);
 89	mCoreLoadConfig(core);
 90}
 91
 92unsigned retro_api_version(void) {
 93   return RETRO_API_VERSION;
 94}
 95
 96void retro_set_environment(retro_environment_t env) {
 97	environCallback = env;
 98
 99	struct retro_variable vars[] = {
100		{ "mgba_solar_sensor_level", "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
101		{ "mgba_allow_opposing_directions", "Allow opposing directional input; OFF|ON" },
102		{ "mgba_use_bios", "Use BIOS file if found; ON|OFF" },
103		{ "mgba_skip_bios", "Skip BIOS intro; OFF|ON" },
104		{ "mgba_idle_optimization", "Idle loop removal; Remove Known|Detect and Remove|Don't Remove" },
105		{ 0, 0 }
106	};
107
108	environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
109}
110
111void retro_set_video_refresh(retro_video_refresh_t video) {
112	videoCallback = video;
113}
114
115void retro_set_audio_sample(retro_audio_sample_t audio) {
116	UNUSED(audio);
117}
118
119void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
120	audioCallback = audioBatch;
121}
122
123void retro_set_input_poll(retro_input_poll_t inputPoll) {
124	inputPollCallback = inputPoll;
125}
126
127void retro_set_input_state(retro_input_state_t input) {
128	inputCallback = input;
129}
130
131void retro_get_system_info(struct retro_system_info* info) {
132	info->need_fullpath = false;
133	info->valid_extensions = "gba|gb|gbc";
134	info->library_version = projectVersion;
135	info->library_name = projectName;
136	info->block_extract = false;
137}
138
139void retro_get_system_av_info(struct retro_system_av_info* info) {
140	unsigned width, height;
141	core->desiredVideoDimensions(core, &width, &height);
142	info->geometry.base_width = width;
143	info->geometry.base_height = height;
144	info->geometry.max_width = width;
145	info->geometry.max_height = height;
146	info->geometry.aspect_ratio = width / (double) height;
147	info->timing.fps =  GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH;
148	info->timing.sample_rate = 32768;
149}
150
151void retro_init(void) {
152	enum retro_pixel_format fmt;
153#ifdef COLOR_16_BIT
154#ifdef COLOR_5_6_5
155	fmt = RETRO_PIXEL_FORMAT_RGB565;
156#else
157#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
158	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
159#endif
160#else
161#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
162	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
163#endif
164	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
165
166	struct retro_input_descriptor inputDescriptors[] = {
167		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
168		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
169		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
170		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
171		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
172		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
173		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
174		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
175		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
176		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
177		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
178		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" }
179	};
180	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
181
182	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
183
184	struct retro_rumble_interface rumbleInterface;
185	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
186		rumbleCallback = rumbleInterface.set_rumble_state;
187		CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
188		rumble.setRumble = _setRumble;
189	} else {
190		rumbleCallback = 0;
191	}
192
193	luxLevel = 0;
194	lux.readLuminance = _readLux;
195	lux.sample = _updateLux;
196	_updateLux(&lux);
197
198	struct retro_log_callback log;
199	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
200		logCallback = log.log;
201	} else {
202		logCallback = 0;
203	}
204	logger.log = GBARetroLog;
205	mLogSetDefaultLogger(&logger);
206
207	stream.videoDimensionsChanged = 0;
208	stream.postAudioFrame = 0;
209	stream.postAudioBuffer = _postAudioBuffer;
210	stream.postVideoFrame = 0;
211}
212
213void retro_deinit(void) {
214	free(outputBuffer);
215}
216
217void retro_run(void) {
218	uint16_t keys;
219	inputPollCallback();
220
221	struct retro_variable var = {
222		.key = "mgba_allow_opposing_directions",
223		.value = 0
224	};
225
226	bool updated = false;
