all repos — mgba @ 18e6acaf727d5fd69d2c8866c897121c020c8ccf

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/debugger/symbols.h>
  12#include <mgba/internal/gba/cheats.h>
  13#include <mgba/internal/gba/gba.h>
  14#include <mgba/internal/gba/io.h>
  15#include <mgba/internal/gba/extra/cli.h>
  16#include <mgba/internal/gba/overrides.h>
  17#ifndef DISABLE_THREADING
  18#include <mgba/feature/thread-proxy.h>
  19#endif
  20#include <mgba/internal/gba/renderers/gl.h>
  21#include <mgba/internal/gba/renderers/proxy.h>
  22#include <mgba/internal/gba/renderers/video-software.h>
  23#include <mgba/internal/gba/savedata.h>
  24#include <mgba/internal/gba/serialize.h>
  25#ifdef USE_ELF
  26#include <mgba-util/elf-read.h>
  27#endif
  28#include <mgba-util/memory.h>
  29#include <mgba-util/patch.h>
  30#include <mgba-util/vfs.h>
  31
  32static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  33	{ 0, "bg0", "Background 0", NULL },
  34	{ 1, "bg1", "Background 1", NULL },
  35	{ 2, "bg2", "Background 2", NULL },
  36	{ 3, "bg3", "Background 3", NULL },
  37	{ 4, "obj", "Objects", NULL },
  38};
  39
  40static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  41	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  42	{ 1, "ch2", "PSG Channel 2", "Square" },
  43	{ 2, "ch3", "PSG Channel 3", "PCM" },
  44	{ 3, "ch4", "PSG Channel 4", "Noise" },
  45	{ 4, "chA", "FIFO Channel A", NULL },
  46	{ 5, "chB", "FIFO Channel B", NULL },
  47};
  48
  49static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  50	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  51	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  52	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  53	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  54	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  55	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  56	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  57	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  58	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  59	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  60	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  61};
  62
  63static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  64	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  65	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  66	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  67	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  68	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  69	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  70	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  71	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  72	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  73	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  74	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  75	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  76};
  77
  78static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  79	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  80	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  81	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  82	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  83	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  84	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  85	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  87	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  88	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  89	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  90	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  91};
  92
  93static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  94	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  95	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  96	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  97	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  98	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  99	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 100	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 101	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 102	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 103	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 104	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 105	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 106};
 107
