all repos — mgba @ 12cf61f9fc0f3a38104d69bd61964d0099e136b3

mGBA Game Boy Advance Emulator

src/platform/qt/CoreController.cpp (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "CoreController.h"
  7
  8#include "ConfigController.h"
  9#include "InputController.h"
 10#include "LogController.h"
 11#include "MultiplayerController.h"
 12#include "Override.h"
 13
 14#include <QDateTime>
 15#include <QMutexLocker>
 16
 17#include <mgba/core/serialize.h>
 18#include <mgba/feature/video-logger.h>
 19#ifdef M_CORE_GBA
 20#include <mgba/internal/gba/gba.h>
 21#include <mgba/internal/gba/renderers/cache-set.h>
 22#include <mgba/internal/gba/sharkport.h>
 23#endif
 24#ifdef M_CORE_GB
 25#include <mgba/internal/gb/gb.h>
 26#include <mgba/internal/gb/renderers/cache-set.h>
 27#endif
 28#include <mgba-util/math.h>
 29#include <mgba-util/vfs.h>
 30
 31#define AUTOSAVE_GRANULARITY 600
 32
 33using namespace QGBA;
 34
 35CoreController::CoreController(mCore* core, QObject* parent)
 36	: QObject(parent)
 37	, m_saveStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC)
 38	, m_loadStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_RTC)
 39{
 40	m_threadContext.core = core;
 41	m_threadContext.userData = this;
 42
 43	QSize size(256, 512);
 44	m_buffers[0].resize(size.width() * size.height() * sizeof(color_t));
 45	m_buffers[1].resize(size.width() * size.height() * sizeof(color_t));
 46	m_buffers[0].fill(0xFF);
 47	m_buffers[1].fill(0xFF);
 48	m_activeBuffer = &m_buffers[0];
 49	m_completeBuffer = m_buffers[0];
 50
 51	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), size.width());
 52
 53	m_resetActions.append([this]() {
 54		if (m_autoload) {
 55			mCoreLoadState(m_threadContext.core, 0, m_loadStateFlags);
 56		}
 57	});
 58
 59	m_threadContext.startCallback = [](mCoreThread* context) {
 60		CoreController* controller = static_cast<CoreController*>(context->userData);
 61
 62		switch (context->core->platform(context->core)) {
 63#ifdef M_CORE_GBA
 64		case PLATFORM_GBA:
 65			context->core->setPeripheral(context->core, mPERIPH_GBA_LUMINANCE, controller->m_inputController->luminance());
 66			break;
 67#endif
 68		default:
 69			break;
 70		}
 71
 72		controller->updateFastForward();
 73
 74		if (controller->m_multiplayer) {
 75			controller->m_multiplayer->attachGame(controller);
 76		}
 77
 78		QMetaObject::invokeMethod(controller, "started");
 79	};
 80
 81	m_threadContext.resetCallback = [](mCoreThread* context) {
 82		CoreController* controller = static_cast<CoreController*>(context->userData);
 83		for (auto action : controller->m_resetActions) {
 84			action();
 85		}
 86
 87		if (controller->m_override) {
 88			controller->m_override->identify(context->core);
 89			controller->m_override->apply(context->core);
 90		}
 91
 92		controller->m_resetActions.clear();
 93
 94		controller->m_activeBuffer = &controller->m_buffers[0];
 95		context->core->setVideoBuffer(context->core, reinterpret_cast<color_t*>(controller->m_activeBuffer->data()), controller->screenDimensions().width());
 96
 97		controller->finishFrame();
 98	};
 99
100	m_threadContext.frameCallback = [](mCoreThread* context) {
101		CoreController* controller = static_cast<CoreController*>(context->userData);
102
103		if (controller->m_autosaveCounter == AUTOSAVE_GRANULARITY) {
104			if (controller->m_autosave) {
105				mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
106			}
107			controller->m_autosaveCounter = 0;
108		}
109		++controller->m_autosaveCounter;
110
111		controller->finishFrame();
112	};
113
114	m_threadContext.cleanCallback = [](mCoreThread* context) {
115		CoreController* controller = static_cast<CoreController*>(context->userData);
116
117		if (controller->m_autosave) {
118			mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
119		}
120
121		controller->clearMultiplayerController();
122		QMetaObject::invokeMethod(controller, "stopping");
123	};
124
125	m_threadContext.pauseCallback = [](mCoreThread* context) {
