all repos — mgba @ 11f105eec78e2744ccd20554171c7e0f7794ba14

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/debugger/symbols.h>
  12#include <mgba/internal/gba/cheats.h>
  13#include <mgba/internal/gba/gba.h>
  14#include <mgba/internal/gba/io.h>
  15#include <mgba/internal/gba/extra/audio-mixer.h>
  16#include <mgba/internal/gba/extra/cli.h>
  17#include <mgba/internal/gba/overrides.h>
  18#ifndef DISABLE_THREADING
  19#include <mgba/feature/thread-proxy.h>
  20#endif
  21#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
  22#include <mgba/internal/gba/renderers/gl.h>
  23#endif
  24#include <mgba/internal/gba/renderers/proxy.h>
  25#include <mgba/internal/gba/renderers/video-software.h>
  26#include <mgba/internal/gba/savedata.h>
  27#include <mgba/internal/gba/serialize.h>
  28#ifdef USE_ELF
  29#include <mgba-util/elf-read.h>
  30#endif
  31#include <mgba-util/memory.h>
  32#include <mgba-util/patch.h>
  33#include <mgba-util/vfs.h>
  34
  35static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  36	{ 0, "bg0", "Background 0", NULL },
  37	{ 1, "bg1", "Background 1", NULL },
  38	{ 2, "bg2", "Background 2", NULL },
  39	{ 3, "bg3", "Background 3", NULL },
  40	{ 4, "obj", "Objects", NULL },
  41};
  42
  43static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  44	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  45	{ 1, "ch2", "PSG Channel 2", "Square" },
  46	{ 2, "ch3", "PSG Channel 3", "PCM" },
  47	{ 3, "ch4", "PSG Channel 4", "Noise" },
  48	{ 4, "chA", "FIFO Channel A", NULL },
  49	{ 5, "chB", "FIFO Channel B", NULL },
  50};
  51
  52static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  53	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  54	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  55	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  56	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  57	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  58	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  59	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  60	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  61	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  62	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  63	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  64};
  65
  66static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  67	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  68	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  69	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  70	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  71	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  72	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  73	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  74	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  75	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  76	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  77	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  78	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  79};
  80
  81static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  82	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  83	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  84	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  85	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  87	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  88	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  89	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  90	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  91	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  92	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  93	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  94};
  95
  96static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  97	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  98	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  99	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 100	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 101	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 102	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 103	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 104	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 105	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 106	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 107	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 108	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 109};
 110
 111static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 112	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 113	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 114	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 115	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 116	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 117	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 118	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 119	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 120	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 121	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 122	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 123	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 124};