 108static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 109	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 110	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 111	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 112	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 113	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 114	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 115	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 116	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 117	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 118	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 119	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 120	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 121};
 122
 123struct mVideoLogContext;
 124struct GBACore {
 125	struct mCore d;
 126	struct GBAVideoSoftwareRenderer renderer;
 127	struct GBAVideoGLRenderer glRenderer;
 128	struct GBAVideoProxyRenderer proxyRenderer;
 129	struct mVideoLogContext* logContext;
 130	struct mCoreCallbacks logCallbacks;
 131#ifndef DISABLE_THREADING
 132	struct mVideoThreadProxy threadProxy;
 133#endif
 134	int keys;
 135	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 136	const struct Configuration* overrides;
 137	struct mDebuggerPlatform* debuggerPlatform;
 138	struct mCheatDevice* cheatDevice;
 139};
 140
 141static bool _GBACoreInit(struct mCore* core) {
 142	struct GBACore* gbacore = (struct GBACore*) core;
 143
 144	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 145	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 146	if (!cpu || !gba) {
 147		free(cpu);
 148		free(gba);
 149		return false;
 150	}
 151	core->cpu = cpu;
 152	core->board = gba;
 153	core->timing = &gba->timing;
 154	core->debugger = NULL;
 155	core->symbolTable = NULL;
 156	core->videoLogger = NULL;
 157	gbacore->overrides = NULL;
 158	gbacore->debuggerPlatform = NULL;
 159	gbacore->cheatDevice = NULL;
 160	gbacore->logContext = NULL;
 161
 162	GBACreate(gba);
 163	// TODO: Restore cheats
 164	memset(gbacore->components, 0, sizeof(gbacore->components));
 165	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 166	ARMInit(cpu);
 167	mRTCGenericSourceInit(&core->rtc, core);
 168	gba->rtcSource = &core->rtc.d;
 169
 170	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 171	gbacore->renderer.outputBuffer = NULL;
 172
 173	GBAVideoGLRendererCreate(&gbacore->glRenderer);
 174	gbacore->glRenderer.outputTex = -1;
 175
 176#ifndef DISABLE_THREADING
 177	mVideoThreadProxyCreate(&gbacore->threadProxy);
 178#endif
 179	gbacore->proxyRenderer.logger = NULL;
 180
 181	gbacore->keys = 0;
 182	gba->keySource = &gbacore->keys;
 183
 184#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 185	mDirectorySetInit(&core->dirs);
 186#endif
 187	
 188	return true;
 189}
 190
 191static void _GBACoreDeinit(struct mCore* core) {
 192	ARMDeinit(core->cpu);
 193	GBADestroy(core->board);
 194	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 195	mappedMemoryFree(core->board, sizeof(struct GBA));
 196#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 197	mDirectorySetDeinit(&core->dirs);
 198#endif
 199
 200	struct GBACore* gbacore = (struct GBACore*) core;
 201	free(gbacore->debuggerPlatform);
 202	if (gbacore->cheatDevice) {
 203		mCheatDeviceDestroy(gbacore->cheatDevice);
 204	}
 205	free(gbacore->cheatDevice);
 206	mCoreConfigFreeOpts(&core->opts);
 207	free(core);
 208}
 209
 210static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 211	UNUSED(core);
 212	return PLATFORM_GBA;
 213}
 214
 215static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 216	struct GBA* gba = core->board;
 217	gba->sync = sync;
 218}
 219
 220static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 221	struct GBA* gba = core->board;
 222	if (core->opts.mute) {
 223		gba->audio.masterVolume = 0;
 224	} else {
 225		gba->audio.masterVolume = core->opts.volume;
 226	}
 227	gba->video.frameskip = core->opts.frameskip;
 228
 229#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 230	struct GBACore* gbacore = (struct GBACore*) core;
 231	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 232#endif
 233
 234	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 235	if (idleOptimization) {
 236		if (strcasecmp(idleOptimization, "ignore") == 0) {
 237			gba->idleOptimization = IDLE_LOOP_IGNORE;
 238		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 239			gba->idleOptimization = IDLE_LOOP_REMOVE;
 240		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 241			if (gba->idleLoop == IDLE_LOOP_NONE) {
 242				gba->idleOptimization = IDLE_LOOP_DETECT;
 243			} else {
 244				gba->idleOptimization = IDLE_LOOP_REMOVE;
 245			}
 246		}
 247	}
 248
 249	int fakeBool = 0;
 250	mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool);
