src/platform/test/perf-main.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "core/config.h"
7#include "gba/core.h"
8#include "gba/gba.h"
9#include "gba/renderers/video-software.h"
10#include "gba/serialize.h"
11
12#include "feature/commandline.h"
13#include "util/socket.h"
14#include "util/string.h"
15#include "util/vfs.h"
16
17#ifdef _3DS
18#include <3ds.h>
19#endif
20
21#include <errno.h>
22#include <fcntl.h>
23#include <signal.h>
24#include <inttypes.h>
25#include <sys/time.h>
26
27#define PERF_OPTIONS "DF:L:NPS:"
28#define PERF_USAGE \
29 "\nBenchmark options:\n" \
30 " -F FRAMES Run for the specified number of FRAMES before exiting\n" \
31 " -N Disable video rendering entirely\n" \
32 " -P CSV output, useful for parsing\n" \
33 " -S SEC Run for SEC in-game seconds before exiting\n" \
34 " -L FILE Load a savestate when starting the test\n" \
35 " -D Act as a server"
36
37struct PerfOpts {
38 bool noVideo;
39 bool csv;
40 unsigned duration;
41 unsigned frames;
42 char* savestate;
43 bool server;
44};
45
46#ifdef _3DS
47extern bool allocateRomBuffer(void);
48FS_Archive sdmcArchive;
49#endif
50
51static void _mPerfRunloop(struct mCore* context, int* frames, bool quiet);
52static void _mPerfShutdown(int signal);
53static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg);
54static void _log(struct mLogger*, int, enum mLogLevel, const char*, va_list);
55static bool _mPerfRunCore(const char* fname, const struct mArguments*, const struct PerfOpts*);
56static bool _mPerfRunServer(const char* listen, const struct mArguments*, const struct PerfOpts*);
57
58static bool _dispatchExiting = false;
59static struct VFile* _savestate = 0;
60static void* _outputBuffer = NULL;
61static Socket _socket = INVALID_SOCKET;
62
63int main(int argc, char** argv) {
64#ifdef _3DS
65 UNUSED(_mPerfShutdown);
66 gfxInitDefault();
67 osSetSpeedupEnable(true);
68 consoleInit(GFX_BOTTOM, NULL);
69 if (!allocateRomBuffer()) {
70 return 1;
71 }
72 sdmcArchive = (FS_Archive) {
73 ARCHIVE_SDMC,
74 (FS_Path) { PATH_EMPTY, 1, "" },
75 0
76 };
77 FSUSER_OpenArchive(&sdmcArchive);
78#else
79 signal(SIGINT, _mPerfShutdown);
80#endif
81 int didFail = 0;
82
83 struct mLogger logger = { .log = _log };
84 mLogSetDefaultLogger(&logger);
85
86 struct PerfOpts perfOpts = { false, false, 0, 0, 0, false };
87 struct mSubParser subparser = {
88 .usage = PERF_USAGE,
89 .parse = _parsePerfOpts,
90 .extraOptions = PERF_OPTIONS,
91 .opts = &perfOpts
92 };
93
94 struct mArguments args = {};
95 bool parsed = parseArguments(&args, argc, argv, &subparser);
96 if (!args.fname) {
97 parsed = false;
98 }
99 if (!parsed || args.showHelp) {
100 usage(argv[0], PERF_USAGE);
101 didFail = !parsed;
102 goto cleanup;
103 }
104
105 if (args.showVersion) {
106 version(argv[0]);
107 goto cleanup;
108 }
109
110 if (perfOpts.savestate) {
111 _savestate = VFileOpen(perfOpts.savestate, O_RDONLY);
112 free(perfOpts.savestate);
113 }
114
115 _outputBuffer = malloc(256 * 256 * 4);
116 if (perfOpts.csv) {
117 puts("game_code,frames,duration,renderer");
118 }
119 if (perfOpts.server) {
120 didFail = !_mPerfRunServer(args.fname, &args, &perfOpts);
121 } else {
122 didFail = !_mPerfRunCore(args.fname, &args, &perfOpts);
123 }
124 free(_outputBuffer);
125
126 if (_savestate) {
127 _savestate->close(_savestate);
128 }
129 cleanup:
130 freeArguments(&args);
131
132#ifdef _3DS
133 gfxExit();
134 acExit();
135#endif
136
137 return didFail;
138}
139
140bool _mPerfRunCore(const char* fname, const struct mArguments* args, const struct PerfOpts* perfOpts) {
141 struct mCore* core = mCoreFind(fname);
142 if (!core) {
143 return false;
144 }
145
146 // TODO: Put back debugger
147 char gameCode[9] = { 0 };
148
149 core->init(core);
150 if (!perfOpts->noVideo) {
151 core->setVideoBuffer(core, _outputBuffer, 256);
152 }
153 mCoreLoadFile(core, fname);
154 mCoreConfigInit(&core->config, "perf");
155 mCoreConfigLoad(&core->config);
156
157 struct mCoreOptions opts = {};
158 mCoreConfigMap(&core->config, &opts);
159 opts.audioSync = false;
160 opts.videoSync = false;
161 applyArguments(args, NULL, &core->config);
162 mCoreConfigLoadDefaults(&core->config, &opts);
