src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_WINDOW
7#define QGBA_WINDOW
8
9#include <QDateTime>
10#include <QList>
11#include <QMainWindow>
12#include <QTimer>
13
14#include <functional>
15
16extern "C" {
17#include "gba/gba.h"
18}
19
20#include "GDBController.h"
21#include "Display.h"
22#include "InputController.h"
23#include "LoadSaveState.h"
24
25struct GBAOptions;
26struct GBAArguments;
27
28namespace QGBA {
29
30class ConfigController;
31class GameController;
32class GIFView;
33class LogView;
34class ShortcutController;
35class VideoView;
36class WindowBackground;
37
38class Window : public QMainWindow {
39Q_OBJECT
40
41public:
42 Window(ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
43 virtual ~Window();
44
45 GameController* controller() { return m_controller; }
46
47 void setConfig(ConfigController*);
48 void argumentsPassed(GBAArguments*);
49
50 void resizeFrame(int width, int height);
51
52signals:
53 void startDrawing(const uint32_t*, GBAThread*);
54 void shutdown();
55 void audioBufferSamplesChanged(int samples);
56 void fpsTargetChanged(float target);
57
58public slots:
59 void selectROM();
60 void selectBIOS();
61 void selectPatch();
62 void enterFullScreen();
63 void exitFullScreen();
64 void toggleFullScreen();
65 void loadConfig();
66 void saveConfig();
67
68 void openKeymapWindow();
69 void openSettingsWindow();
70 void openShortcutWindow();
71
72 void openOverrideWindow();
73 void openSensorWindow();
74 void openCheatsWindow();
75
76#ifdef BUILD_SDL
77 void openGamepadWindow();
78#endif
79
80#ifdef USE_FFMPEG
81 void openVideoWindow();
82#endif
83
84#ifdef USE_MAGICK
85 void openGIFWindow();
86#endif
87
88#ifdef USE_GDB_STUB
89 void gdbOpen();
90#endif
91
92protected:
93 virtual void keyPressEvent(QKeyEvent* event) override;
94 virtual void keyReleaseEvent(QKeyEvent* event) override;
95 virtual void resizeEvent(QResizeEvent*) override;
96 virtual void closeEvent(QCloseEvent*) override;
97 virtual void focusOutEvent(QFocusEvent*) override;
98 virtual void dragEnterEvent(QDragEnterEvent*) override;
99 virtual void dropEvent(QDropEvent*) override;
100
101private slots:
102 void gameStarted(GBAThread*);
103 void gameStopped();
104 void gameCrashed(const QString&);
105 void gameFailed();
106 void unimplementedBiosCall(int);
107
108 void recordFrame();
109 void showFPS();
110
111private:
112 static const int FPS_TIMER_INTERVAL = 2000;
113 static const int FRAME_LIST_SIZE = 120;
114
115 void setupMenu(QMenuBar*);
116 void openStateWindow(LoadSave);
117
118 void attachWidget(QWidget* widget);
119 void detachWidget(QWidget* widget);
120
121 void appendMRU(const QString& fname);
122 void updateMRU();
123
124 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
125
126 GameController* m_controller;
127 Display* m_display;
128 QList<QAction*> m_gameActions;
129 LogView* m_logView;
130 LoadSaveState* m_stateWindow;
131 WindowBackground* m_screenWidget;
132 QPixmap m_logo;
133 ConfigController* m_config;
134 InputController m_inputController;
135 QList<QDateTime> m_frameList;
136 QTimer m_fpsTimer;
137 QList<QString> m_mruFiles;
138 QMenu* m_mruMenu;
139 ShortcutController* m_shortcutController;
140 int m_playerId;
141
142 bool m_hitUnimplementedBiosCall;
143
144#ifdef USE_FFMPEG
145 VideoView* m_videoView;
146#endif
147
148#ifdef USE_MAGICK
149 GIFView* m_gifView;
150#endif
151
152#ifdef USE_GDB_STUB
153 GDBController* m_gdbController;
154#endif
155};
156
157class WindowBackground : public QLabel {
158Q_OBJECT
159
160public:
161 WindowBackground(QWidget* parent = 0);
162
163 void setSizeHint(const QSize& size);
164 virtual QSize sizeHint() const override;
165 void setLockAspectRatio(int width, int height);
166
167protected:
168 virtual void paintEvent(QPaintEvent*) override;
169
170private:
171 QSize m_sizeHint;
172 int m_aspectWidth;
173 int m_aspectHeight;
174};
175
176}
177
178#endif