all repos — mgba @ 1f156921732db400cfbb4a0ff3f8efc0faf5dd1e

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/debugger/symbols.h>
  12#include <mgba/internal/gba/cheats.h>
  13#include <mgba/internal/gba/gba.h>
  14#include <mgba/internal/gba/io.h>
  15#include <mgba/internal/gba/extra/audio-mixer.h>
  16#include <mgba/internal/gba/extra/cli.h>
  17#include <mgba/internal/gba/overrides.h>
  18#ifndef DISABLE_THREADING
  19#include <mgba/feature/thread-proxy.h>
  20#endif
  21#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
  22#include <mgba/internal/gba/renderers/gl.h>
  23#endif
  24#include <mgba/internal/gba/renderers/proxy.h>
  25#include <mgba/internal/gba/renderers/video-software.h>
  26#include <mgba/internal/gba/savedata.h>
  27#include <mgba/internal/gba/serialize.h>
  28#ifdef USE_ELF
  29#include <mgba-util/elf-read.h>
  30#endif
  31#include <mgba-util/memory.h>
  32#include <mgba-util/patch.h>
  33#include <mgba-util/vfs.h>
  34
  35#ifndef MINIMAL_CORE
  36#include <mgba/internal/gba/input.h>
  37#endif
  38
  39static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  40	{ 0, "bg0", "Background 0", NULL },
  41	{ 1, "bg1", "Background 1", NULL },
  42	{ 2, "bg2", "Background 2", NULL },
  43	{ 3, "bg3", "Background 3", NULL },
  44	{ 4, "obj", "Objects", NULL },
  45};
  46
  47static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  48	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  49	{ 1, "ch2", "PSG Channel 2", "Square" },
  50	{ 2, "ch3", "PSG Channel 3", "PCM" },
  51	{ 3, "ch4", "PSG Channel 4", "Noise" },
  52	{ 4, "chA", "FIFO Channel A", NULL },
  53	{ 5, "chB", "FIFO Channel B", NULL },
  54};
  55
  56static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  57	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  58	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  59	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  60	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  61	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  62	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  63	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  64	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  65	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  66	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  67	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  68};
  69
  70static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  71	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  72	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  73	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  74	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  75	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  76	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  77	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  78	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  79	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  80	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  81	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  82	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  83};
  84
  85static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  86	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  87	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  88	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  89	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  90	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  91	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  92	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  93	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  94	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  95	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  96	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  97	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  98};
  99
 100static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
 101	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 102	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 103	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 104	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 105	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 106	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 107	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 108	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 109	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 110	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 111	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 112	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 113};
 114
 115static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 116	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 117	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 118	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 119	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 120	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 121	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 122	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 123	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 124	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 125	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 126	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 127	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 128};
