all repos — mgba @ 1ef3c9e5b086fe62addf5657314becc0fdd92295

mGBA Game Boy Advance Emulator

src/gba/bios.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "bios.h"
  7
  8#include "gba/gba.h"
  9#include "gba/io.h"
 10#include "gba/memory.h"
 11#include "isa-inlines.h"
 12
 13const uint32_t GBA_BIOS_CHECKSUM = 0xBAAE187F;
 14const uint32_t GBA_DS_BIOS_CHECKSUM = 0xBAAE1880;
 15
 16static void _unLz77(struct GBA* gba, int width);
 17static void _unHuffman(struct GBA* gba);
 18static void _unRl(struct GBA* gba, int width);
 19static void _unFilter(struct GBA* gba, int inwidth, int outwidth);
 20
 21static void _SoftReset(struct GBA* gba) {
 22	struct ARMCore* cpu = gba->cpu;
 23	ARMSetPrivilegeMode(cpu, MODE_IRQ);
 24	cpu->spsr.packed = 0;
 25	cpu->gprs[ARM_LR] = 0;
 26	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
 27	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
 28	cpu->spsr.packed = 0;
 29	cpu->gprs[ARM_LR] = 0;
 30	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
 31	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
 32	cpu->gprs[ARM_LR] = 0;
 33	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
 34	int8_t flag = ((int8_t*) gba->memory.iwram)[0x7FFA];
 35	memset(((int8_t*) gba->memory.iwram) + SIZE_WORKING_IRAM - 0x200, 0, 0x200);
 36	if (flag) {
 37		cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
 38	} else {
 39		cpu->gprs[ARM_PC] = BASE_CART0;
 40	}
 41	_ARMSetMode(cpu, MODE_ARM);
 42	int currentCycles = 0;
 43	ARM_WRITE_PC;
 44}
 45
 46static void _RegisterRamReset(struct GBA* gba) {
 47	uint32_t registers = gba->cpu->gprs[0];
 48	struct ARMCore* cpu = gba->cpu;
 49	cpu->memory.store16(cpu, BASE_IO | REG_DISPCNT, 0x0080, 0);
 50	if (registers & 0x01) {
 51		memset(gba->memory.wram, 0, SIZE_WORKING_RAM);
 52	}
 53	if (registers & 0x02) {
 54		memset(gba->memory.iwram, 0, SIZE_WORKING_IRAM - 0x200);
 55	}
 56	if (registers & 0x04) {
 57		memset(gba->video.palette, 0, SIZE_PALETTE_RAM);
 58	}
 59	if (registers & 0x08) {
 60		memset(gba->video.renderer->vram, 0, SIZE_VRAM);
 61	}
 62	if (registers & 0x10) {
 63		memset(gba->video.oam.raw, 0, SIZE_OAM);
 64	}
 65	if (registers & 0x20) {
 66		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on SIO unimplemented");
 67	}
 68	if (registers & 0x40) {
 69		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on Audio unimplemented");
 70	}
 71	if (registers & 0x80) {
 72		GBALog(gba, GBA_LOG_STUB, "RegisterRamReset on IO unimplemented");
 73	}
 74}
 75
 76static void _BgAffineSet(struct GBA* gba) {
 77	struct ARMCore* cpu = gba->cpu;
 78	int i = cpu->gprs[2];
 79	float ox, oy;
 80	float cx, cy;
 81	float sx, sy;
 82	float theta;
 83	int offset = cpu->gprs[0];
 84	int destination = cpu->gprs[1];
 85	float a, b, c, d;
 86	float rx, ry;
 87	while (i--) {
 88		// [ sx   0  0 ]   [ cos(theta)  -sin(theta)  0 ]   [ 1  0  cx - ox ]   [ A B rx ]
 89		// [  0  sy  0 ] * [ sin(theta)   cos(theta)  0 ] * [ 0  1  cy - oy ] = [ C D ry ]
