src/feature/gui/gui-config.c (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "gui-config.h"
7
8#include <mgba/core/config.h>
9#include <mgba/core/core.h>
10#include "feature/gui/gui-runner.h"
11#include "feature/gui/remap.h"
12#include <mgba/internal/gba/gba.h>
13#ifdef M_CORE_GB
14#include <mgba/internal/gb/gb.h>
15#endif
16#include <mgba-util/gui/file-select.h>
17#include <mgba-util/gui/menu.h>
18#include <mgba-util/vfs.h>
19
20#ifndef GUI_MAX_INPUTS
21#define GUI_MAX_INPUTS 7
22#endif
23
24static bool _biosNamed(const char* name) {
25 char ext[PATH_MAX + 1] = {};
26 separatePath(name, NULL, NULL, ext);
27
28 if (strstr(name, "bios")) {
29 return true;
30 }
31 if (!strncmp(ext, "bin", PATH_MAX)) {
32 return true;
33 }
34 return false;
35}
36
37void mGUIShowConfig(struct mGUIRunner* runner, struct GUIMenuItem* extra, size_t nExtra) {
38 struct GUIMenu menu = {
39 .title = "Configure",
40 .index = 0,
41 .background = &runner->background.d
42 };
43 GUIMenuItemListInit(&menu.items, 0);
44 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
45 .title = "Frameskip",
46 .data = "frameskip",
47 .submenu = 0,
48 .state = 0,
49 .validStates = (const char*[]) {
50 "0", "1", "2", "3", "4", "5", "6", "7", "8", "9"
51 },
52 .nStates = 10
53 };
54 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
55 .title = "Show framerate",
56 .data = "fpsCounter",
57 .submenu = 0,
58 .state = false,
59 .validStates = (const char*[]) {
60 "Off", "On"
61 },
62 .nStates = 2
63 };
64 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
65 .title = "Show status OSD",
66 .data = "showOSD",
67 .submenu = 0,
68 .state = true,
69 .validStates = (const char*[]) {
70 "Off", "On"
71 },
72 .nStates = 2
73 };
74 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
75 .title = "Autosave state",
76 .data = "autosave",
77 .submenu = 0,
78 .state = true,
79 .validStates = (const char*[]) {
80 "Off", "On"
81 },
82 .nStates = 2
83 };
84 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
85 .title = "Autoload state",
86 .data = "autoload",
87 .submenu = 0,
88 .state = true,
89 .validStates = (const char*[]) {
90 "Off", "On"
91 },
92 .nStates = 2
93 };
94 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
95 .title = "Mute",
96 .data = "mute",
97 .submenu = 0,
98 .state = false,
99 .validStates = (const char*[]) {
100 "Off", "On"
101 },
102 .nStates = 2
103 };
104 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
105 .title = "Use BIOS if found",
106 .data = "useBios",
107 .submenu = 0,
108 .state = true,
109 .validStates = (const char*[]) {
110 "Off", "On"
111 },
112 .nStates = 2
113 };
114#ifdef M_CORE_GBA
115 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
116 .title = "Select GBA BIOS path",
117 .data = "gba.bios",
118 };
119#endif
120#ifdef M_CORE_GB
121 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
122 .title = "Select GB BIOS path",
123 .data = "gb.bios",
124 };
125 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
126 .title = "Select GBC BIOS path",
127 .data = "gbc.bios",
128 };
129 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
130 .title = "Select SGB BIOS path",
131 .data = "sgb.bios",
132 };
133 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
134 .title = "Interframe blending",
135 .data = "interframeBlending",