 125
 126struct mVideoLogContext;
 127
 128#define CPU_COMPONENT_AUDIO_MIXER CPU_COMPONENT_MISC_1
 129
 130struct GBACore {
 131	struct mCore d;
 132	struct GBAVideoRenderer dummyRenderer;
 133	struct GBAVideoSoftwareRenderer renderer;
 134#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 135	struct GBAVideoGLRenderer glRenderer;
 136#endif
 137#ifndef MINIMAL_CORE
 138	struct GBAVideoProxyRenderer vlProxy;
 139	struct GBAVideoProxyRenderer proxyRenderer;
 140	struct mVideoLogContext* logContext;
 141#endif
 142	struct mCoreCallbacks logCallbacks;
 143#ifndef DISABLE_THREADING
 144	struct mVideoThreadProxy threadProxy;
 145#endif
 146	int keys;
 147	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 148	const struct Configuration* overrides;
 149	struct mDebuggerPlatform* debuggerPlatform;
 150	struct mCheatDevice* cheatDevice;
 151	struct GBAAudioMixer* audioMixer;
 152};
 153
 154static bool _GBACoreInit(struct mCore* core) {
 155	struct GBACore* gbacore = (struct GBACore*) core;
 156
 157	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 158	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 159	if (!cpu || !gba) {
 160		free(cpu);
 161		free(gba);
 162		return false;
 163	}
 164	core->cpu = cpu;
 165	core->board = gba;
 166	core->timing = &gba->timing;
 167	core->debugger = NULL;
 168	core->symbolTable = NULL;
 169	core->videoLogger = NULL;
 170	gbacore->overrides = NULL;
 171	gbacore->debuggerPlatform = NULL;
 172	gbacore->cheatDevice = NULL;
 173#ifndef MINIMAL_CORE
 174	gbacore->logContext = NULL;
 175#endif
 176	gbacore->audioMixer = NULL;
 177
 178	GBACreate(gba);
 179	// TODO: Restore cheats
 180	memset(gbacore->components, 0, sizeof(gbacore->components));
 181	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 182	ARMInit(cpu);
 183	mRTCGenericSourceInit(&core->rtc, core);
 184	gba->rtcSource = &core->rtc.d;
 185
 186	GBAVideoDummyRendererCreate(&gbacore->dummyRenderer);
 187	GBAVideoAssociateRenderer(&gba->video, &gbacore->dummyRenderer);
 188
 189	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 190	gbacore->renderer.outputBuffer = NULL;
 191
 192#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 193	GBAVideoGLRendererCreate(&gbacore->glRenderer);
 194	gbacore->glRenderer.outputTex = -1;
 195#endif
 196
 197#ifndef DISABLE_THREADING
 198	mVideoThreadProxyCreate(&gbacore->threadProxy);
 199#endif
 200#ifndef MINIMAL_CORE
 201	gbacore->vlProxy.logger = NULL;
 202	gbacore->proxyRenderer.logger = NULL;
 203#endif
 204
 205	gbacore->keys = 0;
 206	gba->keySource = &gbacore->keys;
 207
 208#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 209	mDirectorySetInit(&core->dirs);
 210#endif
 211	
 212	return true;
 213}
 214
 215static void _GBACoreDeinit(struct mCore* core) {
 216	ARMDeinit(core->cpu);
 217	GBADestroy(core->board);
 218	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 219	mappedMemoryFree(core->board, sizeof(struct GBA));
 220#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 221	mDirectorySetDeinit(&core->dirs);
 222#endif
 223#ifdef USE_DEBUGGERS
 224	if (core->symbolTable) {
 225		mDebuggerSymbolTableDestroy(core->symbolTable);
 226	}
 227#endif
 228
 229	struct GBACore* gbacore = (struct GBACore*) core;
 230	free(gbacore->debuggerPlatform);
 231	if (gbacore->cheatDevice) {
 232		mCheatDeviceDestroy(gbacore->cheatDevice);
 233	}
 234	free(gbacore->cheatDevice);
 235	free(gbacore->audioMixer);
 236	mCoreConfigFreeOpts(&core->opts);
 237	free(core);
 238}
 239
 240static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 241	UNUSED(core);
 242	return PLATFORM_GBA;
 243}
 244
 245static bool _GBACoreSupportsFeature(const struct mCore* core, enum mCoreFeature feature) {
 246	UNUSED(core);
 247	switch (feature) {
 248	case mCORE_FEATURE_OPENGL:
 249#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 250		return true;
 251#else
 252		return false;
 253#endif
 254	default:
 255		return false;
 256	}
 257}
 258
 259static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 260	struct GBA* gba = core->board;
 261	gba->sync = sync;
 262}
 263
 264static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 265	struct GBA* gba = core->board;
 266	if (core->opts.mute) {
 267		gba->audio.masterVolume = 0;
 268	} else {
 269		gba->audio.masterVolume = core->opts.volume;
 270	}
 271	gba->video.frameskip = core->opts.frameskip;
 272
 273#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 274	struct GBACore* gbacore = (struct GBACore*) core;
 275	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 276#endif
 277
 278	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 279	if (idleOptimization) {
 280		if (strcasecmp(idleOptimization, "ignore") == 0) {
 281			gba->idleOptimization = IDLE_LOOP_IGNORE;
 282		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 283			gba->idleOptimization = IDLE_LOOP_REMOVE;
 284		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 285			if (gba->idleLoop == IDLE_LOOP_NONE) {
 286				gba->idleOptimization = IDLE_LOOP_DETECT;
 287			} else {
 288				gba->idleOptimization = IDLE_LOOP_REMOVE;
 289			}
 290		}
 291	}
 292
 293	int fakeBool = 0;
 294	mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool);
 295	gba->allowOpposingDirections = fakeBool;
 296