126		CoreController* controller = static_cast<CoreController*>(context->userData);
127
128		QMetaObject::invokeMethod(controller, "paused");
129	};
130
131	m_threadContext.unpauseCallback = [](mCoreThread* context) {
132		CoreController* controller = static_cast<CoreController*>(context->userData);
133
134		QMetaObject::invokeMethod(controller, "unpaused");
135	};
136
137	m_threadContext.logger.d.log = [](mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
138		mThreadLogger* logContext = reinterpret_cast<mThreadLogger*>(logger);
139		mCoreThread* context = logContext->p;
140
141		static const char* savestateMessage = "State %i saved";
142		static const char* loadstateMessage = "State %i loaded";
143		static const char* savestateFailedMessage = "State %i failed to load";
144		static int biosCat = -1;
145		static int statusCat = -1;
146		if (!context) {
147			return;
148		}
149		CoreController* controller = static_cast<CoreController*>(context->userData);
150		QString message;
151		if (biosCat < 0) {
152			biosCat = mLogCategoryById("gba.bios");
153		}
154		if (statusCat < 0) {
155			statusCat = mLogCategoryById("core.status");
156		}
157#ifdef M_CORE_GBA
158		if (level == mLOG_STUB && category == biosCat) {
159			va_list argc;
160			va_copy(argc, args);
161			int immediate = va_arg(argc, int);
162			va_end(argc);
163			QMetaObject::invokeMethod(controller, "unimplementedBiosCall", Q_ARG(int, immediate));
164		} else
165#endif
166		if (category == statusCat) {
167			// Slot 0 is reserved for suspend points
168			if (strncmp(loadstateMessage, format, strlen(loadstateMessage)) == 0) {
169				va_list argc;
170				va_copy(argc, args);
171				int slot = va_arg(argc, int);
172				va_end(argc);
173				if (slot == 0) {
174					format = "Loaded suspend state";
175				}
176			} else if (strncmp(savestateFailedMessage, format, strlen(savestateFailedMessage)) == 0 || strncmp(savestateMessage, format, strlen(savestateMessage)) == 0) {
177				va_list argc;
178				va_copy(argc, args);
179				int slot = va_arg(argc, int);
180				va_end(argc);
181				if (slot == 0) {
182					return;
183				}
184			}
185			message = QString().vsprintf(format, args);
186			QMetaObject::invokeMethod(controller, "statusPosted", Q_ARG(const QString&, message));
187		}
188		if (level == mLOG_FATAL) {
189			mCoreThreadMarkCrashed(controller->thread());
190			QMetaObject::invokeMethod(controller, "crashed", Q_ARG(const QString&, QString().vsprintf(format, args)));
191		}
192		message = QString().vsprintf(format, args);
193		QMetaObject::invokeMethod(controller, "logPosted", Q_ARG(int, level), Q_ARG(int, category), Q_ARG(const QString&, message));
194	};
195}
196
197CoreController::~CoreController() {
198	endVideoLog();
199	stop();
200	disconnect();
201
202	mCoreThreadJoin(&m_threadContext);
203
204	if (m_cacheSet) {
205		mCacheSetDeinit(m_cacheSet.get());
206		m_cacheSet.reset();
207	}
208
209	mCoreConfigDeinit(&m_threadContext.core->config);
210	m_threadContext.core->deinit(m_threadContext.core);
211}
212
213const color_t* CoreController::drawContext() {
214	QMutexLocker locker(&m_mutex);
215	return reinterpret_cast<const color_t*>(m_completeBuffer.constData());
216}
217
218bool CoreController::isPaused() {
219	return mCoreThreadIsPaused(&m_threadContext);
220}
221
222bool CoreController::hasStarted() {
223	return mCoreThreadHasStarted(&m_threadContext);
224}
225
226mPlatform CoreController::platform() const {
227	return m_threadContext.core->platform(m_threadContext.core);
228}
229
230QSize CoreController::screenDimensions() const {
231	unsigned width, height;
232	m_threadContext.core->desiredVideoDimensions(m_threadContext.core, &width, &height);
233
234	return QSize(width, height);
235}
236
237void CoreController::loadConfig(ConfigController* config) {
238	Interrupter interrupter(this);
239	m_loadStateFlags = config->getOption("loadStateExtdata", m_loadStateFlags).toInt();