 251	gba->allowOpposingDirections = fakeBool;
 252
 253	mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 254	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 255
 256#ifndef DISABLE_THREADING
 257	mCoreConfigCopyValue(&core->config, config, "threadedVideo");
 258#endif
 259	mCoreConfigCopyValue(&core->config, config, "hwaccelVideo");
 260	mCoreConfigCopyValue(&core->config, config, "videoScale");
 261}
 262
 263static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 264	struct GBACore* gbacore = (struct GBACore*) core;
 265	int fakeBool;
 266	int scale = 1;
 267	if (mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 268		scale = gbacore->glRenderer.scale;
 269	}
 270
 271	*width = GBA_VIDEO_HORIZONTAL_PIXELS * scale;
 272	*height = GBA_VIDEO_VERTICAL_PIXELS * scale;
 273}
 274
 275static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 276	struct GBACore* gbacore = (struct GBACore*) core;
 277	gbacore->renderer.outputBuffer = buffer;
 278	gbacore->renderer.outputBufferStride = stride;
 279	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 280}
 281
 282static void _GBACoreSetVideoGLTex(struct mCore* core, unsigned texid) {
 283	struct GBACore* gbacore = (struct GBACore*) core;
 284	gbacore->glRenderer.outputTex = texid;
 285}
 286
 287static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 288	struct GBACore* gbacore = (struct GBACore*) core;
 289	gbacore->renderer.d.getPixels(&gbacore->renderer.d, stride, buffer);
 290}
 291
 292static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 293	struct GBACore* gbacore = (struct GBACore*) core;
 294	gbacore->renderer.d.putPixels(&gbacore->renderer.d, stride, buffer);
 295}
 296
 297static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 298	struct GBA* gba = core->board;
 299	switch (ch) {
 300	case 0:
 301		return gba->audio.psg.left;
 302	case 1:
 303		return gba->audio.psg.right;
 304	default:
 305		return NULL;
 306	}
 307}
 308
 309static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 310	struct GBA* gba = core->board;
 311	GBAAudioResizeBuffer(&gba->audio, samples);
 312}
 313
 314static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 315	struct GBA* gba = core->board;
 316	return gba->audio.samples;
 317}
 318
 319static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 320	struct GBA* gba = core->board;
 321	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 322}
 323
 324static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 325	struct GBA* gba = core->board;
 326	mCoreCallbacksListClear(&gba->coreCallbacks);
 327}
 328
 329static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 330	struct GBA* gba = core->board;
 331	gba->stream = stream;
 332	if (stream && stream->videoDimensionsChanged) {
 333		stream->videoDimensionsChanged(stream, GBA_VIDEO_HORIZONTAL_PIXELS, GBA_VIDEO_VERTICAL_PIXELS);
 334	}
 335}
 336
 337static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 338#ifdef USE_ELF
 339	struct ELF* elf = ELFOpen(vf);
 340	if (elf) {
 341		GBALoadNull(core->board);
 342		bool success = mCoreLoadELF(core, elf);
 343		ELFClose(elf);
 344		return success;
 345	}
 346#endif
 347	if (GBAIsMB(vf)) {
 348		return GBALoadMB(core->board, vf);
 349	}
 350	return GBALoadROM(core->board, vf);
 351}
 352
 353static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 354	UNUSED(type);
 355	if (!GBAIsBIOS(vf)) {
 356		return false;
 357	}
 358	GBALoadBIOS(core->board, vf);
 359	return true;
 360}
 361
 362static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 363	return GBALoadSave(core->board, vf);
 364}
 365
 366static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 367	struct GBA* gba = core->board;
 368	GBASavedataMask(&gba->memory.savedata, vf, false);
 369	return true; // TODO: Return a real value
 370}
 371
 372static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 373	if (!vf) {
 374		return false;
 375	}
 376	struct Patch patch;
 377	if (!loadPatch(vf, &patch)) {
 378		return false;
 379	}
 380	GBAApplyPatch(core->board, &patch);
 381	return true;
 382}
 383
 384static void _GBACoreUnloadROM(struct mCore* core) {
 385	struct GBACore* gbacore = (struct GBACore*) core;
 386	struct ARMCore* cpu = core->cpu;
 387	if (gbacore->cheatDevice) {
 388		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 389		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 390		mCheatDeviceDestroy(gbacore->cheatDevice);
 391		gbacore->cheatDevice = NULL;
 392	}
 393	return GBAUnloadROM(core->board);
 394}
 395
 396static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 397	struct GBA* gba = (struct GBA*) core->board;
