/* Copyright (c) 2013-2015 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "cheats.h" #include "gba/gba.h" #include "gba/io.h" #include "util/vfs.h" #define MAX_LINE_LENGTH 128 const uint32_t GBA_CHEAT_DEVICE_ID = 0xABADC0DE; DEFINE_VECTOR(GBACheatList, struct GBACheat); DEFINE_VECTOR(GBACheatSets, struct GBACheatSet*); DEFINE_VECTOR(StringList, char*); static const uint32_t _gsa1S[4] = { 0x09F4FBBD, 0x9681884A, 0x352027E9, 0xF3DEE5A7 }; static const uint32_t _par3S[4] = { 0x7AA9648F, 0x7FAE6994, 0xC0EFAAD5, 0x42712C57 }; static const uint8_t _gsa1T1[256] = { 0x31, 0x1C, 0x23, 0xE5, 0x89, 0x8E, 0xA1, 0x37, 0x74, 0x6D, 0x67, 0xFC, 0x1F, 0xC0, 0xB1, 0x94, 0x3B, 0x05, 0x56, 0x86, 0x00, 0x24, 0xF0, 0x17, 0x72, 0xA2, 0x3D, 0x1B, 0xE3, 0x17, 0xC5, 0x0B, 0xB9, 0xE2, 0xBD, 0x58, 0x71, 0x1B, 0x2C, 0xFF, 0xE4, 0xC9, 0x4C, 0x5E, 0xC9, 0x55, 0x33, 0x45, 0x7C, 0x3F, 0xB2, 0x51, 0xFE, 0x10, 0x7E, 0x75, 0x3C, 0x90, 0x8D, 0xDA, 0x94, 0x38, 0xC3, 0xE9, 0x95, 0xEA, 0xCE, 0xA6, 0x06, 0xE0, 0x4F, 0x3F, 0x2A, 0xE3, 0x3A, 0xE4, 0x43, 0xBD, 0x7F, 0xDA, 0x55, 0xF0, 0xEA, 0xCB, 0x2C, 0xA8, 0x47, 0x61, 0xA0, 0xEF, 0xCB, 0x13, 0x18, 0x20, 0xAF, 0x3E, 0x4D, 0x9E, 0x1E, 0x77, 0x51, 0xC5, 0x51, 0x20, 0xCF, 0x21, 0xF9, 0x39, 0x94, 0xDE, 0xDD, 0x79, 0x4E, 0x80, 0xC4, 0x9D, 0x94, 0xD5, 0x95, 0x01, 0x27, 0x27, 0xBD, 0x6D, 0x78, 0xB5, 0xD1, 0x31, 0x6A, 0x65, 0x74, 0x74, 0x58, 0xB3, 0x7C, 0xC9, 0x5A, 0xED, 0x50, 0x03, 0xC4, 0xA2, 0x94, 0x4B, 0xF0, 0x58, 0x09, 0x6F, 0x3E, 0x7D, 0xAE, 0x7D, 0x58, 0xA0, 0x2C, 0x91, 0xBB, 0xE1, 0x70, 0xEB, 0x73, 0xA6, 0x9A, 0x44, 0x25, 0x90, 0x16, 0x62, 0x53, 0xAE, 0x08, 0xEB, 0xDC, 0xF0, 0xEE, 0x77, 0xC2, 0xDE, 0x81, 0xE8, 0x30, 0x89, 0xDB, 0xFE, 0xBC, 0xC2, 0xDF, 0x26, 0xE9, 0x8B, 0xD6, 0x93, 0xF0, 0xCB, 0x56, 0x90, 0xC0, 0x46, 0x68, 0x15, 0x43, 0xCB, 0xE9, 0x98, 0xE3, 0xAF, 0x31, 0x25, 0x4D, 0x7B, 0xF3, 0xB1, 0x74, 0xE2, 0x64, 0xAC, 0xD9, 0xF6, 0xA0, 0xD5, 0x0B, 0x9B, 0x49, 0x52, 0x69, 0x3B, 0x71, 0x00, 0x2F, 0xBB, 0xBA, 0x08, 0xB1, 0xAE, 0xBB, 0xB3, 0xE1, 0xC9, 0xA6, 0x7F, 0x17, 0x97, 0x28, 0x72, 0x12, 0x6E, 0x91, 0xAE, 0x3A, 0xA2, 0x35, 0x46, 0x27, 0xF8, 0x12, 0x50 }; static const uint8_t _gsa1T2[256] = { 0xD8, 0x65, 0x04, 0xC2, 0x65, 0xD5, 0xB0, 0x0C, 0xDF, 0x9D, 0xF0, 0xC3, 0x9A, 0x17, 0xC9, 0xA6, 0xE1, 0xAC, 0x0D, 0x14, 0x2F, 0x3C, 0x2C, 0x87, 0xA2, 0xBF, 0x4D, 0x5F, 0xAC, 0x2D, 0x9D, 0xE1, 0x0C, 0x9C, 0xE7, 0x7F, 0xFC, 0xA8, 0x66, 0x59, 0xAC, 0x18, 0xD7, 0x05, 0xF0, 0xBF, 0xD1, 0x8B, 0x35, 0x9F, 0x59, 0xB4, 0xBA, 0x55, 0xB2, 0x85, 0xFD, 0xB1, 0x72, 0x06, 0x73, 0xA4, 0xDB, 0x48, 0x7B, 0x5F, 0x67, 0xA5, 0x95, 0xB9, 0xA5, 0x4A, 0xCF, 0xD1, 0x44, 0xF3, 0x81, 0xF5, 0x6D, 0xF6, 0x3A, 0xC3, 0x57, 0x83, 0xFA, 0x8E, 0x15, 0x2A, 0xA2, 0x04, 0xB2, 0x9D, 0xA8, 0x0D, 0x7F, 0xB8, 0x0F, 0xF6, 0xAC, 0xBE, 0x97, 0xCE, 0x16, 0xE6, 0x31, 0x10, 0x60, 0x16, 0xB5, 0x83, 0x45, 0xEE, 0xD7, 0x5F, 0x2C, 0x08, 0x58, 0xB1, 0xFD, 0x7E, 0x79, 0x00, 0x34, 0xAD, 0xB5, 0x31, 0x34, 0x39, 0xAF, 0xA8, 0xDD, 0x52, 0x6A, 0xB0, 0x60, 0x35, 0xB8, 0x1D, 0x52, 0xF5, 0xF5, 0x30, 0x00, 0x7B, 0xF4, 0xBA, 0x03, 0xCB, 0x3A, 0x84, 0x14, 0x8A, 0x6A, 0xEF, 0x21, 0xBD, 0x01, 0xD8, 0xA0, 0xD4, 0x43, 0xBE, 0x23, 0xE7, 0x76, 0x27, 0x2C, 0x3F, 0x4D, 0x3F, 0x43, 0x18, 0xA7, 0xC3, 0x47, 0xA5, 0x7A, 0x1D, 0x02, 0x55, 0x09, 0xD1, 0xFF, 0x55, 0x5E, 0x17, 0xA0, 0x56, 0xF4, 0xC9, 0x6B, 0x90, 0xB4, 0x80, 0xA5, 0x07, 0x22, 0xFB, 0x22, 0x0D, 0xD9, 0xC0, 0x5B, 0x08, 