240	m_saveStateFlags = config->getOption("saveStateExtdata", m_saveStateFlags).toInt();
241	m_fastForwardRatio = config->getOption("fastForwardRatio", m_fastForwardRatio).toFloat();
242	m_videoSync = config->getOption("videoSync", m_videoSync).toInt();
243	m_audioSync = config->getOption("audioSync", m_audioSync).toInt();
244	m_fpsTarget = config->getOption("fpsTarget").toFloat();
245	m_autosave = config->getOption("autosave", false).toInt();
246	m_autoload = config->getOption("autoload", true).toInt();
247	m_autofireThreshold = config->getOption("autofireThreshold", m_autofireThreshold).toInt();
248	m_fastForwardVolume = config->getOption("fastForwardVolume", -1).toInt();
249	m_fastForwardMute = config->getOption("fastForwardMute", -1).toInt();
250	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "volume");
251	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "mute");
252	mCoreLoadForeignConfig(m_threadContext.core, config->config());
253	if (hasStarted()) {
254		updateFastForward();
255		mCoreThreadRewindParamsChanged(&m_threadContext);
256	}
257}
258
259#ifdef USE_DEBUGGERS
260void CoreController::setDebugger(mDebugger* debugger) {
261	Interrupter interrupter(this);
262	if (debugger) {
263		mDebuggerAttach(debugger, m_threadContext.core);
264	} else {
265		m_threadContext.core->detachDebugger(m_threadContext.core);
266	}
267}
268#endif
269
270void CoreController::setMultiplayerController(MultiplayerController* controller) {
271	if (controller == m_multiplayer) {
272		return;
273	}
274	clearMultiplayerController();
275	m_multiplayer = controller;
276	if (!mCoreThreadHasStarted(&m_threadContext)) {
277		return;
278	}
279	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* thread) {
280		CoreController* controller = static_cast<CoreController*>(thread->userData);
281		controller->m_multiplayer->attachGame(controller);
282	});
283}
284
285void CoreController::clearMultiplayerController() {
286	if (!m_multiplayer) {
287		return;
288	}
289	m_multiplayer->detachGame(this);
290	m_multiplayer = nullptr;
291}
292
293mCacheSet* CoreController::graphicCaches() {
294	if (m_cacheSet) {
295		return m_cacheSet.get();
296	}
297	Interrupter interrupter(this);
298	switch (platform()) {
299#ifdef M_CORE_GBA
300	case PLATFORM_GBA: {
301		GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
302		m_cacheSet = std::make_unique<mCacheSet>();
303		GBAVideoCacheInit(m_cacheSet.get());
304		GBAVideoCacheAssociate(m_cacheSet.get(), &gba->video);
305		break;
306	}
307#endif
308#ifdef M_CORE_GB
309	case PLATFORM_GB: {
310		GB* gb = static_cast<GB*>(m_threadContext.core->board);
311		m_cacheSet = std::make_unique<mCacheSet>();
312		GBVideoCacheInit(m_cacheSet.get());
313		GBVideoCacheAssociate(m_cacheSet.get(), &gb->video);
314		break;
315	}
316#endif
317	default:
318		return nullptr;
319	}
320	return m_cacheSet.get();
321}
322
323void CoreController::setOverride(std::unique_ptr<Override> override) {
324	Interrupter interrupter(this);
325	m_override = std::move(override);
326	m_override->identify(m_threadContext.core);
327}
328
329void CoreController::setInputController(InputController* inputController) {
330	m_inputController = inputController;
331	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_ROTATION, m_inputController->rotationSource());
332	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_RUMBLE, m_inputController->rumble());
333	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_IMAGE_SOURCE, m_inputController->imageSource());
334}
335
336void CoreController::setLogger(LogController* logger) {
337	disconnect(m_log);
338	m_log = logger;
339	m_threadContext.logger.d.filter = logger->filter();
340	connect(this, &CoreController::logPosted, m_log, &LogController::postLog);
341}
342
343void CoreController::start() {
344	if (!m_patched) {
345		mCoreAutoloadPatch(m_threadContext.core);
346	}
347	if (!mCoreThreadStart(&m_threadContext)) {
348		emit failed();
349		emit stopping();
350	}
351}
352