 129
 130struct mVideoLogContext;
 131
 132#define CPU_COMPONENT_AUDIO_MIXER CPU_COMPONENT_MISC_1
 133
 134struct GBACore {
 135	struct mCore d;
 136	struct GBAVideoSoftwareRenderer renderer;
 137#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 138	struct GBAVideoGLRenderer glRenderer;
 139#endif
 140#ifndef MINIMAL_CORE
 141	struct GBAVideoProxyRenderer vlProxy;
 142	struct GBAVideoProxyRenderer proxyRenderer;
 143	struct mVideoLogContext* logContext;
 144#endif
 145	struct mCoreCallbacks logCallbacks;
 146#ifndef DISABLE_THREADING
 147	struct mVideoThreadProxy threadProxy;
 148#endif
 149	int keys;
 150	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 151	const struct Configuration* overrides;
 152	struct mDebuggerPlatform* debuggerPlatform;
 153	struct mCheatDevice* cheatDevice;
 154	struct GBAAudioMixer* audioMixer;
 155};
 156
 157static bool _GBACoreInit(struct mCore* core) {
 158	struct GBACore* gbacore = (struct GBACore*) core;
 159
 160	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 161	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 162	if (!cpu || !gba) {
 163		free(cpu);
 164		free(gba);
 165		return false;
 166	}
 167	core->cpu = cpu;
 168	core->board = gba;
 169	core->timing = &gba->timing;
 170	core->debugger = NULL;
 171	core->symbolTable = NULL;
 172	core->videoLogger = NULL;
 173	gbacore->overrides = NULL;
 174	gbacore->debuggerPlatform = NULL;
 175	gbacore->cheatDevice = NULL;
 176#ifndef MINIMAL_CORE
 177	gbacore->logContext = NULL;
 178#endif
 179	gbacore->audioMixer = NULL;
 180
 181	GBACreate(gba);
 182	// TODO: Restore cheats
 183	memset(gbacore->components, 0, sizeof(gbacore->components));
 184	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 185	ARMInit(cpu);
 186	mRTCGenericSourceInit(&core->rtc, core);
 187	gba->rtcSource = &core->rtc.d;
 188
 189	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 190	gbacore->renderer.outputBuffer = NULL;
 191
 192#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 193	GBAVideoGLRendererCreate(&gbacore->glRenderer);
 194	gbacore->glRenderer.outputTex = -1;
 195#endif
 196
 197#ifndef DISABLE_THREADING
 198	mVideoThreadProxyCreate(&gbacore->threadProxy);
 199#endif
 200#ifndef MINIMAL_CORE
 201	gbacore->vlProxy.logger = NULL;
 202	gbacore->proxyRenderer.logger = NULL;
 203#endif
 204
 205	gbacore->keys = 0;
 206	gba->keySource = &gbacore->keys;
 207
 208#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 209	mDirectorySetInit(&core->dirs);
 210#endif
 211
 212#ifndef MINIMAL_CORE
 213	core->inputInfo = &GBAInputInfo;
 214#endif
 215	
 216	return true;
 217}
 218
 219static void _GBACoreDeinit(struct mCore* core) {
 220	ARMDeinit(core->cpu);
 221	GBADestroy(core->board);
 222	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 223	mappedMemoryFree(core->board, sizeof(struct GBA));
 224#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 225	mDirectorySetDeinit(&core->dirs);
 226#endif
 227
 228	struct GBACore* gbacore = (struct GBACore*) core;
 229	free(gbacore->debuggerPlatform);
 230	if (gbacore->cheatDevice) {
 231		mCheatDeviceDestroy(gbacore->cheatDevice);
 232	}
 233	free(gbacore->cheatDevice);
 234	free(gbacore->audioMixer);
 235	mCoreConfigFreeOpts(&core->opts);
 236	free(core);
 237}
 238
 239static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 240	UNUSED(core);
 241	return PLATFORM_GBA;
 242}
 243
 244static bool _GBACoreSupportsFeature(const struct mCore* core, enum mCoreFeature feature) {
 245	UNUSED(core);
 246	switch (feature) {
 247	case mCORE_FEATURE_OPENGL:
 248#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 249		return true;
 250#else
 251		return false;
 252#endif
 253	default:
 254		return false;
 255	}
 256}
 257
 258static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 259	struct GBA* gba = core->board;
 260	gba->sync = sync;
 261}
 262
 263static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 264	struct GBA* gba = core->board;
 265	if (core->opts.mute) {
 266		gba->audio.masterVolume = 0;
 267	} else {
 268		gba->audio.masterVolume = core->opts.volume;
 269	}
 270	gba->video.frameskip = core->opts.frameskip;
 271
 272#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 273	struct GBACore* gbacore = (struct GBACore*) core;
 274	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 275#endif
 276
 277	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 278	if (idleOptimization) {
 279		if (strcasecmp(idleOptimization, "ignore") == 0) {
 280			gba->idleOptimization = IDLE_LOOP_IGNORE;
 281		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 282			gba->idleOptimization = IDLE_LOOP_REMOVE;
 283		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 284			if (gba->idleLoop == IDLE_LOOP_NONE) {
 285				gba->idleOptimization = IDLE_LOOP_DETECT;
 286			} else {
 287				gba->idleOptimization = IDLE_LOOP_REMOVE;
