all repos — mgba @ 21e7d763206959ac325f1d5d6e55bb61433c700e

mGBA Game Boy Advance Emulator

src/platform/qt/CoreController.cpp (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "CoreController.h"
  7
  8#include "ConfigController.h"
  9#include "InputController.h"
 10#include "LogController.h"
 11#include "MultiplayerController.h"
 12#include "Override.h"
 13
 14#include <QDateTime>
 15#include <QMutexLocker>
 16
 17#include <mgba/core/serialize.h>
 18#include <mgba/feature/video-logger.h>
 19#ifdef M_CORE_GBA
 20#include <mgba/internal/gba/gba.h>
 21#include <mgba/internal/gba/renderers/cache-set.h>
 22#include <mgba/internal/gba/sharkport.h>
 23#endif
 24#ifdef M_CORE_GB
 25#include <mgba/internal/gb/gb.h>
 26#include <mgba/internal/gb/renderers/cache-set.h>
 27#endif
 28#include <mgba-util/math.h>
 29#include <mgba-util/vfs.h>
 30
 31#define AUTOSAVE_GRANULARITY 600
 32
 33using namespace QGBA;
 34
 35CoreController::CoreController(mCore* core, QObject* parent)
 36	: QObject(parent)
 37	, m_saveStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC)
 38	, m_loadStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_RTC)
 39{
 40	m_threadContext.core = core;
 41	m_threadContext.userData = this;
 42
 43	QSize size(256, 512);
 44	m_buffers[0].resize(size.width() * size.height() * sizeof(color_t));
 45	m_buffers[1].resize(size.width() * size.height() * sizeof(color_t));
 46	m_buffers[0].fill(0xFF);
 47	m_buffers[1].fill(0xFF);
 48	m_activeBuffer = &m_buffers[0];
 49	m_completeBuffer = m_buffers[0];
 50
 51	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), size.width());
 52
 53	m_resetActions.append([this]() {
 54		if (m_autoload) {
 55			mCoreLoadState(m_threadContext.core, 0, m_loadStateFlags);
 56		}
 57	});
 58
 59	m_threadContext.startCallback = [](mCoreThread* context) {
 60		CoreController* controller = static_cast<CoreController*>(context->userData);
 61
 62		switch (context->core->platform(context->core)) {
 63#ifdef M_CORE_GBA
 64		case PLATFORM_GBA:
 65			context->core->setPeripheral(context->core, mPERIPH_GBA_LUMINANCE, controller->m_inputController->luminance());
 66			break;
 67#endif
 68		default:
 69			break;
 70		}
 71
 72		controller->updateFastForward();
 73
 74		if (controller->m_multiplayer) {
 75			controller->m_multiplayer->attachGame(controller);
 76		}
 77
 78		QMetaObject::invokeMethod(controller, "started");
 79	};
 80
 81	m_threadContext.resetCallback = [](mCoreThread* context) {
 82		CoreController* controller = static_cast<CoreController*>(context->userData);
 83		for (auto action : controller->m_resetActions) {
 84			action();
 85		}
 86
 87		if (controller->m_override) {
 88			controller->m_override->identify(context->core);
 89			controller->m_override->apply(context->core);
 90		}
 91
 92		controller->m_resetActions.clear();
 93
 94		controller->m_activeBuffer = &controller->m_buffers[0];
 95		context->core->setVideoBuffer(context->core, reinterpret_cast<color_t*>(controller->m_activeBuffer->data()), controller->screenDimensions().width());
 96
 97		controller->finishFrame();
 98	};
 99
100	m_threadContext.frameCallback = [](mCoreThread* context) {
101		CoreController* controller = static_cast<CoreController*>(context->userData);
102
103		if (controller->m_autosaveCounter == AUTOSAVE_GRANULARITY) {
104			if (controller->m_autosave) {
105				mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
106			}
107			controller->m_autosaveCounter = 0;
108		}
109		++controller->m_autosaveCounter;
110
111		controller->finishFrame();
112	};
113
114	m_threadContext.cleanCallback = [](mCoreThread* context) {
115		CoreController* controller = static_cast<CoreController*>(context->userData);
116
117		if (controller->m_autosave) {
118			mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
119		}
120
121		controller->clearMultiplayerController();
122		QMetaObject::invokeMethod(controller, "stopping");
123	};
124
125	m_threadContext.pauseCallback = [](mCoreThread* context) {
