all repos — mgba @ 20754b772e23b4aafa0c24c626c773ea2f027c03

mGBA Game Boy Advance Emulator

src/gba/memory.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/internal/gba/memory.h>
   7
   8#include <mgba/internal/arm/decoder.h>
   9#include <mgba/internal/arm/macros.h>
  10#include <mgba/internal/gba/gba.h>
  11#include <mgba/internal/gba/dma.h>
  12#include <mgba/internal/gba/io.h>
  13#include <mgba/internal/gba/serialize.h>
  14#include "gba/hle-bios.h"
  15
  16#include <mgba-util/math.h>
  17#include <mgba-util/memory.h>
  18#include <mgba-util/vfs.h>
  19
  20#define IDLE_LOOP_THRESHOLD 10000
  21
  22mLOG_DEFINE_CATEGORY(GBA_MEM, "GBA Memory", "gba.memory");
  23
  24static void _pristineCow(struct GBA* gba);
  25static uint32_t _deadbeef[1] = { 0xE710B710 }; // Illegal instruction on both ARM and Thumb
  26
  27static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t region);
  28static int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait);
  29
  30static const char GBA_BASE_WAITSTATES[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4 };
  31static const char GBA_BASE_WAITSTATES_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 7, 7, 9, 9, 13, 13, 9 };
  32static const char GBA_BASE_WAITSTATES_SEQ[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 4, 4, 8, 8, 4 };
  33static const char GBA_BASE_WAITSTATES_SEQ_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 5, 5, 9, 9, 17, 17, 9 };
  34static const char GBA_ROM_WAITSTATES[] = { 4, 3, 2, 8 };
  35static const char GBA_ROM_WAITSTATES_SEQ[] = { 2, 1, 4, 1, 8, 1 };
  36
  37void GBAMemoryInit(struct GBA* gba) {
  38	struct ARMCore* cpu = gba->cpu;
  39	cpu->memory.load32 = GBALoad32;
  40	cpu->memory.load16 = GBALoad16;
  41	cpu->memory.load8 = GBALoad8;
  42	cpu->memory.loadMultiple = GBALoadMultiple;
  43	cpu->memory.store32 = GBAStore32;
  44	cpu->memory.store16 = GBAStore16;
  45	cpu->memory.store8 = GBAStore8;
  46	cpu->memory.storeMultiple = GBAStoreMultiple;
  47	cpu->memory.stall = GBAMemoryStall;
  48
  49	gba->memory.bios = (uint32_t*) hleBios;
  50	gba->memory.fullBios = 0;
  51	gba->memory.wram = 0;
  52	gba->memory.iwram = 0;
  53	gba->memory.rom = 0;
  54	gba->memory.romSize = 0;
  55	gba->memory.romMask = 0;
  56	gba->memory.hw.p = gba;
  57
  58	int i;
  59	for (i = 0; i < 16; ++i) {
  60		gba->memory.waitstatesNonseq16[i] = GBA_BASE_WAITSTATES[i];
  61		gba->memory.waitstatesSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
  62		gba->memory.waitstatesNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
  63		gba->memory.waitstatesSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
  64	}
  65	for (; i < 256; ++i) {
  66		gba->memory.waitstatesNonseq16[i] = 0;
  67		gba->memory.waitstatesSeq16[i] = 0;
  68		gba->memory.waitstatesNonseq32[i] = 0;
  69		gba->memory.waitstatesSeq32[i] = 0;
  70	}
  71
  72	gba->memory.activeRegion = -1;
  73	cpu->memory.activeRegion = 0;
  74	cpu->memory.activeMask = 0;
  75	cpu->memory.setActiveRegion = GBASetActiveRegion;
  76	cpu->memory.activeSeqCycles32 = 0;
  77	cpu->memory.activeSeqCycles16 = 0;
  78	cpu->memory.activeNonseqCycles32 = 0;
  79	cpu->memory.activeNonseqCycles16 = 0;
  80	gba->memory.biosPrefetch = 0;
  81	gba->memory.mirroring = false;
  82
  83	gba->memory.iwram = anonymousMemoryMap(SIZE_WORKING_IRAM);
  84
  85	GBADMAInit(gba);
  86	GBAVFameInit(&gba->memory.vfame);
  87}
  88
  89void GBAMemoryDeinit(struct GBA* gba) {
  90	mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
  91	mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
  92	if (gba->memory.rom) {
  93		mappedMemoryFree(gba->memory.rom, gba->memory.romSize);
  94	}
  95	gba->memory.savedata.maskWriteback = false;
  96	GBASavedataUnmask(&gba->memory.savedata);
  97	GBASavedataDeinit(&gba->memory.savedata);
  98	if (gba->memory.savedata.realVf) {
  99		gba->memory.savedata.realVf->close(gba->memory.savedata.realVf);
 100	}
 101}
 102
 103void GBAMemoryReset(struct GBA* gba) {
 104	if (gba->memory.rom || gba->memory.fullBios || !gba->memory.wram) {
 105		// Not multiboot
 106		if (gba->memory.wram) {
 107			mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
 108		}
 109		gba->memory.wram = anonymousMemoryMap(SIZE_WORKING_RAM);
 110	}
 111
 112	if (gba->memory.iwram) {
 113		memset(gba->memory.iwram, 0, SIZE_WORKING_IRAM);
 114	}
 115
 116	memset(gba->memory.io, 0, sizeof(gba->memory.io));
 117
 118	gba->memory.prefetch = false;
 119	gba->memory.lastPrefetchedPc = 0;
 120
 121	if (!gba->memory.wram || !gba->memory.iwram) {
 122		GBAMemoryDeinit(gba);
 123		mLOG(GBA_MEM, FATAL, "Could not map memory");
 124	}
 125
 126	GBADMAReset(gba);
 127}
 128
 129static void _analyzeForIdleLoop(struct GBA* gba, struct ARMCore* cpu, uint32_t address) {
 130	struct ARMInstructionInfo info;
 131	uint32_t nextAddress = address;
 132	memset(gba->taintedRegisters, 0, sizeof(gba->taintedRegisters));
 133	if (cpu->executionMode == MODE_THUMB) {
 134		while (true) {
 135			uint16_t opcode;
 136			LOAD_16(opcode, nextAddress & cpu->memory.activeMask, cpu->memory.activeRegion);
 137			ARMDecodeThumb(opcode, &info);
 138			switch (info.branchType) {
 139			case ARM_BRANCH_NONE:
 140				if (info.operandFormat & ARM_OPERAND_MEMORY_2) {
 141					if (info.mnemonic == ARM_MN_STR || gba->taintedRegisters[info.memory.baseReg]) {
 142						gba->idleDetectionStep = -1;
 143						return;
 144					}
 145					uint32_t loadAddress = gba->cachedRegisters[info.memory.baseReg];
 146					uint32_t offset = 0;
 147					if (info.memory.format & ARM_MEMORY_IMMEDIATE_OFFSET) {
 148						offset = info.memory.offset.immediate;
 149					} else if (info.memory.format & ARM_MEMORY_REGISTER_OFFSET) {
 150						int reg = info.memory.offset.reg;
 151						if (gba->cachedRegisters[reg]) {
 152							gba->idleDetectionStep = -1;
 153							return;
 154						}
 155						offset = gba->cachedRegisters[reg];
 156					}
 157					if (info.memory.format & ARM_MEMORY_OFFSET_SUBTRACT) {
 158						loadAddress -= offset;
 159					} else {
 160						loadAddress += offset;
 161					}
 162					if ((loadAddress >> BASE_OFFSET) == REGION_IO && !GBAIOIsReadConstant(loadAddress)) {
 163						gba->idleDetectionStep = -1;
 164						return;
 165					}
 166					if ((loadAddress >> BASE_OFFSET) < REGION_CART0 || (loadAddress >> BASE_OFFSET) > REGION_CART2_EX) {
 167						gba->taintedRegisters[info.op1.reg] = true;
 168					} else {
 169						switch (info.memory.width) {
 170						case 1:
 171							gba->cachedRegisters[info.op1.reg] = GBALoad8(cpu, loadAddress, 0);
 172							break;
 173						case 2:
 174							gba->cachedRegisters[info.op1.reg] = GBALoad16(cpu, loadAddress, 0);
 175							break;
 176						case 4:
 177							gba->cachedRegisters[info.op1.reg] = GBALoad32(cpu, loadAddress, 0);
 178							break;
 179						}
 180					}
 181				} else if (info.operandFormat & ARM_OPERAND_AFFECTED_1) {
 182					gba->taintedRegisters[info.op1.reg] = true;
 183				}
 184				nextAddress += WORD_SIZE_THUMB;
 185				break;
 186			case ARM_BRANCH:
 187				if ((uint32_t) info.op1.immediate + nextAddress + WORD_SIZE_THUMB * 2 == address) {
 188					gba->idleLoop = address;
 189					gba->idleOptimization = IDLE_LOOP_REMOVE;
 190				}
 191				gba->idleDetectionStep = -1;
 192				return;
 193			default:
 194				gba->idleDetectionStep = -1;
 195				return;
 196			}
 197		}
 198	} else {
 199		gba->idleDetectionStep = -1;
 200	}
 201}
 202
 203static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
 204	struct GBA* gba = (struct GBA*) cpu->master;
 205	struct GBAMemory* memory = &gba->memory;
 206
 207	int newRegion = address >> BASE_OFFSET;
 208	if (gba->idleOptimization >= IDLE_LOOP_REMOVE && memory->activeRegion != REGION_BIOS) {
 209		if (address == gba->idleLoop) {
 210			if (gba->haltPending) {
 211				gba->haltPending = false;
 212				GBAHalt(gba);
 213			} else {
 214				gba->haltPending = true;
 215			}
 216		} else if (gba->idleOptimization >= IDLE_LOOP_DETECT && newRegion == memory->activeRegion) {
 217			if (address == gba->lastJump) {
 218				switch (gba->idleDetectionStep) {
 219				case 0:
 220					memcpy(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters));
 221					++gba->idleDetectionStep;
 222					break;
 223				case 1:
 224					if (memcmp(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters))) {
 225						gba->idleDetectionStep = -1;
 226						++gba->idleDetectionFailures;
 227						if (gba->idleDetectionFailures > IDLE_LOOP_THRESHOLD) {
 228							gba->idleOptimization = IDLE_LOOP_IGNORE;
 229						}
 230						break;
 231					}
 232					_analyzeForIdleLoop(gba, cpu, address);
 233					break;
 234				}
 235			} else {
 236				gba->idleDetectionStep = 0;
 237			}
 238		}
 239	}
 240
 241	gba->lastJump = address;
 242	memory->lastPrefetchedPc = 0;
 243	if (newRegion == memory->activeRegion) {
 244		if (newRegion < REGION_CART0 || (address & (SIZE_CART0 - 1)) < memory->romSize) {
 245			return;
 246		}
 247		if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 248			return;
 249		}
 250	}
 251
 252	if (memory->activeRegion == REGION_BIOS) {
 253		memory->biosPrefetch = cpu->prefetch[1];
 254	}
 255	memory->activeRegion = newRegion;
 256	switch (newRegion) {
 257	case REGION_BIOS:
 258		cpu->memory.activeRegion = memory->bios;
 259		cpu->memory.activeMask = SIZE_BIOS - 1;
 260		break;
 261	case REGION_WORKING_RAM:
 262		cpu->memory.activeRegion = memory->wram;
 263		cpu->memory.activeMask = SIZE_WORKING_RAM - 1;
 264		break;
 265	case REGION_WORKING_IRAM:
 266		cpu->memory.activeRegion = memory->iwram;
 267		cpu->memory.activeMask = SIZE_WORKING_IRAM - 1;
 268		break;
 269	case REGION_PALETTE_RAM:
 270		cpu->memory.activeRegion = (uint32_t*) gba->video.palette;
 271		cpu->memory.activeMask = SIZE_PALETTE_RAM - 1;
 272		break;
 273	case REGION_VRAM:
 274		if (address & 0x10000) {
 275			cpu->memory.activeRegion = (uint32_t*) &gba->video.vram[0x8000];
 276			cpu->memory.activeMask = 0x00007FFF;
 277		} else {
 278			cpu->memory.activeRegion = (uint32_t*) gba->video.vram;
 279			cpu->memory.activeMask = 0x0000FFFF;
 280		}
 281		break;
 282	case REGION_OAM:
 283		cpu->memory.activeRegion = (uint32_t*) gba->video.oam.raw;
 284		cpu->memory.activeMask = SIZE_OAM - 1;
 285		break;
 286	case REGION_CART0:
 287	case REGION_CART0_EX:
 288	case REGION_CART1:
 289	case REGION_CART1_EX:
 290	case REGION_CART2:
 291	case REGION_CART2_EX:
 292		cpu->memory.activeRegion = memory->rom;
 293		cpu->memory.activeMask = memory->romMask;
 294		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 295			break;
 296		}
 297	// Fall through
 298	default:
 299		memory->activeRegion = -1;
 300		cpu->memory.activeRegion = _deadbeef;
 301		cpu->memory.activeMask = 0;
 302
 303		if (!gba->yankedRomSize && mCoreCallbacksListSize(&gba->coreCallbacks)) {
 304			size_t c;
 305			for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
 306				struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
 307				if (callbacks->coreCrashed) {
 308					callbacks->coreCrashed(callbacks->context);
 309				}
 310			}
 311		}
 312
 313		if (gba->yankedRomSize || !gba->hardCrash) {
 314			mLOG(GBA_MEM, GAME_ERROR, "Jumped to invalid address: %08X", address);
 315		} else {
 316			mLOG(GBA_MEM, FATAL, "Jumped to invalid address: %08X", address);
 317		}
 318		return;
 319	}
 320	cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
 321	cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
 322	cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
 323	cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
 324}
 325
 326#define LOAD_BAD \
 327	if (gba->performingDMA) { \
 328		value = gba->bus; \
 329	} else { \
 330		value = cpu->prefetch[1]; \
 331		if (cpu->executionMode == MODE_THUMB) { \
 332			/* http://ngemu.com/threads/gba-open-bus.170809/ */ \
 333			switch (cpu->gprs[ARM_PC] >> BASE_OFFSET) { \
 334			case REGION_BIOS: \
 335			case REGION_OAM: \
 336				/* This isn't right half the time, but we don't have $+6 handy */ \
 337				value <<= 16; \
 338				value |= cpu->prefetch[0]; \
 339				break; \
 340			case REGION_WORKING_IRAM: \
 341				/* This doesn't handle prefetch clobbering */ \
 342				if (cpu->gprs[ARM_PC] & 2) { \
 343					value |= cpu->prefetch[0] << 16; \
 344				} else { \
 345					value <<= 16; \
 346					value |= cpu->prefetch[0]; \
 347				} \
 348			default: \
 349				value |= value << 16; \
 350			} \
 351		} \
 352	}
 353
 354#define LOAD_BIOS \
 355	if (address < SIZE_BIOS) { \
 356		if (memory->activeRegion == REGION_BIOS) { \
 357			LOAD_32(value, address & -4, memory->bios); \
 358		} else { \
 359			mLOG(GBA_MEM, GAME_ERROR, "Bad BIOS Load32: 0x%08X", address); \
 360			value = memory->biosPrefetch; \
 361		} \
 362	} else { \
 363		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load32: 0x%08X", address); \
 364		LOAD_BAD; \
 365	}
 366
 367#define LOAD_WORKING_RAM \
 368	LOAD_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
 369	wait += waitstatesRegion[REGION_WORKING_RAM];
 370
 371#define LOAD_WORKING_IRAM LOAD_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
 372#define LOAD_IO value = GBAIORead(gba, address & OFFSET_MASK & ~2) | (GBAIORead(gba, (address & OFFSET_MASK) | 2) << 16);
 373
