all repos — mgba @ 1e6f812003d145725ce65c72feba612dd11dce66

mGBA Game Boy Advance Emulator

src/gb/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "gb/gb.h"
 10#include "gb/renderers/software.h"
 11#include "util/memory.h"
 12
 13struct GBCore {
 14	struct mCore d;
 15	struct GBVideoSoftwareRenderer renderer;
 16	uint8_t keys;
 17};
 18
 19static bool _GBCoreInit(struct mCore* core) {
 20	struct GBCore* gbcore = (struct GBCore*) core;
 21
 22	struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
 23	struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
 24	if (!cpu || !gb) {
 25		free(cpu);
 26		free(gb);
 27		return false;
 28	}
 29	core->cpu = cpu;
 30	core->board = gb;
 31
 32	GBCreate(gb);
 33	LR35902SetComponents(cpu, &gb->d, 0, 0);
 34	LR35902Init(cpu);
 35
 36	GBVideoSoftwareRendererCreate(&gbcore->renderer);
 37	GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
 38
 39	gb->keySource = &gbcore->keys;
 40
 41#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 42	mDirectorySetInit(&core->dirs);
 43#endif
 44	
 45	return true;
 46}
 47
 48static void _GBCoreDeinit(struct mCore* core) {
 49	LR35902Deinit(core->cpu);
 50	GBDestroy(core->board);
 51	mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
 52	mappedMemoryFree(core->board, sizeof(struct GB));
 53#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 54	mDirectorySetDeinit(&core->dirs);
 55#endif
 56}
 57
 58static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 59	struct GB* gb = core->board;
 60	gb->sync = sync;
 61}
 62
 63static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 64	UNUSED(core);
 65	*width = GB_VIDEO_HORIZONTAL_PIXELS;
 66	*height = GB_VIDEO_VERTICAL_PIXELS;
 67}
 68
 69static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 70	struct GBCore* gbcore = (struct GBCore*) core;
 71	gbcore->renderer.outputBuffer = buffer;
 72	gbcore->renderer.outputBufferStride = stride;
 73}
 74
 75static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
 76	return GBLoadROM(core->board, vf);
 77}
 78
 79static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
 80	return GBLoadSave(core->board, vf);
 81}
 82
 83static void _GBCoreUnloadROM(struct mCore* core) {
 84	return GBUnloadROM(core->board);
 85}
 86
 87static void _GBCoreReset(struct mCore* core) {
 88	LR35902Reset(core->cpu);
 89}
 90
 91static void _GBCoreRunFrame(struct mCore* core) {
 92	struct GB* gb = core->board;
 93	int32_t frameCounter = gb->video.frameCounter;
 94	while (gb->video.frameCounter == frameCounter) {
 95		LR35902Run(core->cpu);
 96	}
 97}
 98
 99static void _GBCoreRunLoop(struct mCore* core) {
100	LR35902Run(core->cpu);
101}
102
103static void _GBCoreStep(struct mCore* core) {
104	LR35902Tick(core->cpu);
105}
106
107static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
108	struct GBCore* gbcore = (struct GBCore*) core;
109	gbcore->keys = keys;
110}
111
112static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
113	struct GBCore* gbcore = (struct GBCore*) core;
114	gbcore->keys |= keys;
115}
116
117static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
118	struct GBCore* gbcore = (struct GBCore*) core;
119	gbcore->keys &= ~keys;
120}
121
122static int32_t _GBCoreFrameCounter(struct mCore* core) {
123	struct GB* gb = core->board;
124	return gb->video.frameCounter;
125}
126
127static int32_t _GBCoreFrameCycles(struct mCore* core) {
128	UNUSED(core);
129	return GB_VIDEO_TOTAL_LENGTH;
130}
131
132static int32_t _GBCoreFrequency(struct mCore* core) {
133	UNUSED(core);
134	// TODO: GB differences
135	return DMG_LR35902_FREQUENCY;
136}
137
138static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
139	struct GB* gb = core->board;
140	gb->memory.rtc = rtc;
141}
142
143struct mCore* GBCoreCreate(void) {
144	struct GBCore* gbcore = malloc(sizeof(*gbcore));
145	struct mCore* core = &gbcore->d;
146	core->cpu = 0;
147	core->board = 0;
148	core->init = _GBCoreInit;
149	core->deinit = _GBCoreDeinit;
150	core->setSync = _GBCoreSetSync;
151	core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
152	core->setVideoBuffer = _GBCoreSetVideoBuffer;
153	core->isROM = GBIsROM;
154	core->loadROM = _GBCoreLoadROM;
155	core->loadSave = _GBCoreLoadSave;
156	core->unloadROM = _GBCoreUnloadROM;
157	core->reset = _GBCoreReset;
158	core->runFrame = _GBCoreRunFrame;
159	core->runLoop = _GBCoreRunLoop;
160	core->step = _GBCoreStep;
161	core->setKeys = _GBCoreSetKeys;
162	core->addKeys = _GBCoreAddKeys;
163	core->clearKeys = _GBCoreClearKeys;
164	core->frameCounter = _GBCoreFrameCounter;
165	core->frameCycles = _GBCoreFrameCycles;
166	core->frequency = _GBCoreFrequency;
167	core->setRTC = _GBCoreSetRTC;
168	return core;
169}