all repos — mgba @ 1a0e44c014ad34bea30d237d27015d82d02cda4b

mGBA Game Boy Advance Emulator

src/platform/qt/CoreController.cpp (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "CoreController.h"
  7
  8#include "ConfigController.h"
  9#include "InputController.h"
 10#include "LogController.h"
 11#include "MultiplayerController.h"
 12#include "Override.h"
 13
 14#include <QDateTime>
 15#include <QMutexLocker>
 16
 17#include <mgba/core/serialize.h>
 18#include <mgba/feature/video-logger.h>
 19#ifdef M_CORE_GBA
 20#include <mgba/internal/gba/gba.h>
 21#include <mgba/internal/gba/renderers/cache-set.h>
 22#include <mgba/internal/gba/sharkport.h>
 23#endif
 24#ifdef M_CORE_GB
 25#include <mgba/internal/gb/gb.h>
 26#include <mgba/internal/gb/renderers/cache-set.h>
 27#endif
 28#include <mgba-util/math.h>
 29#include <mgba-util/vfs.h>
 30
 31#define AUTOSAVE_GRANULARITY 600
 32
 33using namespace QGBA;
 34
 35CoreController::CoreController(mCore* core, QObject* parent)
 36	: QObject(parent)
 37	, m_saveStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC)
 38	, m_loadStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_RTC)
 39{
 40	m_threadContext.core = core;
 41	m_threadContext.userData = this;
 42
 43	QSize size(256, 512);
 44	m_buffers[0].resize(size.width() * size.height() * sizeof(color_t));
 45	m_buffers[1].resize(size.width() * size.height() * sizeof(color_t));
 46	m_buffers[0].fill(0xFF);
 47	m_buffers[1].fill(0xFF);
 48	m_activeBuffer = &m_buffers[0];
 49
 50	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), size.width());
 51
 52	m_resetActions.append([this]() {
 53		if (m_autoload) {
 54			mCoreLoadState(m_threadContext.core, 0, m_loadStateFlags);
 55		}
 56	});
 57
 58	m_threadContext.startCallback = [](mCoreThread* context) {
 59		CoreController* controller = static_cast<CoreController*>(context->userData);
 60
 61		switch (context->core->platform(context->core)) {
 62#ifdef M_CORE_GBA
 63		case PLATFORM_GBA:
 64			context->core->setPeripheral(context->core, mPERIPH_GBA_LUMINANCE, controller->m_inputController->luminance());
 65			break;
 66#endif
 67		default:
 68			break;
 69		}
 70
 71		controller->updateFastForward();
 72
 73		if (controller->m_multiplayer) {
 74			controller->m_multiplayer->attachGame(controller);
 75		}
 76
 77		QMetaObject::invokeMethod(controller, "started");
 78	};
 79
 80	m_threadContext.resetCallback = [](mCoreThread* context) {
 81		CoreController* controller = static_cast<CoreController*>(context->userData);
 82		for (auto action : controller->m_resetActions) {
 83			action();
 84		}
 85
 86		if (controller->m_override) {
 87			controller->m_override->identify(context->core);
 88			controller->m_override->apply(context->core);
 89		}
 90
 91		controller->m_resetActions.clear();
 92
 93		QSize size = controller->screenDimensions();
 94		controller->m_buffers[0].resize(size.width() * size.height() * sizeof(color_t));
 95		controller->m_buffers[1].resize(size.width() * size.height() * sizeof(color_t));
 96		controller->m_buffers[0].fill(0xFF);
 97		controller->m_buffers[1].fill(0xFF);
 98		controller->m_activeBuffer = &controller->m_buffers[0];
 99
100		context->core->setVideoBuffer(context->core, reinterpret_cast<color_t*>(controller->m_activeBuffer->data()), size.width());
101
102		controller->finishFrame();
103	};
104
105	m_threadContext.frameCallback = [](mCoreThread* context) {
106		CoreController* controller = static_cast<CoreController*>(context->userData);
107
108		if (controller->m_autosaveCounter == AUTOSAVE_GRANULARITY) {
109			if (controller->m_autosave) {
