all repos — mgba @ 22a36e0af9646f5c4456dd42d4dad039cb36d825

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/gba/core.h>
  7
  8#include <mgba/core/core.h>
  9#include <mgba/core/log.h>
 10#include <mgba/internal/arm/debugger/debugger.h>
 11#include <mgba/internal/gba/cheats.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/extra/cli.h>
 14#include <mgba/internal/gba/overrides.h>
 15#ifndef DISABLE_THREADING
 16#include <mgba/internal/gba/renderers/thread-proxy.h>
 17#endif
 18#include <mgba/internal/gba/renderers/video-software.h>
 19#include <mgba/internal/gba/savedata.h>
 20#include <mgba/internal/gba/serialize.h>
 21#include <mgba-util/memory.h>
 22#include <mgba-util/patch.h>
 23#include <mgba-util/vfs.h>
 24
 25struct GBACore {
 26	struct mCore d;
 27	struct GBAVideoSoftwareRenderer renderer;
 28#ifndef DISABLE_THREADING
 29	struct GBAVideoThreadProxyRenderer threadProxy;
 30	int threadedVideo;
 31#endif
 32	int keys;
 33	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 34	const struct Configuration* overrides;
 35	struct mDebuggerPlatform* debuggerPlatform;
 36	struct mCheatDevice* cheatDevice;
 37};
 38
 39static bool _GBACoreInit(struct mCore* core) {
 40	struct GBACore* gbacore = (struct GBACore*) core;
 41
 42	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 43	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 44	if (!cpu || !gba) {
 45		free(cpu);
 46		free(gba);
 47		return false;
 48	}
 49	core->cpu = cpu;
 50	core->board = gba;
 51	core->debugger = NULL;
 52	gbacore->overrides = NULL;
 53	gbacore->debuggerPlatform = NULL;
 54	gbacore->cheatDevice = NULL;
 55
 56	GBACreate(gba);
 57	// TODO: Restore cheats
 58	memset(gbacore->components, 0, sizeof(gbacore->components));
 59	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 60	ARMInit(cpu);
 61
 62	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 63	gbacore->renderer.outputBuffer = NULL;
 64
 65#ifndef DISABLE_THREADING
 66	gbacore->threadedVideo = false;
 67	GBAVideoThreadProxyRendererCreate(&gbacore->threadProxy, &gbacore->renderer.d);
 68#endif
 69
 70	gbacore->keys = 0;
 71	gba->keySource = &gbacore->keys;
 72
 73#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 74	mDirectorySetInit(&core->dirs);
 75#endif
 76	
 77	return true;
 78}
 79
 80static void _GBACoreDeinit(struct mCore* core) {
 81	ARMDeinit(core->cpu);
 82	GBADestroy(core->board);
 83	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 84	mappedMemoryFree(core->board, sizeof(struct GBA));
 85#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 86	mDirectorySetDeinit(&core->dirs);
 87#endif
 88
 89	struct GBACore* gbacore = (struct GBACore*) core;
 90	free(gbacore->debuggerPlatform);
 91	if (gbacore->cheatDevice) {
 92		mCheatDeviceDestroy(gbacore->cheatDevice);
 93	}
 94	free(gbacore->cheatDevice);
 95	mCoreConfigFreeOpts(&core->opts);
 96	free(core);
 97}
 98
 99static enum mPlatform _GBACorePlatform(const struct mCore* core) {
100	UNUSED(core);
101	return PLATFORM_GBA;
102}
103
104static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
105	struct GBA* gba = core->board;
106	gba->sync = sync;
107}
108
109static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
110	struct GBA* gba = core->board;
111	if (core->opts.mute) {
112		gba->audio.masterVolume = 0;
113	} else {
114		gba->audio.masterVolume = core->opts.volume;
115	}
116	gba->video.frameskip = core->opts.frameskip;
117
118#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
119	struct GBACore* gbacore = (struct GBACore*) core;
120	gbacore->overrides = mCoreConfigGetOverridesConst(config);
121#endif
122
123	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
124	if (idleOptimization) {
125		if (strcasecmp(idleOptimization, "ignore") == 0) {