136 .submenu = 0,
137 .state = false,
138 .validStates = (const char*[]) {
139 "Off", "On"
140 },
141 .nStates = 2
142 };
143 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
144 .title = "Enable SGB features",
145 .data = "sgb.model",
146 .submenu = 0,
147 .state = true,
148 .validStates = (const char*[]) {
149 "Off", "On"
150 },
151 .stateMappings = (const struct GUIVariant[]) {
152 GUI_V_S("DMG"),
153 GUI_V_S("SGB"),
154 },
155 .nStates = 2
156 };
157 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
158 .title = "Enable SGB borders",
159 .data = "sgb.borders",
160 .submenu = 0,
161 .state = true,
162 .validStates = (const char*[]) {
163 "Off", "On"
164 },
165 .nStates = 2
166 };
167 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
168 .title = "Crop SGB borders",
169 .data = "sgb.borderCrop",
170 .submenu = 0,
171 .state = false,
172 .validStates = (const char*[]) {
173 "Off", "On"
174 },
175 .nStates = 2
176 };
177#endif
178 size_t i;
179 const char* mapNames[GUI_MAX_INPUTS + 1];
180 if (runner->keySources) {
181 for (i = 0; runner->keySources[i].id && i < GUI_MAX_INPUTS; ++i) {
182 mapNames[i] = runner->keySources[i].name;
183 }
184 if (i == 1) {
185 // Don't display a name if there's only one input source
186 i = 0;
187 }
188 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
189 .title = "Remap controls",
190 .data = "*REMAP",
191 .state = 0,
192 .validStates = i ? mapNames : 0,
193 .nStates = i
194 };
195 }
196 for (i = 0; i < nExtra; ++i) {
197 *GUIMenuItemListAppend(&menu.items) = extra[i];
198 }
199 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
200 .title = "Save",
201 .data = "*SAVE",
202 };
203 *GUIMenuItemListAppend(&menu.items) = (struct GUIMenuItem) {
204 .title = "Cancel",
205 .data = 0,
206 };
207 enum GUIMenuExitReason reason;
208 char gbaBiosPath[256] = "";
209#ifdef M_CORE_GB
210 char gbBiosPath[256] = "";
211 char gbcBiosPath[256] = "";
212 char sgbBiosPath[256] = "";
213#endif
214
215 struct GUIMenuItem* item;
216 for (i = 0; i < GUIMenuItemListSize(&menu.items); ++i) {
217 item = GUIMenuItemListGetPointer(&menu.items, i);
218 if (!item->validStates || !item->data) {
219 continue;
220 }
221 if (item->stateMappings) {
222 size_t j;
223 for (j = 0; j < item->nStates; ++j) {
224 const struct GUIVariant* v = &item->stateMappings[j];
225 struct GUIVariant test;
226 switch (v->type) {
227 case GUI_VARIANT_VOID:
228 if (!mCoreConfigGetValue(&runner->config, item->data)) {
229 item->state = j;
230 break;
231 }
232 break;
233 case GUI_VARIANT_UNSIGNED:
234 if (mCoreConfigGetUIntValue(&runner->config, item->data, &test.v.u) && test.v.u == v->v.u) {
235 item->state = j;
236 break;
237 }
238 break;
239 case GUI_VARIANT_INT:
240 if (mCoreConfigGetIntValue(&runner->config, item->data, &test.v.i) && test.v.i == v->v.i) {
241 item->state = j;
242 break;
243 }
244 break;
245 case GUI_VARIANT_FLOAT:
246 if (mCoreConfigGetFloatValue(&runner->config, item->data, &test.v.f) && fabsf(test.v.f - v->v.f) <= 1e-3f) {
247 item->state = j;
248 break;
249 }
250 break;
251 case GUI_VARIANT_STRING:
252 test.v.s = mCoreConfigGetValue(&runner->config, item->data);
253 if (test.v.s && strcmp(test.v.s, v->v.s) == 0) {
254 item->state = j;
255 break;
256 }
257 break;
258 }
259 }
260 } else {