353void CoreController::stop() {
354	setSync(false);
355#ifdef USE_DEBUGGERS
356	setDebugger(nullptr);
357#endif
358	setPaused(false);
359	mCoreThreadEnd(&m_threadContext);
360	emit stopping();
361}
362
363void CoreController::reset() {
364	bool wasPaused = isPaused();
365	setPaused(false);
366	Interrupter interrupter(this);
367	mCoreThreadReset(&m_threadContext);
368	if (wasPaused) {
369		setPaused(true);
370	}
371}
372
373void CoreController::setPaused(bool paused) {
374	if (paused == isPaused()) {
375		return;
376	}
377	if (paused) {
378		QMutexLocker locker(&m_mutex);
379		m_frameActions.append([this]() {
380			mCoreThreadPauseFromThread(&m_threadContext);
381		});
382	} else {
383		mCoreThreadUnpause(&m_threadContext);
384	}
385}
386
387void CoreController::frameAdvance() {
388	QMutexLocker locker(&m_mutex);
389	m_frameActions.append([this]() {
390		mCoreThreadPauseFromThread(&m_threadContext);
391	});
392	setPaused(false);
393}
394
395void CoreController::setSync(bool sync) {
396	if (sync) {
397		m_threadContext.impl->sync.audioWait = m_audioSync;
398		m_threadContext.impl->sync.videoFrameWait = m_videoSync;
399	} else {
400		m_threadContext.impl->sync.audioWait = false;
401		m_threadContext.impl->sync.videoFrameWait = false;
402	}
403}
404
405void CoreController::setRewinding(bool rewind) {
406	if (!m_threadContext.core->opts.rewindEnable) {
407		return;
408	}
409	if (rewind && m_multiplayer && m_multiplayer->attached() > 1) {
410		return;
411	}
412
413	if (rewind && isPaused()) {
414		setPaused(false);
415		// TODO: restore autopausing
416	}
417	mCoreThreadSetRewinding(&m_threadContext, rewind);
418}
419
420void CoreController::rewind(int states) {
421	{
422		Interrupter interrupter(this);
423		if (!states) {
424			states = INT_MAX;
425		}
426		for (int i = 0; i < states; ++i) {
427			if (!mCoreRewindRestore(&m_threadContext.impl->rewind, m_threadContext.core)) {
428				break;
429			}
430		}
431	}
432	emit frameAvailable();
433	emit rewound();
434}
435
436void CoreController::setFastForward(bool enable) {
437	m_fastForward = enable;
438	updateFastForward();
439}
440
441void CoreController::forceFastForward(bool enable) {
442	m_fastForwardForced = enable;
443	updateFastForward();
444}
445
446void CoreController::loadState(int slot) {
447	if (slot > 0 && slot != m_stateSlot) {
448		m_stateSlot = slot;
449		m_backupSaveState.clear();
450	}
451	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
452		CoreController* controller = static_cast<CoreController*>(context->userData);
453		if (!controller->m_backupLoadState.isOpen()) {
454			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
455		}
456		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
457		if (mCoreLoadState(context->core, controller->m_stateSlot, controller->m_loadStateFlags)) {
458			emit controller->frameAvailable();
459			emit controller->stateLoaded();
460		}
461	});
462}
463
464void CoreController::loadState(const QString& path) {
465	m_statePath = path;
466	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
467		CoreController* controller = static_cast<CoreController*>(context->userData);
468		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
469		if (!vf) {
470			return;
471		}
472		if (!controller->m_backupLoadState.isOpen()) {
473			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
474		}
475		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
476		if (mCoreLoadStateNamed(context->core, vf, controller->m_loadStateFlags)) {
477			emit controller->frameAvailable();
478			emit controller->stateLoaded();
479		}
480		vf->close(vf);
481	});
482}
483
484void CoreController::saveState(int slot) {
485	if (slot > 0) {
486		m_stateSlot = slot;
487	}
488	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
489		CoreController* controller = static_cast<CoreController*>(context->userData);
490		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, false);
491		if (vf) {
492			controller->m_backupSaveState.resize(vf->size(vf));