0x35, 0x05, 0xC1, 0x75, 0x4F, 0xD0, 0x51, 0x2D, 0x2E, 0x5E, 0x69, 0xE7, 0x3B, 0xC2, 0xDA, 0xFF, 0xF6, 0xCE, 0x3E, 0x76, 0xE8, 0x36, 0x8C, 0x39, 0xD8, 0xF3, 0xE9, 0xA6, 0x42, 0xE6, 0xC1, 0x4C, 0x05, 0xBE, 0x17, 0xF2, 0x5C, 0x1B, 0x19, 0xDB, 0x0F, 0xF3, 0xF8, 0x49, 0xEB, 0x36, 0xF6, 0x40, 0x6F, 0xAD, 0xC1, 0x8C }; static const uint8_t _par3T1[256] = { 0xD0, 0xFF, 0xBA, 0xE5, 0xC1, 0xC7, 0xDB, 0x5B, 0x16, 0xE3, 0x6E, 0x26, 0x62, 0x31, 0x2E, 0x2A, 0xD1, 0xBB, 0x4A, 0xE6, 0xAE, 0x2F, 0x0A, 0x90, 0x29, 0x90, 0xB6, 0x67, 0x58, 0x2A, 0xB4, 0x45, 0x7B, 0xCB, 0xF0, 0x73, 0x84, 0x30, 0x81, 0xC2, 0xD7, 0xBE, 0x89, 0xD7, 0x4E, 0x73, 0x5C, 0xC7, 0x80, 0x1B, 0xE5, 0xE4, 0x43, 0xC7, 0x46, 0xD6, 0x6F, 0x7B, 0xBF, 0xED, 0xE5, 0x27, 0xD1, 0xB5, 0xD0, 0xD8, 0xA3, 0xCB, 0x2B, 0x30, 0xA4, 0xF0, 0x84, 0x14, 0x72, 0x5C, 0xFF, 0xA4, 0xFB, 0x54, 0x9D, 0x70, 0xE2, 0xFF, 0xBE, 0xE8, 0x24, 0x76, 0xE5, 0x15, 0xFB, 0x1A, 0xBC, 0x87, 0x02, 0x2A, 0x58, 0x8F, 0x9A, 0x95, 0xBD, 0xAE, 0x8D, 0x0C, 0xA5, 0x4C, 0xF2, 0x5C, 0x7D, 0xAD, 0x51, 0xFB, 0xB1, 0x22, 0x07, 0xE0, 0x29, 0x7C, 0xEB, 0x98, 0x14, 0xC6, 0x31, 0x97, 0xE4, 0x34, 0x8F, 0xCC, 0x99, 0x56, 0x9F, 0x78, 0x43, 0x91, 0x85, 0x3F, 0xC2, 0xD0, 0xD1, 0x80, 0xD1, 0x77, 0xA7, 0xE2, 0x43, 0x99, 0x1D, 0x2F, 0x8B, 0x6A, 0xE4, 0x66, 0x82, 0xF7, 0x2B, 0x0B, 0x65, 0x14, 0xC0, 0xC2, 0x1D, 0x96, 0x78, 0x1C, 0xC4, 0xC3, 0xD2, 0xB1, 0x64, 0x07, 0xD7, 0x6F, 0x02, 0xE9, 0x44, 0x31, 0xDB, 0x3C, 0xEB, 0x93, 0xED, 0x9A, 0x57, 0x05, 0xB9, 0x0E, 0xAF, 0x1F, 0x48, 0x11, 0xDC, 0x35, 0x6C, 0xB8, 0xEE, 0x2A, 0x48, 0x2B, 0xBC, 0x89, 0x12, 0x59, 0xCB, 0xD1, 0x18, 0xEA, 0x72, 0x11, 0x01, 0x75, 0x3B, 0xB5, 0x56, 0xF4, 0x8B, 0xA0, 0x41, 0x75, 0x86, 0x7B, 0x94, 0x12, 0x2D, 0x4C, 0x0C, 0x22, 0xC9, 0x4A, 0xD8, 0xB1, 0x8D, 0xF0, 0x55, 0x2E, 0x77, 0x50, 0x1C, 0x64, 0x77, 0xAA, 0x3E, 0xAC, 0xD3, 0x3D, 0xCE, 0x60, 0xCA, 0x5D, 0xA0, 0x92, 0x78, 0xC6, 0x51, 0xFE, 0xF9, 0x30 }; static const uint8_t _par3T2[256] = { 0xAA, 0xAF, 0xF0, 0x72, 0x90, 0xF7, 0x71, 0x27, 0x06, 0x11, 0xEB, 0x9C, 0x37, 0x12, 0x72, 0xAA, 0x65, 0xBC, 0x0D, 0x4A, 0x76, 0xF6, 0x5C, 0xAA, 0xB0, 0x7A, 0x7D, 0x81, 0xC1, 0xCE, 0x2F, 0x9F, 0x02, 0x75, 0x38, 0xC8, 0xFC, 0x66, 0x05, 0xC2, 0x2C, 0xBD, 0x91, 0xAD, 0x03, 0xB1, 0x88, 0x93, 0x31, 0xC6, 0xAB, 0x40, 0x23, 0x43, 0x76, 0x54, 0xCA, 0xE7, 0x00, 0x96, 0x9F, 0xD8, 0x24, 0x8B, 0xE4, 0xDC, 0xDE, 0x48, 0x2C, 0xCB, 0xF7, 0x84, 0x1D, 0x45, 0xE5, 0xF1, 0x75, 0xA0, 0xED, 0xCD, 0x4B, 0x24, 0x8A, 0xB3, 0x98, 0x7B, 0x12, 0xB8, 0xF5, 0x63, 0x97, 0xB3, 0xA6, 0xA6, 0x0B, 0xDC, 0xD8, 0x4C, 0xA8, 0x99, 0x27, 0x0F, 0x8F, 0x94, 0x63, 0x0F, 0xB0, 0x11, 0x94, 0xC7, 0xE9, 0x7F, 0x3B, 0x40, 0x72, 0x4C, 0xDB, 0x84, 0x78, 0xFE, 0xB8, 0x56, 0x08, 0x80, 0xDF, 0x20, 0x2F, 0xB9, 0x66, 0x2D, 0x60, 0x63, 0xF5, 0x18, 0x15, 0x1B, 0x86, 0x85, 0xB9, 0xB4, 0x68, 0x0E, 0xC6, 0xD1, 0x8A, 0x81, 0x2B, 0xB3, 0xF6, 0x48, 0xF0, 0x4F, 0x9C, 0x28, 0x1C, 0xA4, 0x51, 0x2F, 0xD7, 0x4B, 0x17, 0xE7, 0xCC, 0x50, 0x9F, 0xD0, 0xD1, 0x40, 0x0C, 0x0D, 0xCA, 0x83, 0xFA, 0x5E, 0xCA, 0xEC, 0xBF, 0x4E, 0x7C, 0x8F, 0xF0, 0xAE, 0xC2, 0xD3, 0x28, 0x41, 0x9B, 0xC8, 0x04, 0xB9, 0x4A, 0xBA, 0x72, 0xE2, 0xB5, 0x06, 0x2C, 0x1E, 0x0B, 0x2C, 0x7F, 0x11, 0xA9, 0x26, 0x51, 0x9D, 0x3F, 0xF8, 0x62, 0x11, 0x2E, 0x89, 0xD2, 0x9D, 0x35, 0xB1, 0xE4, 0x0A, 0x4D, 0x93, 0x01, 0xA7, 0xD1, 0x2D, 0x00, 0x87, 0xE2, 0x2D, 0xA4, 0xE9, 0x0A, 0x06, 0x66, 0xF8, 0x1F, 0x44, 0x75, 0xB5, 0x6B, 0x1C, 0xFC, 