all repos — mgba @ 1402593855729beaca177d43700eb462bd8c123d

mGBA Game Boy Advance Emulator

src/platform/qt/SettingsView.cpp (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "SettingsView.h"
  7
  8#include "AudioProcessor.h"
  9#include "ConfigController.h"
 10#include "Display.h"
 11#include "GBAApp.h"
 12#include "GBAKeyEditor.h"
 13#include "InputController.h"
 14#include "RotatedHeaderView.h"
 15#include "ShaderSelector.h"
 16#include "ShortcutView.h"
 17
 18#include <mgba/core/serialize.h>
 19#include <mgba/core/version.h>
 20#include <mgba/internal/gba/gba.h>
 21
 22using namespace QGBA;
 23
 24#ifdef M_CORE_GB
 25QList<enum GBModel> SettingsView::s_gbModelList;
 26#endif
 27
 28SettingsView::SettingsView(ConfigController* controller, InputController* inputController, ShortcutController* shortcutController, LogController* logController, QWidget* parent)
 29	: QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
 30	, m_controller(controller)
 31	, m_logModel(logController)
 32{
 33	m_ui.setupUi(this);
 34
 35#ifdef M_CORE_GB
 36	if (s_gbModelList.isEmpty()) {
 37		// NB: Keep in sync with SettingsView.ui
 38		s_gbModelList.append(GB_MODEL_AUTODETECT);
 39		s_gbModelList.append(GB_MODEL_DMG);
 40		s_gbModelList.append(GB_MODEL_SGB);
 41		s_gbModelList.append(GB_MODEL_CGB);
 42		s_gbModelList.append(GB_MODEL_AGB);
 43	}
 44#endif
 45
 46	reloadConfig();
 47
 48	connect(m_ui.volume, static_cast<void (QSlider::*)(int)>(&QSlider::valueChanged), [this](int v) {
 49		if (v < m_ui.volumeFf->value()) {
 50			m_ui.volumeFf->setValue(v);
 51		}
 52	});
 53
 54	connect(m_ui.mute, &QAbstractButton::toggled, [this](bool e) {
 55		if (e) {
 56			m_ui.muteFf->setChecked(e);
 57		}
 58	});
 59
 60	connect(m_ui.nativeGB, &QAbstractButton::pressed, [this]() {
 61		m_ui.fpsTarget->setValue(double(GBA_ARM7TDMI_FREQUENCY) / double(VIDEO_TOTAL_LENGTH));
 62	});
 63
 64	if (m_ui.savegamePath->text().isEmpty()) {
 65		m_ui.savegameSameDir->setChecked(true);
 66	}
 67	connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
 68		if (e) {
 69			m_ui.savegamePath->clear();
 70		}
 71	});
 72	connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
 73		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 74		if (!path.isNull()) {
 75			m_ui.savegameSameDir->setChecked(false);
 76			m_ui.savegamePath->setText(path);
 77		}
 78	});
 79
 80	if (m_ui.savestatePath->text().isEmpty()) {
 81		m_ui.savestateSameDir->setChecked(true);
 82	}
 83	connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
 84		if (e) {
 85			m_ui.savestatePath->clear();
 86		}
 87	});
 88	connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
 89		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 90		if (!path.isNull()) {
 91			m_ui.savestateSameDir->setChecked(false);
 92			m_ui.savestatePath->setText(path);
 93		}
 94	});
 95
 96	if (m_ui.screenshotPath->text().isEmpty()) {
 97		m_ui.screenshotSameDir->setChecked(true);
 98	}
 99	connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
100		if (e) {
101			m_ui.screenshotPath->clear();
102		}
103	});
104	connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
105		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
106		if (!path.isNull()) {
107			m_ui.screenshotSameDir->setChecked(false);
108			m_ui.screenshotPath->setText(path);
109		}
110	});
111
112	if (m_ui.patchPath->text().isEmpty()) {
113		m_ui.patchSameDir->setChecked(true);
114	}
115	connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
116		if (e) {
117			m_ui.patchPath->clear();
118		}
119	});
120	connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
121		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
122		if (!path.isNull()) {
123			m_ui.patchSameDir->setChecked(false);
124			m_ui.patchPath->setText(path);
125		}
126	});
127
128	if (m_ui.cheatsPath->text().isEmpty()) {
129		m_ui.cheatsSameDir->setChecked(true);
130	}