110				mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
111			}
112			controller->m_autosaveCounter = 0;
113		}
114		++controller->m_autosaveCounter;
115
116		controller->finishFrame();
117	};
118
119	m_threadContext.cleanCallback = [](mCoreThread* context) {
120		CoreController* controller = static_cast<CoreController*>(context->userData);
121
122		if (controller->m_autosave) {
123			mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
124		}
125
126		controller->clearMultiplayerController();
127		QMetaObject::invokeMethod(controller, "stopping");
128	};
129
130	m_threadContext.pauseCallback = [](mCoreThread* context) {
131		CoreController* controller = static_cast<CoreController*>(context->userData);
132
133		QMetaObject::invokeMethod(controller, "paused");
134	};
135
136	m_threadContext.unpauseCallback = [](mCoreThread* context) {
137		CoreController* controller = static_cast<CoreController*>(context->userData);
138
139		QMetaObject::invokeMethod(controller, "unpaused");
140	};
141
142	m_threadContext.logger.d.log = [](mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
143		mThreadLogger* logContext = reinterpret_cast<mThreadLogger*>(logger);
144		mCoreThread* context = logContext->p;
145
146		static const char* savestateMessage = "State %i saved";
147		static const char* loadstateMessage = "State %i loaded";
148		static const char* savestateFailedMessage = "State %i failed to load";
149		static int biosCat = -1;
150		static int statusCat = -1;
151		if (!context) {
152			return;
153		}
154		CoreController* controller = static_cast<CoreController*>(context->userData);
155		QString message;
156		if (biosCat < 0) {
157			biosCat = mLogCategoryById("gba.bios");
158		}
159		if (statusCat < 0) {
160			statusCat = mLogCategoryById("core.status");
161		}
162#ifdef M_CORE_GBA
163		if (level == mLOG_STUB && category == biosCat) {
164			va_list argc;
165			va_copy(argc, args);
166			int immediate = va_arg(argc, int);
167			va_end(argc);
168			QMetaObject::invokeMethod(controller, "unimplementedBiosCall", Q_ARG(int, immediate));
169		} else
170#endif
171		if (category == statusCat) {
172			// Slot 0 is reserved for suspend points
173			if (strncmp(loadstateMessage, format, strlen(loadstateMessage)) == 0) {
174				va_list argc;
175				va_copy(argc, args);
176				int slot = va_arg(argc, int);
177				va_end(argc);
178				if (slot == 0) {
179					format = "Loaded suspend state";
180				}
181			} else if (strncmp(savestateFailedMessage, format, strlen(savestateFailedMessage)) == 0 || strncmp(savestateMessage, format, strlen(savestateMessage)) == 0) {
182				va_list argc;
183				va_copy(argc, args);
184				int slot = va_arg(argc, int);
185				va_end(argc);
186				if (slot == 0) {
187					return;
188				}
189			}
190			message = QString().vsprintf(format, args);
191			QMetaObject::invokeMethod(controller, "statusPosted", Q_ARG(const QString&, message));
192		}
193		if (level == mLOG_FATAL) {
194			mCoreThreadMarkCrashed(controller->thread());
195			QMetaObject::invokeMethod(controller, "crashed", Q_ARG(const QString&, QString().vsprintf(format, args)));
196		}
197		message = QString().vsprintf(format, args);
198		QMetaObject::invokeMethod(controller, "logPosted", Q_ARG(int, level), Q_ARG(int, category), Q_ARG(const QString&, message));
199	};
200}
201
202CoreController::~CoreController() {
203	endVideoLog();
204	stop();
205	disconnect();
206
207	if (m_cacheSet) {
208		mCacheSetDeinit(m_cacheSet.get());
209		m_cacheSet.reset();
210	}
211
212	mCoreThreadJoin(&m_threadContext);
213
214	mCoreConfigDeinit(&m_threadContext.core->config);