163 mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
164 mCoreLoadConfig(core);
165
166 core->reset(core);
167 if (_savestate) {
168 mCoreLoadStateNamed(core, _savestate, 0);
169 }
170
171 core->getGameCode(core, gameCode);
172
173 int frames = perfOpts->frames;
174 if (!frames) {
175 frames = perfOpts->duration * 60;
176 }
177 struct timeval tv;
178 gettimeofday(&tv, 0);
179 uint64_t start = 1000000LL * tv.tv_sec + tv.tv_usec;
180 _mPerfRunloop(core, &frames, perfOpts->csv);
181 gettimeofday(&tv, 0);
182 uint64_t end = 1000000LL * tv.tv_sec + tv.tv_usec;
183 uint64_t duration = end - start;
184
185 core->deinit(core);
186
187 float scaledFrames = frames * 1000000.f;
188 if (perfOpts->csv) {
189 char buffer[256];
190 const char* rendererName;
191 if (perfOpts->noVideo) {
192 rendererName = "none";
193 } else {
194 rendererName = "software";
195 }
196 snprintf(buffer, sizeof(buffer), "%s,%i,%" PRIu64 ",%s\n", gameCode, frames, duration, rendererName);
197 printf("%s", buffer);
198 if (_socket != INVALID_SOCKET) {
199 SocketSend(_socket, buffer, strlen(buffer));
200 }
201 } else {
202 printf("%u frames in %" PRIu64 " microseconds: %g fps (%gx)\n", frames, duration, scaledFrames / duration, scaledFrames / (duration * 60.f));
203 }
204
205 mCoreConfigFreeOpts(&opts);
206 mCoreConfigDeinit(&core->config);
207 return true;
208}
209
210static void _mPerfRunloop(struct mCore* core, int* frames, bool quiet) {
211 struct timeval lastEcho;
212 gettimeofday(&lastEcho, 0);
213 int duration = *frames;
214 *frames = 0;
215 int lastFrames = 0;
216 while (!_dispatchExiting) {
217 core->runFrame(core);
218 ++*frames;
219 ++lastFrames;
220 if (!quiet) {
221 struct timeval currentTime;
222 long timeDiff;
223 gettimeofday(¤tTime, 0);
224 timeDiff = currentTime.tv_sec - lastEcho.tv_sec;
225 timeDiff *= 1000;
226 timeDiff += (currentTime.tv_usec - lastEcho.tv_usec) / 1000;
227 if (timeDiff >= 1000) {
228 printf("\033[2K\rCurrent FPS: %g (%gx)", lastFrames / (timeDiff / 1000.0f), lastFrames / (float) (60 * (timeDiff / 1000.0f)));
229 fflush(stdout);
230 lastEcho = currentTime;
231 lastFrames = 0;
232 }
233 }
234 if (duration > 0 && *frames == duration) {
235 break;
236 }
237 }
238 if (!quiet) {
239 printf("\033[2K\r");
240 }
241}
242
243static bool _mPerfRunServer(const char* listen, const struct mArguments* args, const struct PerfOpts* perfOpts) {
244 SocketSubsystemInit();
245 Socket server = SocketOpenTCP(7216, NULL);
246 if (SOCKET_FAILED(server)) {
247 SocketSubsystemDeinit();
248 return false;
249 }
250 if (SOCKET_FAILED(SocketListen(server, 0))) {
251 SocketClose(server);
252 SocketSubsystemDeinit();
253 return false;
254 }
255 _socket = SocketAccept(server, NULL);
256 if (perfOpts->csv) {
257 const char* header = "game_code,frames,duration,renderer\n";
258 SocketSend(_socket, header, strlen(header));
259 }
260 char path[PATH_MAX];
261 while (SocketRecv(_socket, path, sizeof(path)) > 0) {
262 char* nl = strchr(path, '\n');
263 if (nl == path) {
264 break;
265 }
266 if (nl) {
267 nl[0] = '\0';
268 }
269 if (!_mPerfRunCore(path, args, perfOpts)) {
270 break;
271 }
272 }
273 SocketClose(_socket);
274 SocketClose(server);
275 SocketSubsystemDeinit();
276 return true;
277}
278
279static void _mPerfShutdown(int signal) {
280 UNUSED(signal);
281 _dispatchExiting = true;
282 SocketClose(_socket);
283}
284
285static bool _parsePerfOpts(struct mSubParser* parser, int option, const char* arg) {
286 struct PerfOpts* opts = parser->opts;
287 errno = 0;
288 switch (option) {
289 case 'D':
290 opts->server = true;
291 return true;
292 case 'F':
293 opts->frames = strtoul(arg, 0, 10);
294 return !errno;
295 case 'N':
296 opts->noVideo = true;
297 return true;
298 case 'P':
299 opts->csv = true;
300 return true;
301 case 'S':
302 opts->duration = strtoul(arg, 0, 10);
303 return !errno;
304 case 'L':
305 opts->savestate = strdup(arg);
306 return true;
307 default:
308 return false;
309 }
310}
311
312static void _log(struct mLogger* log, int category, enum mLogLevel level, const char* format, va_list args) {
313 UNUSED(log);
314 UNUSED(category);
315 UNUSED(level);
316 UNUSED(format);
317 UNUSED(args);
318}