493			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
494			vf->close(vf);
495		}
496		mCoreSaveState(context->core, controller->m_stateSlot, controller->m_saveStateFlags);
497	});
498}
499
500void CoreController::saveState(const QString& path) {
501	m_statePath = path;
502	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
503		CoreController* controller = static_cast<CoreController*>(context->userData);
504		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
505		if (vf) {
506			controller->m_backupSaveState.resize(vf->size(vf));
507			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
508			vf->close(vf);
509		}
510		vf = VFileDevice::open(controller->m_statePath, O_WRONLY | O_CREAT | O_TRUNC);
511		if (!vf) {
512			return;
513		}
514		mCoreSaveStateNamed(context->core, vf, controller->m_saveStateFlags);
515		vf->close(vf);
516	});
517}
518
519void CoreController::loadBackupState() {
520	if (!m_backupLoadState.isOpen()) {
521		return;
522	}
523
524	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
525		CoreController* controller = static_cast<CoreController*>(context->userData);
526		controller->m_backupLoadState.seek(0);
527		if (mCoreLoadStateNamed(context->core, controller->m_backupLoadState, controller->m_loadStateFlags)) {
528			mLOG(STATUS, INFO, "Undid state load");
529			controller->frameAvailable();
530			controller->stateLoaded();
531		}
532		controller->m_backupLoadState.close();
533	});
534}
535
536void CoreController::saveBackupState() {
537	if (m_backupSaveState.isEmpty()) {
538		return;
539	}
540
541	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
542		CoreController* controller = static_cast<CoreController*>(context->userData);
543		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, true);
544		if (vf) {
545			vf->write(vf, controller->m_backupSaveState.constData(), controller->m_backupSaveState.size());
546			vf->close(vf);
547			mLOG(STATUS, INFO, "Undid state save");
548		}
549		controller->m_backupSaveState.clear();
550	});
551}
552
553void CoreController::loadSave(const QString& path, bool temporary) {
554	m_resetActions.append([this, path, temporary]() {
555		VFile* vf = VFileDevice::open(path, temporary ? O_RDONLY : O_RDWR);
556		if (!vf) {
557			LOG(QT, ERROR) << tr("Failed to open save file: %1").arg(path);
558			return;
559		}
560
561		if (temporary) {
562			m_threadContext.core->loadTemporarySave(m_threadContext.core, vf);
563		} else {
564			m_threadContext.core->loadSave(m_threadContext.core, vf);
565		}
566	});
567	reset();
568}
569
570void CoreController::loadPatch(const QString& patchPath) {
571	Interrupter interrupter(this);
572	VFile* patch = VFileDevice::open(patchPath, O_RDONLY);
573	if (patch) {
574		m_threadContext.core->loadPatch(m_threadContext.core, patch);
575		m_patched = true;
576		patch->close(patch);
577	}
578	if (mCoreThreadHasStarted(&m_threadContext)) {
579		reset();
580	}
581}
582
583void CoreController::replaceGame(const QString& path) {
584	QFileInfo info(path);
585	if (!info.isReadable()) {
586		LOG(QT, ERROR) << tr("Failed to open game file: %1").arg(path);
587		return;
588	}
589	QString fname = info.canonicalFilePath();
590	Interrupter interrupter(this);
591	mDirectorySetDetachBase(&m_threadContext.core->dirs);
592	mCoreLoadFile(m_threadContext.core, fname.toUtf8().constData());
593}
594
595void CoreController::yankPak() {
596#ifdef M_CORE_GBA
597	if (platform() != PLATFORM_GBA) {
598		return;
599	}
600	Interrupter interrupter(this);
601	GBAYankROM(static_cast<GBA*>(m_threadContext.core->board));
602#endif
603}
604
605void CoreController::addKey(int key) {
606	m_activeKeys |= 1 << key;
607}
608
609void CoreController::clearKey(int key) {
610	m_activeKeys &= ~(1 << key);
611}
612
613void CoreController::setAutofire(int key, bool enable) {
614	if (key >= 32 || key < 0) {
615		return;
616	}
617
618	m_autofire[key] = enable;
619	m_autofireStatus[key] = 0;
620}
621
622#ifdef USE_PNG