126			gba->idleOptimization = IDLE_LOOP_IGNORE;
127		} else if (strcasecmp(idleOptimization, "remove") == 0) {
128			gba->idleOptimization = IDLE_LOOP_REMOVE;
129		} else if (strcasecmp(idleOptimization, "detect") == 0) {
130			if (gba->idleLoop == IDLE_LOOP_NONE) {
131				gba->idleOptimization = IDLE_LOOP_DETECT;
132			} else {
133				gba->idleOptimization = IDLE_LOOP_REMOVE;
134			}
135		}
136	}
137
138#ifndef DISABLE_THREADING
139	mCoreConfigGetIntValue(config, "threadedVideo", &gbacore->threadedVideo);
140#endif
141}
142
143static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
144	UNUSED(core);
145	*width = VIDEO_HORIZONTAL_PIXELS;
146	*height = VIDEO_VERTICAL_PIXELS;
147}
148
149static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
150	struct GBACore* gbacore = (struct GBACore*) core;
151	gbacore->renderer.outputBuffer = buffer;
152	gbacore->renderer.outputBufferStride = stride;
153}
154
155static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
156	struct GBACore* gbacore = (struct GBACore*) core;
157	gbacore->renderer.d.getPixels(&gbacore->renderer.d, stride, buffer);
158}
159
160static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
161	struct GBACore* gbacore = (struct GBACore*) core;
162	gbacore->renderer.d.putPixels(&gbacore->renderer.d, stride, buffer);
163}
164
165static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
166	struct GBA* gba = core->board;
167	switch (ch) {
168	case 0:
169		return gba->audio.psg.left;
170	case 1:
171		return gba->audio.psg.right;
172	default:
173		return NULL;
174	}
175}
176
177static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
178	struct GBA* gba = core->board;
179	GBAAudioResizeBuffer(&gba->audio, samples);
180}
181
182static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
183	struct GBA* gba = core->board;
184	return gba->audio.samples;
185}
186
187static void _GBACoreSetCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
188	struct GBA* gba = core->board;
189	gba->coreCallbacks = coreCallbacks;
190}
191
192static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
193	struct GBA* gba = core->board;
194	gba->stream = stream;
195	if (stream && stream->videoDimensionsChanged) {
196		stream->videoDimensionsChanged(stream, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
197	}
198}
199
200static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
201	if (GBAIsMB(vf)) {
202		return GBALoadMB(core->board, vf);
203	}
204	return GBALoadROM(core->board, vf);
205}
206
207static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
208	UNUSED(type);
209	if (!GBAIsBIOS(vf)) {
210		return false;
211	}
212	GBALoadBIOS(core->board, vf);
213	return true;
214}
215
216static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
217	return GBALoadSave(core->board, vf);
218}
219
220static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
221	struct GBA* gba = core->board;
222	GBASavedataMask(&gba->memory.savedata, vf, false);
223	return true; // TODO: Return a real value
224}
225
226static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
227	if (!vf) {
228		return false;
229	}
230	struct Patch patch;
231	if (!loadPatch(vf, &patch)) {
232		return false;
233	}
234	GBAApplyPatch(core->board, &patch);
235	return true;
236}
237
238static void _GBACoreUnloadROM(struct mCore* core) {
239	struct GBACore* gbacore = (struct GBACore*) core;
240	struct ARMCore* cpu = core->cpu;
241	if (gbacore->cheatDevice) {
242		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
243		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
244		mCheatDeviceDestroy(gbacore->cheatDevice);
245		gbacore->cheatDevice = NULL;
246	}
247	return GBAUnloadROM(core->board);
248}
249
