all repos — mgba @ 220d836f13a99f81166217b8a498863c2e31d709

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1#include "gba.h"
  2
  3#include "gba-bios.h"
  4#include "gba-io.h"
  5#include "gba-rr.h"
  6#include "gba-sio.h"
  7#include "gba-thread.h"
  8
  9#include "util/crc32.h"
 10#include "util/memory.h"
 11#include "util/patch.h"
 12#include "util/vfs.h"
 13
 14const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 15const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 16
 17static const uint64_t GBA_ROM_MAGIC = 0x21A29A6951AEFF24;
 18
 19enum {
 20	SP_BASE_SYSTEM = 0x03FFFF00,
 21	SP_BASE_IRQ = 0x03FFFFA0,
 22	SP_BASE_SUPERVISOR = 0x03FFFFE0
 23};
 24
 25struct GBACartridgeOverride {
 26	const char id[4];
 27	enum SavedataType type;
 28	int gpio;
 29	uint32_t busyLoop;
 30};
 31
 32static const struct GBACartridgeOverride _overrides[] = {
 33	// Boktai: The Sun is in Your Hand
 34	{ "U3IE", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
 35	{ "U3IP", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
 36
 37	// Boktai 2: Solar Boy Django
 38	{ "U32E", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
 39	{ "U32P", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
 40
 41	// Drill Dozer
 42	{ "V49J", SAVEDATA_SRAM, GPIO_RUMBLE, -1 },
 43	{ "V49E", SAVEDATA_SRAM, GPIO_RUMBLE, -1 },
 44
 45	// Mega Man Battle Network
 46	{ "AREE", SAVEDATA_SRAM, GPIO_NONE, 0x8000338 },
 47
 48	// Pokemon Ruby
 49	{ "AXVJ", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 50	{ "AXVE", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 51	{ "AXVP", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 52	{ "AXVI", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 53	{ "AXVS", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 54	{ "AXVD", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 55	{ "AXVF", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 56
 57	// Pokemon Sapphire
 58	{ "AXPJ", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 59	{ "AXPE", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 60	{ "AXPP", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 61	{ "AXPI", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 62	{ "AXPS", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 63	{ "AXPD", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 64	{ "AXPF", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 65
 66	// Pokemon Emerald
 67	{ "BPEJ", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 68	{ "BPEE", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 69	{ "BPEP", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 70	{ "BPEI", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 71	{ "BPES", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 72	{ "BPED", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 73	{ "BPEF", SAVEDATA_FLASH1M, GPIO_RTC, -1 },
 74
 75	// Pokemon FireRed
 76	{ "BPRJ", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 77	{ "BPRE", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 78	{ "BPRP", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 79
 80	// Pokemon LeafGreen
 81	{ "BPGJ", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 82	{ "BPGE", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 83	{ "BPGP", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 84
 85	// RockMan EXE 4.5 - Real Operation
 86	{ "BR4J", SAVEDATA_FLASH512, GPIO_RTC, -1 },
 87
 88	// Super Mario Advance 4
 89	{ "AX4J", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 90	{ "AX4E", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 91	{ "AX4P", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
 92
 93	// Wario Ware Twisted
 94	{ "RZWJ", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO, -1 },
 95	{ "RZWE", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO, -1 },
 96	{ "RZWP", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO, -1 },
 97
 98	{ { 0, 0, 0, 0 }, 0, 0, -1 }
 99};
100
101static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component);
102static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
