all repos — mgba @ 1baa9287f34855f9eaceab89eb7703cb928f5599

mGBA Game Boy Advance Emulator

src/platform/qt/main.cpp (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6
  7// This must be defined before anything else is included.
  8#define SDL_MAIN_HANDLED
  9
 10#include "ConfigController.h"
 11#include "GBAApp.h"
 12#include "Window.h"
 13
 14#include <mgba/core/version.h>
 15#include <mgba/gba/interface.h>
 16
 17#include <QLibraryInfo>
 18#include <QTranslator>
 19
 20#ifdef QT_STATIC
 21#include <QtPlugin>
 22#ifdef Q_OS_WIN
 23Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
 24Q_IMPORT_PLUGIN(QWindowsVistaStylePlugin);
 25#ifdef BUILD_QT_MULTIMEDIA
 26Q_IMPORT_PLUGIN(QWindowsAudioPlugin);
 27Q_IMPORT_PLUGIN(DSServicePlugin);
 28#endif
 29#elif defined(Q_OS_MAC)
 30Q_IMPORT_PLUGIN(QCocoaIntegrationPlugin);
 31#ifdef BUILD_QT_MULTIMEDIA
 32Q_IMPORT_PLUGIN(CoreAudioPlugin);
 33Q_IMPORT_PLUGIN(AVFServicePlugin);
 34#endif
 35#endif
 36#endif
 37
 38using namespace QGBA;
 39
 40int main(int argc, char* argv[]) {
 41#ifdef BUILD_SDL
 42#if SDL_VERSION_ATLEAST(2, 0, 0) // CPP does not shortcut function lookup
 43	SDL_SetMainReady();
 44#endif
 45#endif
 46
 47	ConfigController configController;
 48
 49	QLocale locale;
 50	if (!configController.getQtOption("language").isNull()) {
 51		locale = QLocale(configController.getQtOption("language").toString());
 52		QLocale::setDefault(locale);
 53	}
 54
 55	mArguments args;
 56	mGraphicsOpts graphicsOpts;
 57	mSubParser subparser;
 58	initParserForGraphics(&subparser, &graphicsOpts);
 59	bool loaded = configController.parseArguments(&args, argc, argv, &subparser);
 60	if (loaded && args.showHelp) {
 61		usage(argv[0], subparser.usage);
 62		return 0;
 63	}
 64
 65	QApplication::setApplicationName(projectName);
 66	QApplication::setApplicationVersion(projectVersion);
 67
 68	GBAApp application(argc, argv, &configController);
 69
 70#ifndef Q_OS_MAC
 71	QApplication::setWindowIcon(QIcon(":/res/mgba-1024.png"));
 72#endif
 73
 74	QTranslator qtTranslator;
 75	qtTranslator.load(locale, "qt", "_", QLibraryInfo::location(QLibraryInfo::TranslationsPath));
 76	application.installTranslator(&qtTranslator);
 77
 78#ifdef QT_STATIC
 79	QTranslator qtStaticTranslator;
 80	qtStaticTranslator.load(locale, "qtbase", "_", ":/translations/");
 81	application.installTranslator(&qtStaticTranslator);
 82#endif
 83
 84	QTranslator langTranslator;
 85	langTranslator.load(locale, binaryName, "-", ":/translations/");
 86	application.installTranslator(&langTranslator);
 87
 88	Window* w = application.newWindow();
 89	if (loaded) {
 90		w->argumentsPassed(&args);
 91	} else {
 92		w->loadConfig();
 93	}
 94	freeArguments(&args);
 95
 96	if (graphicsOpts.multiplier) {
 97		w->resizeFrame(QSize(GBA_VIDEO_HORIZONTAL_PIXELS * graphicsOpts.multiplier, GBA_VIDEO_VERTICAL_PIXELS * graphicsOpts.multiplier));
 98	}
 99	if (graphicsOpts.fullscreen) {
100		w->enterFullScreen();
101	}
102
103	w->show();
104
105	return application.exec();
106}
107
108#ifdef _WIN32
109#include <mgba-util/string.h>
110#include <vector>
111
112extern "C"
113int wmain(int argc, wchar_t* argv[]) {
114	std::vector<char*> argv8;
115	for (int i = 0; i < argc; ++i) {
116		argv8.push_back(utf16to8(reinterpret_cast<uint16_t*>(argv[i]), wcslen(argv[i]) * 2));
117	}
118	int ret = main(argc, argv8.data());
119	for (char* ptr : argv8) {
120		free(ptr);
121	}
122	return ret;
123}
124#endif