all repos — mgba @ 18403682f7824b7fa76fac4ada63386c5e0e34dc

mGBA Game Boy Advance Emulator

src/platform/qt/GBOverride.cpp (view raw)

 1/* Copyright (c) 2013-2016 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#include "GBOverride.h"
 7
 8#include <mgba/core/core.h>
 9#include <mgba/internal/gb/gb.h>
10#include <mgba-util/crc32.h>
11
12using namespace QGBA;
13
14void GBOverride::apply(struct mCore* core) {
15	if (core->platform(core) != PLATFORM_GB) {
16		return;
17	}
18	GBOverrideApply(static_cast<GB*>(core->board), &override);
19}
20
21void GBOverride::identify(const struct mCore* core) {
22	if (core->platform(core) != PLATFORM_GB) {
23		return;
24	}
25	GB* gb = static_cast<GB*>(core->board);
26	if (!gb->memory.rom || gb->memory.romSize < sizeof(struct GBCartridge) + 0x100) {
27		return;
28	}
29	override.headerCrc32 = doCrc32(&gb->memory.rom[0x100], sizeof(struct GBCartridge));
30}
31
32void GBOverride::save(struct Configuration* config) const {
33	GBOverrideSave(config, &override);
34}