215	m_threadContext.core->deinit(m_threadContext.core);
216}
217
218color_t* CoreController::drawContext() {
219	QMutexLocker locker(&m_mutex);
220	if (!m_completeBuffer) {
221		return nullptr;
222	}
223	return reinterpret_cast<color_t*>(m_completeBuffer->data());
224}
225
226bool CoreController::isPaused() {
227	return mCoreThreadIsPaused(&m_threadContext);
228}
229
230bool CoreController::hasStarted() {
231	return mCoreThreadHasStarted(&m_threadContext);
232}
233
234mPlatform CoreController::platform() const {
235	return m_threadContext.core->platform(m_threadContext.core);
236}
237
238QSize CoreController::screenDimensions() const {
239	unsigned width, height;
240	m_threadContext.core->desiredVideoDimensions(m_threadContext.core, &width, &height);
241
242	return QSize(width, height);
243}
244
245QPair<unsigned, unsigned> CoreController::frameRate() const {
246   return qMakePair(m_threadContext.core->frameCycles(m_threadContext.core), m_threadContext.core->frequency(m_threadContext.core));
247}
248
249void CoreController::loadConfig(ConfigController* config) {
250	Interrupter interrupter(this);
251	m_loadStateFlags = config->getOption("loadStateExtdata", m_loadStateFlags).toInt();
252	m_saveStateFlags = config->getOption("saveStateExtdata", m_saveStateFlags).toInt();
253	m_fastForwardRatio = config->getOption("fastForwardRatio", m_fastForwardRatio).toFloat();
254	m_videoSync = config->getOption("videoSync", m_videoSync).toInt();
255	m_audioSync = config->getOption("audioSync", m_audioSync).toInt();
256	m_fpsTarget = config->getOption("fpsTarget").toFloat();
257	m_autosave = config->getOption("autosave", false).toInt();
258	m_autoload = config->getOption("autoload", true).toInt();
259	m_autofireThreshold = config->getOption("autofireThreshold", m_autofireThreshold).toInt();
260	mCoreLoadForeignConfig(m_threadContext.core, config->config());
261	if (hasStarted()) {
262		updateFastForward();
263		mCoreThreadRewindParamsChanged(&m_threadContext);
264	}
265}
266
267#ifdef USE_DEBUGGERS
268void CoreController::setDebugger(mDebugger* debugger) {
269	Interrupter interrupter(this);
270	if (debugger) {
271		mDebuggerAttach(debugger, m_threadContext.core);
272	} else {
273		m_threadContext.core->detachDebugger(m_threadContext.core);
274	}
275}
276#endif
277
278void CoreController::setMultiplayerController(MultiplayerController* controller) {
279	if (controller == m_multiplayer) {
280		return;
281	}
282	clearMultiplayerController();
283	m_multiplayer = controller;
284	if (!mCoreThreadHasStarted(&m_threadContext)) {
285		return;
286	}
287	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* thread) {
288		CoreController* controller = static_cast<CoreController*>(thread->userData);
289		controller->m_multiplayer->attachGame(controller);
290	});
291}
292
293void CoreController::clearMultiplayerController() {
294	if (!m_multiplayer) {
295		return;
296	}
297	m_multiplayer->detachGame(this);
298	m_multiplayer = nullptr;
299}
300
301mCacheSet* CoreController::graphicCaches() {
302	if (m_cacheSet) {
303		return m_cacheSet.get();
304	}
305	Interrupter interrupter(this);
306	switch (platform()) {
307#ifdef M_CORE_GBA
308	case PLATFORM_GBA: {
309		GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
310		m_cacheSet = std::make_unique<mCacheSet>();
311		GBAVideoCacheInit(m_cacheSet.get());
312		GBAVideoCacheAssociate(m_cacheSet.get(), &gba->video);
313		break;
314	}
315#endif
316#ifdef M_CORE_GB
317	case PLATFORM_GB: {
318		GB* gb = static_cast<GB*>(m_threadContext.core->board);
319		m_cacheSet = std::make_unique<mCacheSet>();