 90		// [  0   0  1 ]   [     0            0       1 ]   [ 0  0     1    ]   [ 0 0  1 ]
 91		ox = (int32_t) cpu->memory.load32(cpu, offset, 0) / 256.f;
 92		oy = (int32_t) cpu->memory.load32(cpu, offset + 4, 0) / 256.f;
 93		cx = (int16_t) cpu->memory.load16(cpu, offset + 8, 0);
 94		cy = (int16_t) cpu->memory.load16(cpu, offset + 10, 0);
 95		sx = (int16_t) cpu->memory.load16(cpu, offset + 12, 0) / 256.f;
 96		sy = (int16_t) cpu->memory.load16(cpu, offset + 14, 0) / 256.f;
 97		theta = (cpu->memory.load16(cpu, offset + 16, 0) >> 8) / 128.f * M_PI;
 98		offset += 20;
 99		// Rotation
100		a = d = cosf(theta);
101		b = c = sinf(theta);
102		// Scale
103		a *= sx;
104		b *= -sx;
105		c *= sy;
106		d *= sy;
107		// Translate
108		rx = ox - (a * cx + b * cy);
109		ry = oy - (c * cx + d * cy);
110		cpu->memory.store16(cpu, destination, a * 256, 0);
111		cpu->memory.store16(cpu, destination + 2, b * 256, 0);
112		cpu->memory.store16(cpu, destination + 4, c * 256, 0);
113		cpu->memory.store16(cpu, destination + 6, d * 256, 0);
114		cpu->memory.store32(cpu, destination + 8, rx * 256, 0);
115		cpu->memory.store32(cpu, destination + 12, ry * 256, 0);
116		destination += 16;
117	}
118}
119
120static void _ObjAffineSet(struct GBA* gba) {
121	struct ARMCore* cpu = gba->cpu;
122	int i = cpu->gprs[2];
123	float sx, sy;
124	float theta;
125	int offset = cpu->gprs[0];
126	int destination = cpu->gprs[1];
127	int diff = cpu->gprs[3];
128	float a, b, c, d;
129	while (i--) {
130		// [ sx   0 ]   [ cos(theta)  -sin(theta) ]   [ A B ]
131		// [  0  sy ] * [ sin(theta)   cos(theta) ] = [ C D ]
132		sx = (int16_t) cpu->memory.load16(cpu, offset, 0) / 256.f;
133		sy = (int16_t) cpu->memory.load16(cpu, offset + 2, 0) / 256.f;
134		theta = (cpu->memory.load16(cpu, offset + 4, 0) >> 8) / 128.f * M_PI;
135		offset += 8;
136		// Rotation
137		a = d = cosf(theta);
138		b = c = sinf(theta);
139		// Scale
140		a *= sx;
141		b *= -sx;
142		c *= sy;
143		d *= sy;
144		cpu->memory.store16(cpu, destination, a * 256, 0);
145		cpu->memory.store16(cpu, destination + diff, b * 256, 0);
146		cpu->memory.store16(cpu, destination + diff * 2, c * 256, 0);
147		cpu->memory.store16(cpu, destination + diff * 3, d * 256, 0);
148		destination += diff * 4;
149	}
150}
151
152static void _MidiKey2Freq(struct GBA* gba) {
153	struct ARMCore* cpu = gba->cpu;
154	uint32_t key = cpu->memory.load32(cpu, cpu->gprs[0] + 4, 0);
155	cpu->gprs[0] = key / powf(2, (180.f - cpu->gprs[1] - cpu->gprs[2] / 256.f) / 12.f);
156}
157
158static void _Div(struct GBA* gba, int32_t num, int32_t denom) {
159	struct ARMCore* cpu = gba->cpu;
160	if (denom != 0) {
161		div_t result = div(num, denom);
162		cpu->gprs[0] = result.quot;
163		cpu->gprs[1] = result.rem;
164		cpu->gprs[3] = abs(result.quot);
165	} else {
166		GBALog(gba, GBA_LOG_GAME_ERROR, "Attempting to divide %i by zero!", num);
167		// If abs(num) > 1, this should hang, but that would be painful to
168		// emulate in HLE, and no game will get into a state where it hangs...