 398	switch (type) {
 399	case CHECKSUM_CRC32:
 400		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 401		break;
 402	}
 403	return;
 404}
 405
 406static void _GBACoreReset(struct mCore* core) {
 407	struct GBACore* gbacore = (struct GBACore*) core;
 408	struct GBA* gba = (struct GBA*) core->board;
 409	if (gbacore->renderer.outputBuffer || gbacore->glRenderer.outputTex != (unsigned) -1) {
 410		struct GBAVideoRenderer* renderer;
 411		if (gbacore->renderer.outputBuffer) {
 412			renderer = &gbacore->renderer.d;
 413		}
 414		int fakeBool;
 415		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 416			renderer = &gbacore->glRenderer.d;
 417			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 418		}
 419#ifndef DISABLE_THREADING
 420		if (mCoreConfigGetIntValue(&core->config, "threadedVideo", &fakeBool) && fakeBool) {
 421			if (!core->videoLogger) {
 422				core->videoLogger = &gbacore->threadProxy.d;
 423			}
 424		}
 425#endif
 426		if (core->videoLogger) {
 427			gbacore->proxyRenderer.logger = core->videoLogger;
 428			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 429			renderer = &gbacore->proxyRenderer.d;
 430		}
 431		GBAVideoAssociateRenderer(&gba->video, renderer);
 432	}
 433
 434	GBAOverrideApplyDefaults(gba, gbacore->overrides);
 435
 436#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 437	if (!gba->biosVf && core->opts.useBios) {
 438		struct VFile* bios = NULL;
 439		bool found = false;
 440		if (core->opts.bios) {
 441			bios = VFileOpen(core->opts.bios, O_RDONLY);
 442			if (bios && GBAIsBIOS(bios)) {
 443				found = true;
 444			} else if (bios) {
 445				bios->close(bios);
 446				bios = NULL;
 447			}
 448		}
 449		if (!found) {
 450			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 451			if (configPath) {
 452				bios = VFileOpen(configPath, O_RDONLY);
 453			}
 454			if (bios && GBAIsBIOS(bios)) {
 455				found = true;
 456			} else if (bios) {
 457				bios->close(bios);
 458				bios = NULL;
 459			}
 460		}
 461		if (!found) {
 462			char path[PATH_MAX];
 463			mCoreConfigDirectory(path, PATH_MAX);
 464			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 465			bios = VFileOpen(path, O_RDONLY);
 466			if (bios && GBAIsBIOS(bios)) {
 467				found = true;
 468			} else if (bios) {
 469				bios->close(bios);
 470				bios = NULL;
 471			}
 472		}
 473		if (bios) {
 474			GBALoadBIOS(gba, bios);
 475		}
 476	}
 477#endif
 478
 479	ARMReset(core->cpu);
 480	if (core->opts.skipBios && gba->isPristine) {
 481		GBASkipBIOS(core->board);
 482	}
 483}
 484
 485static void _GBACoreRunFrame(struct mCore* core) {
 486	struct GBA* gba = core->board;
 487	int32_t frameCounter = gba->video.frameCounter;
 488	while (gba->video.frameCounter == frameCounter) {
 489		ARMRunLoop(core->cpu);
 490	}
 491}
 492
 493static void _GBACoreRunLoop(struct mCore* core) {
 494	ARMRunLoop(core->cpu);
 495}
 496
 497static void _GBACoreStep(struct mCore* core) {
 498	ARMRun(core->cpu);
 499}
 500
 501static size_t _GBACoreStateSize(struct mCore* core) {
 502	UNUSED(core);
 503	return sizeof(struct GBASerializedState);
 504}
 505
 506static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 507	return GBADeserialize(core->board, state);
 508}
 509
 510static bool _GBACoreSaveState(struct mCore* core, void* state) {
 511	GBASerialize(core->board, state);
 512	return true;
 513}
 514
 515static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 516	struct GBACore* gbacore = (struct GBACore*) core;
 517	gbacore->keys = keys;
 518	GBATestKeypadIRQ(core->board);
 519}
 520
 521static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 522	struct GBACore* gbacore = (struct GBACore*) core;
 523	gbacore->keys |= keys;
 524	GBATestKeypadIRQ(core->board);
 525}
 526
 527static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 528	struct GBACore* gbacore = (struct GBACore*) core;
 529	gbacore->keys &= ~keys;
 530}
 531
 532static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 533	const struct GBA* gba = core->board;
 534	return gba->video.frameCounter;
 535}
 536
 537static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 538	UNUSED(core);
 539	return VIDEO_TOTAL_LENGTH;
 540}
 541
 542static int32_t _GBACoreFrequency(const struct mCore* core) {
 543	UNUSED(core);
 544	return GBA_ARM7TDMI_FREQUENCY;
 545}
 546
 547static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 548	GBAGetGameTitle(core->board, title);
 549}
 550
 551static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 552	GBAGetGameCode(core->board, title);
 553}
 554