 288			}
 289		}
 290	}
 291
 292	int fakeBool = 0;
 293	mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool);
 294	gba->allowOpposingDirections = fakeBool;
 295
 296	mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 297	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 298	mCoreConfigCopyValue(&core->config, config, "gba.audioHle");
 299
 300#ifndef DISABLE_THREADING
 301	mCoreConfigCopyValue(&core->config, config, "threadedVideo");
 302#endif
 303	mCoreConfigCopyValue(&core->config, config, "hwaccelVideo");
 304	mCoreConfigCopyValue(&core->config, config, "videoScale");
 305}
 306
 307static void _GBACoreReloadConfigOption(struct mCore* core, const char* option, const struct mCoreConfig* config) {
 308	struct GBA* gba = core->board;
 309	if (!config) {
 310		config = &core->config;
 311	}
 312
 313	if (!option) {
 314		// Reload options from opts
 315		if (core->opts.mute) {
 316			gba->audio.masterVolume = 0;
 317		} else {
 318			gba->audio.masterVolume = core->opts.volume;
 319		}
 320		gba->video.frameskip = core->opts.frameskip;
 321		return;
 322	}
 323
 324	int fakeBool;
 325	if (strcmp("mute", option) == 0) {
 326		if (mCoreConfigGetIntValue(config, "mute", &fakeBool)) {
 327			core->opts.mute = fakeBool;
 328
 329			if (core->opts.mute) {
 330				gba->audio.masterVolume = 0;
 331			} else {
 332				gba->audio.masterVolume = core->opts.volume;
 333			}
 334		}
 335		return;
 336	}
 337	if (strcmp("volume", option) == 0) {
 338		if (mCoreConfigGetIntValue(config, "volume", &core->opts.volume) && !core->opts.mute) {
 339			gba->audio.masterVolume = core->opts.volume;
 340		}
 341		return;
 342	}
 343	if (strcmp("frameskip", option) == 0) {
 344		if (mCoreConfigGetIntValue(config, "frameskip", &core->opts.frameskip)) {
 345			gba->video.frameskip = core->opts.frameskip;
 346		}
 347		return;
 348	}
 349	if (strcmp("allowOpposingDirections", option) == 0) {
 350		if (config != &core->config) {
 351			mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 352		}
 353		if (mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool)) {
 354			gba->allowOpposingDirections = fakeBool;
 355		}
 356		return;
 357	}
 358}
 359
 360static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 361#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 362	struct GBACore* gbacore = (struct GBACore*) core;
 363	int scale = gbacore->glRenderer.scale;
 364#else
 365	int scale = 1;
 366#endif
 367
 368	*width = GBA_VIDEO_HORIZONTAL_PIXELS * scale;
 369	*height = GBA_VIDEO_VERTICAL_PIXELS * scale;
 370}
 371
 372static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 373	struct GBACore* gbacore = (struct GBACore*) core;
 374	gbacore->renderer.outputBuffer = buffer;
 375	gbacore->renderer.outputBufferStride = stride;
 376	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 377}
 378
 379static void _GBACoreSetVideoGLTex(struct mCore* core, unsigned texid) {
 380#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 381	struct GBACore* gbacore = (struct GBACore*) core;
 382	gbacore->glRenderer.outputTex = texid;
 383#else
 384	UNUSED(core);
 385	UNUSED(texid);
 386#endif
 387}
 388
 389static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 390	struct GBA* gba = core->board;
 391	gba->video.renderer->getPixels(gba->video.renderer, stride, buffer);
 392}
 393
 394static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 395	struct GBA* gba = core->board;
 396	gba->video.renderer->putPixels(gba->video.renderer, stride, buffer);
 397}
 398
 399static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 400	struct GBA* gba = core->board;
 401	switch (ch) {
 402	case 0:
 403		return gba->audio.psg.left;
 404	case 1:
 405		return gba->audio.psg.right;
 406	default:
 407		return NULL;
 408	}
 409}
 410
 411static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 412	struct GBA* gba = core->board;
 413	GBAAudioResizeBuffer(&gba->audio, samples);
 414}
 415
 416static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 417	struct GBA* gba = core->board;
 418	return gba->audio.samples;
 419}
 420
 421static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 422	struct GBA* gba = core->board;
 423	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 424}
 425
 426static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 427	struct GBA* gba = core->board;
 428	mCoreCallbacksListClear(&gba->coreCallbacks);
 429}
 430
 431static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 432	struct GBA* gba = core->board;
 433	gba->stream = stream;
 434	if (stream && stream->videoDimensionsChanged) {
 435		unsigned width, height;
 436		core->desiredVideoDimensions(core, &width, &height);
 437		stream->videoDimensionsChanged(stream, width, height);
 438	}
 439	if (stream && stream->videoFrameRateChanged) {
 440		stream->videoFrameRateChanged(stream, core->frameCycles(core), core->frequency(core));
 441	}
 442}
 443
 444static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 445#ifdef USE_ELF
 446	struct ELF* elf = ELFOpen(vf);
 447	if (elf) {
 448		GBALoadNull(core->board);
 449		bool success = mCoreLoadELF(core, elf);
 450		ELFClose(elf);
 451		return success;