131	connect(m_ui.cheatsSameDir, &QAbstractButton::toggled, [this] (bool e) {
132		if (e) {
133			m_ui.cheatsPath->clear();
134		}
135	});
136	connect(m_ui.cheatsBrowse, &QAbstractButton::pressed, [this] () {
137		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
138		if (!path.isNull()) {
139			m_ui.cheatsSameDir->setChecked(false);
140			m_ui.cheatsPath->setText(path);
141		}
142	});
143	connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
144
145	// TODO: Move to reloadConfig()
146	QVariant audioDriver = m_controller->getQtOption("audioDriver");
147#ifdef BUILD_QT_MULTIMEDIA
148	m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
149	if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
150		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
151	}
152#endif
153
154#ifdef BUILD_SDL
155	m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
156	if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
157		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
158	}
159#endif
160
161	// TODO: Move to reloadConfig()
162	QVariant displayDriver = m_controller->getQtOption("displayDriver");
163	m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
164	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
165		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
166	}
167
168#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
169	m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
170	if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
171		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
172	}
173#endif
174
175#ifdef BUILD_GL
176	m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
177	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
178		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
179	}
180#endif
181
182	// TODO: Move to reloadConfig()
183	QVariant cameraDriver = m_controller->getQtOption("cameraDriver");
184	m_ui.cameraDriver->addItem(tr("None (Still Image)"), static_cast<int>(InputController::CameraDriver::NONE));
185	if (cameraDriver.isNull() || cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::NONE)) {
186		m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
187		m_ui.camera->setEnabled(false);
188	}
189
190#ifdef BUILD_QT_MULTIMEDIA
191	m_ui.cameraDriver->addItem(tr("Qt Multimedia"), static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA));
192	if (!cameraDriver.isNull() && cameraDriver.toInt() == static_cast<int>(InputController::CameraDriver::QT_MULTIMEDIA)) {
193		m_ui.cameraDriver->setCurrentIndex(m_ui.cameraDriver->count() - 1);
194		m_ui.camera->setEnabled(true);
195	}
196	QList<QPair<QByteArray, QString>> cameras = inputController->listCameras();
197	QByteArray currentCamera = m_controller->getQtOption("camera").toByteArray();
198	for (const auto& camera : cameras) {
199		m_ui.camera->addItem(camera.second, camera.first);
200		if (camera.first == currentCamera) {
201			m_ui.camera->setCurrentIndex(m_ui.camera->count() - 1);
202		}
203	}
204#endif
205
206#ifdef M_CORE_GBA
207	connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
208		selectBios(m_ui.gbaBios);
209	});
210#else
211	m_ui.gbaBiosBrowse->hide();
212#endif
213
214#ifdef M_CORE_GB
215	connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
216		selectBios(m_ui.gbBios);
217	});
218	connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
219		selectBios(m_ui.gbcBios);
220	});
221	connect(m_ui.sgbBiosBrowse, &QPushButton::clicked, [this]() {
222		selectBios(m_ui.sgbBios);
223	});
224
225	QList<QColor> defaultColors;
226	defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
227	defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
228	defaultColors.append(QColor(0x50, 0x50, 0x50));
229	defaultColors.append(QColor(0x00, 0x00, 0x00));
230	defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
231	defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
232	defaultColors.append(QColor(0x50, 0x50, 0x50));
233	defaultColors.append(QColor(0x00, 0x00, 0x00));