 555static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 556	struct GBA* gba = core->board;
 557	switch (type) {
 558	case mPERIPH_ROTATION:
 559		gba->rotationSource = periph;
 560		break;
 561	case mPERIPH_RUMBLE:
 562		gba->rumble = periph;
 563		break;
 564	case mPERIPH_GBA_LUMINANCE:
 565		gba->luminanceSource = periph;
 566		break;
 567	case mPERIPH_GBA_BATTLECHIP_GATE:
 568		GBASIOSetDriver(&gba->sio, periph, SIO_MULTI);
 569		GBASIOSetDriver(&gba->sio, periph, SIO_NORMAL_32);
 570		break;
 571	default:
 572		return;
 573	}
 574}
 575
 576static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 577	struct ARMCore* cpu = core->cpu;
 578	return cpu->memory.load8(cpu, address, 0);
 579}
 580
 581static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 582	struct ARMCore* cpu = core->cpu;
 583	return cpu->memory.load16(cpu, address, 0);
 584
 585}
 586
 587static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 588	struct ARMCore* cpu = core->cpu;
 589	return cpu->memory.load32(cpu, address, 0);
 590}
 591
 592static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 593	struct ARMCore* cpu = core->cpu;
 594	cpu->memory.store8(cpu, address, value, 0);
 595}
 596
 597static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 598	struct ARMCore* cpu = core->cpu;
 599	cpu->memory.store16(cpu, address, value, 0);
 600}
 601
 602static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 603	struct ARMCore* cpu = core->cpu;
 604	cpu->memory.store32(cpu, address, value, 0);
 605}
 606
 607static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 608	UNUSED(segment);
 609	struct ARMCore* cpu = core->cpu;
 610	return GBAView8(cpu, address);
 611}
 612
 613static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 614	UNUSED(segment);
 615	struct ARMCore* cpu = core->cpu;
 616	return GBAView16(cpu, address);
 617}
 618
 619static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 620	UNUSED(segment);
 621	struct ARMCore* cpu = core->cpu;
 622	return GBAView32(cpu, address);
 623}
 624
 625static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 626	UNUSED(segment);
 627	struct ARMCore* cpu = core->cpu;
 628	GBAPatch8(cpu, address, value, NULL);
 629}
 630
 631static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 632	UNUSED(segment);
 633	struct ARMCore* cpu = core->cpu;
 634	GBAPatch16(cpu, address, value, NULL);
 635}
 636
 637static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 638	UNUSED(segment);
 639	struct ARMCore* cpu = core->cpu;
 640	GBAPatch32(cpu, address, value, NULL);
 641}
 642
 643size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 644	const struct GBA* gba = core->board;
 645	switch (gba->memory.savedata.type) {
 646	case SAVEDATA_SRAM:
 647		*blocks = _GBAMemoryBlocksSRAM;
 648		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 649	case SAVEDATA_FLASH512:
 650		*blocks = _GBAMemoryBlocksFlash512;
 651		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 652	case SAVEDATA_FLASH1M:
 653		*blocks = _GBAMemoryBlocksFlash1M;
 654		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 655	case SAVEDATA_EEPROM:
 656		*blocks = _GBAMemoryBlocksEEPROM;
 657		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 658	default:
 659		*blocks = _GBAMemoryBlocks;
 660		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 661	}
 662}
 663
 664void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 665	struct GBA* gba = core->board;
 666	switch (id) {
 667	default:
 668		return NULL;
 669	case REGION_BIOS:
 670		*sizeOut = SIZE_BIOS;
 671		return gba->memory.bios;
 672	case REGION_WORKING_RAM:
 673		*sizeOut = SIZE_WORKING_RAM;
 674		return gba->memory.wram;
 675	case REGION_WORKING_IRAM:
 676		*sizeOut = SIZE_WORKING_IRAM;
 677		return gba->memory.iwram;
 678	case REGION_PALETTE_RAM:
 679		*sizeOut = SIZE_PALETTE_RAM;
 680		return gba->video.palette;
 681	case REGION_VRAM:
 682		*sizeOut = SIZE_VRAM;
 683		return gba->video.vram;
 684	case REGION_OAM:
 685		*sizeOut = SIZE_OAM;
 686		return gba->video.oam.raw;
 687	case REGION_CART0:
 688	case REGION_CART1:
 689	case REGION_CART2:
 690		*sizeOut = gba->memory.romSize;
 691		return gba->memory.rom;
 692	case REGION_CART_SRAM:
 693		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 694			*sizeOut = SIZE_CART_FLASH1M;
 695			return gba->memory.savedata.currentBank;
 696		}
 697		// Fall through
 698	case REGION_CART_SRAM_MIRROR:
 699		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 700		return gba->memory.savedata.data;
 701	}
 702}
 703
 704#ifdef USE_DEBUGGERS
 705static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 706	UNUSED(core);
 707	switch (type) {
