src/platform/qt/AssetView.cpp (view raw)
1/* Copyright (c) 2013-2019 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "AssetView.h"
7
8#include "CoreController.h"
9
10#include <QTimer>
11
12#ifdef M_CORE_GBA
13#include <mgba/internal/gba/gba.h>
14#endif
15#ifdef M_CORE_GB
16#include <mgba/internal/gb/gb.h>
17#include <mgba/internal/gb/io.h>
18#endif
19
20#include <mgba/core/map-cache.h>
21
22using namespace QGBA;
23
24AssetView::AssetView(std::shared_ptr<CoreController> controller, QWidget* parent)
25 : QWidget(parent)
26 , m_cacheSet(controller->graphicCaches())
27 , m_controller(controller)
28{
29 m_updateTimer.setSingleShot(true);
30 m_updateTimer.setInterval(1);
31 connect(&m_updateTimer, &QTimer::timeout, this, static_cast<void(AssetView::*)()>(&AssetView::updateTiles));
32
33 connect(controller.get(), &CoreController::frameAvailable, &m_updateTimer,
34 static_cast<void(QTimer::*)()>(&QTimer::start));
35 connect(controller.get(), &CoreController::stopping, this, &AssetView::close);
36 connect(controller.get(), &CoreController::stopping, &m_updateTimer, &QTimer::stop);
37}
38
39void AssetView::updateTiles() {
40 updateTiles(false);
41}
42
43void AssetView::updateTiles(bool force) {
44 switch (m_controller->platform()) {
45#ifdef M_CORE_GBA
46 case PLATFORM_GBA:
47 updateTilesGBA(force);
48 break;
49#endif
50#ifdef M_CORE_GB
51 case PLATFORM_GB:
52 updateTilesGB(force);
53 break;
54#endif
55 default:
56 return;
57 }
58}
59
60void AssetView::resizeEvent(QResizeEvent*) {
61 updateTiles(true);
62}
63
64void AssetView::showEvent(QShowEvent*) {
65 updateTiles(true);
66}
67
68void AssetView::compositeTile(const void* tBuffer, void* buffer, size_t stride, size_t x, size_t y, int depth) {
69 if (!tBuffer) {
70 return;
71 }
72 const uint8_t* tile = static_cast<const uint8_t*>(tBuffer);
73 uint8_t* pixels = static_cast<uint8_t*>(buffer);
74 size_t base = stride * y + x;
75 switch (depth) {
76 case 2:
77 for (size_t i = 0; i < 8; ++i) {
78 uint8_t tileDataLower = tile[i * 2];
79 uint8_t tileDataUpper = tile[i * 2 + 1];
80 uint8_t pixel;
81 pixel = ((tileDataUpper & 128) >> 6) | ((tileDataLower & 128) >> 7);
82 pixels[base + i * stride] = pixel;
83 pixel = ((tileDataUpper & 64) >> 5) | ((tileDataLower & 64) >> 6);
84 pixels[base + i * stride + 1] = pixel;
85 pixel = ((tileDataUpper & 32) >> 4) | ((tileDataLower & 32) >> 5);
86 pixels[base + i * stride + 2] = pixel;
87 pixel = ((tileDataUpper & 16) >> 3) | ((tileDataLower & 16) >> 4);
88 pixels[base + i * stride + 3] = pixel;
89 pixel = ((tileDataUpper & 8) >> 2) | ((tileDataLower & 8) >> 3);
90 pixels[base + i * stride + 4] = pixel;
91 pixel = ((tileDataUpper & 4) >> 1) | ((tileDataLower & 4) >> 2);
92 pixels[base + i * stride + 5] = pixel;
93 pixel = (tileDataUpper & 2) | ((tileDataLower & 2) >> 1);
94 pixels[base + i * stride + 6] = pixel;
95 pixel = ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