 297	mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 298	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 299	mCoreConfigCopyValue(&core->config, config, "gba.audioHle");
 300
 301#ifndef DISABLE_THREADING
 302	mCoreConfigCopyValue(&core->config, config, "threadedVideo");
 303#endif
 304	mCoreConfigCopyValue(&core->config, config, "hwaccelVideo");
 305	mCoreConfigCopyValue(&core->config, config, "videoScale");
 306}
 307
 308static void _GBACoreReloadConfigOption(struct mCore* core, const char* option, const struct mCoreConfig* config) {
 309	struct GBA* gba = core->board;
 310	if (!config) {
 311		config = &core->config;
 312	}
 313
 314	if (!option) {
 315		// Reload options from opts
 316		if (core->opts.mute) {
 317			gba->audio.masterVolume = 0;
 318		} else {
 319			gba->audio.masterVolume = core->opts.volume;
 320		}
 321		gba->video.frameskip = core->opts.frameskip;
 322		return;
 323	}
 324
 325	int fakeBool;
 326	if (strcmp("mute", option) == 0) {
 327		if (mCoreConfigGetIntValue(config, "mute", &fakeBool)) {
 328			core->opts.mute = fakeBool;
 329
 330			if (core->opts.mute) {
 331				gba->audio.masterVolume = 0;
 332			} else {
 333				gba->audio.masterVolume = core->opts.volume;
 334			}
 335		}
 336		return;
 337	}
 338	if (strcmp("volume", option) == 0) {
 339		if (mCoreConfigGetIntValue(config, "volume", &core->opts.volume) && !core->opts.mute) {
 340			gba->audio.masterVolume = core->opts.volume;
 341		}
 342		return;
 343	}
 344	if (strcmp("frameskip", option) == 0) {
 345		if (mCoreConfigGetIntValue(config, "frameskip", &core->opts.frameskip)) {
 346			gba->video.frameskip = core->opts.frameskip;
 347		}
 348		return;
 349	}
 350	if (strcmp("allowOpposingDirections", option) == 0) {
 351		if (config != &core->config) {
 352			mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 353		}
 354		if (mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool)) {
 355			gba->allowOpposingDirections = fakeBool;
 356		}
 357		return;
 358	}
 359
 360	struct GBACore* gbacore = (struct GBACore*) core;
 361#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 362	if (strcmp("videoScale", option) == 0) {
 363		if (config != &core->config) {
 364			mCoreConfigCopyValue(&core->config, config, "videoScale");
 365		}
 366		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 367			int scale;
 368			mCoreConfigGetIntValue(config, "videoScale", &scale);
 369			GBAVideoGLRendererSetScale(&gbacore->glRenderer, scale);
 370		}
 371		return;
 372	}
 373#endif
 374	if (strcmp("hwaccelVideo", option) == 0) {
 375		struct GBAVideoRenderer* renderer = NULL;
 376		if (gbacore->renderer.outputBuffer) {
 377			renderer = &gbacore->renderer.d;
 378		}
 379#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 380		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 381			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 382			renderer = &gbacore->glRenderer.d;
 383		} else {
 384			gbacore->glRenderer.scale = 1;
 385		}
 386#endif
 387#ifndef MINIMAL_CORE
 388		if (renderer && core->videoLogger) {
 389			gbacore->proxyRenderer.logger = core->videoLogger;
 390			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 391			renderer = &gbacore->proxyRenderer.d;
 392		}
 393#endif
 394		if (renderer) {
 395			GBAVideoAssociateRenderer(&gba->video, renderer);
 396		}
 397	}
 398}
 399
 400static void _GBACoreDesiredVideoDimensions(const struct mCore* core, unsigned* width, unsigned* height) {
 401#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 402	const struct GBACore* gbacore = (const struct GBACore*) core;
 403	int scale = gbacore->glRenderer.scale;
 404#else
 405	UNUSED(core);
 406	int scale = 1;
 407#endif
 408
 409	*width = GBA_VIDEO_HORIZONTAL_PIXELS * scale;
 410	*height = GBA_VIDEO_VERTICAL_PIXELS * scale;
 411}
 412
 413static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 414	struct GBACore* gbacore = (struct GBACore*) core;
 415	gbacore->renderer.outputBuffer = buffer;
 416	gbacore->renderer.outputBufferStride = stride;
 417	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 418}
 419
 420static void _GBACoreSetVideoGLTex(struct mCore* core, unsigned texid) {
 421#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 422	struct GBACore* gbacore = (struct GBACore*) core;
 423	gbacore->glRenderer.outputTex = texid;
 424#else
 425	UNUSED(core);
 426	UNUSED(texid);
 427#endif
 428}
 429
 430static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 431	struct GBA* gba = core->board;
 432	gba->video.renderer->getPixels(gba->video.renderer, stride, buffer);
 433}
 434
 435static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 436	struct GBA* gba = core->board;
 437	gba->video.renderer->putPixels(gba->video.renderer, stride, buffer);
 438}
 439
 440static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 441	struct GBA* gba = core->board;
 442	switch (ch) {
 443	case 0:
 444		return gba->audio.psg.left;
 445	case 1:
 446		return gba->audio.psg.right;
 447	default:
 448		return NULL;
 449	}
 450}
 451
 452static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 453	struct GBA* gba = core->board;
 454	GBAAudioResizeBuffer(&gba->audio, samples);
 455}
 456
 457static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 458	struct GBA* gba = core->board;
 459	return gba->audio.samples;
 460}
 461
 462static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 463	struct GBA* gba = core->board;