320		GBVideoCacheInit(m_cacheSet.get());
321		GBVideoCacheAssociate(m_cacheSet.get(), &gb->video);
322		break;
323	}
324#endif
325	default:
326		return nullptr;
327	}
328	return m_cacheSet.get();
329}
330
331void CoreController::setOverride(std::unique_ptr<Override> override) {
332	Interrupter interrupter(this);
333	m_override = std::move(override);
334	m_override->identify(m_threadContext.core);
335}
336
337void CoreController::setInputController(InputController* inputController) {
338	m_inputController = inputController;
339	m_inputController->setPlatform(platform());
340	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_ROTATION, m_inputController->rotationSource());
341	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_RUMBLE, m_inputController->rumble());
342	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_IMAGE_SOURCE, m_inputController->imageSource());
343}
344
345void CoreController::setLogger(LogController* logger) {
346	disconnect(m_log);
347	m_log = logger;
348	m_threadContext.logger.d.filter = logger->filter();
349	connect(this, &CoreController::logPosted, m_log, &LogController::postLog);
350}
351
352void CoreController::start() {
353	if (!m_patched) {
354		mCoreAutoloadPatch(m_threadContext.core);
355	}
356	if (!mCoreThreadStart(&m_threadContext)) {
357		emit failed();
358		emit stopping();
359	}
360}
361
362void CoreController::stop() {
363#ifdef USE_DEBUGGERS
364	setDebugger(nullptr);
365#endif
366	setPaused(false);
367	mCoreThreadEnd(&m_threadContext);
368	emit stopping();
369}
370
371void CoreController::reset() {
372	bool wasPaused = isPaused();
373	setPaused(false);
374	Interrupter interrupter(this);
375	mCoreThreadReset(&m_threadContext);
376	if (wasPaused) {
377		setPaused(true);
378	}
379}
380
381void CoreController::setPaused(bool paused) {
382	if (paused == isPaused()) {
383		return;
384	}
385	if (paused) {
386		QMutexLocker locker(&m_mutex);
387		m_frameActions.append([this]() {
388			mCoreThreadPauseFromThread(&m_threadContext);
389		});
390	} else {
391		mCoreThreadUnpause(&m_threadContext);
392	}
393}
394
395void CoreController::frameAdvance() {
396	QMutexLocker locker(&m_mutex);
397	m_frameActions.append([this]() {
398		mCoreThreadPauseFromThread(&m_threadContext);
399	});
400	setPaused(false);
401}
402
403void CoreController::setSync(bool sync) {
404	if (sync) {
405		m_threadContext.impl->sync.audioWait = m_audioSync;
406		m_threadContext.impl->sync.videoFrameWait = m_videoSync;
407	} else {
408		m_threadContext.impl->sync.audioWait = false;
409		m_threadContext.impl->sync.videoFrameWait = false;
410	}
411}
412
413void CoreController::setRewinding(bool rewind) {
414	if (!m_threadContext.core->opts.rewindEnable) {
415		return;
416	}
417	if (rewind && m_multiplayer && m_multiplayer->attached() > 1) {
418		return;
419	}
420
421	if (rewind && isPaused()) {
422		setPaused(false);
423		// TODO: restore autopausing
424	}
425	mCoreThreadSetRewinding(&m_threadContext, rewind);
426}
427
428void CoreController::rewind(int states) {
429	{
430		Interrupter interrupter(this);
431		if (!states) {
432			states = INT_MAX;
433		}
434		for (int i = 0; i < states; ++i) {
435			if (!mCoreRewindRestore(&m_threadContext.impl->rewind, m_threadContext.core)) {
436				break;
437			}
438		}
439	}
440	emit frameAvailable();
441	emit rewound();
442}
443
444void CoreController::setFastForward(bool enable) {
445	m_fastForward = enable;
446	updateFastForward();
447}
448
449void CoreController::forceFastForward(bool enable) {
450	m_fastForwardForced = enable;
451	updateFastForward();