 452	}
 453#endif
 454	if (GBAIsMB(vf)) {
 455		return GBALoadMB(core->board, vf);
 456	}
 457	return GBALoadROM(core->board, vf);
 458}
 459
 460static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 461	UNUSED(type);
 462	if (!GBAIsBIOS(vf)) {
 463		return false;
 464	}
 465	GBALoadBIOS(core->board, vf);
 466	return true;
 467}
 468
 469static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 470	return GBALoadSave(core->board, vf);
 471}
 472
 473static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 474	struct GBA* gba = core->board;
 475	GBASavedataMask(&gba->memory.savedata, vf, false);
 476	return true; // TODO: Return a real value
 477}
 478
 479static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 480	if (!vf) {
 481		return false;
 482	}
 483	struct Patch patch;
 484	if (!loadPatch(vf, &patch)) {
 485		return false;
 486	}
 487	GBAApplyPatch(core->board, &patch);
 488	return true;
 489}
 490
 491static void _GBACoreUnloadROM(struct mCore* core) {
 492	struct GBACore* gbacore = (struct GBACore*) core;
 493	struct ARMCore* cpu = core->cpu;
 494	if (gbacore->cheatDevice) {
 495		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 496		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 497		mCheatDeviceDestroy(gbacore->cheatDevice);
 498		gbacore->cheatDevice = NULL;
 499	}
 500	return GBAUnloadROM(core->board);
 501}
 502
 503static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 504	struct GBA* gba = (struct GBA*) core->board;
 505	switch (type) {
 506	case CHECKSUM_CRC32:
 507		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 508		break;
 509	}
 510	return;
 511}
 512
 513static void _GBACoreReset(struct mCore* core) {
 514	struct GBACore* gbacore = (struct GBACore*) core;
 515	struct GBA* gba = (struct GBA*) core->board;
 516	if (gbacore->renderer.outputBuffer
 517#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 518	    || gbacore->glRenderer.outputTex != (unsigned) -1
 519#endif
 520	) {
 521		struct GBAVideoRenderer* renderer;
 522		if (gbacore->renderer.outputBuffer) {
 523			renderer = &gbacore->renderer.d;
 524		}
 525		int fakeBool;
 526#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 527		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 528			renderer = &gbacore->glRenderer.d;
 529			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 530		}
 531#endif
 532#ifndef DISABLE_THREADING
 533		if (mCoreConfigGetIntValue(&core->config, "threadedVideo", &fakeBool) && fakeBool) {
 534			if (!core->videoLogger) {
 535				core->videoLogger = &gbacore->threadProxy.d;
 536			}
 537		}
 538#endif
 539#ifndef MINIMAL_CORE
 540		if (core->videoLogger) {
 541			gbacore->proxyRenderer.logger = core->videoLogger;
 542			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 543			renderer = &gbacore->proxyRenderer.d;
 544		}
 545#endif
 546		GBAVideoAssociateRenderer(&gba->video, renderer);
 547	}
 548
 549#ifndef MINIMAL_CORE
 550	int useAudioMixer;
 551	if (!gbacore->audioMixer && mCoreConfigGetIntValue(&core->config, "gba.audioHle", &useAudioMixer) && useAudioMixer) {
 552		gbacore->audioMixer = malloc(sizeof(*gbacore->audioMixer));
 553		GBAAudioMixerCreate(gbacore->audioMixer);
 554		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_AUDIO_MIXER] = &gbacore->audioMixer->d;
 555		ARMHotplugAttach(core->cpu, CPU_COMPONENT_AUDIO_MIXER);
 556	}
 557#endif
 558
 559	GBAOverrideApplyDefaults(gba, gbacore->overrides);
 560
 561#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 562	if (!gba->biosVf && core->opts.useBios) {
 563		struct VFile* bios = NULL;
 564		bool found = false;
 565		if (core->opts.bios) {
 566			bios = VFileOpen(core->opts.bios, O_RDONLY);
 567			if (bios && GBAIsBIOS(bios)) {
 568				found = true;
 569			} else if (bios) {
 570				bios->close(bios);
 571				bios = NULL;
 572			}
 573		}
 574		if (!found) {
 575			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 576			if (configPath) {
 577				bios = VFileOpen(configPath, O_RDONLY);
 578			}
 579			if (bios && GBAIsBIOS(bios)) {
 580				found = true;
 581			} else if (bios) {
 582				bios->close(bios);
 583				bios = NULL;
 584			}
 585		}
 586		if (!found) {
 587			char path[PATH_MAX];
 588			mCoreConfigDirectory(path, PATH_MAX);
 589			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 590			bios = VFileOpen(path, O_RDONLY);
 591			if (bios && GBAIsBIOS(bios)) {
 592				found = true;
 593			} else if (bios) {
 594				bios->close(bios);
 595				bios = NULL;
 596			}
 597		}
 598		if (bios) {
 599			GBALoadBIOS(gba, bios);
 600		}
 601	}
 602#endif
 603
 604	ARMReset(core->cpu);
 605	if (core->opts.skipBios && (gba->romVf || gba->memory.rom)) {
 606		GBASkipBIOS(core->board);
 607	}
 608}
 609
 610static void _GBACoreRunFrame(struct mCore* core) {
 611	struct GBA* gba = core->board;
 612	int32_t frameCounter = gba->video.frameCounter;
 613	while (gba->video.frameCounter == frameCounter) {
 614		ARMv4RunLoop(core->cpu);
 615	}
 616}
 617
 618static void _GBACoreRunLoop(struct mCore* core) {
 619	ARMv4RunLoop(core->cpu);
 620}
 621
 622static void _GBACoreStep(struct mCore* core) {
 623	ARMv4Run(core->cpu);
 624}
 625