 374#define LOAD_PALETTE_RAM \
 375	LOAD_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
 376	wait += waitstatesRegion[REGION_PALETTE_RAM];
 377
 378#define LOAD_VRAM \
 379	if ((address & 0x0001FFFF) < SIZE_VRAM) { \
 380		LOAD_32(value, address & 0x0001FFFC, gba->video.vram); \
 381	} else { \
 382		LOAD_32(value, address & 0x00017FFC, gba->video.vram); \
 383	} \
 384	wait += waitstatesRegion[REGION_VRAM];
 385
 386#define LOAD_OAM LOAD_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
 387
 388#define LOAD_CART \
 389	wait += waitstatesRegion[address >> BASE_OFFSET]; \
 390	if ((address & (SIZE_CART0 - 1)) < memory->romSize) { \
 391		LOAD_32(value, address & (SIZE_CART0 - 4), memory->rom); \
 392	} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) { \
 393		LOAD_32(value, address & memory->romMask & -4, memory->rom); \
 394	} else if (memory->vfame.cartType) { \
 395		value = GBAVFameGetPatternValue(address, 32); \
 396	} else { \
 397		mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load32: 0x%08X", address); \
 398		value = ((address & ~3) >> 1) & 0xFFFF; \
 399		value |= (((address & ~3) + 2) >> 1) << 16; \
 400	}
 401
 402#define LOAD_SRAM \
 403	wait = memory->waitstatesNonseq16[address >> BASE_OFFSET]; \
 404	value = GBALoad8(cpu, address, 0); \
 405	value |= value << 8; \
 406	value |= value << 16;
 407
 408uint32_t GBALoadBad(struct ARMCore* cpu) {
 409	struct GBA* gba = (struct GBA*) cpu->master;
 410	uint32_t value = 0;
 411	LOAD_BAD;
 412	return value;
 413}
 414
 415uint32_t GBALoad32(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 416	struct GBA* gba = (struct GBA*) cpu->master;
 417	struct GBAMemory* memory = &gba->memory;
 418	uint32_t value = 0;
 419	int wait = 0;
 420	char* waitstatesRegion = memory->waitstatesNonseq32;
 421
 422	switch (address >> BASE_OFFSET) {
 423	case REGION_BIOS:
 424		LOAD_BIOS;
 425		break;
 426	case REGION_WORKING_RAM:
 427		LOAD_WORKING_RAM;
 428		break;
 429	case REGION_WORKING_IRAM:
 430		LOAD_WORKING_IRAM;
 431		break;
 432	case REGION_IO:
 433		LOAD_IO;
 434		break;
 435	case REGION_PALETTE_RAM:
 436		LOAD_PALETTE_RAM;
 437		break;
 438	case REGION_VRAM:
 439		LOAD_VRAM;
 440		break;
 441	case REGION_OAM:
 442		LOAD_OAM;
 443		break;
 444	case REGION_CART0:
 445	case REGION_CART0_EX:
 446	case REGION_CART1:
 447	case REGION_CART1_EX:
 448	case REGION_CART2:
 449	case REGION_CART2_EX:
 450		LOAD_CART;
 451		break;
 452	case REGION_CART_SRAM:
 453	case REGION_CART_SRAM_MIRROR:
 454		LOAD_SRAM;
 455		break;
 456	default:
 457		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load32: 0x%08X", address);
 458		LOAD_BAD;
 459		break;
 460	}
 461
 462	if (cycleCounter) {
 463		wait += 2;
 464		if (address >> BASE_OFFSET < REGION_CART0) {
 465			wait = GBAMemoryStall(cpu, wait);
 466		}
 467		*cycleCounter += wait;
 468	}
 469	// Unaligned 32-bit loads are "rotated" so they make some semblance of sense
 470	int rotate = (address & 3) << 3;
 471	return ROR(value, rotate);
 472}
 473
 474uint32_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 475	struct GBA* gba = (struct GBA*) cpu->master;
 476	struct GBAMemory* memory = &gba->memory;
 477	uint32_t value = 0;
 478	int wait = 0;
 479
 480	switch (address >> BASE_OFFSET) {
 481	case REGION_BIOS:
 482		if (address < SIZE_BIOS) {
 483			if (memory->activeRegion == REGION_BIOS) {
 484				LOAD_16(value, address & -2, memory->bios);
 485			} else {
 486				mLOG(GBA_MEM, GAME_ERROR, "Bad BIOS Load16: 0x%08X", address);
 487				value = (memory->biosPrefetch >> ((address & 2) * 8)) & 0xFFFF;
 488			}
 489		} else {
 490			mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load16: 0x%08X", address);
 491			LOAD_BAD;
 492			value = (value >> ((address & 2) * 8)) & 0xFFFF;
 493		}
 494		break;
 495	case REGION_WORKING_RAM:
 496		LOAD_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
 497		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 498		break;
 499	case REGION_WORKING_IRAM:
 500		LOAD_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
 501		break;
 502	case REGION_IO:
 503		value = GBAIORead(gba, address & (OFFSET_MASK - 1));
 504		break;
 505	case REGION_PALETTE_RAM:
 506		LOAD_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
 507		break;
 508	case REGION_VRAM:
 509		if ((address & 0x0001FFFF) < SIZE_VRAM) {
 510			LOAD_16(value, address & 0x0001FFFE, gba->video.vram);
 511		} else {
 512			LOAD_16(value, address & 0x00017FFE, gba->video.vram);
 513		}
 514		break;
 515	case REGION_OAM:
 516		LOAD_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
 517		break;
 518	case REGION_CART0:
 519	case REGION_CART0_EX:
 520	case REGION_CART1:
 521	case REGION_CART1_EX:
 522	case REGION_CART2:
 523		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 524		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 525			LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
 526		} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 527			LOAD_16(value, address & memory->romMask, memory->rom);
 528		} else if (memory->vfame.cartType) {
 529			value = GBAVFameGetPatternValue(address, 16);
 530		} else {
 531			mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
 532			value = (address >> 1) & 0xFFFF;
 533		}
 534		break;
 535	case REGION_CART2_EX:
 536		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 537		if (memory->savedata.type == SAVEDATA_EEPROM) {
 538			value = GBASavedataReadEEPROM(&memory->savedata);
 539		} else if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 540			LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
 541		} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 542			LOAD_16(value, address & memory->romMask, memory->rom);
 543		} else if (memory->vfame.cartType) {
 544			value = GBAVFameGetPatternValue(address, 16);
 545		} else {
 546			mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
 547			value = (address >> 1) & 0xFFFF;
 548		}
 549		break;
 550	case REGION_CART_SRAM:
 551	case REGION_CART_SRAM_MIRROR:
 552		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 553		value = GBALoad8(cpu, address, 0);
 554		value |= value << 8;
 555		break;
 556	default:
 557		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load16: 0x%08X", address);
 558		LOAD_BAD;
 559		value = (value >> ((address & 2) * 8)) & 0xFFFF;
 560		break;
 561	}
 562
 563	if (cycleCounter) {
 564		wait += 2;
 565		if (address >> BASE_OFFSET < REGION_CART0) {
 566			wait = GBAMemoryStall(cpu, wait);
 567		}
 568		*cycleCounter += wait;
 569	}
 570	// Unaligned 16-bit loads are "unpredictable", but the GBA rotates them, so we have to, too.