103static void GBAProcessEvents(struct ARMCore* cpu);
104static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
105static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
106static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
107
108static void _checkOverrides(struct GBA* gba, uint32_t code);
109
110void GBACreate(struct GBA* gba) {
111	gba->d.id = GBA_COMPONENT_MAGIC;
112	gba->d.init = GBAInit;
113	gba->d.deinit = 0;
114}
115
116static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {
117	struct GBA* gba = (struct GBA*) component;
118	gba->cpu = cpu;
119	gba->debugger = 0;
120
121	GBAInterruptHandlerInit(&cpu->irqh);
122	GBAMemoryInit(gba);
123
124	gba->video.p = gba;
125	GBAVideoInit(&gba->video);
126
127	gba->audio.p = gba;
128	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
129
130	GBAIOInit(gba);
131
132	gba->sio.p = gba;
133	GBASIOInit(&gba->sio);
134
135	gba->timersEnabled = 0;
136	memset(gba->timers, 0, sizeof(gba->timers));
137
138	gba->springIRQ = 0;
139	gba->keySource = 0;
140	gba->rotationSource = 0;
141	gba->rumble = 0;
142	gba->rr = 0;
143
144	gba->romVf = 0;
145	gba->biosVf = 0;
146
147	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
148
149	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
150}
151
152void GBADestroy(struct GBA* gba) {
153	if (gba->pristineRom == gba->memory.rom) {
154		gba->memory.rom = 0;
155	}
156
157	if (gba->romVf) {
158		gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
159	}
160
161	if (gba->biosVf) {
162		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
163	}
164
165	GBAMemoryDeinit(gba);
166	GBAVideoDeinit(&gba->video);
167	GBAAudioDeinit(&gba->audio);
168	GBARRContextDestroy(gba);
169}
170
171void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
172	irqh->reset = GBAReset;
173	irqh->processEvents = GBAProcessEvents;
174	irqh->swi16 = GBASwi16;
175	irqh->swi32 = GBASwi32;
176	irqh->hitIllegal = GBAIllegal;
177	irqh->readCPSR = GBATestIRQ;
178	irqh->hitStub = GBAHitStub;
179}
180
181void GBAReset(struct ARMCore* cpu) {
182	ARMSetPrivilegeMode(cpu, MODE_IRQ);
183	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
184	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
185	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
186	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
187	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
188
189	struct GBA* gba = (struct GBA*) cpu->master;
190	GBAMemoryReset(gba);
191	GBAVideoReset(&gba->video);
192	GBAAudioReset(&gba->audio);
193	GBAIOInit(gba);
194}
195
196static void GBAProcessEvents(struct ARMCore* cpu) {
197	do {
198		struct GBA* gba = (struct GBA*) cpu->master;
199		int32_t cycles = cpu->cycles;
200		int32_t nextEvent = INT_MAX;
201		int32_t testEvent;
202
203		if (gba->springIRQ) {
204			ARMRaiseIRQ(cpu);
205			gba->springIRQ = 0;
206		}
207
208		testEvent = GBAVideoProcessEvents(&gba->video, cycles);
209		if (testEvent < nextEvent) {
210			nextEvent = testEvent;
211		}
212
213		testEvent = GBAAudioProcessEvents(&gba->audio, cycles);
214		if (testEvent < nextEvent) {
215			nextEvent = testEvent;
216		}
217
218		testEvent = GBATimersProcessEvents(gba, cycles);
219		if (testEvent < nextEvent) {
220			nextEvent = testEvent;
221		}
222
223		testEvent = GBAMemoryRunDMAs(gba, cycles);
224		if (testEvent < nextEvent) {
225			nextEvent = testEvent;
226		}
227
228		testEvent = GBASIOProcessEvents(&gba->sio, cycles);
229		if (testEvent < nextEvent) {
230			nextEvent = testEvent;
231		}
232
233		cpu->cycles -= cycles;
234		cpu->nextEvent = nextEvent;
235
236		if (cpu->halted) {
237			cpu->cycles = cpu->nextEvent;
238		}
239	} while (cpu->cycles >= cpu->nextEvent);
240}
241
242static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
243	int32_t nextEvent = INT_MAX;
244	if (gba->timersEnabled) {
245		struct GBATimer* timer;
246		struct GBATimer* nextTimer;
247
248		timer = &gba->timers[0];
249		if (timer->enable) {
250			timer->nextEvent -= cycles;
251			timer->lastEvent -= cycles;
252			if (timer->nextEvent <= 0) {
253				timer->lastEvent = timer->nextEvent;