452}
453
454void CoreController::loadState(int slot) {
455	if (slot > 0 && slot != m_stateSlot) {
456		m_stateSlot = slot;
457		m_backupSaveState.clear();
458	}
459	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
460		CoreController* controller = static_cast<CoreController*>(context->userData);
461		if (!controller->m_backupLoadState.isOpen()) {
462			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
463		}
464		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
465		if (mCoreLoadState(context->core, controller->m_stateSlot, controller->m_loadStateFlags)) {
466			emit controller->frameAvailable();
467			emit controller->stateLoaded();
468		}
469	});
470}
471
472void CoreController::saveState(int slot) {
473	if (slot > 0) {
474		m_stateSlot = slot;
475	}
476	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
477		CoreController* controller = static_cast<CoreController*>(context->userData);
478		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, false);
479		if (vf) {
480			controller->m_backupSaveState.resize(vf->size(vf));
481			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
482			vf->close(vf);
483		}
484		mCoreSaveState(context->core, controller->m_stateSlot, controller->m_saveStateFlags);
485	});
486}
487
488void CoreController::loadBackupState() {
489	if (!m_backupLoadState.isOpen()) {
490		return;
491	}
492
493	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
494		CoreController* controller = static_cast<CoreController*>(context->userData);
495		controller->m_backupLoadState.seek(0);
496		if (mCoreLoadStateNamed(context->core, controller->m_backupLoadState, controller->m_loadStateFlags)) {
497			mLOG(STATUS, INFO, "Undid state load");
498			controller->frameAvailable();
499			controller->stateLoaded();
500		}
501		controller->m_backupLoadState.close();
502	});
503}
504
505void CoreController::saveBackupState() {
506	if (m_backupSaveState.isEmpty()) {
507		return;
508	}
509
510	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
511		CoreController* controller = static_cast<CoreController*>(context->userData);
512		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, true);
513		if (vf) {
514			vf->write(vf, controller->m_backupSaveState.constData(), controller->m_backupSaveState.size());
515			vf->close(vf);
516			mLOG(STATUS, INFO, "Undid state save");
517		}
518		controller->m_backupSaveState.clear();
519	});
520}
521
522void CoreController::loadSave(const QString& path, bool temporary) {
523	m_resetActions.append([this, path, temporary]() {
524		VFile* vf = VFileDevice::open(path, temporary ? O_RDONLY : O_RDWR);
525		if (!vf) {
526			LOG(QT, ERROR) << tr("Failed to open save file: %1").arg(path);
527			return;
528		}
529
530		if (temporary) {
531			m_threadContext.core->loadTemporarySave(m_threadContext.core, vf);
532		} else {
533			m_threadContext.core->loadSave(m_threadContext.core, vf);
534		}
535	});
536	reset();
537}
538
539void CoreController::loadPatch(const QString& patchPath) {
540	Interrupter interrupter(this);
541	VFile* patch = VFileDevice::open(patchPath, O_RDONLY);
542	if (patch) {
543		m_threadContext.core->loadPatch(m_threadContext.core, patch);
544		m_patched = true;
545	}
546	patch->close(patch);
547	if (mCoreThreadHasStarted(&m_threadContext)) {
548		reset();
549	}
550}
551
552void CoreController::replaceGame(const QString& path) {
553	QFileInfo info(path);
554	if (!info.isReadable()) {
555		LOG(QT, ERROR) << tr("Failed to open game file: %1").arg(path);
556		return;
557	}
558	QString fname = info.canonicalFilePath();
559	Interrupter interrupter(this);
