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mGBA Game Boy Advance Emulator

src/third-party/lzma/Lzma86.h (view raw)

  1/* Lzma86.h -- LZMA + x86 (BCJ) Filter
  22013-01-18 : Igor Pavlov : Public domain */
  3
  4#ifndef __LZMA86_H
  5#define __LZMA86_H
  6
  7#include "7zTypes.h"
  8
  9EXTERN_C_BEGIN
 10
 11#define LZMA86_SIZE_OFFSET (1 + 5)
 12#define LZMA86_HEADER_SIZE (LZMA86_SIZE_OFFSET + 8)
 13
 14/*
 15It's an example for LZMA + x86 Filter use.
 16You can use .lzma86 extension, if you write that stream to file.
 17.lzma86 header adds one additional byte to standard .lzma header.
 18.lzma86 header (14 bytes):
 19  Offset Size  Description
 20    0     1    = 0 - no filter, pure LZMA
 21               = 1 - x86 filter + LZMA
 22    1     1    lc, lp and pb in encoded form
 23    2     4    dictSize (little endian)
 24    6     8    uncompressed size (little endian)
 25
 26
 27Lzma86_Encode
 28-------------
 29level - compression level: 0 <= level <= 9, the default value for "level" is 5.
 30
 31dictSize - The dictionary size in bytes. The maximum value is
 32        128 MB = (1 << 27) bytes for 32-bit version
 33          1 GB = (1 << 30) bytes for 64-bit version
 34     The default value is 16 MB = (1 << 24) bytes, for level = 5.
 35     It's recommended to use the dictionary that is larger than 4 KB and
 36     that can be calculated as (1 << N) or (3 << N) sizes.
 37     For better compression ratio dictSize must be >= inSize.
 38
 39filterMode:
 40    SZ_FILTER_NO   - no Filter
 41    SZ_FILTER_YES  - x86 Filter
 42    SZ_FILTER_AUTO - it tries both alternatives to select best.
 43              Encoder will use 2 or 3 passes:
 44              2 passes when FILTER_NO provides better compression.
 45              3 passes when FILTER_YES provides better compression.
 46
 47Lzma86Encode allocates Data with MyAlloc functions.
 48RAM Requirements for compressing:
 49  RamSize = dictionarySize * 11.5 + 6MB + FilterBlockSize
 50      filterMode     FilterBlockSize
 51     SZ_FILTER_NO         0
 52     SZ_FILTER_YES      inSize
 53     SZ_FILTER_AUTO     inSize
 54
 55
 56Return code:
 57  SZ_OK               - OK
 58  SZ_ERROR_MEM        - Memory allocation error
 59  SZ_ERROR_PARAM      - Incorrect paramater
 60  SZ_ERROR_OUTPUT_EOF - output buffer overflow
 61  SZ_ERROR_THREAD     - errors in multithreading functions (only for Mt version)
 62*/
 63
 64enum ESzFilterMode
 65{
 66  SZ_FILTER_NO,
 67  SZ_FILTER_YES,
 68  SZ_FILTER_AUTO
 69};
 70
 71SRes Lzma86_Encode(Byte *dest, size_t *destLen, const Byte *src, size_t srcLen,
 72    int level, UInt32 dictSize, int filterMode);
 73
 74
 75/*
 76Lzma86_GetUnpackSize:
 77  In:
 78    src      - input data
 79    srcLen   - input data size
 80  Out:
 81    unpackSize - size of uncompressed stream
 82  Return code:
 83    SZ_OK               - OK
 84    SZ_ERROR_INPUT_EOF  - Error in headers
 85*/
 86
 87SRes Lzma86_GetUnpackSize(const Byte *src, SizeT srcLen, UInt64 *unpackSize);
 88
 89/*
 90Lzma86_Decode:
 91  In:
 92    dest     - output data
 93    destLen  - output data size
 94    src      - input data
 95    srcLen   - input data size
 96  Out:
 97    destLen  - processed output size
 98    srcLen   - processed input size
 99  Return code:
100    SZ_OK           - OK
101    SZ_ERROR_DATA  - Data error
102    SZ_ERROR_MEM   - Memory allocation error
103    SZ_ERROR_UNSUPPORTED - unsupported file
104    SZ_ERROR_INPUT_EOF - it needs more bytes in input buffer
105*/
106
107SRes Lzma86_Decode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen);
108
109EXTERN_C_END
110
111#endif