169		cpu->gprs[0] = (num < 0) ? -1 : 1;
170		cpu->gprs[1] = num;
171		cpu->gprs[3] = 1;
172	}
173}
174
175void GBASwi16(struct ARMCore* cpu, int immediate) {
176	struct GBA* gba = (struct GBA*) cpu->master;
177	GBALog(gba, GBA_LOG_SWI, "SWI: %02X r0: %08X r1: %08X r2: %08X r3: %08X",
178	    immediate, cpu->gprs[0], cpu->gprs[1], cpu->gprs[2], cpu->gprs[3]);
179
180	if (gba->memory.fullBios) {
181		ARMRaiseSWI(cpu);
182		return;
183	}
184	switch (immediate) {
185	case 0x0:
186		_SoftReset(gba);
187		break;
188	case 0x1:
189		_RegisterRamReset(gba);
190		break;
191	case 0x2:
192		GBAHalt(gba);
193		break;
194	case 0x3:
195		GBAStop(gba);
196		break;
197	case 0x05:
198	// VBlankIntrWait
199	// Fall through:
200	case 0x04:
201		// IntrWait
202		ARMRaiseSWI(cpu);
203		break;
204	case 0x6:
205		_Div(gba, cpu->gprs[0], cpu->gprs[1]);
206		break;
207	case 0x7:
208		_Div(gba, cpu->gprs[1], cpu->gprs[0]);
209		break;
210	case 0x8:
211		cpu->gprs[0] = sqrt(cpu->gprs[0]);
212		break;
213	case 0xA:
214		cpu->gprs[0] = atan2f(cpu->gprs[1] / 16384.f, cpu->gprs[0] / 16384.f) / (2 * M_PI) * 0x10000;
215		break;
216	case 0xB:
217	case 0xC:
218		if (cpu->gprs[0] >> BASE_OFFSET == REGION_BIOS) {
219			GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot CpuSet from BIOS");
220			return;
221		}
222		ARMRaiseSWI(cpu);
223		break;
224	case 0xD:
225		cpu->gprs[0] = GBA_BIOS_CHECKSUM;
226		cpu->gprs[1] = 1;
227		cpu->gprs[3] = SIZE_BIOS;
228		break;
229	case 0xE:
230		_BgAffineSet(gba);
231		break;
232	case 0xF:
233		_ObjAffineSet(gba);
234		break;
235	case 0x11:
236	case 0x12:
237		if (cpu->gprs[0] < BASE_WORKING_RAM) {
238			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad LZ77 source");
239			break;
240		}
241		switch (cpu->gprs[1] >> BASE_OFFSET) {
242		default:
243			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad LZ77 destination");
244		// Fall through
245		case REGION_WORKING_RAM:
246		case REGION_WORKING_IRAM:
247		case REGION_VRAM:
248			_unLz77(gba, immediate == 0x11 ? 1 : 2);
249			break;
250		}
251		break;
252	case 0x13:
253		if (cpu->gprs[0] < BASE_WORKING_RAM) {
254			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad Huffman source");
255			break;
256		}
257		switch (cpu->gprs[1] >> BASE_OFFSET) {
258		default:
259			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad Huffman destination");
260		// Fall through
261		case REGION_WORKING_RAM:
262		case REGION_WORKING_IRAM:
263		case REGION_VRAM:
264			_unHuffman(gba);
265			break;
266		}
267		break;
268	case 0x14:
269	case 0x15:
270		if (cpu->gprs[0] < BASE_WORKING_RAM) {
271			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad RL source");
272			break;
273		}
274		switch (cpu->gprs[1] >> BASE_OFFSET) {
275		default:
276			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad RL destination");
277		// Fall through
278		case REGION_WORKING_RAM:
279		case REGION_WORKING_IRAM:
280		case REGION_VRAM:
281			_unRl(gba, immediate == 0x14 ? 1 : 2);
282			break;
283		}
284		break;
285	case 0x16:
286	case 0x17:
287	case 0x18:
288		if (cpu->gprs[0] < BASE_WORKING_RAM) {
289			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad UnFilter source");
290			break;
291		}
292		switch (cpu->gprs[1] >> BASE_OFFSET) {
293		default:
294			GBALog(gba, GBA_LOG_GAME_ERROR, "Bad UnFilter destination");
295		// Fall through
296		case REGION_WORKING_RAM:
297		case REGION_WORKING_IRAM:
298		case REGION_VRAM:
299			_unFilter(gba, immediate == 0x18 ? 2 : 1, immediate == 0x16 ? 1 : 2);
300			break;
301		}
302		break;
303	case 0x19:
304		// SoundBias is mostly meaningless here
305		GBALog(gba, GBA_LOG_STUB, "Stub software interrupt: SoundBias (19)");
306		break;
307	case 0x1F:
308		_MidiKey2Freq(gba);
309		break;
310	default:
311		GBALog(gba, GBA_LOG_STUB, "Stub software interrupt: %02X", immediate);
312	}
313	gba->memory.biosPrefetch = 0xE3A02004;