0x31, 0x09, 0x48, 0xA3, 0xFF, 0x92, 0x12, 0x58, 0xE9, 0xFA, 0xAE, 0x4F, 0xE2, 0xB4, 0xCC }; static int32_t _readMem(struct ARMCore* cpu, uint32_t address, int width) { switch (width) { case 1: return cpu->memory.load8(cpu, address, 0); case 2: return cpu->memory.load16(cpu, address, 0); case 4: return cpu->memory.load32(cpu, address, 0); } return 0; } static void _writeMem(struct ARMCore* cpu, uint32_t address, int width, int32_t value) { switch (width) { case 1: cpu->memory.store8(cpu, address, value, 0); break; case 2: cpu->memory.store16(cpu, address, value, 0); break; case 4: cpu->memory.store32(cpu, address, value, 0); break; } } static int _hexDigit(char digit) { switch (digit) { case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': return digit - '0'; case 'a': case 'b': case 'c': case 'd': case 'e': case 'f': return digit - 'a' + 10; case 'A': case 'B': case 'C': case 'D': case 'E': case 'F': return digit - 'A' + 10; default: return -1; } } static const char* _hex32(const char* line, uint32_t* out) { uint32_t value = 0; int i; for (i = 0; i < 8; ++i, ++line) { char digit = *line; value <<= 4; int nybble = _hexDigit(digit); if (nybble < 0) { return 0; } value |= nybble; } *out = value; return line; } static const char* _hex16(const char* line, uint16_t* out) { uint16_t value = 0; *out = 0; int i; for (i = 0; i < 4; ++i, ++line) { char digit = *line; value <<= 4; int nybble = _hexDigit(digit); if (nybble < 0) { return 0; } value |= nybble; } *out = value; return line; } static void _registerLine(struct GBACheatSet* cheats, const char* line) { *StringListAppend(&cheats->lines) = strdup(line); } // http://en.wikipedia.org/wiki/Tiny_Encryption_Algorithm static void _decryptGameShark(uint32_t* op1, uint32_t* op2, const uint32_t* seeds) { uint32_t sum = 0xC6EF3720; int i; for (i = 0; i < 32; ++i) { *op2 -= ((*op1 << 4) + seeds[2]) ^ (*op1 + sum) ^ ((*op1 >> 5) + seeds[3]); *op1 -= ((*op2 << 4) + seeds[0]) ^ (*op2 + sum) ^ ((*op2 >> 5) + seeds[1]); sum -= 0x9E3779B9; } } static void _reseedGameShark(uint32_t* seeds, uint16_t params, const uint8_t* t1, const uint8_t* t2) { int x, y; int s0 = params >> 8; int s1 = params & 0xFF; for (y = 0; y < 4; ++y) { for (x = 0; x < 4; ++x) { uint8_t z = t1[(s0 + x) & 0xFF] + t2[(s1 + y) & 0xFF]; seeds[y] <<= 8; seeds[y] |= z; } } } static void _setGameSharkVersion(struct GBACheatSet* cheats, int version) { cheats->gsaVersion = 1; switch (version) { case 1: memcpy(cheats->gsaSeeds, _gsa1S, 4 * sizeof(uint32_t)); break; case 3: memcpy(cheats->gsaSeeds, _par3S, 4 * sizeof(uint32_t)); break; } } static bool _addGSA1(struct GBACheatSet* cheats, uint32_t op1, uint32_t op2) { enum GBAGameSharkType type = op1 >> 28; struct GBACheat* cheat = 0; if (cheats->incompleteCheat) { if (cheats->remainingAddresses > 0) { cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_ASSIGN; cheat->width = 4; cheat->address = op1; cheat->operand = cheats->incompleteCheat->operand; cheat->repeat = 1; --cheats->remainingAddresses; } if (cheats->remainingAddresses > 0) { cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_ASSIGN; cheat->width = 4; cheat->address = op2; cheat->operand = cheats->incompleteCheat->operand; cheat->repeat = 1; --cheats->remainingAddresses; } if (cheats->remainingAddresses == 0) { cheats->incompleteCheat = 0; } return true; } switch (type) { case