560	mDirectorySetDetachBase(&m_threadContext.core->dirs);
561	mCoreLoadFile(m_threadContext.core, fname.toLocal8Bit().constData());
562}
563
564void CoreController::yankPak() {
565#ifdef M_CORE_GBA
566	if (platform() != PLATFORM_GBA) {
567		return;
568	}
569	Interrupter interrupter(this);
570	GBAYankROM(static_cast<GBA*>(m_threadContext.core->board));
571#endif
572}
573
574#ifdef USE_PNG
575void CoreController::screenshot() {
576	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
577		mCoreTakeScreenshot(context->core);
578	});
579}
580#endif
581
582void CoreController::setRealTime() {
583	m_threadContext.core->rtc.override = RTC_NO_OVERRIDE;
584}
585
586void CoreController::setFixedTime(const QDateTime& time) {
587	m_threadContext.core->rtc.override = RTC_FIXED;
588	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
589}
590
591void CoreController::setFakeEpoch(const QDateTime& time) {
592	m_threadContext.core->rtc.override = RTC_FAKE_EPOCH;
593	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
594}
595
596void CoreController::importSharkport(const QString& path) {
597#ifdef M_CORE_GBA
598	if (platform() != PLATFORM_GBA) {
599		return;
600	}
601	VFile* vf = VFileDevice::open(path, O_RDONLY);
602	if (!vf) {
603		LOG(QT, ERROR) << tr("Failed to open snapshot file for reading: %1").arg(path);
604		return;
605	}
606	Interrupter interrupter(this);
607	GBASavedataImportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf, false);
608	vf->close(vf);
609#endif
610}
611
612void CoreController::exportSharkport(const QString& path) {
613#ifdef M_CORE_GBA
614	if (platform() != PLATFORM_GBA) {
615		return;
616	}
617	VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
618	if (!vf) {
619		LOG(QT, ERROR) << tr("Failed to open snapshot file for writing: %1").arg(path);
620		return;
621	}
622	Interrupter interrupter(this);
623	GBASavedataExportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf);
624	vf->close(vf);
625#endif
626}
627
628void CoreController::attachPrinter() {
629#ifdef M_CORE_GB
630	if (platform() != PLATFORM_GB) {
631		return;
632	}
633	GB* gb = static_cast<GB*>(m_threadContext.core->board);
634	clearMultiplayerController();
635	GBPrinterCreate(&m_printer.d);
636	m_printer.parent = this;
637	m_printer.d.print = [](GBPrinter* printer, int height, const uint8_t* data) {
638		QGBPrinter* qPrinter = reinterpret_cast<QGBPrinter*>(printer);
639		QImage image(GB_VIDEO_HORIZONTAL_PIXELS, height, QImage::Format_Indexed8);
640		QVector<QRgb> colors;
641		colors.append(qRgb(0xF8, 0xF8, 0xF8));
642		colors.append(qRgb(0xA8, 0xA8, 0xA8));
643		colors.append(qRgb(0x50, 0x50, 0x50));
644		colors.append(qRgb(0x00, 0x00, 0x00));
645		image.setColorTable(colors);
646		for (int y = 0; y < height; ++y) {
647			for (int x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; x += 4) {
648				uint8_t byte = data[(x + y * GB_VIDEO_HORIZONTAL_PIXELS) / 4];
649				image.setPixel(x + 0, y, (byte & 0xC0) >> 6);
650				image.setPixel(x + 1, y, (byte & 0x30) >> 4);
651				image.setPixel(x + 2, y, (byte & 0x0C) >> 2);
652				image.setPixel(x + 3, y, (byte & 0x03) >> 0);
653			}
654		}
655		QMetaObject::invokeMethod(qPrinter->parent, "imagePrinted", Q_ARG(const QImage&, image));
656	};
657	Interrupter interrupter(this);
658	GBSIOSetDriver(&gb->sio, &m_printer.d.d);
659#endif
660}
661
662void CoreController::detachPrinter() {
663#ifdef M_CORE_GB
664	if (platform() != PLATFORM_GB) {
665		return;
666	}
667	Interrupter interrupter(this);
668	GB* gb = static_cast<GB*>(m_threadContext.core->board);
669	GBPrinterDonePrinting(&m_printer.d);