227	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
228		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
229			((struct GBA*) core->board)->allowOpposingDirections = strcmp(var.value, "yes") == 0;
230		}
231	}
232
233	keys = 0;
234	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
235	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
236	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
237	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
238	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
239	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
240	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
241	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
242	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
243	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
244	core->setKeys(core, keys);
245
246	static bool wasAdjustingLux = false;
247	if (wasAdjustingLux) {
248		wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
249		                  inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
250	} else {
251		if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
252			++luxLevel;
253			if (luxLevel > 10) {
254				luxLevel = 10;
255			}
256			wasAdjustingLux = true;
257		} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
258			--luxLevel;
259			if (luxLevel < 0) {
260				luxLevel = 0;
261			}
262			wasAdjustingLux = true;
263		}
264	}
265
266	core->runFrame(core);
267	unsigned width, height;
268	core->desiredVideoDimensions(core, &width, &height);
269	videoCallback(outputBuffer, width, height, BYTES_PER_PIXEL * 256);
270}
271
272void retro_reset(void) {
273	core->reset(core);
274
275	if (rumbleCallback) {
276		CircleBufferClear(&rumbleHistory);
277	}
278}
279
280bool retro_load_game(const struct retro_game_info* game) {
281	struct VFile* rom;
282	if (game->data) {
283		data = anonymousMemoryMap(game->size);
284		dataSize = game->size;
285		memcpy(data, game->data, game->size);
286		rom = VFileFromMemory(data, game->size);
287	} else {
288		data = 0;
289		rom = VFileOpen(game->path, O_RDONLY);
290	}
291	if (!rom) {
292		return false;
293	}
294
295	core = NULL;
296#ifdef M_CORE_GBA
297	if (!core && GBAIsROM(rom)) {
298		core = GBACoreCreate();
299	}
300#endif
301#ifdef M_CORE_GB
302	if (!core && GBIsROM(rom)) {
303		core = GBCoreCreate();
304	}
305#endif
306	if (!core) {
307		rom->close(rom);
308		mappedMemoryFree(data, game->size);
309		return false;
310	}
311	mCoreInitConfig(core, NULL);
312	core->init(core);
313	core->setAVStream(core, &stream);
314
315	outputBuffer = malloc(256 * VIDEO_VERTICAL_PIXELS * BYTES_PER_PIXEL);
316	core->setVideoBuffer(core, outputBuffer, 256);
317
318	core->setAudioBufferSize(core, SAMPLES);
319
320	blip_set_rates(core->getAudioChannel(core, 0), core->frequency(core), 32768);
321	blip_set_rates(core->getAudioChannel(core, 1), core->frequency(core), 32768);
322
323	core->setRumble(core, &rumble);
324
325#ifdef M_CORE_GBA
326	if (core->platform(core) == PLATFORM_GBA) {
327		struct GBA* gba = core->board;
328		gba->luminanceSource = &lux;
329
330		const char* sysDir = 0;
331		if (environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir)) {
332			char biosPath[PATH_MAX];
333			snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, "gba_bios.bin");
334			struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
335			if (bios) {
336				core->loadBIOS(core, bios, 0);
337			}
338		}
339	}
340#endif
341
342	savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
343	struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
344
345	_reloadSettings();
346	core->loadROM(core, rom);
347	core->loadSave(core, save);
348	core->reset(core);
349	return true;
350}
351
352void retro_unload_game(void) {
353	core->deinit(core);
354	mappedMemoryFree(data, dataSize);
355	data = 0;
356	mappedMemoryFree(savedata, SIZE_CART_FLASH1M);
357	savedata = 0;
358	CircleBufferDeinit(&rumbleHistory);
359}
360
361size_t retro_serialize_size(void) {
362	return sizeof(struct GBASerializedState);
363}
364
365bool retro_serialize(void* data, size_t size) {
366	if (size != retro_serialize_size()) {
367		return false;
368	}
369	GBASerialize(core->board, data);
370	return true;
371}
372
373bool retro_unserialize(const void* data, size_t size) {
374	if (size != retro_serialize_size()) {
375		return false;
376	}
377	GBADeserialize(core->board, data);
378	return true;
379}
380
381void retro_cheat_reset(void) {