GSA_ASSIGN_1: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_ASSIGN; cheat->width = 1; cheat->address = op1 & 0x0FFFFFFF; break; case GSA_ASSIGN_2: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_ASSIGN; cheat->width = 2; cheat->address = op1 & 0x0FFFFFFF; break; case GSA_ASSIGN_4: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_ASSIGN; cheat->width = 4; cheat->address = op1 & 0x0FFFFFFF; break; case GSA_ASSIGN_LIST: cheats->remainingAddresses = (op1 & 0xFFFF) - 1; cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_ASSIGN; cheat->width = 4; cheat->address = op2; cheats->incompleteCheat = cheat; break; case GSA_PATCH: cheats->romPatches[0].address = (op1 & 0xFFFFFF) << 1; cheats->romPatches[0].newValue = op2; cheats->romPatches[0].applied = false; cheats->romPatches[0].exists = true; return true; case GSA_BUTTON: // TODO: Implement button return false; case GSA_IF_EQ: if (op1 == 0xDEADFACE) { _reseedGameShark(cheats->gsaSeeds, op2, _gsa1T1, _gsa1T2); return true; } cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_IF_EQ; cheat->width = 2; cheat->address = op1 & 0x0FFFFFFF; break; case GSA_IF_EQ_RANGE: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_IF_EQ; cheat->width = 2; cheat->address = op2 & 0x0FFFFFFF; cheat->operand = op1 & 0xFFFF; cheat->repeat = (op1 >> 16) & 0xFF; return true; case GSA_HOOK: if (cheats->hook) { return false; } cheats->hook = malloc(sizeof(*cheats->hook)); cheats->hook->address = BASE_CART0 | (op1 & (SIZE_CART0 - 1)); cheats->hook->mode = MODE_THUMB; cheats->hook->refs = 1; cheats->hook->reentries = 0; return true; default: return false; } cheat->operand = op2; cheat->repeat = 1; return true; } static bool _addPAR3(struct GBACheatSet* cheats, uint32_t op1, uint32_t op2) { // TODO UNUSED(cheats); UNUSED(op1); UNUSED(op2); UNUSED(_par3T1); UNUSED(_par3T2); return false; } static void _addBreakpoint(struct GBACheatDevice* device, struct GBACheatSet* cheats) { if (!device->p || !cheats->hook) { return; } ++cheats->hook->reentries; if (cheats->hook->reentries > 1) { return; } GBASetBreakpoint(device->p, &device->d, cheats->hook->address, cheats->hook->mode, &cheats->hook->patchedOpcode); } static void _removeBreakpoint(struct GBACheatDevice* device, struct GBACheatSet* cheats) { if (!device->p || !cheats->hook) { return; } --cheats->hook->reentries; if (cheats->hook->reentries > 0) { return; } GBAClearBreakpoint(device->p, cheats->hook->address, cheats->hook->mode, cheats->hook->patchedOpcode); } static void _patchROM(struct GBACheatDevice* device, struct GBACheatSet* cheats) { if (!device->p) { return; } int i; for (i = 0; i < MAX_ROM_PATCHES; ++i) { if (!cheats->romPatches[i].exists || cheats->romPatches[i].applied) { continue; } GBAPatch16(device->p->cpu, cheats->romPatches[i].address, cheats->romPatches[i].newValue, &cheats->romPatches[i].oldValue); cheats->romPatches[i].applied = true; } } static void _unpatchROM(struct GBACheatDevice* device, struct GBACheatSet* cheats) { if (!device->p) { return; } int i; for (i = 0; i < MAX_ROM_PATCHES; ++i) { if (!cheats->romPatches[i].exists || !cheats->romPatches[i].applied) { continue; } GBAPatch16(device->p->cpu, cheats->romPatches[i].address, cheats->romPatches[i].oldValue, 0); cheats->romPatches[i].applied = false; } } static void GBACheatDeviceInit(struct ARMCore*, struct ARMComponent*); static void GBACheatDeviceDeinit(struct