623void CoreController::screenshot() {
624	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
625		mCoreTakeScreenshot(context->core);
626	});
627}
628#endif
629
630void CoreController::setRealTime() {
631	m_threadContext.core->rtc.override = RTC_NO_OVERRIDE;
632}
633
634void CoreController::setFixedTime(const QDateTime& time) {
635	m_threadContext.core->rtc.override = RTC_FIXED;
636	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
637}
638
639void CoreController::setFakeEpoch(const QDateTime& time) {
640	m_threadContext.core->rtc.override = RTC_FAKE_EPOCH;
641	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
642}
643
644void CoreController::importSharkport(const QString& path) {
645#ifdef M_CORE_GBA
646	if (platform() != PLATFORM_GBA) {
647		return;
648	}
649	VFile* vf = VFileDevice::open(path, O_RDONLY);
650	if (!vf) {
651		LOG(QT, ERROR) << tr("Failed to open snapshot file for reading: %1").arg(path);
652		return;
653	}
654	Interrupter interrupter(this);
655	GBASavedataImportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf, false);
656	vf->close(vf);
657#endif
658}
659
660void CoreController::exportSharkport(const QString& path) {
661#ifdef M_CORE_GBA
662	if (platform() != PLATFORM_GBA) {
663		return;
664	}
665	VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
666	if (!vf) {
667		LOG(QT, ERROR) << tr("Failed to open snapshot file for writing: %1").arg(path);
668		return;
669	}
670	Interrupter interrupter(this);
671	GBASavedataExportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf);
672	vf->close(vf);
673#endif
674}
675
676void CoreController::attachPrinter() {
677#ifdef M_CORE_GB
678	if (platform() != PLATFORM_GB) {
679		return;
680	}
681	GB* gb = static_cast<GB*>(m_threadContext.core->board);
682	clearMultiplayerController();
683	GBPrinterCreate(&m_printer.d);
684	m_printer.parent = this;
685	m_printer.d.print = [](GBPrinter* printer, int height, const uint8_t* data) {
686		QGBPrinter* qPrinter = reinterpret_cast<QGBPrinter*>(printer);
687		QImage image(GB_VIDEO_HORIZONTAL_PIXELS, height, QImage::Format_Indexed8);
688		QVector<QRgb> colors;
689		colors.append(qRgb(0xF8, 0xF8, 0xF8));
690		colors.append(qRgb(0xA8, 0xA8, 0xA8));
691		colors.append(qRgb(0x50, 0x50, 0x50));
692		colors.append(qRgb(0x00, 0x00, 0x00));
693		image.setColorTable(colors);
694		for (int y = 0; y < height; ++y) {
695			for (int x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; x += 4) {
696				uint8_t byte = data[(x + y * GB_VIDEO_HORIZONTAL_PIXELS) / 4];
697				image.setPixel(x + 0, y, (byte & 0xC0) >> 6);
698				image.setPixel(x + 1, y, (byte & 0x30) >> 4);
699				image.setPixel(x + 2, y, (byte & 0x0C) >> 2);
700				image.setPixel(x + 3, y, (byte & 0x03) >> 0);
701			}
702		}
703		QMetaObject::invokeMethod(qPrinter->parent, "imagePrinted", Q_ARG(const QImage&, image));
704	};
705	Interrupter interrupter(this);
706	GBSIOSetDriver(&gb->sio, &m_printer.d.d);
707#endif
708}
709
710void CoreController::detachPrinter() {
711#ifdef M_CORE_GB
712	if (platform() != PLATFORM_GB) {
713		return;
714	}
715	Interrupter interrupter(this);
716	GB* gb = static_cast<GB*>(m_threadContext.core->board);
717	GBPrinterDonePrinting(&m_printer.d);
718	GBSIOSetDriver(&gb->sio, nullptr);
719#endif
720}
721
722void CoreController::endPrint() {
723#ifdef M_CORE_GB
724	if (platform() != PLATFORM_GB) {
725		return;
726	}
727	Interrupter interrupter(this);
728	GBPrinterDonePrinting(&m_printer.d);
729#endif
730}
731
732void CoreController::setAVStream(mAVStream* stream) {
733	Interrupter interrupter(this);
734	m_threadContext.core->setAVStream(m_threadContext.core, stream);
735}
736
737void CoreController::clearAVStream() {
738	Interrupter interrupter(this);
739	m_threadContext.core->setAVStream(m_threadContext.core, nullptr);
740}
741
742void CoreController::clearOverride() {
743	m_override.reset();
744}
745
746void CoreController::startVideoLog(const QString& path) {
747	if (m_vl) {
748		return;
749	}
750
