src/gba/context/directories.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef DIRECTORIES_H
7#define DIRECTORIES_H
8
9#include "util/common.h"
10
11#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
12struct VDir;
13
14struct GBADirectorySet {
15 struct VDir* base;
16 struct VDir* archive;
17 struct VDir* save;
18 struct VDir* patch;
19 struct VDir* state;
20 struct VDir* screenshot;
21};
22
23void GBADirectorySetInit(struct GBADirectorySet* dirs);
24void GBADirectorySetDeinit(struct GBADirectorySet* dirs);
25
26void GBADirectorySetAttachBase(struct GBADirectorySet* dirs, struct VDir* base);
27void GBADirectorySetDetachBase(struct GBADirectorySet* dirs);
28
29struct VFile* GBADirectorySetOpenPath(struct GBADirectorySet* dirs, const char* path, bool (*filter)(struct VFile*));
30
31struct GBAOptions;
32void GBADirectorySetMapOptions(struct GBADirectorySet* dirs, const struct GBAOptions* opts);
33#endif
34
35#endif