250static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
251	struct GBA* gba = (struct GBA*) core->board;
252	switch (type) {
253	case CHECKSUM_CRC32:
254		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
255		break;
256	}
257	return;
258}
259
260static void _GBACoreReset(struct mCore* core) {
261	struct GBACore* gbacore = (struct GBACore*) core;
262	struct GBA* gba = (struct GBA*) core->board;
263	if (gbacore->renderer.outputBuffer) {
264		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
265#ifndef DISABLE_THREADING
266		if (gbacore->threadedVideo) {
267			renderer = &gbacore->threadProxy.d;
268		}
269#endif
270		GBAVideoAssociateRenderer(&gba->video, renderer);
271	}
272
273	struct GBACartridgeOverride override;
274	const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
275	if (cart) {
276		memcpy(override.id, &cart->id, sizeof(override.id));
277		if (GBAOverrideFind(gbacore->overrides, &override)) {
278			GBAOverrideApply(gba, &override);
279		}
280	}
281
282#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
283	struct VFile* bios = 0;
284	if (core->opts.useBios) {
285		if (!core->opts.bios) {
286			char path[PATH_MAX];
287			mCoreConfigDirectory(path, PATH_MAX);
288			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
289			bios = VFileOpen(path, O_RDONLY);
290		} else {
291			bios = VFileOpen(core->opts.bios, O_RDONLY);
292		}
293	}
294	if (bios) {
295		GBALoadBIOS(gba, bios);
296	}
297#endif
298
299	ARMReset(core->cpu);
300	if (core->opts.skipBios && gba->pristineRom) {
301		GBASkipBIOS(core->board);
302	}
303}
304
305static void _GBACoreRunFrame(struct mCore* core) {
306	struct GBA* gba = core->board;
307	int32_t frameCounter = gba->video.frameCounter;
308	while (gba->video.frameCounter == frameCounter) {
309		ARMRunLoop(core->cpu);
310	}
311}
312
313static void _GBACoreRunLoop(struct mCore* core) {
314	ARMRunLoop(core->cpu);
315}
316
317static void _GBACoreStep(struct mCore* core) {
318	ARMRun(core->cpu);
319}
320
321static size_t _GBACoreStateSize(struct mCore* core) {
322	UNUSED(core);
323	return sizeof(struct GBASerializedState);
324}
325
326static bool _GBACoreLoadState(struct mCore* core, const void* state) {
327	return GBADeserialize(core->board, state);
328}
329
330static bool _GBACoreSaveState(struct mCore* core, void* state) {
331	GBASerialize(core->board, state);
332	return true;
333}
334
335static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
336	struct GBACore* gbacore = (struct GBACore*) core;
337	gbacore->keys = keys;
338}
339
340static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
341	struct GBACore* gbacore = (struct GBACore*) core;
342	gbacore->keys |= keys;
343}
344
345static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
346	struct GBACore* gbacore = (struct GBACore*) core;
347	gbacore->keys &= ~keys;
348}
349
350static int32_t _GBACoreFrameCounter(const struct mCore* core) {
351	const struct GBA* gba = core->board;
352	return gba->video.frameCounter;
353}
354
355static int32_t _GBACoreFrameCycles(const struct mCore* core) {
356	UNUSED(core);
357	return VIDEO_TOTAL_LENGTH;
358}
359
360static int32_t _GBACoreFrequency(const struct mCore* core) {
361	UNUSED(core);
362	return GBA_ARM7TDMI_FREQUENCY;
363}
364
365static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
366	GBAGetGameTitle(core->board, title);
367}
368
369static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
370	GBAGetGameCode(core->board, title);
371}
372
373static void _GBACoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
374	struct GBA* gba = core->board;
375	gba->rtcSource = rtc;
376}
377
378static void _GBACoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
379	struct GBA* gba = core->board;
380	gba->rotationSource = rotation;