254				timer->nextEvent += timer->overflowInterval;
255				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
256				timer->oldReload = timer->reload;
257
258				if (timer->doIrq) {
259					GBARaiseIRQ(gba, IRQ_TIMER0);
260				}
261
262				if (gba->audio.enable) {
263					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
264						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
265					}
266
267					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
268						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
269					}
270				}
271
272				nextTimer = &gba->timers[1];
273				if (nextTimer->countUp) {
274					++gba->memory.io[REG_TM1CNT_LO >> 1];
275					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
276						nextTimer->nextEvent = 0;
277					}
278				}
279			}
280			nextEvent = timer->nextEvent;
281		}
282
283		timer = &gba->timers[1];
284		if (timer->enable) {
285			timer->nextEvent -= cycles;
286			timer->lastEvent -= cycles;
287			if (timer->nextEvent <= 0) {
288				timer->lastEvent = timer->nextEvent;
289				timer->nextEvent += timer->overflowInterval;
290				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
291				timer->oldReload = timer->reload;
292
293				if (timer->doIrq) {
294					GBARaiseIRQ(gba, IRQ_TIMER1);
295				}
296
297				if (gba->audio.enable) {
298					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
299						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
300					}
301
302					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
303						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
304					}
305				}
306
307				if (timer->countUp) {
308					timer->nextEvent = INT_MAX;
309				}
310
311				nextTimer = &gba->timers[2];
312				if (nextTimer->countUp) {
313					++gba->memory.io[REG_TM2CNT_LO >> 1];
314					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
315						nextTimer->nextEvent = 0;
316					}
317				}
318			}
319			if (timer->nextEvent < nextEvent) {
320				nextEvent = timer->nextEvent;
321			}
322		}
323
324		timer = &gba->timers[2];
325		if (timer->enable) {
326			timer->nextEvent -= cycles;
327			timer->lastEvent -= cycles;
328			nextEvent = timer->nextEvent;
329			if (timer->nextEvent <= 0) {
330				timer->lastEvent = timer->nextEvent;
331				timer->nextEvent += timer->overflowInterval;
332				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
333				timer->oldReload = timer->reload;
334
335				if (timer->doIrq) {
336					GBARaiseIRQ(gba, IRQ_TIMER2);
337				}
338
339				if (timer->countUp) {
340					timer->nextEvent = INT_MAX;
341				}
342
343				nextTimer = &gba->timers[3];
344				if (nextTimer->countUp) {
345					++gba->memory.io[REG_TM3CNT_LO >> 1];
346					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
347						nextTimer->nextEvent = 0;
348					}
349				}
350			}
351			if (timer->nextEvent < nextEvent) {
352				nextEvent = timer->nextEvent;
353			}
354		}
355
356		timer = &gba->timers[3];
357		if (timer->enable) {
358			timer->nextEvent -= cycles;
359			timer->lastEvent -= cycles;
360			nextEvent = timer->nextEvent;
361			if (timer->nextEvent <= 0) {
362				timer->lastEvent = timer->nextEvent;
363				timer->nextEvent += timer->overflowInterval;
364				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
365				timer->oldReload = timer->reload;
366
367				if (timer->doIrq) {
368					GBARaiseIRQ(gba, IRQ_TIMER3);
369				}
370
371				if (timer->countUp) {
372					timer->nextEvent = INT_MAX;
373				}
374			}
375			if (timer->nextEvent < nextEvent) {
376				nextEvent = timer->nextEvent;
377			}
378		}
379	}
380	return nextEvent;
381}
382
383void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
384	gba->debugger = debugger;
385}
386
387void GBADetachDebugger(struct GBA* gba) {
388	gba->debugger = 0;
389}
390
391void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname) {
392	gba->romVf = vf;
393	gba->pristineRomSize = vf->seek(vf, 0, SEEK_END);
394	vf->seek(vf, 0, SEEK_SET);
395	gba->pristineRom = vf->map(vf, SIZE_CART0, MAP_READ);
396	gba->memory.rom = gba->pristineRom;
397	gba->activeFile = fname;
398	gba->memory.romSize = gba->pristineRomSize;