 708	case DEBUGGER_CLI:
 709		return true;
 710#ifdef USE_GDB_STUB
 711	case DEBUGGER_GDB:
 712		return true;
 713#endif
 714	default:
 715		return false;
 716	}
 717}
 718
 719static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 720	struct GBACore* gbacore = (struct GBACore*) core;
 721	if (!gbacore->debuggerPlatform) {
 722		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 723	}
 724	return gbacore->debuggerPlatform;
 725}
 726
 727static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 728	return &GBACLIDebuggerCreate(core)->d;
 729}
 730
 731static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 732	if (core->debugger) {
 733		GBADetachDebugger(core->board);
 734	}
 735	GBAAttachDebugger(core->board, debugger);
 736	core->debugger = debugger;
 737}
 738
 739static void _GBACoreDetachDebugger(struct mCore* core) {
 740	GBADetachDebugger(core->board);
 741	core->debugger = NULL;
 742}
 743
 744static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 745	bool closeAfter = false;
 746	core->symbolTable = mDebuggerSymbolTableCreate();
 747#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 748#ifdef USE_ELF
 749	if (!vf) {
 750		closeAfter = true;
 751		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".elf", O_RDONLY);
 752	}
 753#endif
 754	if (!vf) {
 755		closeAfter = true;
 756		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".sym", O_RDONLY);
 757	}
 758#endif
 759	if (!vf) {
 760		return;
 761	}
 762#ifdef USE_ELF
 763	struct ELF* elf = ELFOpen(vf);
 764	if (elf) {
 765#ifdef USE_DEBUGGERS
 766		mCoreLoadELFSymbols(core->symbolTable, elf);
 767#endif
 768		ELFClose(elf);
 769	} else
 770#endif
 771	{
 772		mDebuggerLoadARMIPSSymbols(core->symbolTable, vf);
 773	}
 774	if (closeAfter) {
 775		vf->close(vf);
 776	}
 777}
 778
 779static bool _GBACoreLookupIdentifier(struct mCore* core, const char* name, int32_t* value, int* segment) {
 780	UNUSED(core);
 781	*segment = -1;
 782	int i;
 783	for (i = 0; i < REG_MAX; i += 2) {
 784		const char* reg = GBAIORegisterNames[i >> 1];
 785		if (reg && strcasecmp(reg, name) == 0) {
 786			*value = BASE_IO | i;
 787			return true;
 788		}
 789	}
 790	return false;
 791}
 792#endif
 793
 794static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 795	struct GBACore* gbacore = (struct GBACore*) core;
 796	if (!gbacore->cheatDevice) {
 797		gbacore->cheatDevice = GBACheatDeviceCreate();
 798		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 799		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 800		gbacore->cheatDevice->p = core;
 801	}
 802	return gbacore->cheatDevice;
 803}
 804
 805static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 806	struct GBA* gba = core->board;
 807	size_t size = GBASavedataSize(&gba->memory.savedata);
 808	if (!size) {
 809		*sram = NULL;
 810		return 0;
 811	}
 812	*sram = malloc(size);
 813	struct VFile* vf = VFileFromMemory(*sram, size);
 814	if (!vf) {
 815		free(*sram);
 816		*sram = NULL;
 817		return 0;
 818	}
 819	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 820	vf->close(vf);
 821	if (!success) {
 822		free(*sram);
 823		*sram = NULL;
 824		return 0;
 825	}
 826	return size;
 827}
 828
 829static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 830	struct VFile* vf = VFileMemChunk(sram, size);
 831	if (!vf) {
 832		return false;
 833	}
 834	struct GBA* gba = core->board;
 835	bool success = true;
 836	if (writeback) {
 837		success = GBASavedataLoad(&gba->memory.savedata, vf);
 838		vf->close(vf);
 839	} else {
 840		GBASavedataMask(&gba->memory.savedata, vf, true);
 841	}
 842	return success;
 843}
 844
 845static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
 846	UNUSED(core);
 847	if (info) {
 848		*info = _GBAVideoLayers;
 849	}
 850	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
 851}
 852
 853static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
 854	UNUSED(core);
 855	if (info) {
 856		*info = _GBAAudioChannels;
 857	}
 858	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
 859}
 860
 861static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
 862	struct GBA* gba = core->board;
 863	switch (id) {
 864	case 0:
 865	case 1:
 866	case 2:
 867	case 3:
 868		gba->video.renderer->disableBG[id] = !enable;
 869		break;
 870	case 4:
 871		gba->video.renderer->disableOBJ = !enable;
 872		break;
 873	default:
 874		break;
 875	}
 876}
 877
 878static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
 879	struct GBA* gba = core->board;
 880	switch (id) {
 881	case 0:
 882	case 1:
 883	case 2:
 884	case 3:
 885		gba->audio.psg.forceDisableCh[id] = !enable;
