all repos — mgba @ 1402593855729beaca177d43700eb462bd8c123d

mGBA Game Boy Advance Emulator

src/platform/qt/ObjView.h (view raw)

 1/* Copyright (c) 2013-2016 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#pragma once
 7
 8#include "AssetView.h"
 9
10#include "ui_ObjView.h"
11
12#include <QList>
13
14#include <mgba/core/tile-cache.h>
15
16class QListWidgetItem;
17
18namespace QGBA {
19
20class CoreController;
21
22class ObjView : public AssetView {
23Q_OBJECT
24
25public:
26	ObjView(std::shared_ptr<CoreController> controller, QWidget* parent = nullptr);
27
28public slots:
29	void exportObj();
30	void copyObj();
31
32private slots:
33	void selectObj(int);
34	void translateIndex(int);
35
36private:
37#ifdef M_CORE_GBA
38	void updateTilesGBA(bool force) override;
39#endif
40#ifdef M_CORE_GB
41	void updateTilesGB(bool force) override;
42#endif
43
44	void updateObjList(int maxObj);
45
46	Ui::ObjView m_ui;
47
48	std::shared_ptr<CoreController> m_controller;
49	mTileCacheEntry m_tileStatus[1024 * 32] = {}; // TODO: Correct size
50	int m_objId = 0;
51	ObjInfo m_objInfo = {};
52
53	QList<QListWidgetItem*> m_objs;
54
55	int m_tileOffset;
56	int m_boundary;
57};
58
59}