234	defaultColors.append(QColor(0xF8, 0xF8, 0xF8));
235	defaultColors.append(QColor(0xA8, 0xA8, 0xA8));
236	defaultColors.append(QColor(0x50, 0x50, 0x50));
237	defaultColors.append(QColor(0x00, 0x00, 0x00));
238	QList<QWidget*> colors{
239		m_ui.color0,
240		m_ui.color1,
241		m_ui.color2,
242		m_ui.color3,
243		m_ui.color4,
244		m_ui.color5,
245		m_ui.color6,
246		m_ui.color7,
247		m_ui.color8,
248		m_ui.color9,
249		m_ui.color10,
250		m_ui.color11
251	};
252	for (int colorId = 0; colorId < 12; ++colorId) {
253		bool ok;
254		uint color = m_controller->getOption(QString("gb.pal[%0]").arg(colorId)).toUInt(&ok);
255		if (ok) {
256			defaultColors[colorId] = QColor::fromRgb(color);
257			m_gbColors[colorId] = color | 0xFF000000;
258		} else {
259			m_gbColors[colorId] = defaultColors[colorId].rgb() & ~0xFF000000;
260		}
261		m_colorPickers[colorId] = ColorPicker(colors[colorId], defaultColors[colorId]);
262		connect(&m_colorPickers[colorId], &ColorPicker::colorChanged, this, [this, colorId](const QColor& color) {
263			m_gbColors[colorId] = color.rgb();
264		});
265	}
266#else
267	m_ui.gbBiosBrowse->hide();
268	m_ui.gbcBiosBrowse->hide();
269	m_ui.sgbBiosBrowse->hide();
270	m_ui.gb->hide();
271#endif
272
273	GBAKeyEditor* editor = new GBAKeyEditor(inputController, InputController::KEYBOARD, QString(), this);
274	m_ui.stackedWidget->addWidget(editor);
275	m_ui.tabs->addItem(tr("Keyboard"));
276	connect(m_ui.buttonBox, &QDialogButtonBox::accepted, editor, &GBAKeyEditor::save);
277
278	GBAKeyEditor* buttonEditor = nullptr;
279#ifdef BUILD_SDL
280	inputController->recalibrateAxes();
281	const char* profile = inputController->profileForType(SDL_BINDING_BUTTON);
282	buttonEditor = new GBAKeyEditor(inputController, SDL_BINDING_BUTTON, profile);
283	m_ui.stackedWidget->addWidget(buttonEditor);
284	m_ui.tabs->addItem(tr("Controllers"));
285	connect(m_ui.buttonBox, &QDialogButtonBox::accepted, buttonEditor, &GBAKeyEditor::save);
286#endif
287
288	connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
289	connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this, editor, buttonEditor](QAbstractButton* button) {
290		if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
291			updateConfig();
292			editor->save();
293			if (buttonEditor) {
294				buttonEditor->save();
295			}
296		}
297	});
298
299	m_ui.languages->setItemData(0, QLocale("en"));
300	QDir ts(":/translations/");
301	for (auto name : ts.entryList()) {
302		if (!name.endsWith(".qm") || !name.startsWith(binaryName)) {
303			continue;
304		}
305		QLocale locale(name.remove(QString("%0-").arg(binaryName)).remove(".qm"));
306		m_ui.languages->addItem(locale.nativeLanguageName(), locale);
307		if (locale.bcp47Name() == QLocale().bcp47Name()) {
308			m_ui.languages->setCurrentIndex(m_ui.languages->count() - 1);
309		}
310	}
311
312	m_ui.loggingView->setModel(&m_logModel);
313	m_ui.loggingView->setHorizontalHeader(new RotatedHeaderView(Qt::Horizontal));
314	m_ui.loggingView->horizontalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
315	m_ui.loggingView->verticalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
316
317	connect(m_ui.logFileBrowse, &QAbstractButton::pressed, [this] () {
318		QString path = GBAApp::app()->getSaveFileName(this, "Select log file");
319		if (!path.isNull()) {
320			m_ui.logFile->setText(path);
321		}
322	});
323
324	ShortcutView* shortcutView = new ShortcutView();
325	shortcutView->setController(shortcutController);
326	shortcutView->setInputController(inputController);
327	m_ui.stackedWidget->addWidget(shortcutView);
328	m_ui.tabs->addItem(tr("Shortcuts"));
329}
330
331SettingsView::~SettingsView() {
332#if defined(BUILD_GL) || defined(BUILD_GLES2)
333	setShaderSelector(nullptr);
334#endif
335}
336
337void SettingsView::setShaderSelector(ShaderSelector* shaderSelector) {
338#if defined(BUILD_GL) || defined(BUILD_GLES2)
339	if (m_shader) {
