all repos — mgba @ 19a42a387a4a9316e5626c8079bed4d989d9c3ac

mGBA Game Boy Advance Emulator

src/platform/qt/MapView.h (view raw)

 1/* Copyright (c) 2013-2017 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#pragma once
 7
 8#include "AssetView.h"
 9
10#include "ui_MapView.h"
11
12#include <mgba/core/map-cache.h>
13
14namespace QGBA {
15
16class CoreController;
17
18class MapView : public AssetView {
19Q_OBJECT
20
21public:
22	MapView(std::shared_ptr<CoreController> controller, QWidget* parent = nullptr);
23
24#ifdef USE_PNG
25public slots:
26	void exportMap();
27#endif
28
29private slots:
30	void selectMap(int);
31	void selectTile(int x, int y);
32
33protected:
34	bool eventFilter(QObject*, QEvent*) override;
35
36private:
37#ifdef M_CORE_GBA
38	void updateTilesGBA(bool force) override;
39#endif
40#ifdef M_CORE_GB
41	void updateTilesGB(bool force) override;
42#endif
43
44	Ui::MapView m_ui;
45
46	std::shared_ptr<CoreController> m_controller;
47	mMapCacheEntry m_mapStatus[128 * 128] = {}; // TODO: Correct size
48	int m_map = 0;
49	QImage m_rawMap;
50	int m_boundary;
51	int m_addressBase;
52	int m_addressWidth;
53};
54
55}