src/platform/qt/SettingsView.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "SettingsView.h"
7
8#include "AudioProcessor.h"
9#include "ConfigController.h"
10#include "Display.h"
11#include "GBAApp.h"
12#include "InputController.h"
13#include "ShortcutView.h"
14
15#include <mgba/core/serialize.h>
16#include <mgba/internal/gba/gba.h>
17
18using namespace QGBA;
19
20SettingsView::SettingsView(ConfigController* controller, InputController* inputController, InputModel* inputModel, QWidget* parent)
21 : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
22 , m_controller(controller)
23{
24 m_ui.setupUi(this);
25
26 reloadConfig();
27
28 if (m_ui.savegamePath->text().isEmpty()) {
29 m_ui.savegameSameDir->setChecked(true);
30 }
31 connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
32 if (e) {
33 m_ui.savegamePath->clear();
34 }
35 });
36 connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
37 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
38 if (!path.isNull()) {
39 m_ui.savegameSameDir->setChecked(false);
40 m_ui.savegamePath->setText(path);
41 }
42 });
43
44 if (m_ui.savestatePath->text().isEmpty()) {
45 m_ui.savestateSameDir->setChecked(true);
46 }
47 connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
48 if (e) {
49 m_ui.savestatePath->clear();
50 }
51 });
52 connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
53 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
54 if (!path.isNull()) {
55 m_ui.savestateSameDir->setChecked(false);
56 m_ui.savestatePath->setText(path);
57 }
58 });
59
60 if (m_ui.screenshotPath->text().isEmpty()) {
61 m_ui.screenshotSameDir->setChecked(true);
62 }
63 connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
64 if (e) {
65 m_ui.screenshotPath->clear();
66 }
67 });
68 connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
69 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
70 if (!path.isNull()) {
71 m_ui.screenshotSameDir->setChecked(false);
72 m_ui.screenshotPath->setText(path);
73 }
74 });
75
76 if (m_ui.patchPath->text().isEmpty()) {
77 m_ui.patchSameDir->setChecked(true);
78 }
79 connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
80 if (e) {
81 m_ui.patchPath->clear();
82 }
83 });
84 connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
85 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
86 if (!path.isNull()) {
87 m_ui.patchSameDir->setChecked(false);
88 m_ui.patchPath->setText(path);
89 }
90 });
91
92 // TODO: Move to reloadConfig()
93 QVariant audioDriver = m_controller->getQtOption("audioDriver");
94#ifdef BUILD_QT_MULTIMEDIA
95 m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
96 if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
97 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
98 }
99#endif
100
101#ifdef BUILD_SDL
102 m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
103 if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
104 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
105 }
106#endif
107
108 // TODO: Move to reloadConfig()
109 QVariant displayDriver = m_controller->getQtOption("displayDriver");
110 m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
111 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
112 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
113 }
114
115#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
116 m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
117 if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
118 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
119 }
120#endif
121
122#ifdef BUILD_GL
123 m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
124 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
125 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
126 }
127#endif
128
129 connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
130 selectBios(m_ui.gbaBios);
131 });
132 connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
133 selectBios(m_ui.gbBios);
134 });
135 connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
136 selectBios(m_ui.gbcBios);
137 });
138
139 connect(m_ui.buttonBox, SIGNAL(accepted()), this, SLOT(updateConfig()));
140
141 ShortcutView* shortcutView = new ShortcutView();
142 shortcutView->setModel(inputModel);
143 shortcutView->setInputController(inputController);
144 m_ui.stackedWidget->addWidget(shortcutView);
145 m_ui.tabs->addItem(tr("Bindings"));
146}
147
148void SettingsView::selectBios(QLineEdit* bios) {
149 QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
150 if (!filename.isEmpty()) {
151 bios->setText(filename);
152 }
153}
154
155void SettingsView::updateConfig() {
156 saveSetting("gba.bios", m_ui.gbaBios);
157 saveSetting("gb.bios", m_ui.gbBios);
158 saveSetting("gbc.bios", m_ui.gbcBios);
159 saveSetting("useBios", m_ui.useBios);
160 saveSetting("skipBios", m_ui.skipBios);
161 saveSetting("audioBuffers", m_ui.audioBufferSize);
162 saveSetting("sampleRate", m_ui.sampleRate);
163 saveSetting("videoSync", m_ui.videoSync);
164 saveSetting("audioSync", m_ui.audioSync);
165 saveSetting("frameskip", m_ui.frameskip);
166 saveSetting("fpsTarget", m_ui.fpsTarget);
167 saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
168 saveSetting("volume", m_ui.volume);
169 saveSetting("mute", m_ui.mute);
170 saveSetting("rewindEnable", m_ui.rewind);
171 saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
172 saveSetting("rewindSave", m_ui.rewindSave);
173 saveSetting("resampleVideo", m_ui.resampleVideo);
174 saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
175 saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
176 saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
177 saveSetting("savegamePath", m_ui.savegamePath);
178 saveSetting("savestatePath", m_ui.savestatePath);
179 saveSetting("screenshotPath", m_ui.screenshotPath);
180 saveSetting("patchPath", m_ui.patchPath);
181 saveSetting("showLibrary", m_ui.showLibrary);
182
183 if (m_ui.fastForwardUnbounded->isChecked()) {
184 saveSetting("fastForwardRatio", "-1");
185 } else {
186 saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
187 }
188
189 switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
190 case IDLE_LOOP_IGNORE:
191 saveSetting("idleOptimization", "ignore");
192 break;
193 case IDLE_LOOP_REMOVE:
194 saveSetting("idleOptimization", "remove");
195 break;
196 case IDLE_LOOP_DETECT:
197 saveSetting("idleOptimization", "detect");
198 break;
199 }
200
201 int loadState = SAVESTATE_RTC;
202 loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
203 loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
204 loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
205 saveSetting("loadStateExtdata", loadState);
206
207 int saveState = SAVESTATE_RTC;
208 saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
209 saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
210 saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
211 saveSetting("saveStateExtdata", saveState);
212
213 QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
214 if (audioDriver != m_controller->getQtOption("audioDriver")) {
215 m_controller->setQtOption("audioDriver", audioDriver);
216 AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
217 emit audioDriverChanged();
218 }
219
220 QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
221 if (displayDriver != m_controller->getQtOption("displayDriver")) {
222 m_controller->setQtOption("displayDriver", displayDriver);
223 Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
224 emit displayDriverChanged();
225 }
226
227 m_controller->write();
228
229 emit pathsChanged();
230 emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
231}
232
233void SettingsView::reloadConfig() {
234 loadSetting("bios", m_ui.gbaBios);
235 loadSetting("gba.bios", m_ui.gbaBios);
236 loadSetting("gb.bios", m_ui.gbBios);
237 loadSetting("gbc.bios", m_ui.gbcBios);
238 loadSetting("useBios", m_ui.useBios);
239 loadSetting("skipBios", m_ui.skipBios);
240 loadSetting("audioBuffers", m_ui.audioBufferSize);
241 loadSetting("sampleRate", m_ui.sampleRate);
242 loadSetting("videoSync", m_ui.videoSync);
243 loadSetting("audioSync", m_ui.audioSync);
244 loadSetting("frameskip", m_ui.frameskip);
245 loadSetting("fpsTarget", m_ui.fpsTarget);
246 loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
247 loadSetting("volume", m_ui.volume);
248 loadSetting("mute", m_ui.mute);
249 loadSetting("rewindEnable", m_ui.rewind);
250 loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
251 loadSetting("rewindSave", m_ui.rewindSave);
252 loadSetting("resampleVideo", m_ui.resampleVideo);
253 loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
254 loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
255 loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
256 loadSetting("savegamePath", m_ui.savegamePath);
257 loadSetting("savestatePath", m_ui.savestatePath);
258 loadSetting("screenshotPath", m_ui.screenshotPath);
259 loadSetting("patchPath", m_ui.patchPath);
260 loadSetting("showLibrary", m_ui.showLibrary);
261
262 double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
263 if (fastForwardRatio <= 0) {
264 m_ui.fastForwardUnbounded->setChecked(true);
265 m_ui.fastForwardRatio->setEnabled(false);
266 } else {
267 m_ui.fastForwardUnbounded->setChecked(false);
268 m_ui.fastForwardRatio->setEnabled(true);
269 m_ui.fastForwardRatio->setValue(fastForwardRatio);
270 }
271
272 QString idleOptimization = loadSetting("idleOptimization");
273 if (idleOptimization == "ignore") {
274 m_ui.idleOptimization->setCurrentIndex(0);
275 } else if (idleOptimization == "remove") {
276 m_ui.idleOptimization->setCurrentIndex(1);
277 } else if (idleOptimization == "detect") {
278 m_ui.idleOptimization->setCurrentIndex(2);
279 }
280
281 bool ok;
282 int loadState = loadSetting("loadStateExtdata").toInt(&ok);
283 if (!ok) {
284 loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
285 }
286 m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
287 m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
288 m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
289
290 int saveState = loadSetting("saveStateExtdata").toInt(&ok);
291 if (!ok) {
292 saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC;
293 }
294 m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
295 m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
296 m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
297}
298
299void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
300 m_controller->setOption(key, field->isChecked());
301 m_controller->updateOption(key);
302}
303
304void SettingsView::saveSetting(const char* key, const QComboBox* field) {
305 saveSetting(key, field->lineEdit());
306}
307
308void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
309 saveSetting(key, field->value());
310}
311
312void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
313 saveSetting(key, field->text());
314}
315
316void SettingsView::saveSetting(const char* key, const QSlider* field) {
317 saveSetting(key, field->value());
318}
319
320void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
321 saveSetting(key, field->value());
322}
323
324void SettingsView::saveSetting(const char* key, const QVariant& field) {
325 m_controller->setOption(key, field);
326 m_controller->updateOption(key);
327}
328
329void SettingsView::loadSetting(const char* key, QAbstractButton* field) {
330 QString option = loadSetting(key);
331 field->setChecked(!option.isNull() && option != "0");
332}
333
334void SettingsView::loadSetting(const char* key, QComboBox* field) {
335 loadSetting(key, field->lineEdit());
336}
337
338void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
339 QString option = loadSetting(key);
340 field->setValue(option.toDouble());
341}
342
343void SettingsView::loadSetting(const char* key, QLineEdit* field) {
344 QString option = loadSetting(key);
345 field->setText(option);
346}
347
348void SettingsView::loadSetting(const char* key, QSlider* field) {
349 QString option = loadSetting(key);
350 field->setValue(option.toInt());
351}
352
353void SettingsView::loadSetting(const char* key, QSpinBox* field) {
354 QString option = loadSetting(key);
355 field->setValue(option.toInt());
356}
357
358QString SettingsView::loadSetting(const char* key) {
359 return m_controller->getOption(key);
360}