340		auto items = m_ui.tabs->findItems(tr("Shaders"), Qt::MatchFixedString);
341		for (const auto& item : items) {
342			m_ui.tabs->removeItemWidget(item);
343		}
344		m_ui.stackedWidget->removeWidget(m_shader);
345		m_shader->setParent(nullptr);
346	}
347	m_shader = shaderSelector;
348	if (shaderSelector) {
349		m_ui.stackedWidget->addWidget(m_shader);
350		m_ui.tabs->addItem(tr("Shaders"));
351		connect(m_ui.buttonBox, &QDialogButtonBox::accepted, m_shader, &ShaderSelector::saved);
352	}
353#endif
354}
355
356void SettingsView::selectBios(QLineEdit* bios) {
357	QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
358	if (!filename.isEmpty()) {
359		bios->setText(filename);
360	}
361}
362
363void SettingsView::updateConfig() {
364	saveSetting("gba.bios", m_ui.gbaBios);
365	saveSetting("gb.bios", m_ui.gbBios);
366	saveSetting("gbc.bios", m_ui.gbcBios);
367	saveSetting("sgb.bios", m_ui.sgbBios);
368	saveSetting("sgb.borders", m_ui.sgbBorders);
369	saveSetting("useCgbColors", m_ui.useCgbColors);
370	saveSetting("useBios", m_ui.useBios);
371	saveSetting("skipBios", m_ui.skipBios);
372	saveSetting("sampleRate", m_ui.sampleRate);
373	saveSetting("videoSync", m_ui.videoSync);
374	saveSetting("audioSync", m_ui.audioSync);
375	saveSetting("frameskip", m_ui.frameskip);
376	saveSetting("autofireThreshold", m_ui.autofireThreshold);
377	saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
378	saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
379	saveSetting("interframeBlending", m_ui.interframeBlending);
380	saveSetting("showOSD", m_ui.showOSD);
381	saveSetting("volume", m_ui.volume);
382	saveSetting("mute", m_ui.mute);
383	saveSetting("fastForwardVolume", m_ui.volumeFf);
384	saveSetting("fastForwardMute", m_ui.muteFf);
385	saveSetting("rewindEnable", m_ui.rewind);
386	saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
387	saveSetting("resampleVideo", m_ui.resampleVideo);
388	saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
389	saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
390	saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
391	saveSetting("pauseOnMinimize", m_ui.pauseOnMinimize);
392	saveSetting("savegamePath", m_ui.savegamePath);
393	saveSetting("savestatePath", m_ui.savestatePath);
394	saveSetting("screenshotPath", m_ui.screenshotPath);
395	saveSetting("patchPath", m_ui.patchPath);
396	saveSetting("cheatsPath", m_ui.cheatsPath);
397	saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
398	saveSetting("showLibrary", m_ui.showLibrary);
399	saveSetting("preload", m_ui.preload);
400	saveSetting("showFps", m_ui.showFps);
401	saveSetting("cheatAutoload", m_ui.cheatAutoload);
402	saveSetting("cheatAutosave", m_ui.cheatAutosave);
403	saveSetting("autoload", m_ui.autoload);
404	saveSetting("autosave", m_ui.autosave);
405	saveSetting("logToFile", m_ui.logToFile);
406	saveSetting("logToStdout", m_ui.logToStdout);
407	saveSetting("logFile", m_ui.logFile);
408	saveSetting("useDiscordPresence", m_ui.useDiscordPresence);
409	saveSetting("gba.audioHle", m_ui.audioHle);
410
411	if (m_ui.audioBufferSize->currentText().toInt() > 8192) {
412		m_ui.audioBufferSize->setCurrentText("8192");
413	}
414	saveSetting("audioBuffers", m_ui.audioBufferSize);
415
416	if (m_ui.fastForwardUnbounded->isChecked()) {
417		saveSetting("fastForwardRatio", "-1");
418	} else {
419		saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
420	}
421
422	double nativeFps = double(GBA_ARM7TDMI_FREQUENCY) / double(VIDEO_TOTAL_LENGTH);
423	if (fabs(nativeFps - m_ui.fpsTarget->value()) < 0.0001) {
424		m_controller->setOption("fpsTarget", QVariant(nativeFps));
425	} else {
426		saveSetting("fpsTarget", m_ui.fpsTarget);
427	}
428
429	if (m_ui.fastForwardHeldUnbounded->isChecked()) {
430		saveSetting("fastForwardHeldRatio", "-1");
431	} else {
432		saveSetting("fastForwardHeldRatio", m_ui.fastForwardHeldRatio);
433	}
434
435	switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