314}
315
316void GBASwi32(struct ARMCore* cpu, int immediate) {
317	GBASwi16(cpu, immediate >> 16);
318}
319
320uint32_t GBAChecksum(uint32_t* memory, size_t size) {
321	size_t i;
322	uint32_t sum = 0;
323	for (i = 0; i < size; i += 4) {
324		sum += memory[i >> 2];
325	}
326	return sum;
327}
328
329static void _unLz77(struct GBA* gba, int width) {
330	struct ARMCore* cpu = gba->cpu;
331	uint32_t source = cpu->gprs[0];
332	uint32_t dest = cpu->gprs[1];
333	int remaining = (cpu->memory.load32(cpu, source, 0) & 0xFFFFFF00) >> 8;
334	// We assume the signature byte (0x10) is correct
335	int blockheader = 0; // Some compilers warn if this isn't set, even though it's trivially provably always set
336	source += 4;
337	int blocksRemaining = 0;
338	uint32_t disp;
339	int bytes;
340	int byte;
341	int halfword = 0;
342	while (remaining > 0) {
343		if (blocksRemaining) {
344			if (blockheader & 0x80) {
345				// Compressed
346				int block = cpu->memory.load8(cpu, source + 1, 0) | (cpu->memory.load8(cpu, source, 0) << 8);
347				source += 2;
348				disp = dest - (block & 0x0FFF) - 1;
349				bytes = (block >> 12) + 3;
350				while (bytes-- && remaining) {
351					--remaining;
352					if (width == 2) {
353						byte = (int16_t) cpu->memory.load16(cpu, disp & ~1, 0);
354						if (dest & 1) {
355							byte >>= (disp & 1) * 8;
356							halfword |= byte << 8;
357							cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
358						} else {
359							byte >>= (disp & 1) * 8;
360							halfword = byte & 0xFF;
361						}
362					} else {
363						byte = cpu->memory.load8(cpu, disp, 0);
364						cpu->memory.store8(cpu, dest, byte, 0);
365					}
366					++disp;
367					++dest;
368				}
369			} else {
370				// Uncompressed
371				byte = cpu->memory.load8(cpu, source, 0);
372				++source;
373				if (width == 2) {
374					if (dest & 1) {
375						halfword |= byte << 8;
376						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
377					} else {
378						halfword = byte;
379					}
380				} else {
381					cpu->memory.store8(cpu, dest, byte, 0);
382				}
383				++dest;
384				--remaining;
385			}
386			blockheader <<= 1;
387			--blocksRemaining;
388		} else {
389			blockheader = cpu->memory.load8(cpu, source, 0);
390			++source;
391			blocksRemaining = 8;
392		}
393	}
394	cpu->gprs[0] = source;
395	cpu->gprs[1] = dest;
396	cpu->gprs[3] = 0;
397}
398
399DECL_BITFIELD(HuffmanNode, uint8_t);
400DECL_BITS(HuffmanNode, Offset, 0, 6);
401DECL_BIT(HuffmanNode, RTerm, 6);
402DECL_BIT(HuffmanNode, LTerm, 7);
403
404static void _unHuffman(struct GBA* gba) {
405	struct ARMCore* cpu = gba->cpu;
406	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
407	uint32_t dest = cpu->gprs[1];
408	uint32_t header = cpu->memory.load32(cpu, source, 0);
409	int remaining = header >> 8;
410	int bits = header & 0xF;
411	if (bits == 0) {
412		GBALog(gba, GBA_LOG_GAME_ERROR, "Invalid Huffman bits");
413		bits = 8;
414	}
415	if (32 % bits || bits == 1) {
416		GBALog(gba, GBA_LOG_STUB, "Unimplemented unaligned Huffman");
417		return;
418	}
419	// We assume the signature byte (0x20) is correct
420	int treesize = (cpu->memory.load8(cpu, source + 4, 0) << 1) + 1;
421	int block = 0;
422	uint32_t treeBase = source + 5;
423	source += 5 + treesize;
424	uint32_t nPointer = treeBase;
425	HuffmanNode node;
426	int bitsRemaining;
427	int readBits;
428	int bitsSeen = 0;
429	node = cpu->memory.load8(cpu, nPointer, 0);
430	while (remaining > 0) {
431		uint32_t bitstream = cpu->memory.load32(cpu, source, 0);
432		source += 4;
433		for (bitsRemaining = 32; bitsRemaining > 0 && remaining > 0; --bitsRemaining, bitstream <<= 1) {
434			uint32_t next = (nPointer & ~1) + HuffmanNodeGetOffset(node) * 2 + 2;
435			if (bitstream & 0x80000000) {
436				// Go right
437				if (HuffmanNodeIsRTerm(node)) {
438					readBits = cpu->memory.load8(cpu, next + 1, 0);