 626static size_t _GBACoreStateSize(struct mCore* core) {
 627	UNUSED(core);
 628	return sizeof(struct GBASerializedState);
 629}
 630
 631static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 632	return GBADeserialize(core->board, state);
 633}
 634
 635static bool _GBACoreSaveState(struct mCore* core, void* state) {
 636	GBASerialize(core->board, state);
 637	return true;
 638}
 639
 640static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 641	struct GBACore* gbacore = (struct GBACore*) core;
 642	gbacore->keys = keys;
 643	GBATestKeypadIRQ(core->board);
 644}
 645
 646static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 647	struct GBACore* gbacore = (struct GBACore*) core;
 648	gbacore->keys |= keys;
 649	GBATestKeypadIRQ(core->board);
 650}
 651
 652static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 653	struct GBACore* gbacore = (struct GBACore*) core;
 654	gbacore->keys &= ~keys;
 655}
 656
 657static void _GBACoreSetCursorLocation(struct mCore* core, int x, int y) {
 658	UNUSED(core);
 659	UNUSED(x);
 660	UNUSED(y);
 661}
 662
 663static void _GBACoreSetCursorDown(struct mCore* core, bool down) {
 664	UNUSED(core);
 665	UNUSED(down);
 666}
 667
 668static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 669	const struct GBA* gba = core->board;
 670	return gba->video.frameCounter;
 671}
 672
 673static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 674	UNUSED(core);
 675	return VIDEO_TOTAL_LENGTH;
 676}
 677
 678static int32_t _GBACoreFrequency(const struct mCore* core) {
 679	UNUSED(core);
 680	return GBA_ARM7TDMI_FREQUENCY;
 681}
 682
 683static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 684	GBAGetGameTitle(core->board, title);
 685}
 686
 687static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 688	GBAGetGameCode(core->board, title);
 689}
 690
 691static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 692	struct GBA* gba = core->board;
 693	switch (type) {
 694	case mPERIPH_ROTATION:
 695		gba->rotationSource = periph;
 696		break;
 697	case mPERIPH_RUMBLE:
 698		gba->rumble = periph;
 699		break;
 700	case mPERIPH_GBA_LUMINANCE:
 701		gba->luminanceSource = periph;
 702		break;
 703	case mPERIPH_GBA_BATTLECHIP_GATE:
 704		GBASIOSetDriver(&gba->sio, periph, SIO_MULTI);
 705		GBASIOSetDriver(&gba->sio, periph, SIO_NORMAL_32);
 706		break;
 707	default:
 708		return;
 709	}
 710}
 711
 712static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 713	struct ARMCore* cpu = core->cpu;
 714	return cpu->memory.load8(cpu, address, 0);
 715}
 716
 717static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 718	struct ARMCore* cpu = core->cpu;
 719	return cpu->memory.load16(cpu, address, 0);
 720
 721}
 722
 723static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 724	struct ARMCore* cpu = core->cpu;
 725	return cpu->memory.load32(cpu, address, 0);
 726}
 727
 728static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 729	struct ARMCore* cpu = core->cpu;
 730	cpu->memory.store8(cpu, address, value, 0);
 731}
 732
 733static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 734	struct ARMCore* cpu = core->cpu;
 735	cpu->memory.store16(cpu, address, value, 0);
 736}
 737
 738static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 739	struct ARMCore* cpu = core->cpu;
 740	cpu->memory.store32(cpu, address, value, 0);
 741}
 742
 743static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 744	UNUSED(segment);
 745	struct ARMCore* cpu = core->cpu;
 746	return GBAView8(cpu, address);
 747}
 748
 749static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 750	UNUSED(segment);
 751	struct ARMCore* cpu = core->cpu;
 752	return GBAView16(cpu, address);
 753}
 754
 755static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 756	UNUSED(segment);
 757	struct ARMCore* cpu = core->cpu;
 758	return GBAView32(cpu, address);
 759}
 760
 761static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 762	UNUSED(segment);
 763	struct ARMCore* cpu = core->cpu;
 764	GBAPatch8(cpu, address, value, NULL);
 765}
 766
 767static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 768	UNUSED(segment);
 769	struct ARMCore* cpu = core->cpu;
 770	GBAPatch16(cpu, address, value, NULL);
 771}
 772
 773static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 774	UNUSED(segment);
 775	struct ARMCore* cpu = core->cpu;
 776	GBAPatch32(cpu, address, value, NULL);
 777}
 778
 779size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 780	const struct GBA* gba = core->board;
 781	switch (gba->memory.savedata.type) {
 782	case SAVEDATA_SRAM:
 783		*blocks = _GBAMemoryBlocksSRAM;
 784		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 785	case SAVEDATA_FLASH512:
 786		*blocks = _GBAMemoryBlocksFlash512;
 787		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 788	case SAVEDATA_FLASH1M:
 789		*blocks = _GBAMemoryBlocksFlash1M;
 790		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 791	case SAVEDATA_EEPROM:
 792		*blocks = _GBAMemoryBlocksEEPROM;
 793		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 794	default:
 795		*blocks = _GBAMemoryBlocks;
 796		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 797	}