381}
382
383static void _GBACoreSetRumble(struct mCore* core, struct mRumble* rumble) {
384	struct GBA* gba = core->board;
385	gba->rumble = rumble;
386}
387
388static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
389	struct ARMCore* cpu = core->cpu;
390	return cpu->memory.load8(cpu, address, 0);
391}
392
393static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
394	struct ARMCore* cpu = core->cpu;
395	return cpu->memory.load16(cpu, address, 0);
396
397}
398
399static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
400	struct ARMCore* cpu = core->cpu;
401	return cpu->memory.load32(cpu, address, 0);
402}
403
404static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
405	struct ARMCore* cpu = core->cpu;
406	cpu->memory.store8(cpu, address, value, 0);
407}
408
409static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
410	struct ARMCore* cpu = core->cpu;
411	cpu->memory.store16(cpu, address, value, 0);
412}
413
414static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
415	struct ARMCore* cpu = core->cpu;
416	cpu->memory.store32(cpu, address, value, 0);
417}
418
419static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
420	UNUSED(segment);
421	struct ARMCore* cpu = core->cpu;
422	return GBAView8(cpu, address);
423}
424
425static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
426	UNUSED(segment);
427	struct ARMCore* cpu = core->cpu;
428	return GBAView16(cpu, address);
429}
430
431static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
432	UNUSED(segment);
433	struct ARMCore* cpu = core->cpu;
434	return GBAView32(cpu, address);
435}
436
437static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
438	UNUSED(segment);
439	struct ARMCore* cpu = core->cpu;
440	GBAPatch8(cpu, address, value, NULL);
441}
442
443static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
444	UNUSED(segment);
445	struct ARMCore* cpu = core->cpu;
446	GBAPatch16(cpu, address, value, NULL);
447}
448
449static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
450	UNUSED(segment);
451	struct ARMCore* cpu = core->cpu;
452	GBAPatch32(cpu, address, value, NULL);
453}
454
455#ifdef USE_DEBUGGERS
456static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
457	UNUSED(core);
458	switch (type) {
459	case DEBUGGER_CLI:
460		return true;
461#ifdef USE_GDB_STUB
462	case DEBUGGER_GDB:
463		return true;
464#endif
465	default:
466		return false;
467	}
468}
469
470static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
471	struct GBACore* gbacore = (struct GBACore*) core;
472	if (!gbacore->debuggerPlatform) {
473		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
474	}
475	return gbacore->debuggerPlatform;
476}
477
478static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
479	return &GBACLIDebuggerCreate(core)->d;
480}
481
482static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
483	if (core->debugger) {
484		GBADetachDebugger(core->board);
485	}
486	GBAAttachDebugger(core->board, debugger);
487	core->debugger = debugger;
488}
489
490static void _GBACoreDetachDebugger(struct mCore* core) {
491	GBADetachDebugger(core->board);
492	core->debugger = NULL;
493}
494#endif
495
496static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
497	struct GBACore* gbacore = (struct GBACore*) core;
498	if (!gbacore->cheatDevice) {
499		gbacore->cheatDevice = GBACheatDeviceCreate();
500		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
501		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
502		gbacore->cheatDevice->p = core;
503	}
504	return gbacore->cheatDevice;
505}
506
507static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
508	struct GBA* gba = core->board;
509	size_t size = GBASavedataSize(&gba->memory.savedata);