126		CoreController* controller = static_cast<CoreController*>(context->userData);
127
128		QMetaObject::invokeMethod(controller, "paused");
129	};
130
131	m_threadContext.unpauseCallback = [](mCoreThread* context) {
132		CoreController* controller = static_cast<CoreController*>(context->userData);
133
134		QMetaObject::invokeMethod(controller, "unpaused");
135	};
136
137	m_threadContext.logger.d.log = [](mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
138		mThreadLogger* logContext = reinterpret_cast<mThreadLogger*>(logger);
139		mCoreThread* context = logContext->p;
140
141		static const char* savestateMessage = "State %i saved";
142		static const char* loadstateMessage = "State %i loaded";
143		static const char* savestateFailedMessage = "State %i failed to load";
144		static int biosCat = -1;
145		static int statusCat = -1;
146		if (!context) {
147			return;
148		}
149		CoreController* controller = static_cast<CoreController*>(context->userData);
150		QString message;
151		if (biosCat < 0) {
152			biosCat = mLogCategoryById("gba.bios");
153		}
154		if (statusCat < 0) {
155			statusCat = mLogCategoryById("core.status");
156		}
157#ifdef M_CORE_GBA
158		if (level == mLOG_STUB && category == biosCat) {
159			va_list argc;
160			va_copy(argc, args);
161			int immediate = va_arg(argc, int);
162			va_end(argc);
163			QMetaObject::invokeMethod(controller, "unimplementedBiosCall", Q_ARG(int, immediate));
164		} else
165#endif
166		if (category == statusCat) {
167			// Slot 0 is reserved for suspend points
168			if (strncmp(loadstateMessage, format, strlen(loadstateMessage)) == 0) {
169				va_list argc;
170				va_copy(argc, args);
171				int slot = va_arg(argc, int);
172				va_end(argc);
173				if (slot == 0) {
174					format = "Loaded suspend state";
175				}
176			} else if (strncmp(savestateFailedMessage, format, strlen(savestateFailedMessage)) == 0 || strncmp(savestateMessage, format, strlen(savestateMessage)) == 0) {
177				va_list argc;
178				va_copy(argc, args);
179				int slot = va_arg(argc, int);
180				va_end(argc);
181				if (slot == 0) {
182					return;
183				}
184			}
185			message = QString().vsprintf(format, args);
186			QMetaObject::invokeMethod(controller, "statusPosted", Q_ARG(const QString&, message));
187		}
188		message = QString().vsprintf(format, args);
189		QMetaObject::invokeMethod(controller, "logPosted", Q_ARG(int, level), Q_ARG(int, category), Q_ARG(const QString&, message));
190		if (level == mLOG_FATAL) {
191			QMetaObject::invokeMethod(controller, "crashed", Q_ARG(const QString&, QString().vsprintf(format, args)));
192		}
193	};
194}
195
196CoreController::~CoreController() {
197	endVideoLog();
198	stop();
199	disconnect();
200
201	mCoreThreadJoin(&m_threadContext);
202
203	if (m_cacheSet) {
204		mCacheSetDeinit(m_cacheSet.get());
205		m_cacheSet.reset();
206	}
207
208	mCoreConfigDeinit(&m_threadContext.core->config);
209	m_threadContext.core->deinit(m_threadContext.core);
210}
211
212const color_t* CoreController::drawContext() {
213	QMutexLocker locker(&m_mutex);
214	return reinterpret_cast<const color_t*>(m_completeBuffer.constData());
215}
216
217bool CoreController::isPaused() {
218	return mCoreThreadIsPaused(&m_threadContext);
219}
220
221bool CoreController::hasStarted() {
222	return mCoreThreadHasStarted(&m_threadContext);
223}
224
225mPlatform CoreController::platform() const {
226	return m_threadContext.core->platform(m_threadContext.core);
227}
228
229QSize CoreController::screenDimensions() const {
230	unsigned width, height;
231	m_threadContext.core->desiredVideoDimensions(m_threadContext.core, &width, &height);
232
233	return QSize(width, height);
234}
235
236QPair<unsigned, unsigned> CoreController::frameRate() const {
237   return qMakePair(m_threadContext.core->frameCycles(m_threadContext.core), m_threadContext.core->frequency(m_threadContext.core));
238}
239
240void CoreController::loadConfig(ConfigController* config) {
241	Interrupter interrupter(this);
242	m_loadStateFlags = config->getOption("loadStateExtdata", m_loadStateFlags).toInt();