 798}
 799
 800void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 801	struct GBA* gba = core->board;
 802	switch (id) {
 803	default:
 804		return NULL;
 805	case REGION_BIOS:
 806		*sizeOut = SIZE_BIOS;
 807		return gba->memory.bios;
 808	case REGION_WORKING_RAM:
 809		*sizeOut = SIZE_WORKING_RAM;
 810		return gba->memory.wram;
 811	case REGION_WORKING_IRAM:
 812		*sizeOut = SIZE_WORKING_IRAM;
 813		return gba->memory.iwram;
 814	case REGION_PALETTE_RAM:
 815		*sizeOut = SIZE_PALETTE_RAM;
 816		return gba->video.palette;
 817	case REGION_VRAM:
 818		*sizeOut = SIZE_VRAM;
 819		return gba->video.vram;
 820	case REGION_OAM:
 821		*sizeOut = SIZE_OAM;
 822		return gba->video.oam.raw;
 823	case REGION_CART0:
 824	case REGION_CART1:
 825	case REGION_CART2:
 826		*sizeOut = gba->memory.romSize;
 827		return gba->memory.rom;
 828	case REGION_CART_SRAM:
 829		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 830			*sizeOut = SIZE_CART_FLASH1M;
 831			return gba->memory.savedata.currentBank;
 832		}
 833		// Fall through
 834	case REGION_CART_SRAM_MIRROR:
 835		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 836		return gba->memory.savedata.data;
 837	}
 838}
 839
 840#ifdef USE_DEBUGGERS
 841static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 842	UNUSED(core);
 843	switch (type) {
 844	case DEBUGGER_CLI:
 845		return true;
 846#ifdef USE_GDB_STUB
 847	case DEBUGGER_GDB:
 848		return true;
 849#endif
 850	default:
 851		return false;
 852	}
 853}
 854
 855static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 856	struct GBACore* gbacore = (struct GBACore*) core;
 857	if (!gbacore->debuggerPlatform) {
 858		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 859	}
 860	return gbacore->debuggerPlatform;
 861}
 862
 863static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 864	return &GBACLIDebuggerCreate(core)->d;
 865}
 866
 867static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 868	if (core->debugger) {
 869		GBADetachDebugger(core->board);
 870	}
 871	GBAAttachDebugger(core->board, debugger);
 872	core->debugger = debugger;
 873}
 874
 875static void _GBACoreDetachDebugger(struct mCore* core) {
 876	GBADetachDebugger(core->board);
 877	core->debugger = NULL;
 878}
 879
 880static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 881	bool closeAfter = false;
 882	core->symbolTable = mDebuggerSymbolTableCreate();
 883#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 884#ifdef USE_ELF
 885	if (!vf) {
 886		closeAfter = true;
 887		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".elf", O_RDONLY);
 888	}
 889#endif
 890	if (!vf) {
 891		closeAfter = true;
 892		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".sym", O_RDONLY);
 893	}
 894#endif
 895	if (!vf) {
 896		return;
 897	}
 898#ifdef USE_ELF
 899	struct ELF* elf = ELFOpen(vf);
 900	if (elf) {
 901#ifdef USE_DEBUGGERS
 902		mCoreLoadELFSymbols(core->symbolTable, elf);
 903#endif
 904		ELFClose(elf);
 905	} else
 906#endif
 907	{
 908		mDebuggerLoadARMIPSSymbols(core->symbolTable, vf);
 909	}
 910	if (closeAfter) {
 911		vf->close(vf);
 912	}
 913}
 914
 915static bool _GBACoreLookupIdentifier(struct mCore* core, const char* name, int32_t* value, int* segment) {
 916	UNUSED(core);
 917	*segment = -1;
 918	int i;
 919	for (i = 0; i < REG_MAX; i += 2) {
 920		const char* reg = GBAIORegisterNames[i >> 1];
 921		if (reg && strcasecmp(reg, name) == 0) {
 922			*value = BASE_IO | i;
 923			return true;
 924		}
 925	}
 926	return false;
 927}
 928#endif
 929
 930static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 931	struct GBACore* gbacore = (struct GBACore*) core;
 932	if (!gbacore->cheatDevice) {
 933		gbacore->cheatDevice = GBACheatDeviceCreate();
 934		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 935		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 936		gbacore->cheatDevice->p = core;
 937	}
 938	return gbacore->cheatDevice;
 939}
 940
 941static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 942	struct GBA* gba = core->board;
 943	size_t size = GBASavedataSize(&gba->memory.savedata);
 944	if (!size) {
 945		*sram = NULL;
 946		return 0;
 947	}
 948	*sram = malloc(size);
 949	struct VFile* vf = VFileFromMemory(*sram, size);
 950	if (!vf) {
 951		free(*sram);
 952		*sram = NULL;
 953		return 0;
 954	}
 955	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 956	vf->close(vf);
 957	if (!success) {
 958		free(*sram);
 959		*sram = NULL;
 960		return 0;
 961	}
 962	return size;
 963}
 964
 965static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 966	struct VFile* vf = VFileMemChunk(sram, size);
 967	if (!vf) {
 968		return false;
 969	}
 970	struct GBA* gba = core->board;
 971	bool success = true;
 972	if (writeback) {
 973		success = GBASavedataLoad(&gba->memory.savedata, vf);
 974		vf->close(vf);
 975	} else {
 976		GBASavedataMask(&gba->memory.savedata, vf, true);
 977	}
 978	return success;
 979}
 980
 981static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
 982	UNUSED(core);
 983	if (info) {
 984		*info = _GBAVideoLayers;
 985	}
 986	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
 987}
 988