 571	int rotate = (address & 1) << 3;
 572	return ROR(value, rotate);
 573}
 574
 575uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 576	struct GBA* gba = (struct GBA*) cpu->master;
 577	struct GBAMemory* memory = &gba->memory;
 578	uint32_t value = 0;
 579	int wait = 0;
 580
 581	switch (address >> BASE_OFFSET) {
 582	case REGION_BIOS:
 583		if (address < SIZE_BIOS) {
 584			if (memory->activeRegion == REGION_BIOS) {
 585				value = ((uint8_t*) memory->bios)[address];
 586			} else {
 587				mLOG(GBA_MEM, GAME_ERROR, "Bad BIOS Load8: 0x%08X", address);
 588				value = (memory->biosPrefetch >> ((address & 3) * 8)) & 0xFF;
 589			}
 590		} else {
 591			mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load8: 0x%08x", address);
 592			LOAD_BAD;
 593			value = (value >> ((address & 3) * 8)) & 0xFF;
 594		}
 595		break;
 596	case REGION_WORKING_RAM:
 597		value = ((uint8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
 598		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 599		break;
 600	case REGION_WORKING_IRAM:
 601		value = ((uint8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
 602		break;
 603	case REGION_IO:
 604		value = (GBAIORead(gba, address & 0xFFFE) >> ((address & 0x0001) << 3)) & 0xFF;
 605		break;
 606	case REGION_PALETTE_RAM:
 607		value = ((uint8_t*) gba->video.palette)[address & (SIZE_PALETTE_RAM - 1)];
 608		break;
 609	case REGION_VRAM:
 610		if ((address & 0x0001FFFF) < SIZE_VRAM) {
 611			value = ((uint8_t*) gba->video.vram)[address & 0x0001FFFF];
 612		} else {
 613			value = ((uint8_t*) gba->video.vram)[address & 0x00017FFF];
 614		}
 615		break;
 616	case REGION_OAM:
 617		value = ((uint8_t*) gba->video.oam.raw)[address & (SIZE_OAM - 1)];
 618		break;
 619	case REGION_CART0:
 620	case REGION_CART0_EX:
 621	case REGION_CART1:
 622	case REGION_CART1_EX:
 623	case REGION_CART2:
 624	case REGION_CART2_EX:
 625		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 626		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 627			value = ((uint8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
 628		} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 629			value = ((uint8_t*) memory->rom)[address & memory->romMask];
 630		} else if (memory->vfame.cartType) {
 631			value = GBAVFameGetPatternValue(address, 8);
 632		} else {
 633			mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load8: 0x%08X", address);
 634			value = (address >> 1) & 0xFF;
 635		}
 636		break;
 637	case REGION_CART_SRAM:
 638	case REGION_CART_SRAM_MIRROR:
 639		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 640		if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 641			mLOG(GBA_MEM, INFO, "Detected SRAM savegame");
 642			GBASavedataInitSRAM(&memory->savedata);
 643		}
 644		if (gba->performingDMA == 1) {
 645			break;
 646		}
 647		if (memory->savedata.type == SAVEDATA_SRAM) {
 648			value = memory->savedata.data[address & (SIZE_CART_SRAM - 1)];
 649		} else if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
 650			value = GBASavedataReadFlash(&memory->savedata, address);
 651		} else if (memory->hw.devices & HW_TILT) {
 652			value = GBAHardwareTiltRead(&memory->hw, address & OFFSET_MASK);
 653		} else {
 654			mLOG(GBA_MEM, GAME_ERROR, "Reading from non-existent SRAM: 0x%08X", address);
 655			value = 0xFF;
 656		}
 657		value &= 0xFF;
 658		break;
 659	default:
 660		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load8: 0x%08x", address);
 661		LOAD_BAD;
 662		value = (value >> ((address & 3) * 8)) & 0xFF;
 663		break;
 664	}
 665
 666	if (cycleCounter) {
 667		wait += 2;
 668		if (address >> BASE_OFFSET < REGION_CART0) {
 669			wait = GBAMemoryStall(cpu, wait);
 670		}
 671		*cycleCounter += wait;
 672	}
 673	return value;
 674}
 675
 676#define STORE_WORKING_RAM \
 677	STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
 678	wait += waitstatesRegion[REGION_WORKING_RAM];
 679
 680#define STORE_WORKING_IRAM \
 681	STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
 682
 683#define STORE_IO \
 684	GBAIOWrite32(gba, address & (OFFSET_MASK - 3), value);
 685
 686#define STORE_PALETTE_RAM \
 687	LOAD_32(oldValue, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
 688	if (oldValue != value) { \
 689		STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
 690		gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16); \
 691		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value); \
 692	} \
 693	wait += waitstatesRegion[REGION_PALETTE_RAM];
 694
 695#define STORE_VRAM \
 696	if ((address & 0x0001FFFF) < SIZE_VRAM) { \
 697		LOAD_32(oldValue, address & 0x0001FFFC, gba->video.vram); \
 698		if (oldValue != value) { \
 699			STORE_32(value, address & 0x0001FFFC, gba->video.vram); \
 700			gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC) + 2); \
 701			gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC)); \
 702		} \
 703	} else { \
 704		LOAD_32(oldValue, address & 0x00017FFC, gba->video.vram); \
 705		if (oldValue != value) { \
 706			STORE_32(value, address & 0x00017FFC, gba->video.vram); \
 707			gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x00017FFC) + 2); \
 708			gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x00017FFC)); \
 709		} \
 710	} \
 711	wait += waitstatesRegion[REGION_VRAM];
 712
 713#define STORE_OAM \
 714	LOAD_32(oldValue, address & (SIZE_OAM - 4), gba->video.oam.raw); \
 715	if (oldValue != value) { \
 716		STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw); \
 717		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1); \
 718		gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) >> 1) + 1); \
 719	}
 720
 721#define STORE_CART \
 722	wait += waitstatesRegion[address >> BASE_OFFSET]; \
 723	mLOG(GBA_MEM, STUB, "Unimplemented memory Store32: 0x%08X", address);
 724
 725#define STORE_SRAM \
 726	if (address & 0x3) { \
 727		mLOG(GBA_MEM, GAME_ERROR, "Unaligned SRAM Store32: 0x%08X", address); \
 728		value = 0; \
 729	} \
 730	GBAStore8(cpu, address & ~0x3, value, cycleCounter); \
 731	GBAStore8(cpu, (address & ~0x3) | 1, value, cycleCounter); \
 732	GBAStore8(cpu, (address & ~0x3) | 2, value, cycleCounter); \
 733	GBAStore8(cpu, (address & ~0x3) | 3, value, cycleCounter);
 734
 735#define STORE_BAD \
 736	mLOG(GBA_MEM, GAME_ERROR, "Bad memory Store32: 0x%08X", address);
 737
 738void GBAStore32(struct ARMCore* cpu, uint32_t address, int32_t value, int* cycleCounter) {
 739	struct GBA* gba = (struct GBA*) cpu->master;
 740	struct GBAMemory* memory = &gba->memory;
 741	int wait = 0;
 742	int32_t oldValue;
 743	char* waitstatesRegion = memory->waitstatesNonseq32;
 744
 745	switch (address >> BASE_OFFSET) {
 746	case REGION_WORKING_RAM:
 747		STORE_WORKING_RAM;
 748		break;
 749	case REGION_WORKING_IRAM:
 750		STORE_WORKING_IRAM
 751		break;
 752	case REGION_IO:
 753		STORE_IO;
 754		break;
 755	case REGION_PALETTE_RAM:
 756		STORE_PALETTE_RAM;
 757		break;
 758	case REGION_VRAM:
 759		STORE_VRAM;
 760		break;
 761	case REGION_OAM:
 762		STORE_OAM;