ARMComponent*); void GBACheatDeviceCreate(struct GBACheatDevice* device) { device->d.id = GBA_CHEAT_DEVICE_ID; device->d.init = GBACheatDeviceInit; device->d.deinit = GBACheatDeviceDeinit; GBACheatSetsInit(&device->cheats, 4); } void GBACheatDeviceDestroy(struct GBACheatDevice* device) { size_t i; for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) { struct GBACheatSet* set = *GBACheatSetsGetPointer(&device->cheats, i); GBACheatSetDeinit(set); free(set); } GBACheatSetsDeinit(&device->cheats); } void GBACheatSetInit(struct GBACheatSet* set, const char* name) { GBACheatListInit(&set->list, 4); StringListInit(&set->lines, 4); set->incompleteCheat = 0; set->gsaVersion = 0; set->remainingAddresses = 0; set->hook = 0; int i; for (i = 0; i < MAX_ROM_PATCHES; ++i) { set->romPatches[i].exists = false; } if (name) { set->name = strdup(name); } else { set->name = 0; } set->enabled = true; } void GBACheatSetDeinit(struct GBACheatSet* set) { GBACheatListDeinit(&set->list); size_t i; for (i = 0; i < StringListSize(&set->lines); ++i) { free(*StringListGetPointer(&set->lines, i)); } if (set->name) { free(set->name); } if (set->hook) { --set->hook->refs; if (set->hook->refs == 0) { free(set->hook); } } } void GBACheatAttachDevice(struct GBA* gba, struct GBACheatDevice* device) { if (gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE]) { ARMHotplugDetach(gba->cpu, GBA_COMPONENT_CHEAT_DEVICE); } gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE] = &device->d; ARMHotplugAttach(gba->cpu, GBA_COMPONENT_CHEAT_DEVICE); } void GBACheatAddSet(struct GBACheatDevice* device, struct GBACheatSet* cheats) { *GBACheatSetsAppend(&device->cheats) = cheats; _addBreakpoint(device, cheats); _patchROM(device, cheats); } void GBACheatRemoveSet(struct GBACheatDevice* device, struct GBACheatSet* cheats) { size_t i; for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) { if (*GBACheatSetsGetPointer(&device->cheats, i) == cheats) { break; } } if (i == GBACheatSetsSize(&device->cheats)) { return; } GBACheatSetsShift(&device->cheats, i, 1); _unpatchROM(device, cheats); _removeBreakpoint(device, cheats); } bool GBACheatAddCodeBreaker(struct GBACheatSet* cheats, uint32_t op1, uint16_t op2) { char line[14] = "XXXXXXXX XXXX"; snprintf(line, sizeof(line), "%08X %04X", op1, op2); _registerLine(cheats, line); enum GBACodeBreakerType type = op1 >> 28; struct GBACheat* cheat = 0; if (cheats->incompleteCheat) { cheats->incompleteCheat->repeat = op1 & 0xFFFF; cheats->incompleteCheat->addressOffset = op2; cheats->incompleteCheat->operandOffset = 0; cheats->incompleteCheat = 0; return true; } switch (type) { case CB_GAME_ID: // TODO: Run checksum return true; case CB_HOOK: if (cheats->hook) { return false; } cheats->hook = malloc(sizeof(*cheats->hook)); cheats->hook->address = BASE_CART0 | (op1 & (SIZE_CART0 - 1)); cheats->hook->mode = MODE_THUMB; cheats->hook->refs = 1; cheats->hook->reentries = 0; return true; case CB_OR_2: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_OR; cheat->width = 2; break; case CB_ASSIGN_1: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_ASSIGN; cheat->width = 1; break; case CB_FILL: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_ASSIGN; cheat->width = 2; cheats->incompleteCheat = cheat; break; case CB_FILL_8: GBALog(0, GBA_LOG_STUB, "[Cheat] CodeBreaker code %08X %04X not supported", op1, op2); return