 989static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
 990	UNUSED(core);
 991	if (info) {
 992		*info = _GBAAudioChannels;
 993	}
 994	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
 995}
 996
 997static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
 998	struct GBA* gba = core->board;
 999	switch (id) {
1000	case 0:
1001	case 1:
1002	case 2:
1003	case 3:
1004		gba->video.renderer->disableBG[id] = !enable;
1005		break;
1006	case 4:
1007		gba->video.renderer->disableOBJ = !enable;
1008		break;
1009	default:
1010		break;
1011	}
1012}
1013
1014static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
1015	struct GBA* gba = core->board;
1016	switch (id) {
1017	case 0:
1018	case 1:
1019	case 2:
1020	case 3:
1021		gba->audio.psg.forceDisableCh[id] = !enable;
1022		break;
1023	case 4:
1024		gba->audio.forceDisableChA = !enable;
1025		break;
1026	case 5:
1027		gba->audio.forceDisableChB = !enable;
1028		break;
1029	default:
1030		break;
1031	}
1032}
1033
1034static void _GBACoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
1035	struct GBACore* gbacore = (struct GBACore*) core;
1036	switch (id) {
1037	case 0:
1038	case 1:
1039	case 2:
1040	case 3:
1041		gbacore->renderer.bg[id].offsetX = x;
1042		gbacore->renderer.bg[id].offsetY = y;
1043		break;
1044	case 4:
1045		gbacore->renderer.objOffsetX = x;
1046		gbacore->renderer.objOffsetY = y;
1047		gbacore->renderer.oamDirty = 1;
1048		break;
1049	default:
1050		return;
1051	}
1052	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
1053}
1054
1055#ifndef MINIMAL_CORE
1056static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
1057	struct GBACore* gbacore = (struct GBACore*) core;
1058	struct GBA* gba = core->board;
1059	gbacore->logContext = context;
1060
1061	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
1062	state->id = 0;
1063	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
1064
1065	int channelId = mVideoLoggerAddChannel(context);
1066	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1067	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, false);
1068	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, context, channelId);
1069	gbacore->vlProxy.logger->block = false;
1070
1071	GBAVideoProxyRendererCreate(&gbacore->vlProxy, gba->video.renderer);
1072	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1073}
1074
1075static void _GBACoreEndVideoLog(struct mCore* core) {
1076	struct GBACore* gbacore = (struct GBACore*) core;
1077	struct GBA* gba = core->board;
1078	if (gbacore->vlProxy.logger) {
1079		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1080		free(gbacore->vlProxy.logger);
1081		gbacore->vlProxy.logger = NULL;
1082	}
1083}
1084#endif
1085
1086struct mCore* GBACoreCreate(void) {
1087	struct GBACore* gbacore = malloc(sizeof(*gbacore));
1088	struct mCore* core = &gbacore->d;
1089	memset(&core->opts, 0, sizeof(core->opts));
1090	core->cpu = NULL;
1091	core->board = NULL;
1092	core->debugger = NULL;
1093	core->init = _GBACoreInit;
1094	core->deinit = _GBACoreDeinit;
1095	core->platform = _GBACorePlatform;
1096	core->supportsFeature = _GBACoreSupportsFeature;
1097	core->setSync = _GBACoreSetSync;
1098	core->loadConfig = _GBACoreLoadConfig;
1099	core->reloadConfigOption = _GBACoreReloadConfigOption;
1100	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
1101	core->setVideoBuffer = _GBACoreSetVideoBuffer;
1102	core->setVideoGLTex = _GBACoreSetVideoGLTex;
1103	core->getPixels = _GBACoreGetPixels;
1104	core->putPixels = _GBACorePutPixels;
1105	core->getAudioChannel = _GBACoreGetAudioChannel;
1106	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
1107	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
1108	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
1109	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
1110	core->setAVStream = _GBACoreSetAVStream;
1111	core->isROM = GBAIsROM;
1112	core->loadROM = _GBACoreLoadROM;
1113	core->loadBIOS = _GBACoreLoadBIOS;
1114	core->loadSave = _GBACoreLoadSave;
1115	core->loadTemporarySave = _GBACoreLoadTemporarySave;
1116	core->loadPatch = _GBACoreLoadPatch;
1117	core->unloadROM = _GBACoreUnloadROM;
1118	core->checksum = _GBACoreChecksum;
1119	core->reset = _GBACoreReset;
1120	core->runFrame = _GBACoreRunFrame;
1121	core->runLoop = _GBACoreRunLoop;
1122	core->step = _GBACoreStep;
1123	core->stateSize = _GBACoreStateSize;
1124	core->loadState = _GBACoreLoadState;
1125	core->saveState = _GBACoreSaveState;
1126	core->setKeys = _GBACoreSetKeys;
1127	core->addKeys = _GBACoreAddKeys;
1128	core->clearKeys = _GBACoreClearKeys;
1129	core->setCursorLocation = _GBACoreSetCursorLocation;
1130	core->setCursorDown = _GBACoreSetCursorDown;
1131	core->frameCounter = _GBACoreFrameCounter;
1132	core->frameCycles = _GBACoreFrameCycles;
1133	core->frequency = _GBACoreFrequency;
1134	core->getGameTitle = _GBACoreGetGameTitle;
1135	core->getGameCode = _GBACoreGetGameCode;
1136	core->setPeripheral = _GBACoreSetPeripheral;
1137	core->busRead8 = _GBACoreBusRead8;
1138	core->busRead16 = _GBACoreBusRead16;
1139	core->busRead32 = _GBACoreBusRead32;
1140	core->busWrite8 = _GBACoreBusWrite8;
1141	core->busWrite16 = _GBACoreBusWrite16;