243	m_saveStateFlags = config->getOption("saveStateExtdata", m_saveStateFlags).toInt();
244	m_fastForwardRatio = config->getOption("fastForwardRatio", m_fastForwardRatio).toFloat();
245	m_videoSync = config->getOption("videoSync", m_videoSync).toInt();
246	m_audioSync = config->getOption("audioSync", m_audioSync).toInt();
247	m_fpsTarget = config->getOption("fpsTarget").toFloat();
248	m_autosave = config->getOption("autosave", false).toInt();
249	m_autoload = config->getOption("autoload", true).toInt();
250	m_autofireThreshold = config->getOption("autofireThreshold", m_autofireThreshold).toInt();
251	m_fastForwardVolume = config->getOption("fastForwardVolume", -1).toInt();
252	m_fastForwardMute = config->getOption("fastForwardMute", -1).toInt();
253	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "volume");
254	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "mute");
255	mCoreLoadForeignConfig(m_threadContext.core, config->config());
256	if (hasStarted()) {
257		updateFastForward();
258		mCoreThreadRewindParamsChanged(&m_threadContext);
259	}
260}
261
262#ifdef USE_DEBUGGERS
263void CoreController::setDebugger(mDebugger* debugger) {
264	Interrupter interrupter(this);
265	if (debugger) {
266		mDebuggerAttach(debugger, m_threadContext.core);
267	} else {
268		m_threadContext.core->detachDebugger(m_threadContext.core);
269	}
270}
271#endif
272
273void CoreController::setMultiplayerController(MultiplayerController* controller) {
274	if (controller == m_multiplayer) {
275		return;
276	}
277	clearMultiplayerController();
278	m_multiplayer = controller;
279	if (!mCoreThreadHasStarted(&m_threadContext)) {
280		return;
281	}
282	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* thread) {
283		CoreController* controller = static_cast<CoreController*>(thread->userData);
284		controller->m_multiplayer->attachGame(controller);
285	});
286}
287
288void CoreController::clearMultiplayerController() {
289	if (!m_multiplayer) {
290		return;
291	}
292	m_multiplayer->detachGame(this);
293	m_multiplayer = nullptr;
294}
295
296mCacheSet* CoreController::graphicCaches() {
297	if (m_cacheSet) {
298		return m_cacheSet.get();
299	}
300	Interrupter interrupter(this);
301	switch (platform()) {
302#ifdef M_CORE_GBA
303	case PLATFORM_GBA: {
304		GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
305		m_cacheSet = std::make_unique<mCacheSet>();
306		GBAVideoCacheInit(m_cacheSet.get());
307		GBAVideoCacheAssociate(m_cacheSet.get(), &gba->video);
308		break;
309	}
310#endif
311#ifdef M_CORE_GB
312	case PLATFORM_GB: {
313		GB* gb = static_cast<GB*>(m_threadContext.core->board);
314		m_cacheSet = std::make_unique<mCacheSet>();
315		GBVideoCacheInit(m_cacheSet.get());
316		GBVideoCacheAssociate(m_cacheSet.get(), &gb->video);
317		break;
318	}
319#endif
320	default:
321		return nullptr;
322	}
323	return m_cacheSet.get();
324}
325
326void CoreController::setOverride(std::unique_ptr<Override> override) {
327	Interrupter interrupter(this);
328	m_override = std::move(override);
329	m_override->identify(m_threadContext.core);
330}
331
332void CoreController::setInputController(InputController* inputController) {
333	m_inputController = inputController;
334	m_inputController->setPlatform(platform());
335	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_ROTATION, m_inputController->rotationSource());
336	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_RUMBLE, m_inputController->rumble());
337	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_IMAGE_SOURCE, m_inputController->imageSource());
338}
339
340void CoreController::setLogger(LogController* logger) {
341	disconnect(m_log);
342	m_log = logger;
343	m_threadContext.logger.d.filter = logger->filter();
344	connect(this, &CoreController::logPosted, m_log, &LogController::postLog);
345}
346
347void CoreController::start() {
348	if (!m_patched) {
349		mCoreAutoloadPatch(m_threadContext.core);
350	}
351	if (!mCoreThreadStart(&m_threadContext)) {
352		emit failed();