 464	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 465}
 466
 467static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 468	struct GBA* gba = core->board;
 469	mCoreCallbacksListClear(&gba->coreCallbacks);
 470}
 471
 472static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 473	struct GBA* gba = core->board;
 474	gba->stream = stream;
 475	if (stream && stream->videoDimensionsChanged) {
 476		unsigned width, height;
 477		core->desiredVideoDimensions(core, &width, &height);
 478		stream->videoDimensionsChanged(stream, width, height);
 479	}
 480}
 481
 482static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 483#ifdef USE_ELF
 484	struct ELF* elf = ELFOpen(vf);
 485	if (elf) {
 486		GBALoadNull(core->board);
 487		bool success = mCoreLoadELF(core, elf);
 488		ELFClose(elf);
 489		return success;
 490	}
 491#endif
 492	if (GBAIsMB(vf)) {
 493		return GBALoadMB(core->board, vf);
 494	}
 495	return GBALoadROM(core->board, vf);
 496}
 497
 498static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 499	UNUSED(type);
 500	if (!GBAIsBIOS(vf)) {
 501		return false;
 502	}
 503	GBALoadBIOS(core->board, vf);
 504	return true;
 505}
 506
 507static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 508	return GBALoadSave(core->board, vf);
 509}
 510
 511static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 512	struct GBA* gba = core->board;
 513	GBASavedataMask(&gba->memory.savedata, vf, false);
 514	return true; // TODO: Return a real value
 515}
 516
 517static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 518	if (!vf) {
 519		return false;
 520	}
 521	struct Patch patch;
 522	if (!loadPatch(vf, &patch)) {
 523		return false;
 524	}
 525	GBAApplyPatch(core->board, &patch);
 526	return true;
 527}
 528
 529static void _GBACoreUnloadROM(struct mCore* core) {
 530	struct GBACore* gbacore = (struct GBACore*) core;
 531	struct ARMCore* cpu = core->cpu;
 532	if (gbacore->cheatDevice) {
 533		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 534		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 535		mCheatDeviceDestroy(gbacore->cheatDevice);
 536		gbacore->cheatDevice = NULL;
 537	}
 538	return GBAUnloadROM(core->board);
 539}
 540
 541static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 542	struct GBA* gba = (struct GBA*) core->board;
 543	switch (type) {
 544	case CHECKSUM_CRC32:
 545		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 546		break;
 547	}
 548	return;
 549}
 550
 551static void _GBACoreReset(struct mCore* core) {
 552	struct GBACore* gbacore = (struct GBACore*) core;
 553	struct GBA* gba = (struct GBA*) core->board;
 554	if (gbacore->renderer.outputBuffer
 555#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 556	    || gbacore->glRenderer.outputTex != (unsigned) -1
 557#endif
 558	) {
 559		struct GBAVideoRenderer* renderer = NULL;
 560		if (gbacore->renderer.outputBuffer) {
 561			renderer = &gbacore->renderer.d;
 562		}
 563		int fakeBool ATTRIBUTE_UNUSED;
 564#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 565		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 566			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 567			renderer = &gbacore->glRenderer.d;
 568		} else {
 569			gbacore->glRenderer.scale = 1;
 570		}
 571#endif
 572#ifndef DISABLE_THREADING
 573		if (mCoreConfigGetIntValue(&core->config, "threadedVideo", &fakeBool) && fakeBool) {
 574			if (!core->videoLogger) {
 575				core->videoLogger = &gbacore->threadProxy.d;
 576			}
 577		}
 578#endif
 579#ifndef MINIMAL_CORE
 580		if (renderer && core->videoLogger) {
 581			gbacore->proxyRenderer.logger = core->videoLogger;
 582			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 583			renderer = &gbacore->proxyRenderer.d;
 584		}
 585#endif
 586		if (renderer) {
 587			GBAVideoAssociateRenderer(&gba->video, renderer);
 588		}
 589	}
 590
 591#ifndef MINIMAL_CORE
 592	int useAudioMixer;
 593	if (!gbacore->audioMixer && mCoreConfigGetIntValue(&core->config, "gba.audioHle", &useAudioMixer) && useAudioMixer) {
 594		gbacore->audioMixer = malloc(sizeof(*gbacore->audioMixer));
 595		GBAAudioMixerCreate(gbacore->audioMixer);
 596		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_AUDIO_MIXER] = &gbacore->audioMixer->d;
 597		ARMHotplugAttach(core->cpu, CPU_COMPONENT_AUDIO_MIXER);
 598	}
 599#endif
 600
 601	GBAOverrideApplyDefaults(gba, gbacore->overrides);
 602
 603#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 604	if (!gba->biosVf && core->opts.useBios) {
 605		struct VFile* bios = NULL;
 606		bool found = false;
 607		if (core->opts.bios) {
 608			bios = VFileOpen(core->opts.bios, O_RDONLY);
 609			if (bios && GBAIsBIOS(bios)) {
 610				found = true;
 611			} else if (bios) {
 612				bios->close(bios);
 613				bios = NULL;
 614			}
 615		}
 616		if (!found) {
 617			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 618			if (configPath) {
 619				bios = VFileOpen(configPath, O_RDONLY);
 620			}
 621			if (bios && GBAIsBIOS(bios)) {
 622				found = true;
 623			} else if (bios) {
 624				bios->close(bios);
 625				bios = NULL;
 626			}
 627		}
 628		if (!found) {
 629			char path[PATH_MAX];
 630			mCoreConfigDirectory(path, PATH_MAX);
 631			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 632			bios = VFileOpen(path, O_RDONLY);