399	gba->romCrc32 = crc32(gba->memory.rom, gba->memory.romSize);
400	GBASavedataInit(&gba->memory.savedata, sav);
401	GBAGPIOInit(&gba->memory.gpio, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
402	_checkOverrides(gba, ((struct GBACartridge*) gba->memory.rom)->id);
403	// TODO: error check
404}
405
406void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
407	gba->biosVf = vf;
408	gba->memory.bios = vf->map(vf, SIZE_BIOS, MAP_READ);
409	gba->memory.fullBios = 1;
410	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
411	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
412	if (checksum == GBA_BIOS_CHECKSUM) {
413		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
414	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
415		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
416	} else {
417		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
418	}
419	gba->biosChecksum = checksum;
420	if ((gba->cpu->gprs[ARM_PC] >> BASE_OFFSET) == BASE_BIOS) {
421		gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
422	}
423	// TODO: error check
424}
425
426void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
427	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
428	if (!patchedSize) {
429		return;
430	}
431	gba->memory.rom = anonymousMemoryMap(patchedSize);
432	memcpy(gba->memory.rom, gba->pristineRom, gba->memory.romSize > patchedSize ? patchedSize : gba->memory.romSize);
433	if (!patch->applyPatch(patch, gba->memory.rom, patchedSize)) {
434		mappedMemoryFree(gba->memory.rom, patchedSize);
435		gba->memory.rom = gba->pristineRom;
436		return;
437	}
438	gba->memory.romSize = patchedSize;
439	gba->romCrc32 = crc32(gba->memory.rom, gba->memory.romSize);
440}
441
442void GBATimerUpdateRegister(struct GBA* gba, int timer) {
443	struct GBATimer* currentTimer = &gba->timers[timer];
444	if (currentTimer->enable && !currentTimer->countUp) {
445		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
446	}
447}
448
449void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
450	gba->timers[timer].reload = reload;
451}
452
453void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
454	struct GBATimer* currentTimer = &gba->timers[timer];
455	GBATimerUpdateRegister(gba, timer);
456
457	int oldPrescale = currentTimer->prescaleBits;
458	switch (control & 0x0003) {
459	case 0x0000:
460		currentTimer->prescaleBits = 0;
461		break;
462	case 0x0001:
463		currentTimer->prescaleBits = 6;
464		break;
465	case 0x0002:
466		currentTimer->prescaleBits = 8;
467		break;
468	case 0x0003:
469		currentTimer->prescaleBits = 10;
470		break;
471	}
472	currentTimer->countUp = !!(control & 0x0004);
473	currentTimer->doIrq = !!(control & 0x0040);
474	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
475	int wasEnabled = currentTimer->enable;
476	currentTimer->enable = !!(control & 0x0080);
477	if (!wasEnabled && currentTimer->enable) {
478		if (!currentTimer->countUp) {
479			currentTimer->nextEvent = gba->cpu->cycles + currentTimer->overflowInterval;
480		} else {
481			currentTimer->nextEvent = INT_MAX;
482		}
483		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
484		currentTimer->oldReload = currentTimer->reload;
485		currentTimer->lastEvent = 0;
486		gba->timersEnabled |= 1 << timer;
487	} else if (wasEnabled && !currentTimer->enable) {
488		if (!currentTimer->countUp) {
489			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> oldPrescale);
490		}
491		gba->timersEnabled &= ~(1 << timer);
492	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
493		// FIXME: this might be before present
494		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
495	}
496
497	if (currentTimer->nextEvent < gba->cpu->nextEvent) {
498		gba->cpu->nextEvent = currentTimer->nextEvent;
499	}
500};
501
502void GBAWriteIE(struct GBA* gba, uint16_t value) {
503	if (value & (1 << IRQ_KEYPAD)) {
504		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
505	}
506
507	if (value & (1 << IRQ_GAMEPAK)) {
508		GBALog(gba, GBA_LOG_STUB, "Gamepak interrupts not implemented");
509	}
510
511	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