436	case IDLE_LOOP_IGNORE:
437		saveSetting("idleOptimization", "ignore");
438		break;
439	case IDLE_LOOP_REMOVE:
440		saveSetting("idleOptimization", "remove");
441		break;
442	case IDLE_LOOP_DETECT:
443		saveSetting("idleOptimization", "detect");
444		break;
445	}
446
447	int loadState = SAVESTATE_RTC;
448	loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
449	loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
450	loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
451	saveSetting("loadStateExtdata", loadState);
452
453	int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
454	saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
455	saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
456	saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
457	saveSetting("saveStateExtdata", saveState);
458
459	QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
460	if (audioDriver != m_controller->getQtOption("audioDriver")) {
461		m_controller->setQtOption("audioDriver", audioDriver);
462		AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
463		emit audioDriverChanged();
464	}
465
466	QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
467	if (displayDriver != m_controller->getQtOption("displayDriver")) {
468		m_controller->setQtOption("displayDriver", displayDriver);
469		Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
470		setShaderSelector(nullptr);
471		emit displayDriverChanged();
472	}
473
474	QVariant cameraDriver = m_ui.cameraDriver->itemData(m_ui.cameraDriver->currentIndex());
475	QVariant oldCameraDriver = m_controller->getQtOption("cameraDriver");
476	if (cameraDriver != oldCameraDriver) {
477		m_controller->setQtOption("cameraDriver", cameraDriver);
478		if (cameraDriver.toInt() != static_cast<int>(InputController::CameraDriver::NONE) || !oldCameraDriver.isNull()) {
479			emit cameraDriverChanged();
480		}
481	}
482
483	QVariant camera = m_ui.camera->itemData(m_ui.camera->currentIndex());
484	if (camera != m_controller->getQtOption("camera")) {
485		m_controller->setQtOption("camera", camera);
486		emit cameraChanged(camera.toByteArray());
487	}
488
489	QLocale language = m_ui.languages->itemData(m_ui.languages->currentIndex()).toLocale();
490	if (language != m_controller->getQtOption("language").toLocale() && !(language.bcp47Name() == QLocale::system().bcp47Name() && m_controller->getQtOption("language").isNull())) {
491		m_controller->setQtOption("language", language.bcp47Name());
492		emit languageChanged();
493	}
494
495	int videoScale = m_controller->getOption("videoScale", 1).toInt();
496	saveSetting("videoScale", m_ui.videoScale);
497
498	int hwaccelVideo = m_controller->getOption("hwaccelVideo").toInt();
499	saveSetting("hwaccelVideo", m_ui.hwaccelVideo->currentIndex());
500	if (hwaccelVideo != m_ui.hwaccelVideo->currentIndex()) {
501		emit videoRendererChanged();
502	}
503
504	m_logModel.save(m_controller);
505	m_logModel.logger()->setLogFile(m_ui.logFile->text());
506	m_logModel.logger()->logToFile(m_ui.logToFile->isChecked());
507	m_logModel.logger()->logToStdout(m_ui.logToStdout->isChecked());
508
509#ifdef M_CORE_GB
510	GBModel modelGB = s_gbModelList[m_ui.gbModel->currentIndex()];
511	m_controller->setOption("gb.model", GBModelToName(modelGB));
512
513	GBModel modelSGB = s_gbModelList[m_ui.sgbModel->currentIndex()];
514	m_controller->setOption("sgb.model", GBModelToName(modelSGB));
515
516	GBModel modelCGB = s_gbModelList[m_ui.cgbModel->currentIndex()];
517	m_controller->setOption("cgb.model", GBModelToName(modelCGB));
518
519	for (int colorId = 0; colorId < 12; ++colorId) {
520		if (!(m_gbColors[colorId] & 0xFF000000)) {
521			continue;
522		}
523		QString color = QString("gb.pal[%0]").arg(colorId);
524		m_controller->setOption(color.toUtf8().constData(), m_gbColors[colorId] & ~0xFF000000);
525
526	}
527#endif
528
529	m_controller->write();
530
531	emit pathsChanged();