 633			if (bios && GBAIsBIOS(bios)) {
 634				found = true;
 635			} else if (bios) {
 636				bios->close(bios);
 637				bios = NULL;
 638			}
 639		}
 640		if (found && bios) {
 641			GBALoadBIOS(gba, bios);
 642		}
 643	}
 644#endif
 645
 646	ARMReset(core->cpu);
 647	if ((core->opts.skipBios && (gba->romVf || gba->memory.rom)) || (gba->romVf && GBAIsMB(gba->romVf))) {
 648		GBASkipBIOS(core->board);
 649	}
 650}
 651
 652static void _GBACoreRunFrame(struct mCore* core) {
 653	struct GBA* gba = core->board;
 654	int32_t frameCounter = gba->video.frameCounter;
 655	uint32_t startCycle = mTimingCurrentTime(&gba->timing);
 656	while (gba->video.frameCounter == frameCounter && mTimingCurrentTime(&gba->timing) - startCycle < VIDEO_TOTAL_LENGTH + VIDEO_HORIZONTAL_LENGTH) {
 657		ARMRunLoop(core->cpu);
 658	}
 659}
 660
 661static void _GBACoreRunLoop(struct mCore* core) {
 662	ARMRunLoop(core->cpu);
 663}
 664
 665static void _GBACoreStep(struct mCore* core) {
 666	ARMRun(core->cpu);
 667}
 668
 669static size_t _GBACoreStateSize(struct mCore* core) {
 670	UNUSED(core);
 671	return sizeof(struct GBASerializedState);
 672}
 673
 674static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 675	return GBADeserialize(core->board, state);
 676}
 677
 678static bool _GBACoreSaveState(struct mCore* core, void* state) {
 679	GBASerialize(core->board, state);
 680	return true;
 681}
 682
 683static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 684	struct GBACore* gbacore = (struct GBACore*) core;
 685	gbacore->keys = keys;
 686	GBATestKeypadIRQ(core->board);
 687}
 688
 689static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 690	struct GBACore* gbacore = (struct GBACore*) core;
 691	gbacore->keys |= keys;
 692	GBATestKeypadIRQ(core->board);
 693}
 694
 695static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 696	struct GBACore* gbacore = (struct GBACore*) core;
 697	gbacore->keys &= ~keys;
 698}
 699
 700static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 701	const struct GBA* gba = core->board;
 702	return gba->video.frameCounter;
 703}
 704
 705static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 706	UNUSED(core);
 707	return VIDEO_TOTAL_LENGTH;
 708}
 709
 710static int32_t _GBACoreFrequency(const struct mCore* core) {
 711	UNUSED(core);
 712	return GBA_ARM7TDMI_FREQUENCY;
 713}
 714
 715static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 716	GBAGetGameTitle(core->board, title);
 717}
 718
 719static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 720	GBAGetGameCode(core->board, title);
 721}
 722
 723static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 724	struct GBA* gba = core->board;
 725	switch (type) {
 726	case mPERIPH_ROTATION:
 727		gba->rotationSource = periph;
 728		break;
 729	case mPERIPH_RUMBLE:
 730		gba->rumble = periph;
 731		break;
 732	case mPERIPH_GBA_LUMINANCE:
 733		gba->luminanceSource = periph;
 734		break;
 735	case mPERIPH_GBA_BATTLECHIP_GATE:
 736		GBASIOSetDriver(&gba->sio, periph, SIO_MULTI);
 737		GBASIOSetDriver(&gba->sio, periph, SIO_NORMAL_32);
 738		break;
 739	default:
 740		return;
 741	}
 742}
 743
 744static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 745	struct ARMCore* cpu = core->cpu;
 746	return cpu->memory.load8(cpu, address, 0);
 747}
 748
 749static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 750	struct ARMCore* cpu = core->cpu;
 751	return cpu->memory.load16(cpu, address, 0);
 752
 753}
 754
 755static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 756	struct ARMCore* cpu = core->cpu;
 757	return cpu->memory.load32(cpu, address, 0);
 758}
 759
 760static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 761	struct ARMCore* cpu = core->cpu;
 762	cpu->memory.store8(cpu, address, value, 0);
 763}
 764
 765static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 766	struct ARMCore* cpu = core->cpu;
 767	cpu->memory.store16(cpu, address, value, 0);
 768}
 769
 770static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 771	struct ARMCore* cpu = core->cpu;
 772	cpu->memory.store32(cpu, address, value, 0);
 773}
 774
 775static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 776	UNUSED(segment);
 777	struct ARMCore* cpu = core->cpu;
 778	return GBAView8(cpu, address);
 779}
 780
 781static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 782	UNUSED(segment);
 783	struct ARMCore* cpu = core->cpu;
 784	return GBAView16(cpu, address);
 785}
 786
 787static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 788	UNUSED(segment);
 789	struct ARMCore* cpu = core->cpu;
 790	return GBAView32(cpu, address);
 791}
 792
 793static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 794	UNUSED(segment);
 795	struct ARMCore* cpu = core->cpu;
 796	GBAPatch8(cpu, address, value, NULL);
 797}
 798
 799static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 800	UNUSED(segment);
 801	struct ARMCore* cpu = core->cpu;
 802	GBAPatch16(cpu, address, value, NULL);
 803}
 804
 805static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 806	UNUSED(segment);
 807	struct ARMCore* cpu = core->cpu;
 808	GBAPatch32(cpu, address, value, NULL);
 809}
 810
 811size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 812	const struct GBA* gba = core->board;
 813	switch (gba->memory.savedata.type) {