439				} else {
440					nPointer = next + 1;
441					node = cpu->memory.load8(cpu, nPointer, 0);
442					continue;
443				}
444			} else {
445				// Go left
446				if (HuffmanNodeIsLTerm(node)) {
447					readBits = cpu->memory.load8(cpu, next, 0);
448				} else {
449					nPointer = next;
450					node = cpu->memory.load8(cpu, nPointer, 0);
451					continue;
452				}
453			}
454
455			block |= (readBits & ((1 << bits) - 1)) << bitsSeen;
456			bitsSeen += bits;
457			nPointer = treeBase;
458			node = cpu->memory.load8(cpu, nPointer, 0);
459			if (bitsSeen == 32) {
460				bitsSeen = 0;
461				cpu->memory.store32(cpu, dest, block, 0);
462				dest += 4;
463				remaining -= 4;
464				block = 0;
465			}
466		}
467	}
468	cpu->gprs[0] = source;
469	cpu->gprs[1] = dest;
470}
471
472static void _unRl(struct GBA* gba, int width) {
473	struct ARMCore* cpu = gba->cpu;
474	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
475	int remaining = (cpu->memory.load32(cpu, source, 0) & 0xFFFFFF00) >> 8;
476	int padding = (4 - remaining) & 0x3;
477	// We assume the signature byte (0x30) is correct
478	int blockheader;
479	int block;
480	source += 4;
481	uint32_t dest = cpu->gprs[1];
482	int halfword = 0;
483	while (remaining > 0) {
484		blockheader = cpu->memory.load8(cpu, source, 0);
485		++source;
486		if (blockheader & 0x80) {
487			// Compressed
488			blockheader &= 0x7F;
489			blockheader += 3;
490			block = cpu->memory.load8(cpu, source, 0);
491			++source;
492			while (blockheader-- && remaining) {
493				--remaining;
494				if (width == 2) {
495					if (dest & 1) {
496						halfword |= block << 8;
497						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
498					} else {
499						halfword = block;
500					}
501				} else {
502					cpu->memory.store8(cpu, dest, block, 0);
503				}
504				++dest;
505			}
506		} else {
507			// Uncompressed
508			blockheader++;
509			while (blockheader-- && remaining) {
510				--remaining;
511				int byte = cpu->memory.load8(cpu, source, 0);
512				++source;
513				if (width == 2) {
514					if (dest & 1) {
515						halfword |= byte << 8;
516						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
517					} else {
518						halfword = byte;
519					}
520				} else {
521					cpu->memory.store8(cpu, dest, byte, 0);
522				}
523				++dest;
524			}
525		}
526	}
527	if (width == 2) {
528		if (dest & 1) {
529			--padding;
530			++dest;
531		}
532		for (; padding > 0; padding -= 2, dest += 2) {
533			cpu->memory.store16(cpu, dest, 0, 0);
534		}
535	} else {
536		while (padding--) {
537			cpu->memory.store8(cpu, dest, 0, 0);
538			++dest;
539		}
540	}
541	cpu->gprs[0] = source;
542	cpu->gprs[1] = dest;
543}
544
545static void _unFilter(struct GBA* gba, int inwidth, int outwidth) {
546	struct ARMCore* cpu = gba->cpu;
547	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
548	uint32_t dest = cpu->gprs[1];
549	uint32_t header = cpu->memory.load32(cpu, source, 0);
550	int remaining = header >> 8;
551	// We assume the signature nybble (0x8) is correct
552	uint16_t halfword = 0;
553	uint16_t old = 0;
554	source += 4;
555	while (remaining > 0) {
556		uint16_t new;
557		if (inwidth == 1) {
558			new = cpu->memory.load8(cpu, source, 0);
559		} else {
560			new = cpu->memory.load16(cpu, source, 0);
561		}
562		new += old;
563		if (outwidth > inwidth) {
564			halfword >>= 8;
565			halfword |= (new << 8);
566			if (source & 1) {
567				cpu->memory.store16(cpu, dest, halfword, 0);
568				dest += outwidth;
569				remaining -= outwidth;
570			}
571		} else if (outwidth == 1) {
572			cpu->memory.store8(cpu, dest, new, 0);
573			dest += outwidth;
574			remaining -= outwidth;
575		} else {
576			cpu->memory.store16(cpu, dest, new, 0);
577			dest += outwidth;
578			remaining -= outwidth;
579		}
580		old = new;
581		source += inwidth;
582	}
583	cpu->gprs[0] = source;
584	cpu->gprs[1] = dest;
585}