353		emit stopping();
354	}
355}
356
357void CoreController::stop() {
358	setSync(false);
359#ifdef USE_DEBUGGERS
360	setDebugger(nullptr);
361#endif
362	setPaused(false);
363	mCoreThreadEnd(&m_threadContext);
364	emit stopping();
365}
366
367void CoreController::reset() {
368	bool wasPaused = isPaused();
369	setPaused(false);
370	Interrupter interrupter(this);
371	mCoreThreadReset(&m_threadContext);
372	if (wasPaused) {
373		setPaused(true);
374	}
375}
376
377void CoreController::setPaused(bool paused) {
378	if (paused == isPaused()) {
379		return;
380	}
381	if (paused) {
382		QMutexLocker locker(&m_mutex);
383		m_frameActions.append([this]() {
384			mCoreThreadPauseFromThread(&m_threadContext);
385		});
386	} else {
387		mCoreThreadUnpause(&m_threadContext);
388	}
389}
390
391void CoreController::frameAdvance() {
392	QMutexLocker locker(&m_mutex);
393	m_frameActions.append([this]() {
394		mCoreThreadPauseFromThread(&m_threadContext);
395	});
396	setPaused(false);
397}
398
399void CoreController::setSync(bool sync) {
400	if (sync) {
401		m_threadContext.impl->sync.audioWait = m_audioSync;
402		m_threadContext.impl->sync.videoFrameWait = m_videoSync;
403	} else {
404		m_threadContext.impl->sync.audioWait = false;
405		m_threadContext.impl->sync.videoFrameWait = false;
406	}
407}
408
409void CoreController::setRewinding(bool rewind) {
410	if (!m_threadContext.core->opts.rewindEnable) {
411		return;
412	}
413	if (rewind && m_multiplayer && m_multiplayer->attached() > 1) {
414		return;
415	}
416
417	if (rewind && isPaused()) {
418		setPaused(false);
419		// TODO: restore autopausing
420	}
421	mCoreThreadSetRewinding(&m_threadContext, rewind);
422}
423
424void CoreController::rewind(int states) {
425	{
426		Interrupter interrupter(this);
427		if (!states) {
428			states = INT_MAX;
429		}
430		for (int i = 0; i < states; ++i) {
431			if (!mCoreRewindRestore(&m_threadContext.impl->rewind, m_threadContext.core)) {
432				break;
433			}
434		}
435	}
436	emit frameAvailable();
437	emit rewound();
438}
439
440void CoreController::setFastForward(bool enable) {
441	m_fastForward = enable;
442	updateFastForward();
443}
444
445void CoreController::forceFastForward(bool enable) {
446	m_fastForwardForced = enable;
447	updateFastForward();
448}
449
450void CoreController::loadState(int slot) {
451	if (slot > 0 && slot != m_stateSlot) {
452		m_stateSlot = slot;
453		m_backupSaveState.clear();
454	}
455	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
456		CoreController* controller = static_cast<CoreController*>(context->userData);
457		if (!controller->m_backupLoadState.isOpen()) {
458			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
459		}
460		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
461		if (mCoreLoadState(context->core, controller->m_stateSlot, controller->m_loadStateFlags)) {
462			emit controller->frameAvailable();
463			emit controller->stateLoaded();
464		}
465	});
466}
467
468void CoreController::loadState(const QString& path) {
469	m_statePath = path;
470	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
471		CoreController* controller = static_cast<CoreController*>(context->userData);
472		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
473		if (!vf) {
474			return;
475		}
476		if (!controller->m_backupLoadState.isOpen()) {
477			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
478		}
479		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
480		if (mCoreLoadStateNamed(context->core, vf, controller->m_loadStateFlags)) {
481			emit controller->frameAvailable();
482			emit controller->stateLoaded();
483		}
484		vf->close(vf);
485	});
486}
487
488void CoreController::saveState(int slot) {
489	if (slot > 0) {
490		m_stateSlot = slot;
491	}
492	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
493		CoreController* controller = static_cast<CoreController*>(context->userData);
494		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, false);
495		if (vf) {
496			controller->m_backupSaveState.resize(vf->size(vf));