 814	case SAVEDATA_SRAM:
 815		*blocks = _GBAMemoryBlocksSRAM;
 816		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 817	case SAVEDATA_FLASH512:
 818		*blocks = _GBAMemoryBlocksFlash512;
 819		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 820	case SAVEDATA_FLASH1M:
 821		*blocks = _GBAMemoryBlocksFlash1M;
 822		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 823	case SAVEDATA_EEPROM:
 824		*blocks = _GBAMemoryBlocksEEPROM;
 825		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 826	default:
 827		*blocks = _GBAMemoryBlocks;
 828		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 829	}
 830}
 831
 832void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 833	struct GBA* gba = core->board;
 834	switch (id) {
 835	default:
 836		return NULL;
 837	case REGION_BIOS:
 838		*sizeOut = SIZE_BIOS;
 839		return gba->memory.bios;
 840	case REGION_WORKING_RAM:
 841		*sizeOut = SIZE_WORKING_RAM;
 842		return gba->memory.wram;
 843	case REGION_WORKING_IRAM:
 844		*sizeOut = SIZE_WORKING_IRAM;
 845		return gba->memory.iwram;
 846	case REGION_PALETTE_RAM:
 847		*sizeOut = SIZE_PALETTE_RAM;
 848		return gba->video.palette;
 849	case REGION_VRAM:
 850		*sizeOut = SIZE_VRAM;
 851		return gba->video.vram;
 852	case REGION_OAM:
 853		*sizeOut = SIZE_OAM;
 854		return gba->video.oam.raw;
 855	case REGION_CART0:
 856	case REGION_CART1:
 857	case REGION_CART2:
 858		*sizeOut = gba->memory.romSize;
 859		return gba->memory.rom;
 860	case REGION_CART_SRAM:
 861		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 862			*sizeOut = SIZE_CART_FLASH1M;
 863			return gba->memory.savedata.currentBank;
 864		}
 865		// Fall through
 866	case REGION_CART_SRAM_MIRROR:
 867		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 868		return gba->memory.savedata.data;
 869	}
 870}
 871
 872#ifdef USE_DEBUGGERS
 873static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 874	UNUSED(core);
 875	switch (type) {
 876	case DEBUGGER_CUSTOM:
 877	case DEBUGGER_CLI:
 878	case DEBUGGER_GDB:
 879		return true;
 880	default:
 881		return false;
 882	}
 883}
 884
 885static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 886	struct GBACore* gbacore = (struct GBACore*) core;
 887	if (!gbacore->debuggerPlatform) {
 888		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 889	}
 890	return gbacore->debuggerPlatform;
 891}
 892
 893static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 894	return &GBACLIDebuggerCreate(core)->d;
 895}
 896
 897static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 898	if (core->debugger) {
 899		GBADetachDebugger(core->board);
 900	}
 901	GBAAttachDebugger(core->board, debugger);
 902	core->debugger = debugger;
 903}
 904
 905static void _GBACoreDetachDebugger(struct mCore* core) {
 906	GBADetachDebugger(core->board);
 907	core->debugger = NULL;
 908}
 909
 910static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 911	bool closeAfter = false;
 912	core->symbolTable = mDebuggerSymbolTableCreate();
 913#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 914#ifdef USE_ELF
 915	if (!vf) {
 916		closeAfter = true;
 917		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".elf", O_RDONLY);
 918	}
 919#endif
 920	if (!vf) {
 921		closeAfter = true;
 922		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".sym", O_RDONLY);
 923	}
 924#endif
 925	if (!vf) {
 926		return;
 927	}
 928#ifdef USE_ELF
 929	struct ELF* elf = ELFOpen(vf);
 930	if (elf) {
 931#ifdef USE_DEBUGGERS
 932		mCoreLoadELFSymbols(core->symbolTable, elf);
 933#endif
 934		ELFClose(elf);
 935	} else
 936#endif
 937	{
 938		mDebuggerLoadARMIPSSymbols(core->symbolTable, vf);
 939	}
 940	if (closeAfter) {
 941		vf->close(vf);
 942	}
 943}
 944
 945static bool _GBACoreLookupIdentifier(struct mCore* core, const char* name, int32_t* value, int* segment) {
 946	UNUSED(core);
 947	*segment = -1;
 948	int i;
 949	for (i = 0; i < REG_MAX; i += 2) {
 950		const char* reg = GBAIORegisterNames[i >> 1];
 951		if (reg && strcasecmp(reg, name) == 0) {
 952			*value = BASE_IO | i;
 953			return true;
 954		}
 955	}
 956	return false;
 957}
 958#endif
 959
 960static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 961	struct GBACore* gbacore = (struct GBACore*) core;
 962	if (!gbacore->cheatDevice) {
 963		gbacore->cheatDevice = GBACheatDeviceCreate();
 964		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 965		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 966		gbacore->cheatDevice->p = core;
 967	}
 968	return gbacore->cheatDevice;
 969}
 970
 971static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 972	struct GBA* gba = core->board;
 973	size_t size = GBASavedataSize(&gba->memory.savedata);
 974	if (!size) {
 975		*sram = NULL;
 976		return 0;
 977	}
 978	*sram = malloc(size);
 979	struct VFile* vf = VFileFromMemory(*sram, size);
 980	if (!vf) {
 981		free(*sram);
 982		*sram = NULL;
 983		return 0;
 984	}
 985	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 986	vf->close(vf);
 987	if (!success) {
 988		free(*sram);
 989		*sram = NULL;
 990		return 0;
 991	}
 992	return size;
 993}
 994
 995static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 996	struct VFile* vf = VFileMemChunk(sram, size);
 997	if (!vf) {
 998		return false;
 999	}
1000	struct GBA* gba = core->board;
1001	bool success = true;
