all repos — mgba @ 201da5adacddb6db11e023a23247e94e774260d5

mGBA Game Boy Advance Emulator

include/mgba/internal/arm/debugger/debugger.h (view raw)

 1/* Copyright (c) 2013-2014 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef ARM_DEBUGGER_H
 7#define ARM_DEBUGGER_H
 8
 9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#include <mgba/internal/debugger/debugger.h>
14
15#include <mgba/internal/arm/arm.h>
16
17struct ARMDebugBreakpoint {
18	uint32_t address;
19	bool isSw;
20	struct {
21		uint32_t opcode;
22		enum ExecutionMode mode;
23	} sw;
24};
25
26struct ARMDebugWatchpoint {
27	uint32_t address;
28	enum mWatchpointType type;
29};
30
31DECLARE_VECTOR(ARMDebugBreakpointList, struct ARMDebugBreakpoint);
32DECLARE_VECTOR(ARMDebugWatchpointList, struct ARMDebugWatchpoint);
33
34struct ARMDebugger {
35	struct mDebuggerPlatform d;
36	struct ARMCore* cpu;
37
38	struct ARMDebugBreakpointList breakpoints;
39	struct ARMDebugBreakpointList swBreakpoints;
40	struct ARMDebugWatchpointList watchpoints;
41	struct ARMMemory originalMemory;
42
43	void (*entered)(struct mDebugger*, enum mDebuggerEntryReason, struct mDebuggerEntryInfo*);
44
45	bool (*setSoftwareBreakpoint)(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
46	bool (*clearSoftwareBreakpoint)(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
47};
48
49struct mDebuggerPlatform* ARMDebuggerPlatformCreate(void);
50bool ARMDebuggerSetSoftwareBreakpoint(struct mDebuggerPlatform* debugger, uint32_t address, enum ExecutionMode mode);
51void ARMDebuggerClearSoftwareBreakpoint(struct mDebuggerPlatform* debugger, uint32_t address);
52
53CXX_GUARD_END
54
55#endif