497			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
498			vf->close(vf);
499		}
500		mCoreSaveState(context->core, controller->m_stateSlot, controller->m_saveStateFlags);
501	});
502}
503
504void CoreController::saveState(const QString& path) {
505	m_statePath = path;
506	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
507		CoreController* controller = static_cast<CoreController*>(context->userData);
508		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
509		if (vf) {
510			controller->m_backupSaveState.resize(vf->size(vf));
511			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
512			vf->close(vf);
513		}
514		vf = VFileDevice::open(controller->m_statePath, O_WRONLY | O_CREAT | O_TRUNC);
515		if (!vf) {
516			return;
517		}
518		mCoreSaveStateNamed(context->core, vf, controller->m_saveStateFlags);
519		vf->close(vf);
520	});
521}
522
523void CoreController::loadBackupState() {
524	if (!m_backupLoadState.isOpen()) {
525		return;
526	}
527
528	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
529		CoreController* controller = static_cast<CoreController*>(context->userData);
530		controller->m_backupLoadState.seek(0);
531		if (mCoreLoadStateNamed(context->core, controller->m_backupLoadState, controller->m_loadStateFlags)) {
532			mLOG(STATUS, INFO, "Undid state load");
533			controller->frameAvailable();
534			controller->stateLoaded();
535		}
536		controller->m_backupLoadState.close();
537	});
538}
539
540void CoreController::saveBackupState() {
541	if (m_backupSaveState.isEmpty()) {
542		return;
543	}
544
545	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
546		CoreController* controller = static_cast<CoreController*>(context->userData);
547		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, true);
548		if (vf) {
549			vf->write(vf, controller->m_backupSaveState.constData(), controller->m_backupSaveState.size());
550			vf->close(vf);
551			mLOG(STATUS, INFO, "Undid state save");
552		}
553		controller->m_backupSaveState.clear();
554	});
555}
556
557void CoreController::loadSave(const QString& path, bool temporary) {
558	m_resetActions.append([this, path, temporary]() {
559		VFile* vf = VFileDevice::open(path, temporary ? O_RDONLY : O_RDWR);
560		if (!vf) {
561			LOG(QT, ERROR) << tr("Failed to open save file: %1").arg(path);
562			return;
563		}
564
565		if (temporary) {
566			m_threadContext.core->loadTemporarySave(m_threadContext.core, vf);
567		} else {
568			m_threadContext.core->loadSave(m_threadContext.core, vf);
569		}
570	});
571	reset();
572}
573
574void CoreController::loadPatch(const QString& patchPath) {
575	Interrupter interrupter(this);
576	VFile* patch = VFileDevice::open(patchPath, O_RDONLY);
577	if (patch) {
578		m_threadContext.core->loadPatch(m_threadContext.core, patch);
579		m_patched = true;
580		patch->close(patch);
581	}
582	if (mCoreThreadHasStarted(&m_threadContext)) {
583		reset();
584	}
585}
586
587void CoreController::replaceGame(const QString& path) {
588	QFileInfo info(path);
589	if (!info.isReadable()) {
590		LOG(QT, ERROR) << tr("Failed to open game file: %1").arg(path);
591		return;
592	}
593	QString fname = info.canonicalFilePath();
594	Interrupter interrupter(this);
595	mDirectorySetDetachBase(&m_threadContext.core->dirs);
596	mCoreLoadFile(m_threadContext.core, fname.toUtf8().constData());
597}
598
599void CoreController::yankPak() {
600#ifdef M_CORE_GBA
601	if (platform() != PLATFORM_GBA) {
602		return;
603	}
604	Interrupter interrupter(this);
605	GBAYankROM(static_cast<GBA*>(m_threadContext.core->board));
606#endif
607}
608
609#ifdef USE_PNG
610void CoreController::screenshot() {
611	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
612		mCoreTakeScreenshot(context->core);
613	});
614}
615#endif
616
617void CoreController::setRealTime() {
618	m_threadContext.core->rtc.override = RTC_NO_OVERRIDE;
619}
620
621void CoreController::setFixedTime(const QDateTime& time) {
622	m_threadContext.core->rtc.override = RTC_FIXED;
623	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