 763		break;
 764	case REGION_CART0:
 765	case REGION_CART0_EX:
 766	case REGION_CART1:
 767	case REGION_CART1_EX:
 768	case REGION_CART2:
 769	case REGION_CART2_EX:
 770		STORE_CART;
 771		break;
 772	case REGION_CART_SRAM:
 773	case REGION_CART_SRAM_MIRROR:
 774		STORE_SRAM;
 775		break;
 776	default:
 777		STORE_BAD;
 778		break;
 779	}
 780
 781	if (cycleCounter) {
 782		++wait;
 783		if (address >> BASE_OFFSET < REGION_CART0) {
 784			wait = GBAMemoryStall(cpu, wait);
 785		}
 786		*cycleCounter += wait;
 787	}
 788}
 789
 790void GBAStore16(struct ARMCore* cpu, uint32_t address, int16_t value, int* cycleCounter) {
 791	struct GBA* gba = (struct GBA*) cpu->master;
 792	struct GBAMemory* memory = &gba->memory;
 793	int wait = 0;
 794	int16_t oldValue;
 795
 796	switch (address >> BASE_OFFSET) {
 797	case REGION_WORKING_RAM:
 798		STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
 799		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 800		break;
 801	case REGION_WORKING_IRAM:
 802		STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
 803		break;
 804	case REGION_IO:
 805		GBAIOWrite(gba, address & (OFFSET_MASK - 1), value);
 806		break;
 807	case REGION_PALETTE_RAM:
 808		LOAD_16(oldValue, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
 809		if (oldValue != value) {
 810			STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
 811			gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
 812		}
 813		break;
 814	case REGION_VRAM:
 815		if ((address & 0x0001FFFF) < SIZE_VRAM) {
 816			LOAD_16(oldValue, address & 0x0001FFFE, gba->video.vram);
 817			if (value != oldValue) {
 818				STORE_16(value, address & 0x0001FFFE, gba->video.vram);
 819				gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
 820			}
 821		} else {
 822			LOAD_16(oldValue, address & 0x00017FFE, gba->video.vram);
 823			if (value != oldValue) {
 824				STORE_16(value, address & 0x00017FFE, gba->video.vram);
 825				gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x00017FFE);
 826			}
 827		}
 828		break;
 829	case REGION_OAM:
 830		LOAD_16(oldValue, address & (SIZE_OAM - 2), gba->video.oam.raw);
 831		if (value != oldValue) {
 832			STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
 833			gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
 834		}
 835		break;
 836	case REGION_CART0:
 837		if (memory->hw.devices != HW_NONE && IS_GPIO_REGISTER(address & 0xFFFFFE)) {
 838			uint32_t reg = address & 0xFFFFFE;
 839			GBAHardwareGPIOWrite(&memory->hw, reg, value);
 840		} else {
 841			mLOG(GBA_MEM, GAME_ERROR, "Bad cartridge Store16: 0x%08X", address);
 842		}
 843		break;
 844	case REGION_CART2_EX:
 845		if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 846			mLOG(GBA_MEM, INFO, "Detected EEPROM savegame");
 847			GBASavedataInitEEPROM(&memory->savedata, gba->realisticTiming);
 848		}
 849		GBASavedataWriteEEPROM(&memory->savedata, value, 1);
 850		break;
 851	case REGION_CART_SRAM:
 852	case REGION_CART_SRAM_MIRROR:
 853		GBAStore8(cpu, (address & ~0x1), value, cycleCounter);
 854		GBAStore8(cpu, (address & ~0x1) | 1, value, cycleCounter);
 855		break;
 856	default:
 857		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Store16: 0x%08X", address);
 858		break;
 859	}
 860
 861	if (cycleCounter) {
 862		++wait;
 863		if (address >> BASE_OFFSET < REGION_CART0) {
 864			wait = GBAMemoryStall(cpu, wait);
 865		}
 866		*cycleCounter += wait;
 867	}
 868}
 869
 870void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCounter) {
 871	struct GBA* gba = (struct GBA*) cpu->master;
 872	struct GBAMemory* memory = &gba->memory;
 873	int wait = 0;
 874	uint16_t oldValue;
 875
 876	switch (address >> BASE_OFFSET) {
 877	case REGION_WORKING_RAM:
 878		((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
 879		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 880		break;
 881	case REGION_WORKING_IRAM:
 882		((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
 883		break;
 884	case REGION_IO:
 885		GBAIOWrite8(gba, address & OFFSET_MASK, value);
 886		break;
 887	case REGION_PALETTE_RAM:
 888		GBAStore16(cpu, address & ~1, ((uint8_t) value) | ((uint8_t) value << 8), cycleCounter);
 889		break;
 890	case REGION_VRAM:
 891		if ((address & 0x0001FFFF) >= ((GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) == 4) ? 0x00014000 : 0x00010000)) {
 892			// TODO: check BG mode
 893			mLOG(GBA_MEM, GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
 894			break;
 895		}
 896		oldValue = gba->video.renderer->vram[(address & 0x1FFFE) >> 1];
 897		if (oldValue != (((uint8_t) value) | (value << 8))) {
 898			gba->video.renderer->vram[(address & 0x1FFFE) >> 1] = ((uint8_t) value) | (value << 8);
 899			gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
 900		}
 901		break;
 902	case REGION_OAM:
 903		mLOG(GBA_MEM, GAME_ERROR, "Cannot Store8 to OAM: 0x%08X", address);
 904		break;
 905	case REGION_CART0:
 906		mLOG(GBA_MEM, STUB, "Unimplemented memory Store8: 0x%08X", address);
 907		break;
 908	case REGION_CART_SRAM:
 909	case REGION_CART_SRAM_MIRROR:
 910		if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 911			if (address == SAVEDATA_FLASH_BASE) {
 912				mLOG(GBA_MEM, INFO, "Detected Flash savegame");
 913				GBASavedataInitFlash(&memory->savedata, gba->realisticTiming);
 914			} else {
 915				mLOG(GBA_MEM, INFO, "Detected SRAM savegame");
 916				GBASavedataInitSRAM(&memory->savedata);
 917			}
 918		}
 919		if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
 920			GBASavedataWriteFlash(&memory->savedata, address, value);
 921		} else if (memory->savedata.type == SAVEDATA_SRAM) {
 922			if (memory->vfame.cartType) {
 923				GBAVFameSramWrite(&memory->vfame, address, value, memory->savedata.data);
 924			} else {
 925				memory->savedata.data[address & (SIZE_CART_SRAM - 1)] = value;
 926			}
 927			memory->savedata.dirty |= SAVEDATA_DIRT_NEW;
 928		} else if (memory->hw.devices & HW_TILT) {
 929			GBAHardwareTiltWrite(&memory->hw, address & OFFSET_MASK, value);
 930		} else {
 931			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
 932		}
 933		wait = memory->waitstatesNonseq16[REGION_CART_SRAM];
 934		break;
 935	default:
 936		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Store8: 0x%08X", address);
 937		break;
 938	}
 939
 940	if (cycleCounter) {
 941		++wait;
 942		if (address >> BASE_OFFSET < REGION_CART0) {
 943			wait = GBAMemoryStall(cpu, wait);
 944		}
 945		*cycleCounter += wait;
 946	}
 947}
 948
 949uint32_t GBAView32(struct ARMCore* cpu, uint32_t address) {
 950	struct GBA* gba = (struct GBA*) cpu->master;
 951	uint32_t value = 0;
 952	address &= ~3;
 953	switch (address >> BASE_OFFSET) {
 954	case REGION_BIOS:
 955		if (address < SIZE_BIOS) {
 956			LOAD_32(value, address, gba->memory.bios);
 957		}
 958		break;
 959	case REGION_WORKING_RAM:
 960	case REGION_WORKING_IRAM:
 961	case REGION_PALETTE_RAM:
 962	case REGION_VRAM:
 963	case REGION_OAM:
 964	case REGION_CART0:
 965	case REGION_CART0_EX:
 966	case REGION_CART1:
 967	case REGION_CART1_EX:
 968	case REGION_CART2:
 969	case REGION_CART2_EX:
 970		value = GBALoad32(cpu, address, 0);
 971		break;
 972	case REGION_IO:
 973		if ((address & OFFSET_MASK) < REG_MAX) {
 974			value = gba->memory.io[(address & OFFSET_MASK) >> 1];
 975			value |= gba->memory.io[((address & OFFSET_MASK) >> 1) + 1] << 16;
 976		}
 977		break;
 978	case REGION_CART_SRAM:
 979		value = GBALoad8(cpu, address, 0);
 980		value |= GBALoad8(cpu, address + 1, 0) << 8;
 981		value |= GBALoad8(cpu, address + 2, 0) << 16;
 982		value |= GBALoad8(cpu, address + 3, 0) << 24;
 983		break;
 984	default:
 985		break;
 986	}
 987	return value;
 988}
 989
 990uint16_t GBAView16(struct ARMCore* cpu, uint32_t address) {
 991	struct GBA* gba = (struct GBA*) cpu->master;
 992	uint16_t value = 0;
 993	address &= ~1;
 994	switch (address >> BASE_OFFSET) {
 995	case REGION_BIOS:
 996		if (address < SIZE_BIOS) {
 997			LOAD_16(value, address, gba->memory.bios);
 998		}
 999		break;
1000	case REGION_WORKING_RAM:
1001	case REGION_WORKING_IRAM:
1002	case REGION_PALETTE_RAM:
1003	case REGION_VRAM:
1004	case REGION_OAM:
1005	case REGION_CART0:
1006	case REGION_CART0_EX:
1007	case REGION_CART1:
1008	case REGION_CART1_EX:
1009	case REGION_CART2:
1010	case REGION_CART2_EX:
1011		value = GBALoad16(cpu, address, 0);
1012		break;
1013	case REGION_IO:
1014		if ((address & OFFSET_MASK) < REG_MAX) {
1015			value = gba->memory.io[(address & OFFSET_MASK) >> 1];
1016		}
1017		break;
1018	case REGION_CART_SRAM:
1019		value = GBALoad8(cpu, address, 0);
1020		value |= GBALoad8(cpu, address + 1, 0) << 8;
1021		break;
1022	default:
1023		break;
1024	}
1025	return value;
1026}
1027
1028uint8_t GBAView8(struct ARMCore* cpu, uint32_t address) {
1029	struct GBA* gba = (struct GBA*) cpu->master;
1030	uint8_t value = 0;
1031	switch (address >> BASE_OFFSET) {
1032	case REGION_BIOS:
1033		if (address < SIZE_BIOS) {
1034			value = ((uint8_t*) gba->memory.bios)[address];
1035		}
1036		break;
1037	case REGION_WORKING_RAM:
1038	case REGION_WORKING_IRAM:
1039	case REGION_CART0:
1040	case REGION_CART0_EX:
1041	case REGION_CART1:
1042	case REGION_CART1_EX:
1043	case REGION_CART2:
1044	case REGION_CART2_EX:
1045	case REGION_CART_SRAM:
1046		value = GBALoad8(cpu, address, 0);
1047		break;
1048	case REGION_IO:
1049	case REGION_PALETTE_RAM:
1050	case REGION_VRAM:
1051	case REGION_OAM:
1052		value = GBAView16(cpu, address) >> ((address & 1) * 8);
1053		break;
1054	default:
1055		break;
1056	}
1057	return value;
1058}
1059
1060void GBAPatch32(struct ARMCore* cpu, uint32_t address, int32_t value, int32_t* old) {
1061	struct GBA* gba = (struct GBA*) cpu->master;
1062	struct GBAMemory* memory = &gba->memory;
1063	int32_t oldValue = -1;
1064
1065	switch (address >> BASE_OFFSET) {
1066	case REGION_WORKING_RAM:
1067		LOAD_32(oldValue, address & (SIZE_WORKING_RAM - 4), memory->wram);
1068		STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram);
1069		break;
1070	case REGION_WORKING_IRAM:
1071		LOAD_32(oldValue, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
1072		STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
1073		break;
1074	case REGION_IO:
1075		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch32: 0x%08X", address);
1076		break;
1077	case REGION_PALETTE_RAM:
1078		LOAD_32(oldValue, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
1079		STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette);
1080		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value);
1081		gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16);
1082		break;
1083	case REGION_VRAM:
1084		if ((address & 0x0001FFFF) < SIZE_VRAM) {
1085			LOAD_32(oldValue, address & 0x0001FFFC, gba->video.vram);
1086			STORE_32(value, address & 0x0001FFFC, gba->video.vram);
1087		} else {
1088			LOAD_32(oldValue, address & 0x00017FFC, gba->video.vram);
1089			STORE_32(value, address & 0x00017FFC, gba->video.vram);
1090		}
1091		break;
1092	case REGION_OAM:
1093		LOAD_32(oldValue, address & (SIZE_OAM - 4), gba->video.oam.raw);
1094		STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
1095		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1);
1096		gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) + 2) >> 1);
1097		break;
1098	case REGION_CART0:
1099	case REGION_CART0_EX:
1100	case REGION_CART1:
1101	case REGION_CART1_EX:
1102	case REGION_CART2:
1103	case REGION_CART2_EX:
1104		_pristineCow(gba);
1105		if ((address & (SIZE_CART0 - 4)) >= gba->memory.romSize) {
1106			gba->memory.romSize = (address & (SIZE_CART0 - 4)) + 4;
1107			gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
1108		}
1109		LOAD_32(oldValue, address & (SIZE_CART0 - 4), gba->memory.rom);
1110		STORE_32(value, address & (SIZE_CART0 - 4), gba->memory.rom);
1111		break;
1112	case REGION_CART_SRAM:
1113	case REGION_CART_SRAM_MIRROR:
1114		if (memory->savedata.type == SAVEDATA_SRAM) {
1115			LOAD_32(oldValue, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
1116			STORE_32(value, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
1117		} else {
1118			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1119		}
1120		break;
1121	default:
1122		mLOG(GBA_MEM, WARN, "Bad memory Patch16: 0x%08X", address);
1123		break;
1124	}
1125	if (old) {
1126		*old = oldValue;
1127	}
1128}
1129
1130void GBAPatch16(struct ARMCore* cpu, uint32_t address, int16_t value, int16_t* old) {
1131	struct GBA* gba = (struct GBA*) cpu->master;
1132	struct GBAMemory* memory = &gba->memory;
1133	int16_t oldValue = -1;
1134
1135	switch (address >> BASE_OFFSET) {
1136	case REGION_WORKING_RAM:
1137		LOAD_16(oldValue, address & (SIZE_WORKING_RAM - 2), memory->wram);
1138		STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
1139		break;
1140	case REGION_WORKING_IRAM:
1141		LOAD_16(oldValue, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
1142		STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
1143		break;
1144	case REGION_IO:
1145		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch16: 0x%08X", address);
1146		break;
1147	case REGION_PALETTE_RAM:
1148		LOAD_16(oldValue, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
1149		STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
1150		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
1151		break;
1152	case REGION_VRAM:
1153		if ((address & 0x0001FFFF) < SIZE_VRAM) {
1154			LOAD_16(oldValue, address & 0x0001FFFE, gba->video.vram);
1155			STORE_16(value, address & 0x0001FFFE, gba->video.vram);
1156		} else {
1157			LOAD_16(oldValue, address & 0x00017FFE, gba->video.vram);
1158			STORE_16(value, address & 0x00017FFE, gba->video.vram);
1159		}
1160		break;
1161	case REGION_OAM:
1162		LOAD_16(oldValue, address & (SIZE_OAM - 2), gba->video.oam.raw);
1163		STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
1164		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
1165		break;
1166	case REGION_CART0:
1167	case REGION_CART0_EX:
1168	case REGION_CART1:
1169	case REGION_CART1_EX:
1170	case REGION_CART2:
1171	case REGION_CART2_EX:
1172		_pristineCow(gba);
1173		if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
1174			gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
1175			gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
1176		}
1177		LOAD_16(oldValue, address & (SIZE_CART0 - 2), gba->memory.rom);
1178		STORE_16(value, address & (SIZE_CART0 - 2), gba->memory.rom);
1179		break;
1180	case REGION_CART_SRAM:
1181	case REGION_CART_SRAM_MIRROR:
1182		if (memory->savedata.type == SAVEDATA_SRAM) {
1183			LOAD_16(oldValue, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
1184			STORE_16(value, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
1185		} else {
1186			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1187		}
1188		break;
1189	default:
1190		mLOG(GBA_MEM, WARN, "Bad memory Patch16: 0x%08X", address);
1191		break;
1192	}
1193	if (old) {
1194		*old = oldValue;
1195	}
1196}
1197
1198void GBAPatch8(struct ARMCore* cpu, uint32_t address, int8_t value, int8_t* old) {
1199	struct GBA* gba = (struct GBA*) cpu->master;
1200	struct GBAMemory* memory = &gba->memory;
1201	int8_t oldValue = -1;
1202
1203	switch (address >> BASE_OFFSET) {
1204	case REGION_WORKING_RAM:
1205		oldValue = ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
1206		((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
1207		break;
1208	case REGION_WORKING_IRAM:
1209		oldValue = ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
1210		((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
1211		break;
1212	case REGION_IO:
1213		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1214		break;
1215	case REGION_PALETTE_RAM:
1216		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1217		break;
1218	case REGION_VRAM:
1219		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1220		break;
1221	case REGION_OAM:
1222		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1223		break;
1224	case REGION_CART0:
1225	case REGION_CART0_EX:
1226	case REGION_CART1:
1227	case REGION_CART1_EX:
1228	case REGION_CART2:
1229	case REGION_CART2_EX:
1230		_pristineCow(gba);
1231		if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
1232			gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
1233			gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
1234		}
1235		oldValue = ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
1236		((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)] = value;
1237		break;
1238	case REGION_CART_SRAM:
1239	case REGION_CART_SRAM_MIRROR:
1240		if (memory->savedata.type == SAVEDATA_SRAM) {
1241			oldValue = ((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)];
1242			((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)] = value;
1243		} else {
1244			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1245		}
1246		break;
1247	default:
1248		mLOG(GBA_MEM, WARN, "Bad memory Patch8: 0x%08X", address);
1249		break;
1250	}
1251	if (old) {
1252		*old = oldValue;
1253	}
1254}
1255
1256#define LDM_LOOP(LDM) \
1257	for (i = 0; i < 16; i += 4) { \
1258		if (UNLIKELY(mask & (1 << i))) { \
1259			LDM; \
1260			cpu->gprs[i] = value; \
1261			++wait; \
1262			address += 4; \
1263		} \
1264		if (UNLIKELY(mask & (2 << i))) { \
1265			LDM; \
1266			cpu->gprs[i + 1] = value; \
1267			++wait; \
1268			address += 4; \
1269		} \
1270		if (UNLIKELY(mask & (4 << i))) { \
1271			LDM; \
1272			cpu->gprs[i + 2] = value; \
1273			++wait; \
1274			address += 4; \
1275		} \
1276		if (UNLIKELY(mask & (8 << i))) { \
1277			LDM; \
1278			cpu->gprs[i + 3] = value; \
1279			++wait; \
1280			address += 4; \
1281		} \
1282	}
1283
1284uint32_t GBALoadMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1285	struct GBA* gba = (struct GBA*) cpu->master;
1286	struct GBAMemory* memory = &gba->memory;
1287	uint32_t value;
1288	char* waitstatesRegion = memory->waitstatesSeq32;
1289
1290	int i;
1291	int offset = 4;
1292	int popcount = 0;
1293	if (direction & LSM_D) {
1294		offset = -4;
1295		popcount = popcount32(mask);
1296		address -= (popcount << 2) - 4;
1297	}
1298
1299	if (direction & LSM_B) {
1300		address += offset;
1301	}
1302
1303	uint32_t addressMisalign = address & 0x3;
1304	int region = address >> BASE_OFFSET;
1305	if (region < REGION_CART_SRAM) {
1306		address &= 0xFFFFFFFC;
1307	}
1308	int wait = memory->waitstatesSeq32[region] - memory->waitstatesNonseq32[region];
1309
1310	switch (region) {
1311	case REGION_BIOS:
1312		LDM_LOOP(LOAD_BIOS);
1313		break;
1314	case REGION_WORKING_RAM:
1315		LDM_LOOP(LOAD_WORKING_RAM);
1316		break;
1317	case REGION_WORKING_IRAM:
1318		LDM_LOOP(LOAD_WORKING_IRAM);
1319		break;
1320	case REGION_IO:
1321		LDM_LOOP(LOAD_IO);
1322		break;
1323	case REGION_PALETTE_RAM:
1324		LDM_LOOP(LOAD_PALETTE_RAM);
1325		break;
1326	case REGION_VRAM:
1327		LDM_LOOP(LOAD_VRAM);
1328		break;
1329	case REGION_OAM:
1330		LDM_LOOP(LOAD_OAM);
1331		break;
1332	case REGION_CART0:
1333	case REGION_CART0_EX:
1334	case REGION_CART1:
1335	case REGION_CART1_EX:
1336	case REGION_CART2:
1337	case REGION_CART2_EX:
1338		LDM_LOOP(LOAD_CART);
1339		break;
1340	case REGION_CART_SRAM:
1341	case REGION_CART_SRAM_MIRROR:
1342		LDM_LOOP(LOAD_SRAM);
1343		break;
1344	default:
1345		LDM_LOOP(LOAD_BAD);
1346		break;
1347	}
1348
1349	if (cycleCounter) {
1350		++wait;
1351		if (address >> BASE_OFFSET < REGION_CART0) {
1352			wait = GBAMemoryStall(cpu, wait);
1353		}
1354		*cycleCounter += wait;
1355	}
1356
1357	if (direction & LSM_B) {
1358		address -= offset;
1359	}
1360
1361	if (direction & LSM_D) {
1362		address -= (popcount << 2) + 4;
1363	}
1364
1365	return address | addressMisalign;
1366}
1367
1368#define STM_LOOP(STM) \
1369	for (i = 0; i < 16; i += 4) { \
1370		if (UNLIKELY(mask & (1 << i))) { \
1371			value = cpu->gprs[i]; \
1372			STM; \
1373			++wait; \
1374			address += 4; \
1375		} \
1376		if (UNLIKELY(mask & (2 << i))) { \
1377			value = cpu->gprs[i + 1]; \
1378			STM; \
1379			++wait; \
1380			address += 4; \
1381		} \
1382		if (UNLIKELY(mask & (4 << i))) { \
1383			value = cpu->gprs[i + 2]; \
1384			STM; \
1385			++wait; \
1386			address += 4; \
1387		} \
1388		if (UNLIKELY(mask & (8 << i))) { \
1389			value = cpu->gprs[i + 3]; \
1390			if (i + 3 == ARM_PC) { \
1391				value += WORD_SIZE_ARM; \
1392			} \
1393			STM; \
1394			++wait; \
1395			address += 4; \
1396		} \
1397	}
1398
1399uint32_t GBAStoreMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1400	struct GBA* gba = (struct GBA*) cpu->master;
1401	struct GBAMemory* memory = &gba->memory;
1402	uint32_t value;
1403	uint32_t oldValue;
1404	char* waitstatesRegion = memory->waitstatesSeq32;
1405
1406	int i;
1407	int offset = 4;
1408	int popcount = 0;
1409	if (direction & LSM_D) {
1410		offset = -4;
1411		popcount = popcount32(mask);
1412		address -= (popcount << 2) - 4;
1413	}
1414
1415	if (direction & LSM_B) {
1416		address += offset;
1417	}
1418
1419	uint32_t addressMisalign = address & 0x3;
1420	int region = address >> BASE_OFFSET;
1421	if (region < REGION_CART_SRAM) {
