all repos — mgba @ 1af7b56349e593b77fd915d6674e6dc63110e741

mGBA Game Boy Advance Emulator

src/platform/sdl/CMakeLists.txt (view raw)

 1set(SDL_VERSION "2" CACHE STRING "Version of SDL to use (1.2 or 2)")
 2set(BUILD_GL ON CACHE STRING "Build with OpenGL")
 3
 4if (SDL_VERSION EQUAL "2")
 5	include(FindPkgConfig)
 6	pkg_search_module(SDL2 sdl2)
 7	if (SDL2_FOUND)
 8		set(SDL_INCLUDE_DIR ${SDL2_INCLUDE_DIRS})
 9		set(SDL_LIBRARY ${SDL2_LIBRARIES})
10		set(SDLMAIN_LIBRARY)
11		link_directories(${SDL2_LIBDIR})
12		set(SDL_VERSION_DEBIAN "2-2.0-0")
13	endif()
14endif()
15
16if(SDL_VERSION EQUAL "1.2" OR NOT SDL2_FOUND)
17	find_package(SDL 1.2)
18	set(SDL_VERSION "1.2" PARENT_SCOPE)
19	set(SDL_VERSION_DEBIAN "1.2debian")
20	set(USE_PIXMAN ON)
21endif()
22
23if (NOT SDL2_FOUND AND NOT SDL_FOUND)
24	set(BUILD_SDL OFF PARENT_SCOPE)
25	return()
26endif()
27
28find_feature(USE_PIXMAN "pixman-1")
29if(USE_PIXMAN)
30	add_definitions(-DUSE_PIXMAN)
31	set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libpixman-1.0" PARENT_SCOPE)
32endif()
33
34set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libsdl${SDL_VERSION_DEBIAN}" PARENT_SCOPE)
35
36file(GLOB PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-*.c)
37set(PLATFORM_LIBRARY ${SDL_LIBRARY} ${SDLMAIN_LIBRARY} ${PIXMAN-1_LIBRARIES})
38include_directories(${CMAKE_SOURCE_DIR}/src/platform/sdl ${SDL_INCLUDE_DIR})
39
40set(MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/main.c)
41
42if(BUILD_RASPI)
43	add_definitions(-DBUILD_RASPI)
44	set(EGL_MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/egl-sdl.c)
45	set(EGL_LIBRARY "-lEGL -lGLESv2 -lbcm_host")
46	set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fgnu89-inline")
47	add_executable(${BINARY_NAME}-rpi ${PLATFORM_SRC} ${MAIN_SRC} ${EGL_MAIN_SRC})
48	set_target_properties(${BINARY_NAME}-rpi PROPERTIES COMPILE_DEFINITIONS "${FEATURE_DEFINES}")
49	target_link_libraries(${BINARY_NAME}-rpi ${BINARY_NAME} ${PLATFORM_LIBRARY} ${EGL_LIBRARY})
50	install(TARGETS ${BINARY_NAME}-rpi DESTINATION bin COMPONENT ${BINARY_NAME}-rpi)
51endif()
52
53if(BUILD_BBB OR BUILD_RASPI OR NOT BUILD_GL)
54	list(APPEND MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/sw-sdl.c)
55else()
56	list(APPEND MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/gl-sdl.c)
57	add_definitions(-DBUILD_GL)
58	find_package(OpenGL REQUIRED)
59	include_directories(${OPENGL_INCLUDE_DIR})
60endif()
61
62add_executable(${BINARY_NAME}-sdl WIN32 ${PLATFORM_SRC} ${MAIN_SRC})
63set_target_properties(${BINARY_NAME}-sdl PROPERTIES COMPILE_DEFINITIONS "${FEATURE_DEFINES}")
64target_link_libraries(${BINARY_NAME}-sdl ${BINARY_NAME} ${PLATFORM_LIBRARY} ${OPENGL_LIBRARY})
65set_target_properties(${BINARY_NAME}-sdl PROPERTIES OUTPUT_NAME ${BINARY_NAME})
66install(TARGETS ${BINARY_NAME}-sdl DESTINATION bin COMPONENT ${BINARY_NAME}-sdl)