 886		break;
 887	case 4:
 888		gba->audio.forceDisableChA = !enable;
 889		break;
 890	case 5:
 891		gba->audio.forceDisableChB = !enable;
 892		break;
 893	default:
 894		break;
 895	}
 896}
 897
 898static void _GBACoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
 899	struct GBACore* gbacore = (struct GBACore*) core;
 900	switch (id) {
 901	case 0:
 902	case 1:
 903	case 2:
 904	case 3:
 905		gbacore->renderer.bg[id].offsetX = x;
 906		gbacore->renderer.bg[id].offsetY = y;
 907		break;
 908	case 4:
 909		gbacore->renderer.objOffsetX = x;
 910		gbacore->renderer.objOffsetY = y;
 911		gbacore->renderer.oamDirty = 1;
 912		break;
 913	default:
 914		return;
 915	}
 916	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 917}
 918
 919#ifndef MINIMAL_CORE
 920static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
 921	struct GBACore* gbacore = (struct GBACore*) core;
 922	struct GBA* gba = core->board;
 923	gbacore->logContext = context;
 924
 925	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
 926	state->id = 0;
 927	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
 928
 929	int channelId = mVideoLoggerAddChannel(context);
 930	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
 931	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, false);
 932	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, context, channelId);
 933	gbacore->proxyRenderer.logger->block = false;
 934
 935	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, &gbacore->renderer.d);
 936	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 937}
 938
 939static void _GBACoreEndVideoLog(struct mCore* core) {
 940	struct GBACore* gbacore = (struct GBACore*) core;
 941	struct GBA* gba = core->board;
 942	GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 943	free(gbacore->proxyRenderer.logger);
 944	gbacore->proxyRenderer.logger = NULL;
 945}
 946#endif
 947
 948struct mCore* GBACoreCreate(void) {
 949	struct GBACore* gbacore = malloc(sizeof(*gbacore));
 950	struct mCore* core = &gbacore->d;
 951	memset(&core->opts, 0, sizeof(core->opts));
 952	core->cpu = NULL;
 953	core->board = NULL;
 954	core->debugger = NULL;
 955	core->init = _GBACoreInit;
 956	core->deinit = _GBACoreDeinit;
 957	core->platform = _GBACorePlatform;
 958	core->setSync = _GBACoreSetSync;
 959	core->loadConfig = _GBACoreLoadConfig;
 960	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
 961	core->setVideoBuffer = _GBACoreSetVideoBuffer;
 962	core->setVideoGLTex = _GBACoreSetVideoGLTex;
 963	core->getPixels = _GBACoreGetPixels;
 964	core->putPixels = _GBACorePutPixels;
 965	core->getAudioChannel = _GBACoreGetAudioChannel;
 966	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
 967	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
 968	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
 969	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
 970	core->setAVStream = _GBACoreSetAVStream;
 971	core->isROM = GBAIsROM;
 972	core->loadROM = _GBACoreLoadROM;
 973	core->loadBIOS = _GBACoreLoadBIOS;
 974	core->loadSave = _GBACoreLoadSave;
 975	core->loadTemporarySave = _GBACoreLoadTemporarySave;
 976	core->loadPatch = _GBACoreLoadPatch;
 977	core->unloadROM = _GBACoreUnloadROM;
 978	core->checksum = _GBACoreChecksum;
 979	core->reset = _GBACoreReset;
 980	core->runFrame = _GBACoreRunFrame;
 981	core->runLoop = _GBACoreRunLoop;
 982	core->step = _GBACoreStep;
 983	core->stateSize = _GBACoreStateSize;
 984	core->loadState = _GBACoreLoadState;
 985	core->saveState = _GBACoreSaveState;
 986	core->setKeys = _GBACoreSetKeys;
 987	core->addKeys = _GBACoreAddKeys;
 988	core->clearKeys = _GBACoreClearKeys;
 989	core->frameCounter = _GBACoreFrameCounter;
 990	core->frameCycles = _GBACoreFrameCycles;
 991	core->frequency = _GBACoreFrequency;
 992	core->getGameTitle = _GBACoreGetGameTitle;
 993	core->getGameCode = _GBACoreGetGameCode;
 994	core->setPeripheral = _GBACoreSetPeripheral;
 995	core->busRead8 = _GBACoreBusRead8;
 996	core->busRead16 = _GBACoreBusRead16;
 997	core->busRead32 = _GBACoreBusRead32;
 998	core->busWrite8 = _GBACoreBusWrite8;
 999	core->busWrite16 = _GBACoreBusWrite16;
1000	core->busWrite32 = _GBACoreBusWrite32;
1001	core->rawRead8 = _GBACoreRawRead8;
1002	core->rawRead16 = _GBACoreRawRead16;
1003	core->rawRead32 = _GBACoreRawRead32;
1004	core->rawWrite8 = _GBACoreRawWrite8;
1005	core->rawWrite16 = _GBACoreRawWrite16;
1006	core->rawWrite32 = _GBACoreRawWrite32;
1007	core->listMemoryBlocks = _GBAListMemoryBlocks;
1008	core->getMemoryBlock = _GBAGetMemoryBlock;
1009#ifdef USE_DEBUGGERS
1010	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