false; case CB_AND_2: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_AND; cheat->width = 2; break; case CB_IF_EQ: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_IF_EQ; cheat->width = 2; break; case CB_ASSIGN_2: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_ASSIGN; cheat->width = 2; break; case CB_ENCRYPT: GBALog(0, GBA_LOG_STUB, "[Cheat] CodeBreaker encryption not supported"); return false; case CB_IF_NE: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_IF_NE; cheat->width = 2; break; case CB_IF_GT: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_IF_GT; cheat->width = 2; break; case CB_IF_LT: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_IF_LT; cheat->width = 2; break; case CB_IF_SPECIAL: switch (op1 & 0x0FFFFFFF) { case 0x20: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_IF_AND; cheat->width = 2; cheat->address = BASE_IO | REG_JOYSTAT; cheat->operand = op2; cheat->repeat = 1; return true; default: GBALog(0, GBA_LOG_STUB, "[Cheat] CodeBreaker code %08X %04X not supported", op1, op2); return false; } case CB_ADD_2: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_ADD; cheat->width = 2; break; case CB_IF_AND: cheat = GBACheatListAppend(&cheats->list); cheat->type = CHEAT_IF_AND; cheat->width = 2; break; } cheat->address = op1 & 0x0FFFFFFF; cheat->operand = op2; cheat->repeat = 1; return true; } bool GBACheatAddCodeBreakerLine(struct GBACheatSet* cheats, const char* line) { uint32_t op1; uint16_t op2; line = _hex32(line, &op1); if (!line) { return false; } while (*line == ' ') { ++line; } line = _hex16(line, &op2); if (!line) { return false; } return GBACheatAddCodeBreaker(cheats, op1, op2); } bool GBACheatAddGameShark(struct GBACheatSet* set, uint32_t op1, uint32_t op2) { uint32_t o1 = op1; uint32_t o2 = op2; char line[18] = "XXXXXXXX XXXXXXXX"; snprintf(line, sizeof(line), "%08X %08X", op1, op2); _registerLine(set, line); switch (set->gsaVersion) { case 0: _setGameSharkVersion(set, 1); // Fall through case 1: _decryptGameShark(&o1, &o2, set->gsaSeeds); return _addGSA1(set, o1, o2); } return false; } bool GBACheatAddGameSharkLine(struct GBACheatSet* cheats, const char* line) { uint32_t op1; uint32_t op2; line = _hex32(line, &op1); if (!line) { return false; } while (*line == ' ') { ++line; } line = _hex32(line, &op2); if (!line) { return false; } return GBACheatAddGameShark(cheats, op1, op2); } bool GBACheatAddAutodetect(struct GBACheatSet* set, uint32_t op1, uint32_t op2) { uint32_t o1 = op1; uint32_t o2 = op2; char line[18] = "XXXXXXXX XXXXXXXX"; snprintf(line, sizeof(line), "%08X %08X", op1, op2); _registerLine(set, line); switch (set->gsaVersion) { case 0: // Try to detect GameShark version _decryptGameShark(&o1, &o2, _gsa1S); if ((o1 & 0xF0000000) == 0xF0000000 && !(o2 & 0xFFFFFCFE)) { _setGameSharkVersion(set, 1); return _addGSA1(set, o1, o2); } o1 = op1; o2 = op2; _decryptGameShark(&o1, &o2, _par3S); if ((o1 & 0xFE000000) == 0xC4000000 && !