624}
625
626void CoreController::setFakeEpoch(const QDateTime& time) {
627	m_threadContext.core->rtc.override = RTC_FAKE_EPOCH;
628	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
629}
630
631void CoreController::importSharkport(const QString& path) {
632#ifdef M_CORE_GBA
633	if (platform() != PLATFORM_GBA) {
634		return;
635	}
636	VFile* vf = VFileDevice::open(path, O_RDONLY);
637	if (!vf) {
638		LOG(QT, ERROR) << tr("Failed to open snapshot file for reading: %1").arg(path);
639		return;
640	}
641	Interrupter interrupter(this);
642	GBASavedataImportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf, false);
643	vf->close(vf);
644#endif
645}
646
647void CoreController::exportSharkport(const QString& path) {
648#ifdef M_CORE_GBA
649	if (platform() != PLATFORM_GBA) {
650		return;
651	}
652	VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
653	if (!vf) {
654		LOG(QT, ERROR) << tr("Failed to open snapshot file for writing: %1").arg(path);
655		return;
656	}
657	Interrupter interrupter(this);
658	GBASavedataExportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf);
659	vf->close(vf);
660#endif
661}
662
663#ifdef M_CORE_GB
664void CoreController::attachPrinter() {
665	if (platform() != PLATFORM_GB) {
666		return;
667	}
668	GB* gb = static_cast<GB*>(m_threadContext.core->board);
669	clearMultiplayerController();
670	GBPrinterCreate(&m_printer.d);
671	m_printer.parent = this;
672	m_printer.d.print = [](GBPrinter* printer, int height, const uint8_t* data) {
673		QGBPrinter* qPrinter = reinterpret_cast<QGBPrinter*>(printer);
674		QImage image(GB_VIDEO_HORIZONTAL_PIXELS, height, QImage::Format_Indexed8);
675		QVector<QRgb> colors;
676		colors.append(qRgb(0xF8, 0xF8, 0xF8));
677		colors.append(qRgb(0xA8, 0xA8, 0xA8));
678		colors.append(qRgb(0x50, 0x50, 0x50));
679		colors.append(qRgb(0x00, 0x00, 0x00));
680		image.setColorTable(colors);
681		for (int y = 0; y < height; ++y) {
682			for (int x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; x += 4) {
683				uint8_t byte = data[(x + y * GB_VIDEO_HORIZONTAL_PIXELS) / 4];
684				image.setPixel(x + 0, y, (byte & 0xC0) >> 6);
685				image.setPixel(x + 1, y, (byte & 0x30) >> 4);
686				image.setPixel(x + 2, y, (byte & 0x0C) >> 2);
687				image.setPixel(x + 3, y, (byte & 0x03) >> 0);
688			}
689		}
690		QMetaObject::invokeMethod(qPrinter->parent, "imagePrinted", Q_ARG(const QImage&, image));
691	};
692	Interrupter interrupter(this);
693	GBSIOSetDriver(&gb->sio, &m_printer.d.d);
694}
695
696void CoreController::detachPrinter() {
697	if (platform() != PLATFORM_GB) {
698		return;
699	}
700	Interrupter interrupter(this);
701	GB* gb = static_cast<GB*>(m_threadContext.core->board);
702	GBPrinterDonePrinting(&m_printer.d);
703	GBSIOSetDriver(&gb->sio, nullptr);
704}
705
706void CoreController::endPrint() {
707	if (platform() != PLATFORM_GB) {
708		return;
709	}
710	Interrupter interrupter(this);
711	GBPrinterDonePrinting(&m_printer.d);
712}
713#endif
714
715#ifdef M_CORE_GBA
716void CoreController::attachBattleChipGate() {
717	if (platform() != PLATFORM_GBA) {
718		return;
719	}
720	Interrupter interrupter(this);
721	clearMultiplayerController();
722	GBASIOBattlechipGateCreate(&m_battlechip);
723	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_GBA_BATTLECHIP_GATE, &m_battlechip);
724}
725
726void CoreController::detachBattleChipGate() {
727	if (platform() != PLATFORM_GBA) {
728		return;
729	}
730	Interrupter interrupter(this);
731	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_GBA_BATTLECHIP_GATE, nullptr);
732}
733
734void CoreController::setBattleChipId(uint16_t id) {
735	if (platform() != PLATFORM_GBA) {
736		return;
737	}
738	Interrupter interrupter(this);
739	m_battlechip.chipId = id;
740}
741
742void CoreController::setBattleChipFlavor(int flavor) {
743	if (platform() != PLATFORM_GBA) {
744		return;
745	}
746	Interrupter interrupter(this);
747	m_battlechip.flavor = flavor;
748}
749#endif
750
751void CoreController::setAVStream(mAVStream* stream) {