1422		address &= 0xFFFFFFFC;
1423	}
1424	int wait = memory->waitstatesSeq32[region] - memory->waitstatesNonseq32[region];
1425
1426	switch (region) {
1427	case REGION_WORKING_RAM:
1428		STM_LOOP(STORE_WORKING_RAM);
1429		break;
1430	case REGION_WORKING_IRAM:
1431		STM_LOOP(STORE_WORKING_IRAM);
1432		break;
1433	case REGION_IO:
1434		STM_LOOP(STORE_IO);
1435		break;
1436	case REGION_PALETTE_RAM:
1437		STM_LOOP(STORE_PALETTE_RAM);
1438		break;
1439	case REGION_VRAM:
1440		STM_LOOP(STORE_VRAM);
1441		break;
1442	case REGION_OAM:
1443		STM_LOOP(STORE_OAM);
1444		break;
1445	case REGION_CART0:
1446	case REGION_CART0_EX:
1447	case REGION_CART1:
1448	case REGION_CART1_EX:
1449	case REGION_CART2:
1450	case REGION_CART2_EX:
1451		STM_LOOP(STORE_CART);
1452		break;
1453	case REGION_CART_SRAM:
1454	case REGION_CART_SRAM_MIRROR:
1455		STM_LOOP(STORE_SRAM);
1456		break;
1457	default:
1458		STM_LOOP(STORE_BAD);
1459		break;
1460	}
1461
1462	if (cycleCounter) {
1463		if (address >> BASE_OFFSET < REGION_CART0) {
1464			wait = GBAMemoryStall(cpu, wait);
1465		}
1466		*cycleCounter += wait;
1467	}
1468
1469	if (direction & LSM_B) {
1470		address -= offset;
1471	}
1472
1473	if (direction & LSM_D) {
1474		address -= (popcount << 2) + 4;
1475	}
1476
1477	return address | addressMisalign;
1478}
1479
1480void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters) {
1481	struct GBAMemory* memory = &gba->memory;
1482	struct ARMCore* cpu = gba->cpu;
1483	int sram = parameters & 0x0003;
1484	int ws0 = (parameters & 0x000C) >> 2;
1485	int ws0seq = (parameters & 0x0010) >> 4;
1486	int ws1 = (parameters & 0x0060) >> 5;
1487	int ws1seq = (parameters & 0x0080) >> 7;
1488	int ws2 = (parameters & 0x0300) >> 8;
1489	int ws2seq = (parameters & 0x0400) >> 10;
1490	int prefetch = parameters & 0x4000;
1491
1492	memory->waitstatesNonseq16[REGION_CART_SRAM] = memory->waitstatesNonseq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1493	memory->waitstatesSeq16[REGION_CART_SRAM] = memory->waitstatesSeq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1494	memory->waitstatesNonseq32[REGION_CART_SRAM] = memory->waitstatesNonseq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1495	memory->waitstatesSeq32[REGION_CART_SRAM] = memory->waitstatesSeq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1496
1497	memory->waitstatesNonseq16[REGION_CART0] = memory->waitstatesNonseq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES[ws0];
1498	memory->waitstatesNonseq16[REGION_CART1] = memory->waitstatesNonseq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES[ws1];
1499	memory->waitstatesNonseq16[REGION_CART2] = memory->waitstatesNonseq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES[ws2];
1500
1501	memory->waitstatesSeq16[REGION_CART0] = memory->waitstatesSeq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES_SEQ[ws0seq];
1502	memory->waitstatesSeq16[REGION_CART1] = memory->waitstatesSeq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES_SEQ[ws1seq + 2];
1503	memory->waitstatesSeq16[REGION_CART2] = memory->waitstatesSeq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES_SEQ[ws2seq + 4];
1504
1505	memory->waitstatesNonseq32[REGION_CART0] = memory->waitstatesNonseq32[REGION_CART0_EX] = memory->waitstatesNonseq16[REGION_CART0] + 1 + memory->waitstatesSeq16[REGION_CART0];
1506	memory->waitstatesNonseq32[REGION_CART1] = memory->waitstatesNonseq32[REGION_CART1_EX] = memory->waitstatesNonseq16[REGION_CART1] + 1 + memory->waitstatesSeq16[REGION_CART1];
1507	memory->waitstatesNonseq32[REGION_CART2] = memory->waitstatesNonseq32[REGION_CART2_EX] = memory->waitstatesNonseq16[REGION_CART2] + 1 + memory->waitstatesSeq16[REGION_CART2];
1508
1509	memory->waitstatesSeq32[REGION_CART0] = memory->waitstatesSeq32[REGION_CART0_EX] = 2 * memory->waitstatesSeq16[REGION_CART0] + 1;
1510	memory->waitstatesSeq32[REGION_CART1] = memory->waitstatesSeq32[REGION_CART1_EX] = 2 * memory->waitstatesSeq16[REGION_CART1] + 1;
1511	memory->waitstatesSeq32[REGION_CART2] = memory->waitstatesSeq32[REGION_CART2_EX] = 2 * memory->waitstatesSeq16[REGION_CART2] + 1;
1512
1513	memory->prefetch = prefetch;
1514
1515	cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
1516	cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
1517
1518	cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
1519	cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
1520}
1521
1522int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait) {
1523	struct GBA* gba = (struct GBA*) cpu->master;
1524	struct GBAMemory* memory = &gba->memory;
1525
1526	if (memory->activeRegion < REGION_CART0 || !memory->prefetch) {
1527		// The wait is the stall
1528		return wait;
1529	}
1530
1531	int32_t previousLoads = 0;
1532
1533	// Don't prefetch too much if we're overlapping with a previous prefetch
1534	uint32_t dist = (memory->lastPrefetchedPc - cpu->gprs[ARM_PC]);
1535	int32_t maxLoads = 8;
1536	if (dist < 16) {
1537		previousLoads = dist >> 1;
1538		maxLoads -= previousLoads;
1539	}
1540
1541	int32_t s = cpu->memory.activeSeqCycles16;
1542	int32_t n2s = cpu->memory.activeNonseqCycles16 - cpu->memory.activeSeqCycles16;
1543
1544	// Figure out how many sequential loads we can jam in
1545	int32_t stall = s;
1546	int32_t loads = 1;
1547
1548	while (stall < wait && loads < maxLoads) {
1549		stall += s;
1550		++loads;
1551	}
1552	if (stall > wait) {
1553		// The wait cannot take less time than the prefetch stalls
1554		wait = stall;
1555	}
1556
1557	// This instruction used to have an N, convert it to an S.
1558	wait -= n2s;
1559
1560	memory->lastPrefetchedPc = cpu->gprs[ARM_PC] + WORD_SIZE_THUMB * (loads + previousLoads - 1);
1561
1562	// The next |loads|S waitstates disappear entirely, so long as they're all in a row
1563	cpu->cycles -= stall;
1564	return wait;
1565}
1566
1567void GBAMemorySerialize(const struct GBAMemory* memory, struct GBASerializedState* state) {
1568	memcpy(state->wram, memory->wram, SIZE_WORKING_RAM);
1569	memcpy(state->iwram, memory->iwram, SIZE_WORKING_IRAM);
1570}
1571
1572void GBAMemoryDeserialize(struct GBAMemory* memory, const struct GBASerializedState* state) {
1573	memcpy(memory->wram, state->wram, SIZE_WORKING_RAM);
1574	memcpy(memory->iwram, state->iwram, SIZE_WORKING_IRAM);
1575}
1576
1577void _pristineCow(struct GBA* gba) {
1578	if (!gba->isPristine) {
1579		return;
1580	}
1581	void* newRom = anonymousMemoryMap(SIZE_CART0);
1582	memcpy(newRom, gba->memory.rom, gba->memory.romSize);
1583	memset(((uint8_t*) newRom) + gba->memory.romSize, 0xFF, SIZE_CART0 - gba->memory.romSize);
1584	if (gba->cpu->memory.activeRegion == gba->memory.rom) {
1585		gba->cpu->memory.activeRegion = newRom;
1586	}
1587	if (gba->romVf) {
1588#ifndef FIXED_ROM_BUFFER
1589		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->memory.romSize);
1590#endif
1591		gba->romVf->close(gba->romVf);
1592		gba->romVf = NULL;
1593	}
1594	gba->memory.rom = newRom;
1595	gba->memory.hw.gpioBase = &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1];
1596}