(o2 & 0xFFFF0000)) { _setGameSharkVersion(set, 3); return _addPAR3(set, o1, o2); } break; case 1: _decryptGameShark(&o1, &o2, set->gsaSeeds); return _addGSA1(set, o1, o2); case 3: _decryptGameShark(&o1, &o2, set->gsaSeeds); return _addPAR3(set, o1, o2); } return false; } bool GBACheatAutodetectLine(struct GBACheatSet* cheats, const char* line) { uint32_t op1; uint32_t op2; line = _hex32(line, &op1); if (!line) { return false; } while (*line == ' ') { ++line; } line = _hex32(line, &op2); if (!line) { return false; } return GBACheatAddAutodetect(cheats, op1, op2); } bool GBACheatParseFile(struct GBACheatDevice* device, struct VFile* vf) { char cheat[MAX_LINE_LENGTH]; struct GBACheatSet* set = 0; struct GBACheatSet* newSet; int gsaVersion = 0; bool nextDisabled = false; bool reset = false; while (true) { size_t i = 0; ssize_t bytesRead = vf->readline(vf, cheat, sizeof(cheat)); if (bytesRead == 0) { break; } if (bytesRead < 0) { return false; } while (isspace(cheat[i])) { ++i; } switch (cheat[i]) { case '#': do { ++i; } while (isspace(cheat[i])); newSet = malloc(sizeof(*set)); GBACheatSetInit(newSet, &cheat[i]); newSet->enabled = !nextDisabled; nextDisabled = false; if (set) { GBACheatAddSet(device, set); } if (set && !reset) { GBACheatSetCopyProperties(newSet, set); } else { _setGameSharkVersion(newSet, gsaVersion); } reset = false; set = newSet; break; case '!': do { ++i; } while (isspace(cheat[i])); if (strncasecmp(&cheat[i], "GSAv", 4) == 0 || strncasecmp(&cheat[i], "PARv", 4) == 0) { i += 4; gsaVersion = atoi(&cheat[i]); break; } if (strcasecmp(&cheat[i], "disabled") == 0) { nextDisabled = true; break; } if (strcasecmp(&cheat[i], "reset") == 0) { reset = true; break; } break; default: if (!set) { set = malloc(sizeof(*set)); GBACheatSetInit(set, 0); set->enabled = !nextDisabled; nextDisabled = false; _setGameSharkVersion(set, gsaVersion); } GBACheatAddLine(set, cheat); break; } } if (set) { GBACheatAddSet(device, set); } return true; } bool GBACheatSaveFile(struct GBACheatDevice* device, struct VFile* vf) { static const char lineStart[3] = "# "; static const char lineEnd = '\n'; struct GBACheatHook* lastHook = 0; size_t i; for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) { struct GBACheatSet* set = *GBACheatSetsGetPointer(&device->cheats, i); if (lastHook && set->hook != lastHook) { static const char* resetDirective = "!reset\n"; vf->write(vf, resetDirective, strlen(resetDirective)); } switch (set->gsaVersion) { case 1: { static const char* versionDirective = "!GSAv1\n"; vf->write(vf, versionDirective, strlen(versionDirective)); break; } case 3: { static const char* versionDirective = "!PARv3\n"; vf->write(vf, versionDirective, strlen(versionDirective)); break; } default: break; } lastHook = set->hook; if (!set->enabled) { static const char* disabledDirective = "!disabled\n"; vf->write(vf, disabledDirective, strlen(disabledDirective)); } vf->write(vf, lineStart, 2); if (set->name) { vf->write(vf, set->name, strlen(set->name)); } vf->write(vf, &lineEnd, 1); size_t c; for (c = 0; c < StringListSize(&set->lines); ++c) { const char* line = *StringListGetPointer(&set->lines, c); vf->write(vf, line, strlen(line)); vf->write(vf, &lineEnd, 1); } } return true; } bool GBACheatAddLine(struct GBACheatSet* cheats, const char* line) { uint32_t op1; uint16_t op2; uint16_t op3; line = _hex32(line, &op1); if (!line) { return false; } while (isspace(line[0])) { ++line; } line = _hex16(line, &op2); if (!line) { return false; } if (!line[0] || isspace(line[0])) { return GBACheatAddCodeBreaker(cheats, op1, op2); } line = _hex16(line, &op3); if (!line) { return false; } uint32_t realOp2 = op2; realOp2 <<= 16; realOp2 |= op3; return GBACheatAddAutodetect(cheats, op1, realOp2); } void GBACheatRefresh(struct GBACheatDevice* device, struct