1011	core->debuggerPlatform = _GBACoreDebuggerPlatform;
1012	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
1013	core->attachDebugger = _GBACoreAttachDebugger;
1014	core->detachDebugger = _GBACoreDetachDebugger;
1015	core->loadSymbols = _GBACoreLoadSymbols;
1016	core->lookupIdentifier = _GBACoreLookupIdentifier;
1017#endif
1018	core->cheatDevice = _GBACoreCheatDevice;
1019	core->savedataClone = _GBACoreSavedataClone;
1020	core->savedataRestore = _GBACoreSavedataRestore;
1021	core->listVideoLayers = _GBACoreListVideoLayers;
1022	core->listAudioChannels = _GBACoreListAudioChannels;
1023	core->enableVideoLayer = _GBACoreEnableVideoLayer;
1024	core->enableAudioChannel = _GBACoreEnableAudioChannel;
1025	core->adjustVideoLayer = _GBACoreAdjustVideoLayer;
1026#ifndef MINIMAL_CORE
1027	core->startVideoLog = _GBACoreStartVideoLog;
1028	core->endVideoLog = _GBACoreEndVideoLog;
1029#endif
1030	return core;
1031}
1032
1033#ifndef MINIMAL_CORE
1034static void _GBAVLPStartFrameCallback(void *context) {
1035	struct mCore* core = context;
1036	struct GBACore* gbacore = (struct GBACore*) core;
1037	struct GBA* gba = core->board;
1038
1039	if (!mVideoLoggerRendererRun(gbacore->proxyRenderer.logger, true)) {
1040		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
1041		mVideoLogContextRewind(gbacore->logContext, core);
1042		GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
1043	}
1044}
1045
1046static bool _GBAVLPInit(struct mCore* core) {
1047	struct GBACore* gbacore = (struct GBACore*) core;
1048	if (!_GBACoreInit(core)) {
1049		return false;
1050	}
1051	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
1052	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, true);
1053	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, NULL);
1054	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
1055	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
1056	gbacore->logCallbacks.context = core;
1057	core->addCoreCallbacks(core, &gbacore->logCallbacks);
1058	return true;
1059}
1060
1061static void _GBAVLPDeinit(struct mCore* core) {
1062	struct GBACore* gbacore = (struct GBACore*) core;
1063	if (gbacore->logContext) {
1064		mVideoLogContextDestroy(core, gbacore->logContext);
1065	}
1066	_GBACoreDeinit(core);
1067}
1068
1069static void _GBAVLPReset(struct mCore* core) {
1070	struct GBACore* gbacore = (struct GBACore*) core;
1071	struct GBA* gba = (struct GBA*) core->board;
1072	if (gba->video.renderer == &gbacore->proxyRenderer.d) {
1073		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
1074	} else if (gbacore->renderer.outputBuffer) {
1075		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
1076		GBAVideoAssociateRenderer(&gba->video, renderer);
1077	}
1078
1079	ARMReset(core->cpu);
1080	mVideoLogContextRewind(gbacore->logContext, core);
1081	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
1082
1083	// Make sure CPU loop never spins
1084	GBAHalt(gba);
1085	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1086	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1087}
1088
1089static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
1090	struct GBACore* gbacore = (struct GBACore*) core;
1091	gbacore->logContext = mVideoLogContextCreate(NULL);
1092	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
1093		mVideoLogContextDestroy(core, gbacore->logContext);
1094		gbacore->logContext = NULL;
1095		return false;
1096	}
1097	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, gbacore->logContext, 0);
1098	return true;
1099}
1100
1101static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1102	struct GBA* gba = (struct GBA*) core->board;
1103
1104	gba->timing.root = NULL;
1105	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1106	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1107
1108	// Make sure CPU loop never spins
1109	GBAHalt(gba);
1110	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1111	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1112	GBAVideoDeserialize(&gba->video, state);
1113	GBAIODeserialize(gba, state);
1114	GBAAudioReset(&gba->audio);
1115
1116	return true;
1117}
1118
1119static bool _returnTrue(struct VFile* vf) {
1120	UNUSED(vf);
1121	return true;
1122}
1123
1124struct mCore* GBAVideoLogPlayerCreate(void) {
1125	struct mCore* core = GBACoreCreate();
1126	core->init = _GBAVLPInit;
1127	core->deinit = _GBAVLPDeinit;
1128	core->reset = _GBAVLPReset;
1129	core->loadROM = _GBAVLPLoadROM;
1130	core->loadState = _GBAVLPLoadState;
1131	core->isROM = _returnTrue;
1132	return core;
1133}
1134#else
1135struct mCore* GBAVideoLogPlayerCreate(void) {
1136	return false;
1137}
1138#endif