1142	core->busWrite32 = _GBACoreBusWrite32;
1143	core->rawRead8 = _GBACoreRawRead8;
1144	core->rawRead16 = _GBACoreRawRead16;
1145	core->rawRead32 = _GBACoreRawRead32;
1146	core->rawWrite8 = _GBACoreRawWrite8;
1147	core->rawWrite16 = _GBACoreRawWrite16;
1148	core->rawWrite32 = _GBACoreRawWrite32;
1149	core->listMemoryBlocks = _GBAListMemoryBlocks;
1150	core->getMemoryBlock = _GBAGetMemoryBlock;
1151#ifdef USE_DEBUGGERS
1152	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
1153	core->debuggerPlatform = _GBACoreDebuggerPlatform;
1154	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
1155	core->attachDebugger = _GBACoreAttachDebugger;
1156	core->detachDebugger = _GBACoreDetachDebugger;
1157	core->loadSymbols = _GBACoreLoadSymbols;
1158	core->lookupIdentifier = _GBACoreLookupIdentifier;
1159#endif
1160	core->cheatDevice = _GBACoreCheatDevice;
1161	core->savedataClone = _GBACoreSavedataClone;
1162	core->savedataRestore = _GBACoreSavedataRestore;
1163	core->listVideoLayers = _GBACoreListVideoLayers;
1164	core->listAudioChannels = _GBACoreListAudioChannels;
1165	core->enableVideoLayer = _GBACoreEnableVideoLayer;
1166	core->enableAudioChannel = _GBACoreEnableAudioChannel;
1167	core->adjustVideoLayer = _GBACoreAdjustVideoLayer;
1168#ifndef MINIMAL_CORE
1169	core->startVideoLog = _GBACoreStartVideoLog;
1170	core->endVideoLog = _GBACoreEndVideoLog;
1171#endif
1172	return core;
1173}
1174
1175#ifndef MINIMAL_CORE
1176static void _GBAVLPStartFrameCallback(void *context) {
1177	struct mCore* core = context;
1178	struct GBACore* gbacore = (struct GBACore*) core;
1179	struct GBA* gba = core->board;
1180
1181	if (!mVideoLoggerRendererRun(gbacore->vlProxy.logger, true)) {
1182		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1183		mVideoLogContextRewind(gbacore->logContext, core);
1184		GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1185		gba->earlyExit = true;
1186	}
1187}
1188
1189static bool _GBAVLPInit(struct mCore* core) {
1190	struct GBACore* gbacore = (struct GBACore*) core;
1191	if (!_GBACoreInit(core)) {
1192		return false;
1193	}
1194	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1195	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, true);
1196	GBAVideoProxyRendererCreate(&gbacore->vlProxy, NULL);
1197	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
1198	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
1199	gbacore->logCallbacks.context = core;
1200	core->addCoreCallbacks(core, &gbacore->logCallbacks);
1201	core->videoLogger = gbacore->vlProxy.logger;
1202	return true;
1203}
1204
1205static void _GBAVLPDeinit(struct mCore* core) {
1206	struct GBACore* gbacore = (struct GBACore*) core;
1207	if (gbacore->logContext) {
1208		mVideoLogContextDestroy(core, gbacore->logContext);
1209	}
1210	_GBACoreDeinit(core);
1211}
1212
1213static void _GBAVLPReset(struct mCore* core) {
1214	struct GBACore* gbacore = (struct GBACore*) core;
1215	struct GBA* gba = (struct GBA*) core->board;
1216	if (gba->video.renderer == &gbacore->vlProxy.d) {
1217		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1218	} else if (gbacore->renderer.outputBuffer) {
1219		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
1220		GBAVideoAssociateRenderer(&gba->video, renderer);
1221	}
1222
1223	ARMReset(core->cpu);
1224	mVideoLogContextRewind(gbacore->logContext, core);
1225	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1226
1227	// Make sure CPU loop never spins
1228	GBAHalt(gba);
1229	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1230	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1231}
1232
1233static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
1234	struct GBACore* gbacore = (struct GBACore*) core;
1235	gbacore->logContext = mVideoLogContextCreate(NULL);
1236	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
1237		mVideoLogContextDestroy(core, gbacore->logContext);
1238		gbacore->logContext = NULL;
1239		return false;
1240	}
1241	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, gbacore->logContext, 0);
1242	return true;
1243}
1244
1245static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1246	struct GBA* gba = (struct GBA*) core->board;
1247
1248	gba->timing.root = NULL;
1249	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1250	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1251
1252	// Make sure CPU loop never spins
1253	GBAHalt(gba);
1254	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1255	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1256	GBAVideoDeserialize(&gba->video, state);
1257	GBAIODeserialize(gba, state);
1258	GBAAudioReset(&gba->audio);
1259
1260	return true;
1261}
1262
1263static bool _returnTrue(struct VFile* vf) {
1264	UNUSED(vf);
1265	return true;
1266}
1267
1268struct mCore* GBAVideoLogPlayerCreate(void) {
1269	struct mCore* core = GBACoreCreate();
1270	core->init = _GBAVLPInit;
1271	core->deinit = _GBAVLPDeinit;
1272	core->reset = _GBAVLPReset;
1273	core->loadROM = _GBAVLPLoadROM;
1274	core->loadState = _GBAVLPLoadState;
1275	core->isROM = _returnTrue;
1276	return core;
1277}
1278#else
1279struct mCore* GBAVideoLogPlayerCreate(void) {
1280	return false;
1281}
1282#endif