96 pixels[base + i * stride + 7] = pixel;
97 }
98 break;
99 case 4:
100 for (size_t j = 0; j < 8; ++j) {
101 for (size_t i = 0; i < 4; ++i) {
102 pixels[base + j * stride + i * 2] = tile[j * 4 + i] & 0xF;
103 pixels[base + j * stride + i * 2 + 1] = tile[j * 4 + i] >> 4;
104 }
105 }
106 break;
107 case 8:
108 for (size_t i = 0; i < 8; ++i) {
109 memcpy(&pixels[base + i * stride], &tile[i * 8], 8);
110 }
111 break;
112 }
113}
114
115QImage AssetView::compositeMap(int map, mMapCacheEntry* mapStatus) {
116 mMapCache* mapCache = mMapCacheSetGetPointer(&m_cacheSet->maps, map);
117 int tilesW = 1 << mMapCacheSystemInfoGetTilesWide(mapCache->sysConfig);
118 int tilesH = 1 << mMapCacheSystemInfoGetTilesHigh(mapCache->sysConfig);
119 QImage rawMap = QImage(QSize(tilesW * 8, tilesH * 8), QImage::Format_ARGB32);
120 uchar* bgBits = rawMap.bits();
121 for (int j = 0; j < tilesH; ++j) {
122 for (int i = 0; i < tilesW; ++i) {
123 mMapCacheCleanTile(mapCache, mapStatus, i, j);
124 }
125 for (int i = 0; i < 8; ++i) {
126 memcpy(static_cast<void*>(&bgBits[tilesW * 32 * (i + j * 8)]), mMapCacheGetRow(mapCache, i + j * 8), tilesW * 32);
127 }
128 }
129 return rawMap.rgbSwapped();
130}
131
132QImage AssetView::compositeObj(const ObjInfo& objInfo) {
133 mTileCache* tileCache = mTileCacheSetGetPointer(&m_cacheSet->tiles, objInfo.paletteSet);
134 const color_t* rawPalette = mTileCacheGetPalette(tileCache, objInfo.paletteId);
135 unsigned colors = 1 << objInfo.bits;
136 QVector<QRgb> palette;
137
138 palette.append(rawPalette[0] & 0xFFFFFF);
139 for (unsigned c = 1; c < colors && c < 256; ++c) {
140 palette.append(rawPalette[c] | 0xFF000000);
141 }
142
143 QImage image = QImage(QSize(objInfo.width * 8, objInfo.height * 8), QImage::Format_Indexed8);
144 image.setColorTable(palette);
145 uchar* bits = image.bits();
146 unsigned t = objInfo.tile;
147 for (int y = 0; y < objInfo.height; ++y) {
148 for (int x = 0; x < objInfo.width; ++x, ++t) {
149 compositeTile(static_cast<const void*>(mTileCacheGetVRAM(tileCache, t)), bits, objInfo.width * 8, x * 8, y * 8, objInfo.bits);
150 }
151 t += objInfo.stride - objInfo.width;
152 }
153 return image.rgbSwapped();
154}
155
156bool AssetView::lookupObj(int id, struct ObjInfo* info) {
157 switch (m_controller->platform()) {
158#ifdef M_CORE_GBA
159 case PLATFORM_GBA:
160 return lookupObjGBA(id, info);
161#endif
162#ifdef M_CORE_GB
163 case PLATFORM_GB:
164 return lookupObjGB(id, info);
165#endif
166 default:
167 return false;
168 }
169}
170
171#ifdef M_CORE_GBA
172bool AssetView::lookupObjGBA(int id, struct ObjInfo* info) {
173 if (id > 127) {
174 return false;
175 }
176
177 const GBA* gba = static_cast<const GBA*>(m_controller->thread()->core->board);
178 const GBAObj* obj = &gba->video.oam.obj[id];
179
180 unsigned shape = GBAObjAttributesAGetShape(obj->a);
181 unsigned size = GBAObjAttributesBGetSize(obj->b);
182 unsigned width = GBAVideoObjSizes[shape * 4 + size][0];