670	GBSIOSetDriver(&gb->sio, nullptr);
671#endif
672}
673
674void CoreController::endPrint() {
675#ifdef M_CORE_GB
676	if (platform() != PLATFORM_GB) {
677		return;
678	}
679	Interrupter interrupter(this);
680	GBPrinterDonePrinting(&m_printer.d);
681#endif
682}
683
684void CoreController::setAVStream(mAVStream* stream) {
685	Interrupter interrupter(this);
686	m_threadContext.core->setAVStream(m_threadContext.core, stream);
687}
688
689void CoreController::clearAVStream() {
690	Interrupter interrupter(this);
691	m_threadContext.core->setAVStream(m_threadContext.core, nullptr);
692}
693
694void CoreController::clearOverride() {
695	m_override.reset();
696}
697
698void CoreController::startVideoLog(const QString& path) {
699	if (m_vl) {
700		return;
701	}
702
703	Interrupter interrupter(this);
704	m_vl = mVideoLogContextCreate(m_threadContext.core);
705	m_vlVf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
706	mVideoLogContextSetOutput(m_vl, m_vlVf);
707	mVideoLogContextWriteHeader(m_vl, m_threadContext.core);
708}
709
710void CoreController::endVideoLog() {
711	if (!m_vl) {
712		return;
713	}
714
715	Interrupter interrupter(this);
716	mVideoLogContextDestroy(m_threadContext.core, m_vl);
717	if (m_vlVf) {
718		m_vlVf->close(m_vlVf);
719		m_vlVf = nullptr;
720	}
721	m_vl = nullptr;
722}
723
724void CoreController::updateKeys() {
725	int activeKeys = m_inputController->updateAutofire() | m_inputController->pollEvents();
726	m_threadContext.core->setKeys(m_threadContext.core, activeKeys);
727}
728
729void CoreController::finishFrame() {
730	QMutexLocker locker(&m_mutex);
731	m_completeBuffer = m_activeBuffer;
732
733	// TODO: Generalize this to triple buffering?
734	m_activeBuffer = &m_buffers[0];
735	if (m_activeBuffer == m_completeBuffer) {
736		m_activeBuffer = &m_buffers[1];
737	}
738	// Copy contents to avoid issues when doing frameskip
739	*m_activeBuffer = *m_completeBuffer;
740	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), screenDimensions().width());
741
742	for (auto& action : m_frameActions) {
743		action();
744	}
745	m_frameActions.clear();
746	updateKeys();
747
748	QMetaObject::invokeMethod(this, "frameAvailable");
749}
750
751void CoreController::updateFastForward() {
752	if (m_fastForward || m_fastForwardForced) {
753		if (m_fastForwardRatio > 0) {
754			m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardRatio;
755		} else {
756			setSync(false);
757		}
758	} else {
759		m_threadContext.impl->sync.fpsTarget = m_fpsTarget;
760		setSync(true);
761	}
762}
763
764CoreController::Interrupter::Interrupter(CoreController* parent, bool fromThread)
765	: m_parent(parent)
766{
767	if (!m_parent->thread()->impl) {
768		return;
769	}
770	if (!fromThread) {
771		mCoreThreadInterrupt(m_parent->thread());
772	} else {
773		mCoreThreadInterruptFromThread(m_parent->thread());
774	}
775}
776
777CoreController::Interrupter::Interrupter(std::shared_ptr<CoreController> parent, bool fromThread)
778	: m_parent(parent.get())
779{
780	if (!m_parent->thread()->impl) {
781		return;
782	}
783	if (!fromThread) {
784		mCoreThreadInterrupt(m_parent->thread());
785	} else {
786		mCoreThreadInterruptFromThread(m_parent->thread());
787	}
788}
789
790CoreController::Interrupter::Interrupter(const Interrupter& other)
791	: m_parent(other.m_parent)
792{
793	if (!m_parent->thread()->impl) {
794		return;
795	}
796	mCoreThreadInterrupt(m_parent->thread());
797}
798
799CoreController::Interrupter::~Interrupter() {
800	if (!m_parent->thread()->impl) {
801		return;
802	}
803	mCoreThreadContinue(m_parent->thread());
804}