751	Interrupter interrupter(this);
752	m_vl = mVideoLogContextCreate(m_threadContext.core);
753	m_vlVf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
754	mVideoLogContextSetOutput(m_vl, m_vlVf);
755	mVideoLogContextWriteHeader(m_vl, m_threadContext.core);
756}
757
758void CoreController::endVideoLog() {
759	if (!m_vl) {
760		return;
761	}
762
763	Interrupter interrupter(this);
764	mVideoLogContextDestroy(m_threadContext.core, m_vl);
765	if (m_vlVf) {
766		m_vlVf->close(m_vlVf);
767		m_vlVf = nullptr;
768	}
769	m_vl = nullptr;
770}
771
772void CoreController::updateKeys() {
773	int activeKeys = m_activeKeys | updateAutofire() | m_inputController->pollEvents();
774	m_threadContext.core->setKeys(m_threadContext.core, activeKeys);
775}
776
777int CoreController::updateAutofire() {
778	int active = 0;
779	for (int k = 0; k < 32; ++k) {
780		if (!m_autofire[k]) {
781			continue;
782		}
783		++m_autofireStatus[k];
784		if (m_autofireStatus[k] >= 2 * m_autofireThreshold) {
785			m_autofireStatus[k] = 0;
786		} else if (m_autofireStatus[k] >= m_autofireThreshold) {
787			active |= 1 << k;
788		}
789	}
790	return active;
791}
792
793void CoreController::finishFrame() {
794	QMutexLocker locker(&m_mutex);
795	memcpy(m_completeBuffer.data(), m_activeBuffer->constData(), m_activeBuffer->size());
796
797	// TODO: Generalize this to triple buffering?
798	m_activeBuffer = &m_buffers[0];
799	if (m_activeBuffer == m_completeBuffer) {
800		m_activeBuffer = &m_buffers[1];
801	}
802	// Copy contents to avoid issues when doing frameskip
803	memcpy(m_activeBuffer->data(), m_completeBuffer.constData(), m_activeBuffer->size());
804	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), screenDimensions().width());
805
806	for (auto& action : m_frameActions) {
807		action();
808	}
809	m_frameActions.clear();
810	updateKeys();
811
812	QMetaObject::invokeMethod(this, "frameAvailable");
813}
814
815void CoreController::updateFastForward() {
816	if (m_fastForward || m_fastForwardForced) {
817		if (m_fastForwardVolume >= 0) {
818			m_threadContext.core->opts.volume = m_fastForwardVolume;
819		}
820		if (m_fastForwardMute >= 0) {
821			m_threadContext.core->opts.mute = m_fastForwardMute;
822		}
823		if (m_fastForwardRatio > 0) {
824			m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardRatio;
825		} else {
826			setSync(false);
827		}
828	} else {
829		if (!mCoreConfigGetIntValue(&m_threadContext.core->config, "volume", &m_threadContext.core->opts.volume)) {
830			m_threadContext.core->opts.volume = 0x100;
831		}
832		int fakeBool = 0;
833		mCoreConfigGetIntValue(&m_threadContext.core->config, "mute", &fakeBool);
834		m_threadContext.core->opts.mute = fakeBool;
835		m_threadContext.impl->sync.fpsTarget = m_fpsTarget;
836		setSync(true);
837	}
838	// XXX: Have a way of just updating opts
839	m_threadContext.core->loadConfig(m_threadContext.core, &m_threadContext.core->config);
840}
841
842CoreController::Interrupter::Interrupter(CoreController* parent, bool fromThread)
843	: m_parent(parent)
844{
845	if (!m_parent->thread()->impl) {
846		return;
847	}
848	if (!fromThread) {
849		mCoreThreadInterrupt(m_parent->thread());
850	} else {
851		mCoreThreadInterruptFromThread(m_parent->thread());
852	}
853}
854
855CoreController::Interrupter::Interrupter(std::shared_ptr<CoreController> parent, bool fromThread)
856	: m_parent(parent.get())
857{
858	if (!m_parent->thread()->impl) {
859		return;
860	}
861	if (!fromThread) {
862		mCoreThreadInterrupt(m_parent->thread());
863	} else {
864		mCoreThreadInterruptFromThread(m_parent->thread());
865	}
866}
867
868CoreController::Interrupter::Interrupter(const Interrupter& other)
869	: m_parent(other.m_parent)
870{
871	if (!m_parent->thread()->impl) {
872		return;
873	}
874	mCoreThreadInterrupt(m_parent->thread());
875}
876
877CoreController::Interrupter::~Interrupter() {
878	if (!m_parent->thread()->impl) {
879		return;
880	}
881	mCoreThreadContinue(m_parent->thread());
882}