532	emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
533}
534
535void SettingsView::reloadConfig() {	
536	loadSetting("bios", m_ui.gbaBios);
537	loadSetting("gba.bios", m_ui.gbaBios);
538	loadSetting("gb.bios", m_ui.gbBios);
539	loadSetting("gbc.bios", m_ui.gbcBios);
540	loadSetting("sgb.bios", m_ui.sgbBios);
541	loadSetting("sgb.borders", m_ui.sgbBorders, true);
542	loadSetting("useCgbColors", m_ui.useCgbColors, true);
543	loadSetting("useBios", m_ui.useBios);
544	loadSetting("skipBios", m_ui.skipBios);
545	loadSetting("audioBuffers", m_ui.audioBufferSize);
546	loadSetting("sampleRate", m_ui.sampleRate);
547	loadSetting("videoSync", m_ui.videoSync);
548	loadSetting("audioSync", m_ui.audioSync);
549	loadSetting("frameskip", m_ui.frameskip);
550	loadSetting("fpsTarget", m_ui.fpsTarget);
551	loadSetting("autofireThreshold", m_ui.autofireThreshold);
552	loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
553	loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
554	loadSetting("interframeBlending", m_ui.interframeBlending);
555	loadSetting("showOSD", m_ui.showOSD, true);
556	loadSetting("volume", m_ui.volume, 0x100);
557	loadSetting("mute", m_ui.mute, false);
558	loadSetting("fastForwardVolume", m_ui.volumeFf, m_ui.volume->value());
559	loadSetting("fastForwardMute", m_ui.muteFf, m_ui.mute->isChecked());
560	loadSetting("rewindEnable", m_ui.rewind);
561	loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
562	loadSetting("resampleVideo", m_ui.resampleVideo);
563	loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
564	loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
565	loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
566	loadSetting("pauseOnMinimize", m_ui.pauseOnMinimize);
567	loadSetting("savegamePath", m_ui.savegamePath);
568	loadSetting("savestatePath", m_ui.savestatePath);
569	loadSetting("screenshotPath", m_ui.screenshotPath);
570	loadSetting("patchPath", m_ui.patchPath);
571	loadSetting("cheatsPath", m_ui.cheatsPath);
572	loadSetting("showLibrary", m_ui.showLibrary);
573	loadSetting("preload", m_ui.preload);
574	loadSetting("showFps", m_ui.showFps, true);
575	loadSetting("cheatAutoload", m_ui.cheatAutoload, true);
576	loadSetting("cheatAutosave", m_ui.cheatAutosave, true);
577	loadSetting("autoload", m_ui.autoload, true);
578	loadSetting("autosave", m_ui.autosave, false);
579	loadSetting("logToFile", m_ui.logToFile);
580	loadSetting("logToStdout", m_ui.logToStdout);
581	loadSetting("logFile", m_ui.logFile);
582	loadSetting("useDiscordPresence", m_ui.useDiscordPresence);
583	loadSetting("gba.audioHle", m_ui.audioHle);
584
585	m_ui.libraryStyle->setCurrentIndex(loadSetting("libraryStyle").toInt());
586
587	double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
588	if (fastForwardRatio <= 0) {
589		m_ui.fastForwardUnbounded->setChecked(true);
590		m_ui.fastForwardRatio->setEnabled(false);
591	} else {
592		m_ui.fastForwardUnbounded->setChecked(false);
593		m_ui.fastForwardRatio->setEnabled(true);
594		m_ui.fastForwardRatio->setValue(fastForwardRatio);
595	}
596
597	double fastForwardHeldRatio = loadSetting("fastForwardHeldRatio").toDouble();
598	if (fastForwardHeldRatio <= 0) {
599		m_ui.fastForwardHeldUnbounded->setChecked(true);
600		m_ui.fastForwardHeldRatio->setEnabled(false);
601	} else {
602		m_ui.fastForwardHeldUnbounded->setChecked(false);
603		m_ui.fastForwardHeldRatio->setEnabled(true);
604		m_ui.fastForwardHeldRatio->setValue(fastForwardHeldRatio);
605	}
606
607	QString idleOptimization = loadSetting("idleOptimization");
608	if (idleOptimization == "ignore") {
609		m_ui.idleOptimization->setCurrentIndex(0);
610	} else if (idleOptimization == "remove") {
611		m_ui.idleOptimization->setCurrentIndex(1);
612	} else if (idleOptimization == "detect") {
613		m_ui.idleOptimization->setCurrentIndex(2);
614	}
615
616	bool ok;
617	int loadState = loadSetting("loadStateExtdata").toInt(&ok);
618	if (!ok) {