752	Interrupter interrupter(this);
753	m_threadContext.core->setAVStream(m_threadContext.core, stream);
754}
755
756void CoreController::clearAVStream() {
757	Interrupter interrupter(this);
758	m_threadContext.core->setAVStream(m_threadContext.core, nullptr);
759}
760
761void CoreController::clearOverride() {
762	m_override.reset();
763}
764
765void CoreController::startVideoLog(const QString& path) {
766	if (m_vl) {
767		return;
768	}
769
770	Interrupter interrupter(this);
771	m_vl = mVideoLogContextCreate(m_threadContext.core);
772	m_vlVf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
773	mVideoLogContextSetOutput(m_vl, m_vlVf);
774	mVideoLogContextWriteHeader(m_vl, m_threadContext.core);
775}
776
777void CoreController::endVideoLog() {
778	if (!m_vl) {
779		return;
780	}
781
782	Interrupter interrupter(this);
783	mVideoLogContextDestroy(m_threadContext.core, m_vl);
784	if (m_vlVf) {
785		m_vlVf->close(m_vlVf);
786		m_vlVf = nullptr;
787	}
788	m_vl = nullptr;
789}
790
791void CoreController::updateKeys() {
792	int activeKeys = m_inputController->updateAutofire() | m_inputController->pollEvents();
793	m_threadContext.core->setKeys(m_threadContext.core, activeKeys);
794}
795
796void CoreController::finishFrame() {
797	QMutexLocker locker(&m_mutex);
798	memcpy(m_completeBuffer.data(), m_activeBuffer->constData(), m_activeBuffer->size());
799
800	// TODO: Generalize this to triple buffering?
801	m_activeBuffer = &m_buffers[0];
802	if (m_activeBuffer == m_completeBuffer) {
803		m_activeBuffer = &m_buffers[1];
804	}
805	// Copy contents to avoid issues when doing frameskip
806	memcpy(m_activeBuffer->data(), m_completeBuffer.constData(), m_activeBuffer->size());
807	m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), screenDimensions().width());
808
809	for (auto& action : m_frameActions) {
810		action();
811	}
812	m_frameActions.clear();
813	updateKeys();
814
815	QMetaObject::invokeMethod(this, "frameAvailable");
816}
817
818void CoreController::updateFastForward() {
819	if (m_fastForward || m_fastForwardForced) {
820		if (m_fastForwardVolume >= 0) {
821			m_threadContext.core->opts.volume = m_fastForwardVolume;
822		}
823		if (m_fastForwardMute >= 0) {
824			m_threadContext.core->opts.mute = m_fastForwardMute;
825		}
826		if (m_fastForwardRatio > 0) {
827			m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardRatio;
828		} else {
829			setSync(false);
830		}
831	} else {
832		if (!mCoreConfigGetIntValue(&m_threadContext.core->config, "volume", &m_threadContext.core->opts.volume)) {
833			m_threadContext.core->opts.volume = 0x100;
834		}
835		int fakeBool = 0;
836		mCoreConfigGetIntValue(&m_threadContext.core->config, "mute", &fakeBool);
837		m_threadContext.core->opts.mute = fakeBool;
838		m_threadContext.impl->sync.fpsTarget = m_fpsTarget;
839		setSync(true);
840	}
841	// XXX: Have a way of just updating opts
842	m_threadContext.core->loadConfig(m_threadContext.core, &m_threadContext.core->config);
843}
844
845CoreController::Interrupter::Interrupter(CoreController* parent, bool fromThread)
846	: m_parent(parent)
847{
848	if (!m_parent->thread()->impl) {
849		return;
850	}
851	if (!fromThread) {
852		mCoreThreadInterrupt(m_parent->thread());
853	} else {
854		mCoreThreadInterruptFromThread(m_parent->thread());
855	}
856}
857
858CoreController::Interrupter::Interrupter(std::shared_ptr<CoreController> parent, bool fromThread)
859	: m_parent(parent.get())
860{
861	if (!m_parent->thread()->impl) {
862		return;
863	}
864	if (!fromThread) {
865		mCoreThreadInterrupt(m_parent->thread());
866	} else {
867		mCoreThreadInterruptFromThread(m_parent->thread());
868	}
869}
870
871CoreController::Interrupter::Interrupter(const Interrupter& other)
872	: m_parent(other.m_parent)
873{
874	if (!m_parent->thread()->impl) {
875		return;
876	}
877	mCoreThreadInterrupt(m_parent->thread());
878}
879
880CoreController::Interrupter::~Interrupter() {
881	if (!m_parent->thread()->impl) {
882		return;
883	}
884	mCoreThreadContinue(m_parent->thread());
885}