1002	if (writeback) {
1003		success = GBASavedataLoad(&gba->memory.savedata, vf);
1004		vf->close(vf);
1005	} else {
1006		GBASavedataMask(&gba->memory.savedata, vf, true);
1007	}
1008	return success;
1009}
1010
1011static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
1012	UNUSED(core);
1013	if (info) {
1014		*info = _GBAVideoLayers;
1015	}
1016	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
1017}
1018
1019static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
1020	UNUSED(core);
1021	if (info) {
1022		*info = _GBAAudioChannels;
1023	}
1024	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
1025}
1026
1027static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
1028	struct GBA* gba = core->board;
1029	switch (id) {
1030	case 0:
1031	case 1:
1032	case 2:
1033	case 3:
1034		gba->video.renderer->disableBG[id] = !enable;
1035		break;
1036	case 4:
1037		gba->video.renderer->disableOBJ = !enable;
1038		break;
1039	default:
1040		break;
1041	}
1042}
1043
1044static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
1045	struct GBA* gba = core->board;
1046	switch (id) {
1047	case 0:
1048	case 1:
1049	case 2:
1050	case 3:
1051		gba->audio.psg.forceDisableCh[id] = !enable;
1052		break;
1053	case 4:
1054		gba->audio.forceDisableChA = !enable;
1055		break;
1056	case 5:
1057		gba->audio.forceDisableChB = !enable;
1058		break;
1059	default:
1060		break;
1061	}
1062}
1063
1064static void _GBACoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
1065	struct GBACore* gbacore = (struct GBACore*) core;
1066	switch (id) {
1067	case 0:
1068	case 1:
1069	case 2:
1070	case 3:
1071		gbacore->renderer.bg[id].offsetX = x;
1072		gbacore->renderer.bg[id].offsetY = y;
1073		break;
1074	case 4:
1075		gbacore->renderer.objOffsetX = x;
1076		gbacore->renderer.objOffsetY = y;
1077		gbacore->renderer.oamDirty = 1;
1078		break;
1079	default:
1080		return;
1081	}
1082	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
1083}
1084
1085#ifndef MINIMAL_CORE
1086static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
1087	struct GBACore* gbacore = (struct GBACore*) core;
1088	struct GBA* gba = core->board;
1089	gbacore->logContext = context;
1090
1091	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
1092	state->id = 0;
1093	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
1094
1095	int channelId = mVideoLoggerAddChannel(context);
1096	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1097	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, false);
1098	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, context, channelId);
1099	gbacore->vlProxy.logger->block = false;
1100
1101	GBAVideoProxyRendererCreate(&gbacore->vlProxy, gba->video.renderer);
1102	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1103}
1104
1105static void _GBACoreEndVideoLog(struct mCore* core) {
1106	struct GBACore* gbacore = (struct GBACore*) core;
1107	struct GBA* gba = core->board;
1108	if (gbacore->vlProxy.logger) {
1109		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1110		free(gbacore->vlProxy.logger);
1111		gbacore->vlProxy.logger = NULL;
1112	}
1113}
1114#endif
1115
1116struct mCore* GBACoreCreate(void) {
1117	struct GBACore* gbacore = malloc(sizeof(*gbacore));
1118	struct mCore* core = &gbacore->d;
1119	memset(&core->opts, 0, sizeof(core->opts));
1120	core->cpu = NULL;
1121	core->board = NULL;
1122	core->debugger = NULL;
1123	core->init = _GBACoreInit;
1124	core->deinit = _GBACoreDeinit;
1125	core->platform = _GBACorePlatform;
1126	core->supportsFeature = _GBACoreSupportsFeature;
1127	core->setSync = _GBACoreSetSync;
1128	core->loadConfig = _GBACoreLoadConfig;
1129	core->reloadConfigOption = _GBACoreReloadConfigOption;
1130	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
1131	core->setVideoBuffer = _GBACoreSetVideoBuffer;
1132	core->setVideoGLTex = _GBACoreSetVideoGLTex;
1133	core->getPixels = _GBACoreGetPixels;
1134	core->putPixels = _GBACorePutPixels;
1135	core->getAudioChannel = _GBACoreGetAudioChannel;
1136	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
1137	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
1138	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
1139	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
1140	core->setAVStream = _GBACoreSetAVStream;
1141	core->isROM = GBAIsROM;
1142	core->loadROM = _GBACoreLoadROM;
1143	core->loadBIOS = _GBACoreLoadBIOS;
1144	core->loadSave = _GBACoreLoadSave;
1145	core->loadTemporarySave = _GBACoreLoadTemporarySave;
1146	core->loadPatch = _GBACoreLoadPatch;
1147	core->unloadROM = _GBACoreUnloadROM;
1148	core->checksum = _GBACoreChecksum;
1149	core->reset = _GBACoreReset;
1150	core->runFrame = _GBACoreRunFrame;
1151	core->runLoop = _GBACoreRunLoop;
1152	core->step = _GBACoreStep;
1153	core->stateSize = _GBACoreStateSize;
1154	core->loadState = _GBACoreLoadState;
1155	core->saveState = _GBACoreSaveState;
1156	core->setKeys = _GBACoreSetKeys;
1157	core->addKeys = _GBACoreAddKeys;
1158	core->clearKeys = _GBACoreClearKeys;
1159	core->frameCounter = _GBACoreFrameCounter;
1160	core->frameCycles = _GBACoreFrameCycles;
1161	core->frequency = _GBACoreFrequency;
1162	core->getGameTitle = _GBACoreGetGameTitle;
1163	core->getGameCode = _GBACoreGetGameCode;
1164	core->setPeripheral = _GBACoreSetPeripheral;
1165	core->busRead8 = _GBACoreBusRead8;