512		ARMRaiseIRQ(gba->cpu);
513	}
514}
515
516void GBAWriteIME(struct GBA* gba, uint16_t value) {
517	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
518		ARMRaiseIRQ(gba->cpu);
519	}
520}
521
522void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
523	gba->memory.io[REG_IF >> 1] |= 1 << irq;
524	gba->cpu->halted = 0;
525
526	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
527		ARMRaiseIRQ(gba->cpu);
528	}
529}
530
531void GBATestIRQ(struct ARMCore* cpu) {
532	struct GBA* gba = (struct GBA*) cpu->master;
533	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
534		gba->springIRQ = 1;
535		gba->cpu->nextEvent = 0;
536	}
537}
538
539void GBAHalt(struct GBA* gba) {
540	gba->cpu->nextEvent = 0;
541	gba->cpu->halted = 1;
542}
543
544static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
545	struct GBAThread* threadContext = GBAThreadGetContext();
546	if (threadContext) {
547		if (!gba) {
548			gba = threadContext->gba;
549		}
550		if (threadContext->logHandler) {
551			threadContext->logHandler(threadContext, level, format, args);
552			return;
553		}
554	}
555
556	if (gba && !(level & gba->logLevel) && level != GBA_LOG_FATAL) {
557		return;
558	}
559
560	vprintf(format, args);
561	printf("\n");
562
563	if (level == GBA_LOG_FATAL) {
564		abort();
565	}
566}
567
568void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
569	va_list args;
570	va_start(args, format);
571	_GBAVLog(gba, level, format, args);
572	va_end(args);
573}
574
575void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
576	struct GBA* gba = 0;
577	if (debugger->cpu) {
578		gba = (struct GBA*) debugger->cpu->master;
579	}
580
581	enum GBALogLevel gbaLevel;
582	switch (level) {
583	default: // Avoids compiler warning
584	case DEBUGGER_LOG_DEBUG:
585		gbaLevel = GBA_LOG_DEBUG;
586		break;
587	case DEBUGGER_LOG_INFO:
588		gbaLevel = GBA_LOG_INFO;
589		break;
590	case DEBUGGER_LOG_WARN:
591		gbaLevel = GBA_LOG_WARN;
592		break;
593	case DEBUGGER_LOG_ERROR:
594		gbaLevel = GBA_LOG_ERROR;
595		break;
596	}
597	va_list args;
598	va_start(args, format);
599	_GBAVLog(gba, gbaLevel, format, args);
600	va_end(args);
601}
602
603bool GBAIsROM(struct VFile* vf) {
604	if (vf->seek(vf, 4, SEEK_SET) < 0) {
605		return false;
606	}
607	uint64_t signature;
608	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
609		return false;
610	}
611	return signature == GBA_ROM_MAGIC;
612}
613
614void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
615	struct GBA* gba = (struct GBA*) cpu->master;
616	enum GBALogLevel level = GBA_LOG_FATAL;
617	if (gba->debugger) {
618		level = GBA_LOG_STUB;
619		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
620	}
621	GBALog(gba, level, "Stub opcode: %08x", opcode);
622}
623
624void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
625	struct GBA* gba = (struct GBA*) cpu->master;
626	GBALog(gba, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
627	if (gba->debugger) {
628		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
629	}
630}
631
632void _checkOverrides(struct GBA* gba, uint32_t id) {
633	int i;
634	gba->busyLoop = -1;
635	for (i = 0; _overrides[i].id[0]; ++i) {
636		const uint32_t* overrideId = (const uint32_t*) _overrides[i].id;
637		if (*overrideId == id) {
638			switch (_overrides[i].type) {
639				case SAVEDATA_FLASH512:
640				case SAVEDATA_FLASH1M:
641					gba->memory.savedata.type = _overrides[i].type;
642					GBASavedataInitFlash(&gba->memory.savedata);
643					break;
644				case SAVEDATA_EEPROM:
645					GBASavedataInitEEPROM(&gba->memory.savedata);
646					break;
647				case SAVEDATA_SRAM:
648					GBASavedataInitSRAM(&gba->memory.savedata);
649					break;
650				case SAVEDATA_NONE:
651					break;
652			}
653
654			if (_overrides[i].gpio & GPIO_RTC) {
655				GBAGPIOInitRTC(&gba->memory.gpio);
656			}
657
658			if (_overrides[i].gpio & GPIO_GYRO) {
659				GBAGPIOInitGyro(&gba->memory.gpio);
660			}
661
662			if (_overrides[i].gpio & GPIO_RUMBLE) {
663				GBAGPIOInitRumble(&gba->memory.gpio);
664			}
665
666			gba->busyLoop = _overrides[i].busyLoop;
667			return;
668		}
669	}
670}