510	if (!size) {
511		*sram = NULL;
512		return 0;
513	}
514	*sram = malloc(size);
515	struct VFile* vf = VFileFromMemory(*sram, size);
516	if (!vf) {
517		free(*sram);
518		*sram = NULL;
519		return 0;
520	}
521	bool success = GBASavedataClone(&gba->memory.savedata, vf);
522	vf->close(vf);
523	if (!success) {
524		free(*sram);
525		*sram = NULL;
526		return 0;
527	}
528	return size;
529}
530
531static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
532	struct VFile* vf = VFileMemChunk(sram, size);
533	if (!vf) {
534		return false;
535	}
536	struct GBA* gba = core->board;
537	bool success = true;
538	if (writeback) {
539		success = GBASavedataLoad(&gba->memory.savedata, vf);
540		vf->close(vf);
541	} else {
542		GBASavedataMask(&gba->memory.savedata, vf, true);
543	}
544	return success;
545}
546
547struct mCore* GBACoreCreate(void) {
548	struct GBACore* gbacore = malloc(sizeof(*gbacore));
549	struct mCore* core = &gbacore->d;
550	memset(&core->opts, 0, sizeof(core->opts));
551	core->cpu = NULL;
552	core->board = NULL;
553	core->debugger = NULL;
554	core->init = _GBACoreInit;
555	core->deinit = _GBACoreDeinit;
556	core->platform = _GBACorePlatform;
557	core->setSync = _GBACoreSetSync;
558	core->loadConfig = _GBACoreLoadConfig;
559	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
560	core->setVideoBuffer = _GBACoreSetVideoBuffer;
561	core->getPixels = _GBACoreGetPixels;
562	core->putPixels = _GBACorePutPixels;
563	core->getAudioChannel = _GBACoreGetAudioChannel;
564	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
565	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
566	core->setCoreCallbacks = _GBACoreSetCoreCallbacks;
567	core->setAVStream = _GBACoreSetAVStream;
568	core->isROM = GBAIsROM;
569	core->loadROM = _GBACoreLoadROM;
570	core->loadBIOS = _GBACoreLoadBIOS;
571	core->loadSave = _GBACoreLoadSave;
572	core->loadTemporarySave = _GBACoreLoadTemporarySave;
573	core->loadPatch = _GBACoreLoadPatch;
574	core->unloadROM = _GBACoreUnloadROM;
575	core->checksum = _GBACoreChecksum;
576	core->reset = _GBACoreReset;
577	core->runFrame = _GBACoreRunFrame;
578	core->runLoop = _GBACoreRunLoop;
579	core->step = _GBACoreStep;
580	core->stateSize = _GBACoreStateSize;
581	core->loadState = _GBACoreLoadState;
582	core->saveState = _GBACoreSaveState;
583	core->setKeys = _GBACoreSetKeys;
584	core->addKeys = _GBACoreAddKeys;
585	core->clearKeys = _GBACoreClearKeys;
586	core->frameCounter = _GBACoreFrameCounter;
587	core->frameCycles = _GBACoreFrameCycles;
588	core->frequency = _GBACoreFrequency;
589	core->getGameTitle = _GBACoreGetGameTitle;
590	core->getGameCode = _GBACoreGetGameCode;
591	core->setRTC = _GBACoreSetRTC;
592	core->setRotation = _GBACoreSetRotation;
593	core->setRumble = _GBACoreSetRumble;
594	core->busRead8 = _GBACoreBusRead8;
595	core->busRead16 = _GBACoreBusRead16;
596	core->busRead32 = _GBACoreBusRead32;
597	core->busWrite8 = _GBACoreBusWrite8;
598	core->busWrite16 = _GBACoreBusWrite16;
599	core->busWrite32 = _GBACoreBusWrite32;
600	core->rawRead8 = _GBACoreRawRead8;
601	core->rawRead16 = _GBACoreRawRead16;
602	core->rawRead32 = _GBACoreRawRead32;
603	core->rawWrite8 = _GBACoreRawWrite8;
604	core->rawWrite16 = _GBACoreRawWrite16;
605	core->rawWrite32 = _GBACoreRawWrite32;
606#ifdef USE_DEBUGGERS
607	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
608	core->debuggerPlatform = _GBACoreDebuggerPlatform;
609	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
610	core->attachDebugger = _GBACoreAttachDebugger;
611	core->detachDebugger = _GBACoreDetachDebugger;
612#endif
613	core->cheatDevice = _GBACoreCheatDevice;
614	core->savedataClone = _GBACoreSavedataClone;
615	core->savedataRestore = _GBACoreSavedataRestore;
616	return core;
617}