1166	core->busRead16 = _GBACoreBusRead16;
1167	core->busRead32 = _GBACoreBusRead32;
1168	core->busWrite8 = _GBACoreBusWrite8;
1169	core->busWrite16 = _GBACoreBusWrite16;
1170	core->busWrite32 = _GBACoreBusWrite32;
1171	core->rawRead8 = _GBACoreRawRead8;
1172	core->rawRead16 = _GBACoreRawRead16;
1173	core->rawRead32 = _GBACoreRawRead32;
1174	core->rawWrite8 = _GBACoreRawWrite8;
1175	core->rawWrite16 = _GBACoreRawWrite16;
1176	core->rawWrite32 = _GBACoreRawWrite32;
1177	core->listMemoryBlocks = _GBAListMemoryBlocks;
1178	core->getMemoryBlock = _GBAGetMemoryBlock;
1179#ifdef USE_DEBUGGERS
1180	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
1181	core->debuggerPlatform = _GBACoreDebuggerPlatform;
1182	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
1183	core->attachDebugger = _GBACoreAttachDebugger;
1184	core->detachDebugger = _GBACoreDetachDebugger;
1185	core->loadSymbols = _GBACoreLoadSymbols;
1186	core->lookupIdentifier = _GBACoreLookupIdentifier;
1187#endif
1188	core->cheatDevice = _GBACoreCheatDevice;
1189	core->savedataClone = _GBACoreSavedataClone;
1190	core->savedataRestore = _GBACoreSavedataRestore;
1191	core->listVideoLayers = _GBACoreListVideoLayers;
1192	core->listAudioChannels = _GBACoreListAudioChannels;
1193	core->enableVideoLayer = _GBACoreEnableVideoLayer;
1194	core->enableAudioChannel = _GBACoreEnableAudioChannel;
1195	core->adjustVideoLayer = _GBACoreAdjustVideoLayer;
1196#ifndef MINIMAL_CORE
1197	core->startVideoLog = _GBACoreStartVideoLog;
1198	core->endVideoLog = _GBACoreEndVideoLog;
1199#endif
1200	return core;
1201}
1202
1203#ifndef MINIMAL_CORE
1204static void _GBAVLPStartFrameCallback(void *context) {
1205	struct mCore* core = context;
1206	struct GBACore* gbacore = (struct GBACore*) core;
1207	struct GBA* gba = core->board;
1208
1209	if (!mVideoLoggerRendererRun(gbacore->vlProxy.logger, true)) {
1210		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1211		mVideoLogContextRewind(gbacore->logContext, core);
1212		GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1213		gba->earlyExit = true;
1214	}
1215}
1216
1217static bool _GBAVLPInit(struct mCore* core) {
1218	struct GBACore* gbacore = (struct GBACore*) core;
1219	if (!_GBACoreInit(core)) {
1220		return false;
1221	}
1222	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1223	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, true);
1224	GBAVideoProxyRendererCreate(&gbacore->vlProxy, NULL);
1225	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
1226	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
1227	gbacore->logCallbacks.context = core;
1228	core->addCoreCallbacks(core, &gbacore->logCallbacks);
1229	core->videoLogger = gbacore->vlProxy.logger;
1230	return true;
1231}
1232
1233static void _GBAVLPDeinit(struct mCore* core) {
1234	struct GBACore* gbacore = (struct GBACore*) core;
1235	if (gbacore->logContext) {
1236		mVideoLogContextDestroy(core, gbacore->logContext, true);
1237	}
1238	_GBACoreDeinit(core);
1239}
1240
1241static void _GBAVLPReset(struct mCore* core) {
1242	struct GBACore* gbacore = (struct GBACore*) core;
1243	struct GBA* gba = (struct GBA*) core->board;
1244	if (gba->video.renderer == &gbacore->vlProxy.d) {
1245		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1246	} else if (gbacore->renderer.outputBuffer) {
1247		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
1248		GBAVideoAssociateRenderer(&gba->video, renderer);
1249	}
1250
1251	ARMReset(core->cpu);
1252	mVideoLogContextRewind(gbacore->logContext, core);
1253	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1254
1255	// Make sure CPU loop never spins
1256	GBAHalt(gba);
1257	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1258	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1259}
1260
1261static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
1262	struct GBACore* gbacore = (struct GBACore*) core;
1263	gbacore->logContext = mVideoLogContextCreate(NULL);
1264	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
1265		mVideoLogContextDestroy(core, gbacore->logContext, false);
1266		gbacore->logContext = NULL;
1267		return false;
1268	}
1269	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, gbacore->logContext, 0);
1270	return true;
1271}
1272
1273static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1274	struct GBA* gba = (struct GBA*) core->board;
1275
1276	gba->timing.root = NULL;
1277	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1278	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1279
1280	// Make sure CPU loop never spins
1281	GBAHalt(gba);
1282	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1283	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1284	GBAVideoDeserialize(&gba->video, state);
1285	GBAIODeserialize(gba, state);
1286	GBAAudioReset(&gba->audio);
1287
1288	return true;
1289}
1290
1291static bool _returnTrue(struct VFile* vf) {
1292	UNUSED(vf);
1293	return true;
1294}
1295
1296struct mCore* GBAVideoLogPlayerCreate(void) {
1297	struct mCore* core = GBACoreCreate();
1298	core->init = _GBAVLPInit;
1299	core->deinit = _GBAVLPDeinit;
1300	core->reset = _GBAVLPReset;
1301	core->loadROM = _GBAVLPLoadROM;
1302	core->loadState = _GBAVLPLoadState;
1303	core->isROM = _returnTrue;
1304	return core;
1305}
1306#else
1307struct mCore* GBAVideoLogPlayerCreate(void) {
1308	return false;
1309}
1310#endif