261 mCoreConfigGetUIntValue(&runner->config, item->data, &item->state);
262 }
263 }
264
265 while (true) {
266 reason = GUIShowMenu(&runner->params, &menu, &item);
267 if (reason != GUI_MENU_EXIT_ACCEPT || !item->data) {
268 break;
269 }
270 if (!strcmp(item->data, "*SAVE")) {
271 if (gbaBiosPath[0]) {
272 mCoreConfigSetValue(&runner->config, "gba.bios", gbaBiosPath);
273 }
274 if (gbBiosPath[0]) {
275 mCoreConfigSetValue(&runner->config, "gb.bios", gbBiosPath);
276 }
277 if (gbcBiosPath[0]) {
278 mCoreConfigSetValue(&runner->config, "gbc.bios", gbcBiosPath);
279 }
280 if (sgbBiosPath[0]) {
281 mCoreConfigSetValue(&runner->config, "sgb.bios", sgbBiosPath);
282 }
283 for (i = 0; i < GUIMenuItemListSize(&menu.items); ++i) {
284 item = GUIMenuItemListGetPointer(&menu.items, i);
285 if (!item->validStates || !item->data || ((const char*) item->data)[0] == '*') {
286 continue;
287 }
288 if (item->stateMappings) {
289 const struct GUIVariant* v = &item->stateMappings[item->state];
290 switch (v->type) {
291 case GUI_VARIANT_VOID:
292 mCoreConfigSetValue(&runner->config, item->data, NULL);
293 break;
294 case GUI_VARIANT_UNSIGNED:
295 mCoreConfigSetUIntValue(&runner->config, item->data, v->v.u);
296 break;
297 case GUI_VARIANT_INT:
298 mCoreConfigSetUIntValue(&runner->config, item->data, v->v.i);
299 break;
300 case GUI_VARIANT_FLOAT:
301 mCoreConfigSetFloatValue(&runner->config, item->data, v->v.f);
302 break;
303 case GUI_VARIANT_STRING:
304 mCoreConfigSetValue(&runner->config, item->data, v->v.s);
305 break;
306 }
307 } else {
308 mCoreConfigSetUIntValue(&runner->config, item->data, item->state);
309 }
310 }
311 if (runner->keySources) {
312 size_t i;
313 for (i = 0; runner->keySources[i].id; ++i) {
314 mInputMapSave(&runner->core->inputMap, runner->keySources[i].id, mCoreConfigGetInput(&runner->config));
315 mInputMapSave(&runner->params.keyMap, runner->keySources[i].id, mCoreConfigGetInput(&runner->config));
316 }
317 }
318 mCoreConfigSave(&runner->config);
319 mCoreLoadForeignConfig(runner->core, &runner->config);
320 break;
321 }
322 if (!strcmp(item->data, "*REMAP")) {
323 mGUIRemapKeys(&runner->params, &runner->core->inputMap, &runner->keySources[item->state]);
324 continue;
325 }
326 if (!strcmp(item->data, "gba.bios")) {
327 // TODO: show box if failed
328 if (!GUISelectFile(&runner->params, gbaBiosPath, sizeof(gbaBiosPath), _biosNamed, GBAIsBIOS, NULL)) {
329 gbaBiosPath[0] = '\0';
330 }
331 continue;
332 }
333#ifdef M_CORE_GB
334 if (!strcmp(item->data, "gb.bios")) {
335 // TODO: show box if failed
336 if (!GUISelectFile(&runner->params, gbBiosPath, sizeof(gbBiosPath), _biosNamed, GBIsBIOS, NULL)) {
337 gbBiosPath[0] = '\0';
338 }
339 continue;
340 }
341 if (!strcmp(item->data, "gbc.bios")) {
342 // TODO: show box if failed
343 if (!GUISelectFile(&runner->params, gbcBiosPath, sizeof(gbcBiosPath), _biosNamed, GBIsBIOS, NULL)) {
344 gbcBiosPath[0] = '\0';
345 }
346 continue;
347 }
348 if (!strcmp(item->data, "sgb.bios")) {
349 // TODO: show box if failed
350 if (!GUISelectFile(&runner->params, sgbBiosPath, sizeof(sgbBiosPath), _biosNamed, GBIsBIOS, NULL)) {
351 sgbBiosPath[0] = '\0';
352 }
353 continue;
354 }
355#endif
356 if (item->validStates) {
357 ++item->state;
358 if (item->state >= item->nStates) {
359 item->state = 0;
360 }
361 }
362 }
363}