GBACheatSet* cheats) { if (!cheats->enabled) { return; } bool condition = true; int conditionRemaining = 0; _patchROM(device, cheats); size_t nCodes = GBACheatListSize(&cheats->list); size_t i; for (i = 0; i < nCodes; ++i) { if (conditionRemaining > 0) { --conditionRemaining; if (!condition) { continue; } } else { condition = true; } struct GBACheat* cheat = GBACheatListGetPointer(&cheats->list, i); int32_t value = 0; int32_t operand = cheat->operand; uint32_t operationsRemaining = cheat->repeat; uint32_t address = cheat->address; bool performAssignment = false; for (; operationsRemaining; --operationsRemaining) { switch (cheat->type) { case CHEAT_ASSIGN: value = operand; performAssignment = true; break; case CHEAT_AND: value = _readMem(device->p->cpu, address, cheat->width) & operand; performAssignment = true; break; case CHEAT_ADD: value = _readMem(device->p->cpu, address, cheat->width) + operand; performAssignment = true; break; case CHEAT_OR: value = _readMem(device->p->cpu, address, cheat->width) | operand; performAssignment = true; break; case CHEAT_IF_EQ: condition = _readMem(device->p->cpu, address, cheat->width) == operand; conditionRemaining = cheat->repeat; break; case CHEAT_IF_NE: condition = _readMem(device->p->cpu, address, cheat->width) != operand; conditionRemaining = cheat->repeat; break; case CHEAT_IF_LT: condition = _readMem(device->p->cpu, address, cheat->width) < operand; conditionRemaining = cheat->repeat; break; case CHEAT_IF_GT: condition = _readMem(device->p->cpu, address, cheat->width) > operand; conditionRemaining = cheat->repeat; break; case CHEAT_IF_ULT: condition = (uint32_t) _readMem(device->p->cpu, address, cheat->width) < (uint32_t) operand; conditionRemaining = cheat->repeat; break; case CHEAT_IF_UGT: condition = (uint32_t) _readMem(device->p->cpu, address, cheat->width) > (uint32_t) operand; conditionRemaining = cheat->repeat; break; case CHEAT_IF_AND: condition = _readMem(device->p->cpu, address, cheat->width) & operand; conditionRemaining = cheat->repeat; break; case CHEAT_IF_LAND: condition = _readMem(device->p->cpu, address, cheat->width) && operand; conditionRemaining = cheat->repeat; break; } if (performAssignment) { _writeMem(device->p->cpu, address, cheat->width, value); } address += cheat->addressOffset; operand += cheat->operandOffset; } } } void GBACheatSetCopyProperties(struct GBACheatSet* newSet, struct GBACheatSet* set) { newSet->gsaVersion = set->gsaVersion; memcpy(newSet->gsaSeeds, set->gsaSeeds, sizeof(newSet->gsaSeeds)); if (set->hook) { if (newSet->hook) { --newSet->hook->refs; if (newSet->hook->refs == 0) { free(newSet->hook); } } newSet->hook = set->hook; ++newSet->hook->refs; } } void GBACheatDeviceInit(struct ARMCore* cpu, struct ARMComponent* component) { struct GBACheatDevice* device = (struct GBACheatDevice*) component; device->p = (struct GBA*) cpu->master; size_t i; for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) { struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i); _addBreakpoint(device, cheats); _patchROM(device, cheats); } } void GBACheatDeviceDeinit(struct ARMComponent* component) { struct GBACheatDevice* device = (struct GBACheatDevice*) component; size_t i; for (i = GBACheatSetsSize(&device->cheats); i--;) { struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i); _unpatchROM(device, cheats); _removeBreakpoint(device, cheats); } }