382	mCheatDeviceClear(core->cheatDevice(core));
383}
384
385void retro_cheat_set(unsigned index, bool enabled, const char* code) {
386	UNUSED(index);
387	UNUSED(enabled);
388	struct mCheatDevice* device = core->cheatDevice(core);
389	struct mCheatSet* cheatSet = NULL;
390	if (mCheatSetsSize(&device->cheats)) {
391		cheatSet = *mCheatSetsGetPointer(&device->cheats, 0);
392	} else {
393		cheatSet = device->createSet(device, NULL);
394		mCheatAddSet(device, cheatSet);
395	}
396	// Convert the super wonky unportable libretro format to something normal
397	char realCode[] = "XXXXXXXX XXXXXXXX";
398	size_t len = strlen(code) + 1; // Include null terminator
399	size_t i, pos;
400	for (i = 0, pos = 0; i < len; ++i) {
401		if (isspace((int) code[i]) || code[i] == '+') {
402			realCode[pos] = ' ';
403		} else {
404			realCode[pos] = code[i];
405		}
406		if ((pos == 13 && (realCode[pos] == ' ' || !realCode[pos])) || pos == 17) {
407			realCode[pos] = '\0';
408			mCheatAddLine(cheatSet, realCode, 0);
409			pos = 0;
410			continue;
411		}
412		++pos;
413	}
414}
415
416unsigned retro_get_region(void) {
417	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
418}
419
420void retro_set_controller_port_device(unsigned port, unsigned device) {
421	UNUSED(port);
422	UNUSED(device);
423}
424
425bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
426	UNUSED(game_type);
427	UNUSED(info);
428	UNUSED(num_info);
429	return false;
430}
431
432void* retro_get_memory_data(unsigned id) {
433	if (id != RETRO_MEMORY_SAVE_RAM) {
434		return 0;
435	}
436	return savedata;
437}
438
439size_t retro_get_memory_size(unsigned id) {
440	if (id != RETRO_MEMORY_SAVE_RAM) {
441		return 0;
442	}
443	switch (((struct GBA*) core->board)->memory.savedata.type) {
444	case SAVEDATA_AUTODETECT:
445	case SAVEDATA_FLASH1M:
446		return SIZE_CART_FLASH1M;
447	case SAVEDATA_FLASH512:
448		return SIZE_CART_FLASH512;
449	case SAVEDATA_EEPROM:
450		return SIZE_CART_EEPROM;
451	case SAVEDATA_SRAM:
452		return SIZE_CART_SRAM;
453	case SAVEDATA_FORCE_NONE:
454		return 0;
455	}
456	return 0;
457}
458
459void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
460	UNUSED(logger);
461	if (!logCallback) {
462		return;
463	}
464
465	char message[128];
466	vsnprintf(message, sizeof(message), format, args);
467
468	enum retro_log_level retroLevel = RETRO_LOG_INFO;
469	switch (level) {
470	case mLOG_ERROR:
471	case mLOG_FATAL:
472		retroLevel = RETRO_LOG_ERROR;
473		break;
474	case mLOG_WARN:
475		retroLevel = RETRO_LOG_WARN;
476		break;
477	case mLOG_INFO:
478	case mLOG_GAME_ERROR:
479		retroLevel = RETRO_LOG_INFO;
480		break;
481	case mLOG_DEBUG:
482	case mLOG_STUB:
483		retroLevel = RETRO_LOG_DEBUG;
484		break;
485	}
486	logCallback(retroLevel, "%s: %s\n", mLogCategoryName(category), message);
487}
488
489static void _postAudioBuffer(struct mAVStream* stream, blip_t* left, blip_t* right) {
490	UNUSED(stream);
491	int16_t samples[SAMPLES * 2];
492	blip_read_samples(left, samples, SAMPLES, true);
493	blip_read_samples(right, samples + 1, SAMPLES, true);
494	audioCallback(samples, SAMPLES);
495}
496
497static void _setRumble(struct mRumble* rumble, int enable) {
498	UNUSED(rumble);
499	if (!rumbleCallback) {
500		return;
501	}
502	rumbleLevel += enable;
503	if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
504		int8_t oldLevel;
505		CircleBufferRead8(&rumbleHistory, &oldLevel);
506		rumbleLevel -= oldLevel;
507	}
508	CircleBufferWrite8(&rumbleHistory, enable);
509	rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
510	rumbleCallback(0, RETRO_RUMBLE_WEAK, rumbleLevel * 0xFFFF / RUMBLE_PWM);
511}
512
513static void _updateLux(struct GBALuminanceSource* lux) {
514	UNUSED(lux);
515	struct retro_variable var = {
516		.key = "mgba_solar_sensor_level",
517		.value = 0
518	};
519
520	bool updated = false;
521	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
522		return;
523	}
524	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
525		return;
526	}
527
528	char* end;
529	int newLuxLevel = strtol(var.value, &end, 10);
530	if (!*end) {
531		if (newLuxLevel > 10) {
532			luxLevel = 10;
533		} else if (newLuxLevel < 0) {
534			luxLevel = 0;
535		} else {
536			luxLevel = newLuxLevel;
537		}
538	}
539}
540
541static uint8_t _readLux(struct GBALuminanceSource* lux) {
542	UNUSED(lux);
543	int value = 0x16;
544	if (luxLevel > 0) {
545		value += GBA_LUX_LEVELS[luxLevel - 1];
546	}
547	return 0xFF - value;
548}