619		loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
620	}
621	m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
622	m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
623	m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
624
625	int saveState = loadSetting("saveStateExtdata").toInt(&ok);
626	if (!ok) {
627		saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
628	}
629	m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
630	m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
631	m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
632
633	m_logModel.reset();
634
635#ifdef M_CORE_GB
636	QString modelGB = m_controller->getOption("gb.model");
637	if (!modelGB.isNull()) {
638		GBModel model = GBNameToModel(modelGB.toUtf8().constData());
639		int index = s_gbModelList.indexOf(model);
640		m_ui.gbModel->setCurrentIndex(index >= 0 ? index : 0);
641	}
642
643	QString modelSGB = m_controller->getOption("sgb.model");
644	if (!modelSGB.isNull()) {
645		GBModel model = GBNameToModel(modelSGB.toUtf8().constData());
646		int index = s_gbModelList.indexOf(model);
647		m_ui.sgbModel->setCurrentIndex(index >= 0 ? index : 0);
648	}
649
650	QString modelCGB = m_controller->getOption("cgb.model");
651	if (!modelCGB.isNull()) {
652		GBModel model = GBNameToModel(modelCGB.toUtf8().constData());
653		int index = s_gbModelList.indexOf(model);
654		m_ui.cgbModel->setCurrentIndex(index >= 0 ? index : 0);
655	}
656#endif
657
658	int hwaccelVideo = m_controller->getOption("hwaccelVideo", 0).toInt();
659	m_ui.hwaccelVideo->setCurrentIndex(hwaccelVideo);
660
661	connect(m_ui.videoScale, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), [this](int value) {
662		m_ui.videoScaleSize->setText(tr("(%1×%2)").arg(GBA_VIDEO_HORIZONTAL_PIXELS * value).arg(GBA_VIDEO_VERTICAL_PIXELS * value));
663	});
664	loadSetting("videoScale", m_ui.videoScale, 1);
665}
666
667void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
668	m_controller->setOption(key, field->isChecked());
669	m_controller->updateOption(key);
670}
671
672void SettingsView::saveSetting(const char* key, const QComboBox* field) {
673	saveSetting(key, field->lineEdit());
674}
675
676void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
677	saveSetting(key, field->value());
678}
679
680void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
681	saveSetting(key, field->text());
682}
683
684void SettingsView::saveSetting(const char* key, const QSlider* field) {
685	saveSetting(key, field->value());
686}
687
688void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
689	saveSetting(key, field->value());
690}
691
692void SettingsView::saveSetting(const char* key, const QVariant& field) {
693	m_controller->setOption(key, field);
694	m_controller->updateOption(key);
695}
696
697void SettingsView::loadSetting(const char* key, QAbstractButton* field, bool defaultVal) {
698	QString option = loadSetting(key);
699	field->setChecked(option.isNull() ? defaultVal : option != "0");
700}
701
702void SettingsView::loadSetting(const char* key, QComboBox* field) {
703	loadSetting(key, field->lineEdit());
704}
705
706void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
707	QString option = loadSetting(key);
708	field->setValue(option.toDouble());
709}
710
711void SettingsView::loadSetting(const char* key, QLineEdit* field) {
712	QString option = loadSetting(key);
713	field->setText(option);
714}
715
716void SettingsView::loadSetting(const char* key, QSlider* field, int defaultVal) {
717	QString option = loadSetting(key);
718	field->setValue(option.isNull() ? defaultVal : option.toInt());
719}
720
721void SettingsView::loadSetting(const char* key, QSpinBox* field, int defaultVal) {
722	QString option = loadSetting(key);
723	field->setValue(option.isNull() ? defaultVal : option.toInt());
724}
725
726QString SettingsView::loadSetting(const char* key) {
727	return m_controller->getOption(key);
728}