183 unsigned height = GBAVideoObjSizes[shape * 4 + size][1];
184 unsigned tile = GBAObjAttributesCGetTile(obj->c);
185 unsigned palette = GBAObjAttributesCGetPalette(obj->c);
186 unsigned tileBase = tile;
187 unsigned paletteSet;
188 unsigned bits;
189 if (GBAObjAttributesAIs256Color(obj->a)) {
190 paletteSet = 3;
191 palette = 0;
192 tile /= 2;
193 bits = 8;
194 } else {
195 paletteSet = 2;
196 bits = 4;
197 }
198 ObjInfo newInfo{
199 tile,
200 width / 8,
201 height / 8,
202 width / 8,
203 palette,
204 paletteSet,
205 bits,
206 !GBAObjAttributesAIsDisable(obj->a) || GBAObjAttributesAIsTransformed(obj->a),
207 GBAObjAttributesCGetPriority(obj->c),
208 GBAObjAttributesBGetX(obj->b),
209 GBAObjAttributesAGetY(obj->a),
210 false,
211 false,
212 };
213 if (GBAObjAttributesAIsTransformed(obj->a)) {
214 int matIndex = GBAObjAttributesBGetMatIndex(obj->b);
215 const GBAOAMMatrix* mat = &gba->video.oam.mat[matIndex];
216 QTransform invXform(mat->a / 256., mat->c / 256., mat->b / 256., mat->d / 256., 0, 0);
217 newInfo.xform = invXform.inverted();
218 } else {
219 newInfo.hflip = bool(GBAObjAttributesBIsHFlip(obj->b));
220 newInfo.vflip = bool(GBAObjAttributesBIsVFlip(obj->b));
221 }
222 GBARegisterDISPCNT dispcnt = gba->memory.io[0]; // FIXME: Register name can't be imported due to namespacing issues
223 if (!GBARegisterDISPCNTIsObjCharacterMapping(dispcnt)) {
224 newInfo.stride = 0x20 >> (GBAObjAttributesAGet256Color(obj->a));
225 };
226 *info = newInfo;
227 return true;
228}
229#endif
230
231#ifdef M_CORE_GB
232bool AssetView::lookupObjGB(int id, struct ObjInfo* info) {
233 if (id > 39) {
234 return false;
235 }
236
237 const GB* gb = static_cast<const GB*>(m_controller->thread()->core->board);
238 const GBObj* obj = &gb->video.oam.obj[id];
239
240 unsigned width = 8;
241 unsigned height = 8;
242 GBRegisterLCDC lcdc = gb->memory.io[REG_LCDC];
243 if (GBRegisterLCDCIsObjSize(lcdc)) {
244 height = 16;
245 }
246 unsigned tile = obj->tile;
247 unsigned palette = 0;
248 if (gb->model >= GB_MODEL_CGB) {
249 if (GBObjAttributesIsBank(obj->attr)) {
250 tile += 512;
251 }
252 palette = GBObjAttributesGetCGBPalette(obj->attr);
253 } else {
254 palette = GBObjAttributesGetPalette(obj->attr);
255 }
256 palette += 8;
257
258 ObjInfo newInfo{
259 tile,
260 1,
261 height / 8,
262 1,
263 palette,
264 0,
265 2,
266 obj->y != 0 && obj->y < 160 && obj->x != 0 && obj->x < 168,
267 GBObjAttributesGetPriority(obj->attr),
268 obj->x - 8,
269 obj->y - 16,
270 bool(GBObjAttributesIsXFlip(obj->attr)),
271 bool(GBObjAttributesIsYFlip(obj->attr)),
272 };
273 *info = newInfo;
274 return true;
275}
276#endif
277
278bool AssetView::ObjInfo::operator!=(const ObjInfo& other) const {
279 return other.tile != tile ||
280 other.width != width ||
281 other.height != height ||
282 other.stride != stride ||
283 other.paletteId != paletteId ||
284 other.paletteSet != paletteSet;
285}